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Overview

Zhongli (Chinese: 钟离 Zhōnglí) is a playable Geo character in Genshin Impact.

He is a consultant of the Wangsheng Funeral Parlor. He is later revealed to be the current vessel of the Geo Archon, Morax, who has decided to experience the world from the perspective of a mortal.

Combat Info

Ascensions and Stats

Ascension
Phase
Level Base
HP
Base
ATK1
Base
DEF
Special Stat2
(Geo DMG Bonus)
0✦ 1/20 1,144 20 57
20/20 2,967 51 149
Ascension Cost (0 → 1)
Item Mora.png 20,000 Mora
1✦ 20/40 3,948 67 198
40/40 5,908 101 297
Ascension Cost (1 → 2)
Item Mora.png 40,000 Mora
2✦ 40/50 6,605 113 332 7.2%
50/50 7,599 130 382
Ascension Cost (2 → 3)
Item Mora.png 60,000 Mora
3✦ 50/60 8,528 146 428 14.4%
60/60 9,533 163 479
Ascension Cost (3 → 4)
Item Mora.png 80,000 Mora
4✦ 60/70 10,230 175 514 14.4%
70/70 11,243 192 564
Ascension Cost (4 → 5)
Item Mora.png 100,000 Mora
5✦ 70/80 11,940 204 599 21.6%
80/80 12,965 222 651
Ascension Cost (5 → 6)
Item Mora.png 120,000 Mora
6✦ 80/90 13,662 233 686 28.8%
90/90 14,695 251 738

1 Does not include weapon ATK value.
2 Characters gain special stats starting with 2✦.
Total Cost (0 → 6)

Item Mora.png 420,000 Mora

Talents

IconNameType
Talent Rain of Stone.pngRain of StoneNormal Attack
Normal Attack
Performs up to 6 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, causing stone spears to fall along his path.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
  • Zhongli's 5th Normal Attack will not produce Wood upon hitting trees.
  • Zhongli's Passive Talent 2, Dominance of Earth, increases his Normal, Charged, and Plunging Attack DMG by 1.39% of his Max HP.
Talent Levels past 10 require Normal Attack Level Increase methods, with Tartaglia's Master of Weaponry Passive Talent being the only method currently available.
1234567891011
1-Hit DMG (%)30.7733.2735.7839.3641.8644.7248.6652.5956.5360.8265.74
2-Hit DMG (%)31.1533.6936.2239.8542.3845.2849.2653.2557.2361.5866.56
3-Hit DMG (%)38.5841.7244.8649.3452.4856.076165.9470.8776.2682.42
4-Hit DMG (%)42.9446.4349.9354.9258.4262.4167.973.478.8984.8891.74
5-Hit DMG (%)10.75×411.63×412.5×413.75×414.63×415.63×417×418.38×419.75×421.25×422.97×4
6-Hit DMG (%)54.558.9363.3769.774.1479.2186.1893.15100.12107.73116.44
Charged Attack
Charged Attack DMG (%)111.03120.06129.1142.01151.05161.38175.58189.78203.98219.47237.22
Charged Attack Stamina Cost25
Plunging Attack
Plunge DMG (%)63.9369.1474.3481.7786.9892.92101.1109.28117.46126.38135.3
Low Plunge DMG (%)127.84138.24148.65163.51173.92185.81202.16218.51234.86252.7270.54
High Plunge DMG (%)159.68172.67185.67204.24217.23232.09252.51272.93293.36315.64337.92
Talent Dominus Lapidis.pngDominus LapidisElemental Skill
Every mountain, rock and inch of land is filled with the power of Geo, but those who can wield such powers freely are few and far between.

Press
Commands the power of earth to create a Stone Stele.

Hold
Causes nearby Geo energy to explode, causing the following effects:
  • If their maximum number hasn't been reached, creates a Stone Stele.
  • Creates a shield of jade. The shield's DMG Absorption scales based on Zhongli's Max HP.
  • Deals AoE Geo DMG.
  • If there are nearby targets with the Geo element, it will drain a large amount of Geo element from a maximum of 2 such targets. This effect does not cause DMG.

Stone Stele
When created, deals AoE Geo DMG.
Additionally, it will intermittently resonate with other nearby Geo constructs, dealing Geo DMG to surrounding opponents.
The Stone Stele is considered a Geo construct that can both be climbed and used to block attacks.
Only one Stele created by Zhongli himself may initially exist at any one time.

Jade Shield
Possesses 150% DMG Absorption against all Elemental and Physical DMG.
Characters protected by the Jade Shield will decrease the Elemental RES and Physical RES of opponents in a small AoE by 20%. This effect cannot be stacked.

