
Windtrace is an event in Version 1.5.
Event Details[]
Duration[]
2021-05-14 10:00:00 - 2021-05-24 03:59:59
Requirements[]
Adventure Rank 20 or above
Summary[]
During the event period, travelers can take part in a game of Windtrace at Gygax's, and obtain Windtrace Coins to receive Primogems, Event Namecard "Celebration: Peekaboo!", Character EXP Materials, Mora, and more.
On the first day of the event, the maximum number of Windtrace Coins you can carry is 1,200. This amount will increase by 600 for each of the 6 days after that, up to a maximum of 4,800 Windtrace Coins. Use the matching function to find randomized games and obtain Windtrace Coins.
Accumulate certain amounts of Windtrace Coins to claim the corresponding rewards. Complete Windtrace Challenges to obtain additional Mora rewards.
Before participating in the game, you must first unlock all of the Statues of the Seven [sic] located in the corresponding event areas. If you have not unlocked the Statues of the Seven [sic] of the corresponding areas, you will only be able to play games in the event areas where you have already unlocked them. You can view the unlocked event areas in the Contested Zone preview.
Windtrace Coins can only be obtained while playing in randomized games using the matching function. You will be unable to obtain Windtrace Coins while playing in a custom Co-Op party.
If you are a Rebel, then you must have the "Co-Op Teammate Effects" graphics setting set to "On" (not "Partially Off" or "Off") in order to see the Hunter's usage of the "Sensor Aura", "Mysterious Hunch", and "Capture!" Windward Arts.
Tutorial[]

During the Windtrace event, players will be split into two sides to play the "Rebels" and the "Hunter."
The Rebels must avoid the Hunter's pursuit and hold out till the time expires.
The Hunter's task, on the other hand, is to capture all the Rebels within the stipulated time.

The Rebels can use their Windward Arts to disguise themselves as designated objects within the current map, place bait, or temporarily enter a hidden state.
The various Arts of the Hunter can be used to detect the location of the opposing side and leave them shorn of their disguises.

During the game, "Favors" will descend upon the area at random.
Picking up one such "Favor" will help charge one's "Secret Favor," an art that can be decisive in determining victory or defeat.

