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Genshin Impact Wiki

Zhongli (Chinese: 钟离 Zhōnglí) is a playable Geo character in Genshin Impact.

A consultant of the Wangsheng Funeral Parlor, he is later revealed to be the Geo Archon, Morax, who has decided to experience the world from the perspective of a mortal.

Gameplay Info

Ascensions and Stats

Toggle Ascension Materials

Ascension
Phase
LevelBase
HP
Base
ATK
Base
DEF
Geo DMG Bonus
0✦1/201,143.9819.5557.44
20/202,967.4950.72148.99
Ascension Cost (0 → 1)
Mora20,000
Prithiva Topaz Sliver1
Cor Lapis3
Slime Condensate3
1✦20/403,948.3667.48198.24
40/405,908.00100.97296.63
Ascension Cost (1 → 2)
Mora40,000
Basalt Pillar2
Prithiva Topaz Fragment3
Cor Lapis10
Slime Condensate15
2✦40/506,604.93112.88331.627.2%
50/507,599.05129.87381.53
Ascension Cost (2 → 3)
Mora60,000
Basalt Pillar4
Prithiva Topaz Fragment6
Cor Lapis20
Slime Secretions12
3✦50/608,528.29145.75428.1914.4%
60/609,532.71162.91478.62
Ascension Cost (3 → 4)
Mora80,000
Basalt Pillar8
Prithiva Topaz Chunk3
Cor Lapis30
Slime Secretions18
4✦60/7010,229.64174.82513.6114.4%
70/7011,243.21192.15564.50
Ascension Cost (4 → 5)
Mora100,000
Basalt Pillar12
Prithiva Topaz Chunk6
Cor Lapis45
Slime Concentrate12
5✦70/8011,940.14204.06599.4921.6%
80/8012,965.15221.57650.95
Ascension Cost (5 → 6)
Mora120,000
Basalt Pillar20
Prithiva Topaz Gemstone6
Cor Lapis60
Slime Concentrate24
6✦80/9013,662.08233.48685.9528.8%
90/9014,695.09251.14737.81
95/9515,216.75279.39764.00
100/10015,739.55307.64790.25

Total Cost (0✦ → 6✦)

Mora 420,000 Mora

Talents

IconNameType
Rain of Stone
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 6 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, causing stone spears to fall along his path.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

  • Zhongli's 5th Normal Attack will not produce Wood upon hitting trees.
Passive Effects
  • Passive Talent 2, Dominance of Earth Dominance of Earth: increases his Normal, Charged, and Plunging Attack DMG by 1.39% of his Max HP.
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Normal Attack 1-Hit (Target Within 2m)1UNormal Attack2.5s/3 Hits33.76Heavy8000
Normal Attack 1-Hit (Target Not Within 2m)1U33.76Heavy2000
Normal Attack 2-Hit1U34.32Heavy2000
Normal Attack 3-Hit1U42Heavy2000
Normal Attack 4-Hit1U45.92Heavy8000
Normal Attack 5-Hit A1U11.52Light2000
Normal Attack 5-Hit B1U11.52Light2000
Normal Attack 5-Hit C1U11.52Light2000
Normal Attack 5-Hit D1U11.52Light2000
Normal Attack 6-Hit1U61.52Air655800
Charged Attack1UCharged Attack0.5s103.28Air0450
Plunging Attack Collision0UNo ICD25Light2000
Low Plunge1UNo ICD100Heavy8000
High Plunge1UNo ICD150Air0800
Talent Levels past 10 require Normal Attack Level Increase methods, such as Constellations and Passives.
1234567891011
1-Hit DMG (%)30.7733.2735.7839.3641.8644.7248.6652.5956.5360.8265.74
2-Hit DMG (%)31.1533.6936.2239.8542.3845.2849.2653.2557.2361.5866.56
3-Hit DMG (%)38.5841.7244.8649.3452.4856.076165.9470.8776.2682.42
4-Hit DMG (%)42.9446.4349.9354.9258.4262.4167.973.478.8984.8891.74
5-Hit DMG (%)10.75×411.63×412.5×413.75×414.63×415.63×417×418.38×419.75×421.25×422.97×4
6-Hit DMG (%)54.558.9363.3769.774.1479.2186.1893.15100.12107.73116.44
Charged Attack
Charged Attack DMG (%)111.03120.06129.1142.01151.05161.38175.58189.78203.98219.47237.22
Charged Attack Stamina Cost25
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92
Dominus Lapidis
Elemental Skill
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview
Every mountain, rock and inch of land is filled with the power of Geo, but those who can wield such powers freely are few and far between.

