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"How about we explore the area ahead of us later?"
This page contains unmarked story spoilers. Read this at your own risk.
Overview

Zhongli (Chinese: 钟离 Zhōnglí) is a playable Geo character in Genshin Impact.

He first appears in the Archon Quests Chapter I: Act II - Farewell, the Archaic Lord. He is later revealed to be the current vessel of the Geo Archon, Morax, who has decided to experience the world from the perspective of a mortal. After giving up his Gnosis, he retires from his position as an Archon and returns to his former identity as an Adeptus, although still under the guise of being a human. He currently works as a consultant of the Wangsheng Funeral Parlor.

Combat Info

Ascensions and Stats

Ascension
Phase
Level Base
HP
Base
ATK1
Base
DEF
Special Stat2
(Geo DMG Bonus)
0✦ 1/20 1,144 20 57
20/20 2,967 51 149
Ascension Cost (0→1)
Item Mora.png 20,000 Mora
1✦ 20/40 3,948 67 198
40/40 5,908 101 297
Ascension Cost (1→2)
Item Mora.png 40,000 Mora
2✦ 40/50 6,605 113 332 7.2%
50/50 7,599 130 382
Ascension Cost (2→3)
Item Mora.png 60,000 Mora
3✦ 50/60 8,528 146 428 14.4%
60/60 9,533 163 479
Ascension Cost (3→4)
Item Mora.png 80,000 Mora
4✦ 60/70 10,230 175 514 14.4%
70/70 11,243 192 564
Ascension Cost (4→5)
Item Mora.png 100,000 Mora
5✦ 70/80 11,940 204 599 21.6%
80/80 12,965 222 651
Ascension Cost (5→6)
Item Mora.png 120,000 Mora
6✦ 80/90 13,662 233 686 28.8%
90/90 14,695 251 738

1 Does not include weapon ATK value.
2 Characters gain special stats starting with 2✦.

Talents

IconNameType
Talent Rain of Stone.pngRain of StoneNormal Attack
Normal Attack: Performs up to 6 rapid strikes.

Charged Attack: Consumes a certain amount of Stamina to lunge forward, causing stone spears to fall along his path.
Plunging Attack: Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

  • Zhongli's second Passive Talent, Dominance of Earth, increases his Normal Attack, Charged Attack, and Plunging Attack DMG by 1.39% of his Max HP.
1234567891011
1-Hit DMG30.7733.2735.7839.3641.8644.7248.6652.5956.5360.8265.74
2-Hit DMG31.1533.6936.2239.8542.3845.2849.2653.2557.2361.5866.56
3-Hit DMG38.5841.7244.8649.3452.4856.076165.9470.8776.2682.42
4-Hit DMG42.9446.4349.9354.9258.4262.4167.973.478.8984.8891.74
5-Hit DMG10.75×411.63×412.5×413.75×414.63×415.63×417×418.38×419.75×421.25×422.97×4
6-Hit DMG54.558.9363.3769.774.1479.2186.1893.15100.12107.73116.44
Charged Attack
Charged Attack DMG111.03120.06129.1142.01151.05161.38175.58189.78203.98219.47237.22
Charged Attack Stamina Cost25
Plunging Attack
Plunge DMG63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92
Talent Dominus Lapidis.pngDominus LapidisElemental Skill
Every mountain, rock, and inch of land is filled with the power of Geo, but those who can wield such powers freely are few and far between.
Press: Commands the omnipresent power of the earth to solidify into a Stone Stele, standing 30 seconds, dealing AoE Geo DMG at the creation.
Hold: Causes nearby Geo energy to explode, causing the following effects:
  • If their maximum number hasn't been reached, creates a Stone Stele.
  • Creates a shield of jade. The shield's DMG Absorption scales based on Zhongli's Max HP. Possesses 150% DMG Absorption against all Elemental and Physical DMG.
  • Deals AoE Geo DMG.
  • If there are nearby targets with the Geo element, it will drain a large amount of Geo element from a maximum of 2 such targets. This effect does not cause DMG.