  • When Any DMG dealt by this skill hits at least one enemy, it generates 0.5 Elemental Particles.
    • This particle generation has a cooldown of 1.5s.
  • All DMG dealt by this skill follow the default Internal Cooldown of 2.5 seconds/3 hits.
  • Holding this ability will drain 8 gauge units of Geo from a maximum of 20 objects (e.g., ores, Hilichurl rock shields, etc.) and 6 gauge units of Geo from a maximum of 3 enemies within a 10m radius.
  • While holding the Elemental Skill, Zhongli's Interruption Resistance is greatly increased.[4]
  • Multiple nearby Stone Steles will resonate with each other. Additionally, other Geo Constructs can take resonance from multiple nearby Stone Steles.
    • The Stone Stele's horizontal resonance range (the radius) with other Geo Constructs is about twice the size of the Stele's AoE Geo DMG pulse range. The resonance range is also slightly less than the range of Albedo's Abiogenesis: Solar Isotoma. The vertical resonance range is about 50% of the Stele's height counted from the bottom to the top of the Stele.
    • The Stele will scan for new nearby Geo Constructs just before the resonance tick.
  • Stone Stele will resonate with pillars created by Geo Samachurls.[5]
    • This implies that Zhongli can resonate with enemy Geo Constructs as well.
  • A maximum of 3 Geo Constructs is allowed on the field between all players. If another player places a Geo construct after the limit has been reached, the oldest Geo construct will be replaced first.
    • Geo Constructs created from Wake of Earth do not contribute to this cap.
  • The AoE range of the Jade Shield debuff, which decreases opponents' Elemental RES and Physical RES, is a cylinder with a radius of 7.5 meters and a height of 10 meters.
  • Stone Stele's AoE DMG and Resonance DMG will snapshot Zhongli's stats on cast and will not be affected by changes in Zhongli's stats that occur afterwards.
  • Zhongli's Passive Talent 1, Resonant Waves, increases the Shield Strength of characters with the Jade Shield by 5% every time the Jade Shield takes damage, up to a maximum of 25% increased Shield Strength. This lasts until the Jade Shield disappears.
  • Zhongli's Passive Talent 2, Dominance of Earth, increases the damage from holding Dominus Lapidis, creating a Stone Stele, and Stone Stele resonance by 1.9% of Zhongli's Max HP.
Constellation Effects
  • Constellation Level 1, Rock, the Backbone of Earth: "Increases the maximum number of Stone Steles created by Dominus Lapidis that may exist simultaneously to 2."
  • Constellation Level 3, Jade, Shimmering through Darkness: Increases this talent's level by 3 and raises its maximum level to 15.
  • Constellation Level 6, Chrysos, Bounty of Dominator: "When the Jade Shield takes DMG, 40% of that incoming DMG is converted to HP for the current character. A single instance of regeneration cannot exceed 8% of that character's Max HP."
Talent Levels past 10 require Elemental Skill Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Stone Stele/Resonance DMG (%)16/3217.2/34.418.4/36.820.0/40.021.2/42.422.4/44.824.0/48.025.6/51.227.2/54.428.8/57.630.4/60.832/6434/6836/72
Press CD4s
Hold DMG (%)808692100106112120128136144152160170180
Shield Base Absorption12321355148916331787195121262310250627112927315333893636
Additional Shield Absorption (% Max HP)12.8013.7614.7216.0016.9617.9219.2020.4821.7623.0424.3225.6027.2028.80
Shield Duration20s
CD (hold)12s
Talent Planet Befall.pngPlanet BefallElemental Burst
Brings a falling meteor down to earth, dealing massive Geo DMG to opponents caught in its AoE and applying the Petrification status to them.

Petrification
Opponents affected by the Petrification status cannot move.
  • Zhongli's Passive Talent 2, Dominance of Earth, increases Planet Befall's DMG by 33% of his Max HP.
Constellation Effects
Talent Levels past 10 require Elemental Burst Level Increase methods, such as Constellations and Event bonuses.
1234567891011121314
Skill DMG (%)401.08444.44487.8542590.78639.56704.6769.64834.68899.72964.761029.810841138
Petrification Duration3.1s3.2s3.3s3.4s3.5s3.6s3.7s3.8s3.9s4s
CD12s
Energy Cost40
Talent Resonant Waves.pngResonant Waves1st Ascension Passive
When the Jade Shield takes DMG, it will Fortify:
  • Fortified characters have 5% increased Shield Strength.
    Can stack up to 5 times, and lasts until the Jade Shield disappears.
  • The ICD for triggering this passive either doesn't exist or is extremely negligible.[6]
  • Refreshing the shield before it breaks will reset the stacks to 0.[7]
Talent Dominance of Earth.pngDominance of Earth4th Ascension Passive
Zhongli deals bonus DMG based on his Max HP:

With this passive, the base outgoing damage is calculated using the following formula:

Where:
  • is the subject's total ATK value (including ATK and % ATK Bonuses), given by , where
    • is the base attack of the subject. (This is the sum of the character's innate level-dependent ATK and their weapon's ATK.)
    • is the sum of all percentage attack bonuses the subject has.
    • is the sum of all flat attack bonuses (excluding base attack) the subject has.
  • is the ability's damage percentage. (This is listed in the Talents screen for combat talents and in the Weapon Effects screen for weapon abilities.)
  • is the sum of all Damage Bonuses applicable to the attack.
  • is the subject's maximum health.
  • is the multiplier corresponding to the used ability, that is, 0.0139 for Rain of Stone, 0.019 for Dominus Lapidis, and 0.33 for Planet Befall.