(‍Press‍/‍Tap‍)
Commands the power of earth to create a Stone Stele.

Hold
Causes nearby Geo energy to explode, causing the following effects:
  • If their maximum number hasn't been reached, creates a Stone Stele.
  • Creates a shield of jade. The shield's DMG Absorption scales based on Zhongli's Max HP.
  • Deals AoE Geo DMG.
  • If there are nearby targets with the Geo element, it will drain a large amount of Geo element from a maximum of 2 such targets. This effect does not cause DMG.

Stone Stele
When created, deals AoE Geo DMG.
Additionally, it will intermittently resonate with other nearby Geo constructs, dealing Geo DMG to surrounding opponents.
The Stone Stele is considered a Geo construct that can both be climbed and used to block attacks.
Only one Stele created by Zhongli himself may initially exist at any one time.

Jade Shield
Possesses 150% DMG Absorption against all Elemental and Physical DMG.
Characters protected by the Jade Shield will decrease the Elemental RES and Physical RES of opponents in a small AoE by 20%. This effect cannot be stacked.
  • When any DMG dealt by this skill hits at least one enemy, it generates 0.5 Elemental Particles.
    • This particle generation has a cooldown of 1.5s.
  • The Stone Stele has a maximum duration of 30s.
  • From 2s after creating the Stone Stele, it resonates with itself and nearby Geo Constructs every 2 seconds dealing Geo DMG.
    • Stone Steles will resonate with Geo Constructs created by enemies.
    • Geo Constructs other than the Stone Stele itself, can take resonance from multiple nearby Stone Steles.
    • Despite the animation of the resonance appearing like a pulse that gradually spreads out, all enemies in the AoE of the resonance take DMG simultaneously.
    • Stone Stele's AoE DMG and Resonance DMG will snapshot Zhongli's stats on cast and will not be affected by changes in his stats that occur afterwards.
  • While holding the Elemental Skill, Zhongli's Interruption Resistance is greatly increased.
  • When holding is complete, Zhongli will drain 8 gauge units of Geo from a maximum of 20 objects (e.g., ores, Hilichurl rock shields, etc.) and 6 gauge units of Geo from a maximum of 2 enemies within a 10 m radius.
  • The AoE of the Jade Shield RES debuff is a cylinder with a radius of 7.5 meters and a height of 10 meters.
Passive Effects
  • Passive Talent 1, Resonant Waves Resonant Waves: Increases the Shield Strength of characters with the Jade Shield by 5% every time the Jade Shield takes damage, up to a maximum of 25% increased Shield Strength. This lasts until the Jade Shield disappears.
  • Passive Talent 2, Dominance of Earth Dominance of Earth: Increases the damage from holding Dominus Lapidis, creating a Stone Stele, and Stone Stele resonance by 1.9% of Zhongli's Max HP.
Constellation Effects
  • Constellation Level 1, Rock, the Backbone of Earth Rock, the Backbone of Earth: "Increases the maximum number of Stone Steles created by Dominus Lapidis that may exist simultaneously to 2."
  • Constellation Level 3, Jade, Shimmering through Darkness Jade, Shimmering through Darkness: Increases this talent's level by 3, up to a maximum of 15.
  • Constellation Level 6, Chrysos, Bounty of Dominator Chrysos, Bounty of Dominator: "When the Jade Shield takes DMG, 40% of that incoming DMG is converted to HP for the current character. A single instance of regeneration cannot exceed 8% of that character's Max HP."
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Stone Stele DMG2UElemental Skill2.5s/3 Hits200Heavy8000
Hold DMG1U142.9Heavy8000
Resonance DMG1U0Shake00
Talent Levels past 10 require Elemental Skill Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Stone Stele/Resonance DMG (%)16/3217.2/34.418.4/36.820.0/40.021.2/42.422.4/44.824.0/48.025.6/51.227.2/54.428.8/57.630.4/60.832/6434/6836/72
Press CD4s
Hold DMG (%)808692100106112120128136144152160170180
Shield Base Absorption1,2321,3551,4891,6331,7871,9512,1262,3102,5062,7112,9273,1533,3893,636
Additional Shield Absorption (% Max HP)12.8013.7614.7216.0016.9617.9219.2020.4821.7623.0424.3225.6027.2028.80
Shield Duration20s
CD (hold)12s
Planet Befall
Elemental Burst
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Brings a falling meteor down to earth, dealing massive Geo DMG to opponents caught in its AoE and applying the Petrification status to them.