Stone Stele: When created, deals AoE Geo DMG. Additionally, every 2 seconds, it will resonate with other nearby Geo Constructs, dealing Geo DMG to surrounding opponents. Stele creation and Resonance generate 0.5 elemental particles.
The Stone Stele is considered a Geo Construct that can both be climbed and used to block attacks.
Only one Stele created by Zhongli himself may initially exist at any one time.
Jade Shield: Possesses 150% DMG Absorption against all Elemental and Physical DMG.
Characters protected by the Jade Shield will decrease the Elemental RES and Physical RES of opponents in a small AoE by 20%. This effect cannot be stacked.

  • During Holding Mode, Zhongli's Interruption Resistance is greatly increased.[5]
  • Stele creation and Resonance generate 0.5 elemental particles when hit at least 1 enemy.
    • All simultaneous resonance are counted together for the energy generation. If multiple simultaneous resonances hit a single enemy within a very short timespan , it will have a 50% chance to generate 1 elemental particle in total. It has to hit multiple enemies for a chance to generate more elemental particles.
  • Multiple nearby Stone Steles will resonate with each other. However, other Geo Constructs can take resonance from multiple nearby Stone Steles.
    • The Stone Stele's horizontal resonance range (the radius) with other Geo Constructs is about twice the size of the Stele's AoE Geo DMG pulse range. The resonance range is also slightly less than the range of Albedo's Abiogenesis: Solar Isotoma. The vertical resonance range is about 50% of the Stele's height counted from the bottom to the top of the Stele.
    • The Stele will scan for new nearby Geo Constructs just before the resonance tick.
  • A maximum of 3 Geo Constructs is allowed on the field between all players. If another player places a Geo construct after the limit has been reached, the oldest Geo construct will be replaced first.
    • Geo Constructs created from Wake of Earth do not contribute to this cap.
  • Zhongli's first Passive Talent, Resonant Waves, fortifies characters shielded by the Jade Shield whenever it takes damage. Fortified characters gain 5% increased Shield Strength. This effect stacks up to 5 times, and lasts until the Jade Shield disappears.
  • Zhongli's second Passive Talent, Dominance of Earth, increases Stone Stele, resonance, and hold DMG by 1.9% of his Max HP.
  • Additional effects from Constellations:
    • Constellation 1 (Rock, the Backbone of Earth): Increases the number of Zhongli's Stone Steles that can exist simultaneously to 2. If the limit has been reached, using the skill's press effect replaces the older Stone Stele first.
    • Constellation 3 (Jade, Shimmering through Darkness): Increases Dominus Lapidis' current level by 3 and raises the talent maximum level to 15.
    • Constellation 6 (Chrysos, Bounty of Dominator): When the Jade Shield takes DMG, 40% of that incoming DMG is converted to HP for the current character. A single instance of regeneration cannot exceed 8% of the current character's Max HP.
12345678910111213
Stone Stele/Resonance DMG16/3217.2/34.418.4/36.820/4021.2/42.422.4/44.824/4825.6/51.227.2/54.428.8/57.630.4/60.832/6434/68
Press CD4s
Hold DMG808692100106112120128136144152160170
Shield Base Absorption1232135514891633178719512126231025062711292731533389
Additional Shield Absorption12.8 Max HP13.76 Max HP14.72 Max HP16 Max HP16.96 Max HP17.92 Max HP19.2 Max HP20.48 Max HP21.76 Max HP23.04 Max HP24.32 Max HP25.6 Max HP27.2 Max HP
Shield Duration20s
CD (hold)12s
Talent Planet Befall.pngPlanet BefallElemental Burst
Brings a falling meteor down to earth, dealing massive Geo DMG to opponents caught in its AoE and applying the Petrification status to them.

Petrification: Opponents affected by the Petrification status cannot move.