This value is then multiplied by other coefficients, including crit and target defense. For more information, see Damage#Outgoing Damage.

Talent Arcanum of Crystal.pngArcanum of CrystalUtility Passive
Refunds 15% of the ores used when Forging Polearm-type weapons.

Talent Upgrade

Talent
Level
Required
Ascension
Mora
[Subtotal]
Common Materials
[Subtotal]
Talent Level-Up Materials
[Subtotal]
1 → 2 2✦
Item Mora.png 12,500 Mora
[12,500]
[6]
[3]
2 → 3 3✦
Item Mora.png 17,500 Mora
[30,000]
[3]
[2]
3 → 4
Item Mora.png 25,000 Mora
[55,000]
[7]
[6]
4 → 5 4✦
Item Mora.png 30,000 Mora
[85,000]
[13]
[12]
5 → 6
Item Mora.png 37,500 Mora
[122,500]
[22]
[21]
6 → 7 5✦
Item Mora.png 120,000 Mora
[242,500]
[4]
[4]
[1]
7 → 8
Item Mora.png 260,000 Mora
[502,500]
[10]
[10]
[2]
8 → 9 6✦
Item Mora.png 450,000 Mora
[952,500]
[19]
[22]
[4]
9 → 10
Item Mora.png 700,000 Mora
[1,652,500]
[31]
[38]
[6]
[1]

Total Cost (1 → 10 for one talent)

Item Mora.png 1,652,500 Mora

Constellation

IconNameLevel
Constellation Rock, the Backbone of Earth.pngRock, the Backbone of Earth1
Increases the maximum number of Stone Steles created by Dominus Lapidis that may exist simultaneously to 2.
Constellation Stone, the Cradle of Jade.pngStone, the Cradle of Jade2
Planet Befall grants nearby characters on the field a Jade Shield when it descends.
Constellation Jade, Shimmering through Darkness.pngJade, Shimmering through Darkness3
Increases the Level of Dominus Lapidis by 3.
Maximum upgrade level is 15.
Constellation Topaz, Unbreakable and Fearless.pngTopaz, Unbreakable and Fearless4
Increases Planet Befall's AoE by 20% and increases the duration of Planet Befall's Petrification effect by 2s.
Constellation Lazuli, Herald of the Order.pngLazuli, Herald of the Order5
Increases the Level of Planet Befall by 3.
Maximum upgrade level is 15.
Constellation Chrysos, Bounty of Dominator.pngChrysos, Bounty of Dominator6
When the Jade Shield takes DMG, 40% of that incoming DMG is converted to HP for the current character.
A single instance of regeneration cannot exceed 8% of that character's Max HP.

Each Constellation activation requires one Zhongli's Stella Fortuna Zhongli's Stella Fortuna.

Availability

Event Wishes

Zhongli was promoted or featured with a drop-rate boost in 3 Event Wishes:

Wish Featured Duration
Gentry of Hermitage 2020-12-01.png
Gentry of Hermitage 2020-12-01
GeoCharacter Zhongli Thumb.png Zhongli
December 1, 2020 – December 22, 2020
Gentry of Hermitage 2021-04-28.png
Gentry of Hermitage 2021-04-28
GeoCharacter Zhongli Thumb.png Zhongli
April 28, 2021 – May 18, 2021
Gentry of Hermitage 2022-01-25.png
Gentry of Hermitage 2022-01-25
GeoCharacter Zhongli Thumb.png Zhongli
January 25, 2022 – February 15, 2022

Other Languages

LanguageOfficial Name
EnglishZhongli
Chinese
(Simplified)
钟离
Zhōnglí
Chinese
(Traditional)
鍾離
Zhōnglí
Japaneseしょう
Shouri
Korean종려
Jongryeo
SpanishZhongli
FrenchZhongli
RussianЧжун Ли
Chzhun Li
ThaiZhongli
VietnameseZhongli
GermanZhongli
IndonesianZhongli
PortugueseZhongli

Change History

Released in Version 1.1
Version 2.7
  • Updates to character voice-overs:
    • Removed from all languages:
      • "Disengaging Wind Glider"

Version 2.5

  • Updates to character voice-overs:
    • Updated audio for Korean:
      • "About Venti"
      • "Feelings About Ascension: Conclusion"
        • Old: 신의 심장을 내려놓고 나서도 이런 경치를 볼 수 있을지는 몰랐네. 고마워 「친구」… 맞아, 내게 새로운 계약이 있는데 같이 보겠나?
        • New: 신의 심장을 내려놓고 나서도 이런 경치를 볼 수 있을지는 몰랐네, 고마워 「친구」…. 참, 내게 새로운 계약이 있는데 같이 보겠나?