Petrification
Opponents affected by the Petrification status cannot move.

  • This ability applies a persistent Geo aura for the duration of the Petrification. This Geo aura has the following properties:
    • The Geo gauge has 0.04 gauge units.
    • The Geo gauge does not decay over time. When the petrified ends, the status is fully removed.
    • Does not react with other elements.
Passive Effects
Constellation Effects
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTypeS. L.H. F.V. F.
Activation Knockback400Heavy12000
Skill DMG4UNo ICD500Light2000
Talent Levels past 10 require Elemental Burst Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Skill DMG (%)401.08444.44487.8542590.78639.56704.6769.64834.68899.72964.761029.810841138
Petrification Duration3.1s3.2s3.3s3.4s3.5s3.6s3.7s3.8s3.9s4s
CD12s
Energy Cost40
Resonant Waves
1st Ascension Passive
  • Description
  • Gameplay Notes
When the Jade Shield takes DMG, it will Fortify:
  • Fortified characters have 5% increased Shield Strength.
Can stack up to 5 times, and lasts until the Jade Shield disappears.
  • Refreshing the shield before it breaks will reset the stacks to 0.[4]
Dominance of Earth
4th Ascension Passive
  • Description
  • Gameplay Notes

Zhongli deals bonus DMG based on his Max HP:

Arcanum of Crystal
Utility Passive
Refunds 15% of the ore used when crafting Polearm-type weapons.

Talent Upgrade

Talent Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora12,500[12,500]
Slime Condensate6[6]
Teachings of Gold3[3]
2 → 3
(3✦)
Mora17,500[30,000]
Slime Secretions3[3]
Guide to Gold2[2]
3 → 4
(3✦)
Mora25,000[55,000]
Slime Secretions4[7]
Guide to Gold4[6]
4 → 5
(4✦)
Mora30,000[85,000]
Slime Secretions6[13]
Guide to Gold6[12]
5 → 6
(4✦)
Mora37,500[122,500]
Slime Secretions9[22]
Guide to Gold9[21]
6 → 7
(5✦)
Mora120,000[242,500]
Slime Concentrate4[4]
Philosophies of Gold4[4]
Tusk of Monoceros Caeli1[1]
7 → 8
(5✦)
Mora260,000[502,500]
Slime Concentrate6[10]
Philosophies of Gold6[10]
Tusk of Monoceros Caeli1[2]
8 → 9
(6✦)
Mora450,000[952,500]
Slime Concentrate9[19]
Philosophies of Gold12[22]
Tusk of Monoceros Caeli2[4]
9 → 10
(6✦)
Mora700,000[1,652,500]
Slime Concentrate12[31]
Philosophies of Gold16[38]
Tusk of Monoceros Caeli2[6]
Crown of Insight1[1]

Character Description

By tapping his Elemental Skill, Zhongli can summon a Stone Stele, dealing DMG to surrounding opponents. Holding his Elemental Skill creates a shield protecting Zhongli and his allies.
His Elemental Burst summons a Meteorite falling from the sky, dealing Geo DMG and applying Petrification to the opponents hit, immobilizing them.