Take part in Windtrace to obtain Windtrace Coins. Accumulate them to unlock all sorts of prizes.
When forming a custom Co-Op party to play this game or when your Windtrace Coins have reached the current maximum, you will not obtain any Windtrace Coins.
Contested Zones[]
When you participate in Windtrace, a Contested Zone will be randomly chosen from among the areas that have already been unlocked.
Name | Description |
---|---|
![]() Small Town Guerilla War Springvale, Mondstadt |
The current disguises in this Contested Zone are: hay rolls and wooden crates. The clarion calls of conflict have been sounded in this small sleepy town by the resistance. |
![]() Winery Confrontation Dawn Winery, Mondstadt |
The current disguises in this Contested Zone are: wine kegs and street lights. The contention between Rebels and Hunter plays out by the countryside manor. |
![]() Drifters in the Terrace Depths Qingce Village, Liyue |
The current disguises in this Contested Zone are: dead wood and scarecrows. The battle between the resistance and the nobles continues in the village. |
![]() Ghost-Fire Stream Wuwang Hill, Liyue |
The current disguises in this Contested Zone are: wine kegs and wooden crates. The chase continues even in the dark woods. |
![]() Ice-Sealed Maze Starglow Cavern, Dragonspine |
The current disguises in this Contested Zone are: wine kegs and wooden crates. Hunter and Rebel alike move from place to place, finally arriving in the Starglow Cavern deep within Dragonspine. |
Windward Arts[]
All original Combat Talents will be replaced with "Windward Arts". Travelers can select the Windward Arts they want to use before the game starts.
Secret Favors are Windward Arts that can be picked up that replace the Elemental Burst.
Rebel[]
Hunter[]
When time is almost up, the Hunter's Movement SPD will be greatly increased, and the CD of "Capture!" will be decreased.
The Hunter's usage of the "Sensor Aura", "Mysterious Hunch", and "Capture!" Windward Arts is visible to all Rebels who have the "Co-Op Teammate Effects" graphics setting set to "On" (not "Partially Off" or "Off").
Rewards[]
Windtrace Coin Rewards[]
![]() ![]() |
Rewards |
---|---|
300 | |
600 | |
900 | |
1,200 | |
1,500 | |
1,800 | |
2,100 | |
2,400 | |
2,700 | |
3,000 | |
3,300 | |
3,600 | |
3,900 | |
4,200 | |
4,800 |
Windtrace Challenge Rewards[]
Note: Windtrace Challenge Rewards can be obtained in custom Co-op parties.
Challenge | Rewards |
---|---|
Capture a Rebel within 10s of using Mysterious Hunch | |
Detect a total of 5 Rebels using the Sensor Aura | |
Win once as a Rebel without using Disguise | |
Use "Lay Bait" to obscure a Hunter's vision a total of 5 times | |
Obtain one "Favor" during a single match |
Namecard[]
Celebration: Peekaboo! | |
---|---|
![]() |
Obtain: Obtained from the Windtrace event Description: You can't see me. You can't see me. |
Windtrace Coin Bonuses[]
End-of-Game Titles[]
At the end of each match, each player is given one of the following titles that is displayed to all players in the match (if multiple conditions are met, higher conditions are prioritized):
Hunter[]
Title | Condition |
---|---|
No Return | Fail to capture any Rebels |
The Hunter's Error | 2 Rebels escape capture |
The Hunter's Defeat | 1 Rebel escapes capture |
Cleanup Time | Capture all Rebels before this round ends |
Final Countdown | Capture all Rebels within 120s |
Rapid Offensive | Achieve victory within 30 seconds of using "Secret Favor" |
Half Asleep | An undistinguished performance |
Rebel[]
Title | Condition |
---|---|
Last Spark | Be the solo escapee |
Recon in Force | Be the first Rebel to get captured this match |
Utter Chaos | Second Rebel captured in this losing match |
So Close, but So Far | Be the last rebel to get captured |
Tacit Understanding | Achieve victory this match by relying on teammates after getting captured |
Fight to the Finish | Achieve victory this match without being captured |
In Broad Daylight | Be marked by the Sensor Aura 3 times but still achieve victory without getting captured |
Safe Withdrawal | Be marked by Mysterious Hunch 3 times but still achieve victory without getting captured |
Aegis of Justice | Use "Secret Favor" once |
Half Asleep | An undistinguished performance |
Other Notes[]
- Characters cannot take fall damage during the game.
- If a Rebel dies while playing the game, it will count as a capture by the Hunter.
- If the Hunter dies while playing the game, then the Rebels will win.
- As in normal co-op, character audio, such as idle lines, audio from idle animations, and grunts, can be heard by other players if they are close enough. Disguises will prevent audio from being played. Observers' audio will not be heard.
- Equippable pets such as Mini Seelie: Dayflower will make noises even while Rebels are disguised. Observers' pets will not be heard.
- Resources that are present in the Windtrace world, such as butterflies, can be picked up. Some resources appear to be present at first but disappear when the rebels' preparation phase begins.
- Windtrace is playable with custom co-op parties of as few as 2 people. Players who are not already in the host's world will not be added to the game.
Tacit Observer Mode[]

Once a Rebel is captured, they will enter Tacit Observer Mode and become a spectator. In this mode:
- Observers can move around the map, but cannot participate or be seen or heard by other players, including other Observers.
- Observers are continually healed to full health.
- The text that shows up when Observers have their HP healed, lose HP, or take on an effect, such as Wet, will still appear.
- All players can see when a barrier that repels players repels an Observer, although the Observer will not be visible.
Battle Pass Missions[]
This event added additional "This BP Period" Battle Pass missions to the Realm of Diversion Battle Pass. The Battle Pass EXP (BP EXP) obtained from these missions do not count towards the weekly experience limit of 10,000 BP EXP.
Missions | ![]() ![]() |
---|---|
[Event] Gain 3,000 Windtrace Coins in Windtrace | 1,500 |
Total Rewards[]



- Event Items that expire at the end of the Event:

Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Windtrace | — |
Chinese (Simplified) | 风行迷踪 Fēngxíng Mízōng | Lost Traces of the Rambling Wind |
Chinese (Traditional) | 風行迷蹤 Fēngxíng Mízōng | |
Japanese | 風の行方 Kaze no Yukue | Wind's Whereabouts |
Korean | 바람의 행방 Baram-ui Haengbang | Wind's Whereabouts |
Spanish | Cazadores y rebeldes | Hunters and Rebels |
French | Poursuite du vent | Wind Pursuit |
Russian | По следам ветра Po sledam vetra | On the Wind's Trace |
Thai | เส้นทางแห่งสายลม Senthang haeng Sailom | Path of the Wind |
Vietnamese | Cơn Gió Lạc Lối | The Astray Wind |
German | Windflucht | Wind Escape |
Indonesian | Jejak Sang Angin | The Wind's Trace |
Portuguese | Labirinto de Vento | Wind Maze |