Version 2.4

  • Updates to character voice-overs:
    • Updated audio for Japanese:
      • "About Baal"

Version 2.3

  • Updates to character voice-overs:
    • Updated audio for All Languages:
      • "Chat - Reminiscing"

Version 2.2

  • Updates to character voice-overs:
    • Updated audio for Japanese:
      • "Standby #02"

Version 2.1

  • Updates to character voice-overs:
    • New story voice-over for All Languages:
      • "About Baal"
    • Updated audio for English:
      • "Heavy Hit Taken #1" & "Heavy Hit Taken #2"
    • Updated audio for Chinese:
      • "Heavy Attack #03"
    • Updated audio for Korean:
      • "Light Attack #03", "Mid Attack #02", "Heavy Attack #03"

Version 2.0

  • Update to character expressions:
    • Zhongli's facial expressions during combat were adjusted to have a more neutral expression as opposed to an angry one. (Comparison video on bilibili)

Version 1.6

  • Updates to character voice-overs:
    • Updated audio for Japanese:
      • "Standby Idle #2":
        • Old: 花を買い、酒を持ち、船の上から璃月の景色を堪能しようとしたが、共に過ごした旧友はもう居ない。あの古き友との再会は、いつ叶うだろうか?
          Hana wo kai, sake wo mochi, fune no ue kara Riiyue no keishiki wo tannou shiyou to shita ga, tomo ni sugoshita kyuuyuu wa mou inai. Ano furuki tomo to no saikai wa, itsu kanau darou ka?
        • New: 花と酒を手に景色を堪能しようとしたが、あの頃とはもう違う。旧友とまた…
          Hana to sake wo te ni keshiki wo tannou shiyou to shita ga, ano koro towa mou chigau. Kyuuyuu to mata...
        • The original "Chat: Reminiscing" is unchanged since 1.3, however this new audio can be heard through his Idle.

Version 1.5

  • Updates to character voice-overs:
    • Added the following voice-over lines for All Languages:
      • "About Yanfei"
    • Updated audio for English:
      • "About Xiao"
      • "Interesting Things"
  • Zhongli's Vision orientation was fixed. Previously, the Geo emblem was reversed.

Version 1.4

  • Updates to character voice-overs:
    • Updated audio for Japanese:
      • All "Climb" Combat voice-over
      • All "Jump" Combat voice-over
    • Updated audio for Korean:
      • "Favorite Food"

Version 1.3

  • Updates to character voice-overs:
    • Updated audio for Chinese:
      • All Combat voice-overs
    • Updated audio for Japanese:
      • "Chat: Reminiscing"
        • Old: 花と酒を手に共に船へと乗った故人とは…いつまた再会できるだろうか?
          Hana to sake wo te ni tomo ni fune he to notta kojin to wa... itsu mata saikai dekiru darou ka?
        • New: 花を買い、酒を持ち、船の上から璃月の景色を堪能しようとしたが、共に過ごした旧友はもう居ない。あの古き友との再会は、いつ叶うだろうか?
          Hana wo kai, sake wo mochi, fune no ue kara Riiyue no keishiki wo tannou shiyou to shita ga, tomo ni sugoshita kyuuyuu wa mou inai. Ano furuki tomo to no saikai wa, itsu kanau darou ka?
      • "About Ganyu"
      • "About Keqing"
      • "About Tartaglia: Composed"
      • All Combat voice-overs
    • Updated audio for Korean:
      • "About Ganyu"
      • "About Keqing"
      • All "Light Attack" Combat voice-over
      • All "Medium Attack" Combat voice-over
      • All "Heavy Attack" Combat voice-over
  • Zhongli's character adjustments were implemented.

Version 1.2

  • Updates to character voice-overs:
    • Updated the following voice-over lines for All Languages:
      • "Chat: Reminiscing"
    • Updated audio for Chinese:
      • All "Heavy Attack" Combat voice-over
    • Updated audio for Japanese:
      • "About Xiao"
      • "Standby Idle #2" Combat voice-over
    • Updated audio for Korean:
      • "Feelings About Ascension: Conclusion"
      • All "Light Attack" Combat voice-over
      • All "Medium Attack" Combat voice-over
      • All "Heavy Attack" Combat voice-over
  • Zhongli was added to the Character Archive alongside Xinyan.

Version 1.1


Version 1.0

  • Zhongli was introduced as an NPC.

References

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