Constellation

IconNameLevel
Rock, the Backbone of Earth
1
Increases the maximum number of Stone Steles created by Dominus Lapidis that may exist simultaneously to 2.
Stone, the Cradle of Jade
2
Planet Befall grants nearby characters on the field a Jade Shield when it descends.
Jade, Shimmering through Darkness
3
Increases the Level of Dominus Lapidis by 3.
Maximum upgrade level is 15.
Topaz, Unbreakable and Fearless
4
Increases Planet Befall's AoE by 20% and increases the duration of Planet Befall's Petrification effect by 2s.
Lazuli, Herald of the Order
5
Increases the Level of Planet Befall by 3.
Maximum upgrade level is 15.
Chrysos, Bounty of Dominator
6
When the Jade Shield takes DMG, 40% of that incoming DMG is converted to HP for the current character.
A single instance of regeneration cannot exceed 8% of that character's Max HP.
Each Constellation activation requires one Zhongli's Stella Fortuna Zhongli's Stella Fortuna.

Availability

Character Event Wishes

Zhongli has been promoted or featured with a drop-rate boost in 7 Event Wishes:

Wish Featured Duration Version

Gentry of Hermitage 2020-12-01
ZhongliGeo Zhong­li
December 1, 2020 – December 22, 2020 1.1

Gentry of Hermitage 2021-04-28
ZhongliGeo Zhong­li
April 28, 2021 – May 18, 2021 1.5

Gentry of Hermitage 2022-01-25
ZhongliGeo Zhong­li
January 25, 2022 – February 15, 2022 2.4

Gentry of Hermitage 2022-08-24
ZhongliGeo Zhong­li
August 24, 2022 – September 9, 2022 3.0

Gentry of Hermitage 2023-09-05
ZhongliGeo Zhong­li
September 5, 2023 – September 26, 2023 4.0

Gentry of Hermitage 2024-12-10
ZhongliGeo Zhong­li
December 10, 2024 – December 31, 2024 5.2

Gentry of Hermitage 2025-11-11
ZhongliGeo Zhong­li
November 11, 2025 – December 2, 2025 Luna II

Chronicled Wishes

Zhongli has not been included in any Chronicled Wishes.

Other Languages

LanguageOfficial Name
EnglishZhongli
Chinese
(Simplified)
钟离
Zhōnglí
Chinese
(Traditional)
鍾離
Zhōnglí
Japanese鍾離
Shouri
Korean종려
Jongnyeo
SpanishZhongli
FrenchZhongli
RussianЧжун Ли
Chzhun Li
ThaiZhongli
VietnameseZhongli
GermanZhongli
IndonesianZhongli
PortugueseZhongli
TurkishZhongli
ItalianZhongli

Change History

Introduced in Version 1.0 • Released in Version 1.1
Version 5.3
  • Updates to character voice-overs:
    • New story voice-over for All Languages:
      • "About Haborym"

Version 4.4

  • Updates to character voice-overs:
    • New story voice-over for All Languages:
      • "About Xianyun"

Version 4.2

  • Updates to character voice-overs:
    • New story voice-over for All Languages:
      • "About Furina"

Version 3.2

  • Updates to character voice-overs:
    • New story voice-over for All Languages:
      • "About Buer"

Version 2.7

  • Updates to character voice-overs:
    • Removed from all languages:
      • "Disengaging Wind Glider"

Version 2.5

  • Updates to character voice-overs:
    • Updated audio for Korean:
      • "About Venti"
      • "Feelings About Ascension: Conclusion"
        • Old: 신의 심장을 내려놓고 나서도 이런 경치를 있을지는 몰랐네. 고마워 「친구」… 맞아, 내게 새로운 계약이 있는데 같이 보겠나?
        • New: 신의 심장을 내려놓고 나서도 이런 경치를 있을지는 몰랐네, 고마워 「친구」…. , 내게 새로운 계약이 있는데 같이 보겠나?