  • Zhongli's second Passive Talent, Dominance of Earth, increases his Planet Befall's DMG by 33% of his Max HP.
12345678910111213
Skill DMG401.08444.44487.8542590.78639.56704.6769.64834.68899.72964.761029.81084
Petrification Duration3.1s3.2s3.3s3.4s3.5s3.6s3.7s3.8s3.9s4s
CD12s
Energy Cost40
Talent Resonant Waves.pngResonant Waves1st Ascension Passive
When the Jade Shield takes DMG, it will Fortify:
  • Fortified characters have 5% increased Shield Strength.
    Can stack up to 5 times, and lasts until the Jade Shield disappears.
Talent Dominance of Earth.pngDominance of Earth4th Ascension Passive
Zhongli deals bonus DMG based on his Max HP:
Talent Arcanum of Crystal.pngArcanum of CrystalUtility Passive
Refunds 15% of the ores used when crafting Polearm-type weapons.

Talent Upgrade

Talent
Level
Required
Ascension
Mora
[Subtotal]
Common Materials
[Subtotal]
Talent Level-Up Materials
[Subtotal]
1→2 2✦
Item Mora.png 12,500 Mora
[12,500]
[6]
[3]
2→3 3✦
Item Mora.png 17,500 Mora
[30,000]
[3]
[2]
3→4
Item Mora.png 25,000 Mora
[55,000]
[7]
[6]
4→5 4✦
Item Mora.png 30,000 Mora
[85,000]
[13]
[12]
5→6
Item Mora.png 37,500 Mora
[122,500]
[22]
[21]
6→7 5✦
Item Mora.png 120,000 Mora
[242,500]
[4]
[4]
[1]
7→8
Item Mora.png 260,000 Mora
[502,500]
[10]
[10]
[2]
8→9 6✦
Item Mora.png 450,000 Mora
[952,500]
[19]
[22]
[4]
9→10
Item Mora.png 700,000 Mora
[1,652,500]
[31]
[38]
[6]
[1]

Total Cost (1→10)

Item Mora.png 1,652,500 Mora

Constellation

Level Icon Name Effect
1 Constellation Rock, the Backbone of Earth.png Rock, the Backbone of Earth Increases the maximum number of Stone Steles created by Dominus Lapidis that may exist simultaneously to 2.
2 Constellation Stone, the Cradle of Jade.png Stone, the Cradle of Jade Planet Befall grants nearby characters on the field a Jade Shield when it descends.
3 Constellation Jade, Shimmering through Darkness.png Jade, Shimmering through Darkness Increases the Level of Dominus Lapidis by 3.
Maximum upgrade level is 15.
4 Constellation Topaz, Unbreakable and Fearless.png Topaz, Unbreakable and Fearless Increases Planet Befall's AoE by 20% and increases the duration of Planet Befall's Petrification effect by 2s.
5 Constellation Lazuli, Herald of the Order.png Lazuli, Herald of the Order Increases the Level of Planet Befall by 3.
Maximum upgrade level is 15.
6 Constellation Chrysos, Bounty of Dominator.png Chrysos, Bounty of Dominator When the Jade Shield takes DMG, 40% of that incoming DMG is converted to HP for the current character.
A single instance of regeneration cannot exceed 8% of that character's Max HP.

Each Constellation activation requires a Stella Fortuna 5 Star Stella Fortuna.

Availability

Event Wishes

Zhongli was promoted or featured with a drop-rate boost in 2 Event Wishes:

Image Name Featured
Wish Gentry of Hermitage 2020-12-01.png Gentry of Hermitage/2020-12-01
GeoCharacter Zhongli Thumb.png Zhongli
Wish Gentry of Hermitage 2021-04-28.png Gentry of Hermitage/2021-04-28
GeoCharacter Zhongli Thumb.png Zhongli

Change History

Released in Version 1.1
Version 2.1
  • Updates to character voice-overs:
    • New story voice-over for All Languages:
      • "About Baal"
    • Updated audio for English:
      • "Heavy Hit Taken #1" & "Heavy Hit Taken #2"
    • Updated audio for Chinese:
      • "Heavy Attack #03"
    • Updated audio for Korean:
      • "Light Attack #03", "Mid Attack #02", "Heavy Attack #03"