Version 2.4

  • Updates to character voice-overs:
    • Updated audio for Japanese:
      • "About Baal"

Version 2.3

  • Updates to character voice-overs:
    • Updated audio for All Languages:
      • "Chat - Reminiscing"

Version 2.2

  • Updates to character voice-overs:
    • Updated audio for Japanese:
      • "Standby #02"

Version 2.1

  • Updates to character voice-overs:
    • New story voice-over for All Languages:
      • "About Baal"
    • Updated audio for English:
      • "Heavy Hit Taken #1" & "Heavy Hit Taken #2"
    • Updated audio for Chinese:
      • "Heavy Attack #03"
    • Updated audio for Korean:
      • "Light Attack #03", "Mid Attack #02", "Heavy Attack #03"

Version 2.0

  • Update to character expressions:
    • Zhongli's facial expressions during combat were adjusted to have a more neutral expression as opposed to an angry one. (Comparison video on bilibili)

Version 1.6

  • Updates to character voice-overs:
    • Updated audio for Japanese:
      • "Standby Idle #2":
        • Old: Media:VO JA Zhongli Chat - Reminiscing (v1.3).ogg 花を買い、酒を持ち、船の上から璃月の景色を堪能しようとしたが、共に過ごした旧友はもう居ない。あの古き友との再会は、いつ叶うだろうか?
          Hana wo kai, sake wo mochi, fune no ue kara Riiywe no keishiki wo tannou shiyou to shita ga, tomo ni sugoshita kyuuyuu wa mou inai. Ano furuki tomo to no saikai wa, itsu kanau darou ka?
        • New: Media:VO JA Zhongli Chat - Reminiscing (v1.6).ogg 花と酒を手に景色を堪能しようとしたが、あの頃とはもう違う。旧友とまた…
          Hana to sake wo te ni keshiki wo tannou shiyou to shita ga, ano koro towa mou chigau. Kyuuyuu to mata...
        • The original "Chat: Reminiscing" is unchanged since 1.3, however this new audio can be heard through his Idle.

Version 1.5

  • Updates to character voice-overs:
    • Added the following voice-over lines for All Languages:
      • "About Yanfei"
    • Updated audio for English:
      • "About Xiao"
      • "Interesting Things"
  • Zhongli's Vision orientation was fixed. Previously, the Geo emblem was reversed.

Version 1.4

  • Updates to character voice-overs:
    • Updated audio for Japanese:
      • All "Climb" Combat voice-over
      • All "Jump" Combat voice-over
    • Updated audio for Korean:
      • "Favorite Food"

Version 1.3

  • Updates to character voice-overs:
    • Updated audio for Chinese:
      • All Combat voice-overs
    • Updated audio for Japanese:
      • "Chat: Reminiscing"
        • Old: Media:VO JA Zhongli Chat - Reminiscing (v1.1).ogg 花と酒を手に共に船へと乗った故人とは…いつまた再会できるだろうか?
          Hana to sake wo te ni tomo ni fune he to notta kojin to wa... itsu mata saikai dekiru darou ka?
        • New: Media:VO JA Zhongli Chat - Reminiscing (v1.3).ogg 花を買い、酒を持ち、船の上から璃月の景色を堪能しようとしたが、共に過ごした旧友はもう居ない。あの古き友との再会は、いつ叶うだろうか?
          Hana wo kai, sake wo mochi, fune no ue kara Riiywe no keishiki wo tannou shiyou to shita ga, tomo ni sugoshita kyuuyuu wa mou inai. Ano furuki tomo to no saikai wa, itsu kanau darou ka?
      • "About Ganyu"
      • "About Keqing"
      • "About Tartaglia: Composed"
      • All Combat voice-overs
    • Updated audio for Korean:
      • "About Ganyu"
      • "About Keqing"
      • All "Light Attack" Combat voice-over
      • All "Medium Attack" Combat voice-over
      • All "Heavy Attack" Combat voice-over
  • Zhongli's character adjustments were implemented.

Version 1.2

  • Updates to character voice-overs:
    • Updated the following voice-over lines for All Languages:
      • "Chat: Reminiscing"
    • Updated audio for Chinese:
      • All "Heavy Attack" Combat voice-over
    • Updated audio for Japanese:
      • "About Xiao"
      • "Standby Idle #2" Combat voice-over
    • Updated audio for Korean:
      • "Feelings About Ascension: Conclusion"
      • All "Light Attack" Combat voice-over
      • All "Medium Attack" Combat voice-over
      • All "Heavy Attack" Combat voice-over
  • Zhongli was added to the Character Archive.

Version 1.1


Version 1.0


September 27, 2020:

References

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