Version 2.0

  • Update to character expressions:
    • Zhongli's facial expressions during combat were adjusted to have a more neutral expression as opposed to an angry one. (Comparison video on bilibili)

Version 1.6

  • Updates to character voice-overs:
    • Updated audio for Japanese:
      • "Standby Idle #2":
        • Old: 花を買い、酒を持ち、船の上から璃月の景色を堪能しようとしたが、共に過ごした旧友はもう居ない。あの古き友との再会は、いつ叶うだろうか?
          Hana wo kai, sake wo mochi, fune no ue kara Riiyue no keishiki wo tannou shiyou to shita ga, tomo ni sugoshita kyuuyuu wa mou inai. Ano furuki tomo to no saikai wa, itsu kanau darou ka?
        • New: 花と酒を手に景色を堪能しようとしたが、あの頃とはもう違う。旧友とまた…
          Hana to sake wo te ni keshiki wo tannou shiyou to shita ga, ano koro towa mou chigau. Kyuuyuu to mata...
        • The original "Chat: Reminiscing" is unchanged since 1.3, however this new audio can be heard through his Idle.

Version 1.5

  • Updates to character voice-overs:
    • Added the following voice-over lines for All Languages:
      • "About Yanfei"
    • Updated audio for English:
      • "About Xiao"
      • "Interesting Things"
  • Zhongli's Vision orientation was fixed. Previously, the Geo emblem was reversed.
  • April 28, 2021 - Zhongli was made available once again through the Gentry of Hermitage/2021-04-28 event wish.

Version 1.4

  • Updates to character voice-overs:
    • Updated audio for Japanese:
      • All "Climb" Combat voice-over
      • All "Jump" Combat voice-over
    • Updated audio for Korean:
      • "Favorite Food"

Version 1.3

  • Updates to character voice-overs:
    • Updated audio for Chinese:
      • All Combat voice-overs
    • Updated audio for Japanese:
      • "Chat: Reminiscing"
        • Old: 花と酒を手に共に船へと乗った故人とは…いつまた再会できるだろうか?
          Hana to sake wo te ni tomo ni fune he to notta kojin to wa... itsu mata saikai dekiru darou ka?
        • New: 花を買い、酒を持ち、船の上から璃月の景色を堪能しようとしたが、共に過ごした旧友はもう居ない。あの古き友との再会は、いつ叶うだろうか?
          Hana wo kai, sake wo mochi, fune no ue kara Riiyue no keishiki wo tannou shiyou to shita ga, tomo ni sugoshita kyuuyuu wa mou inai. Ano furuki tomo to no saikai wa, itsu kanau darou ka?
      • "About Ganyu"
      • "About Keqing"
      • "About Tartaglia: Composed"
      • All Combat voice-overs
    • Updated audio for Korean:
      • "About Ganyu"
      • "About Keqing"
      • All "Light Attack" Combat voice-over
      • All "Medium Attack" Combat voice-over
      • All "Heavy Attack" Combat voice-over
  • Zhongli's character adjustments were implemented.

Version 1.2

  • Updates to character voice-overs:
    • Updated the following voice-over lines for All Languages:
      • "Chat: Reminiscing"
    • Updated audio for Chinese:
      • All "Heavy Attack" Combat voice-over
    • Updated audio for Japanese:
      • "About Xiao"
      • "Standby Idle #2" Combat voice-over
    • Updated audio for Korean:
      • "Feelings About Ascension: Conclusion"
      • All "Light Attack" Combat voice-over
      • All "Medium Attack" Combat voice-over
      • All "Heavy Attack" Combat voice-over
  • Zhongli was added to the Character Archive alongside Xinyan.

Version 1.1


Version 1.0

  • Zhongli was introduced as an NPC.

References

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