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Genshin Impact Wiki
Overview

Weapons in Genshin Impact are equipment that assists the player in fighting to deal more damage. It is the first tab in the Inventory.

There are currently five different types of weapons in Genshin Impact. Each character is only able to wield one weapon type. Visit each weapon type's page (Bows, Catalysts, Claymores, Polearms, or Swords) for a list of all weapons of the respective type. See Weapons/List for a list of all weapons.

Weapon level can be increased with Weapon EXP, which is generated by other weapons or Weapon Enhancement Materials.

Weapon Types

Icon Type Info
Icon Sword.png Swords Sword attacks are the middle ground of melee weapons. The damage and speed of their attacks are comparable to those of Polearms, though with a shorter reach.
Icon Claymore.png Claymores Claymores attacks hit slower than melee weapons like Swords and Polearms, but deal much more damage per swing. Due to being considered Blunt Attacks, Claymore attacks deal increased damage to Geo objects, such as monsters' shields.
Icon Polearm.png Polearms Polearms have fast attacks, long forward reach, and deal moderate damage per hit.
Icon Catalyst.png Catalysts Due to their magical nature, all Normal and Charged Attacks performed with a Catalyst are considered elemental damage. The element of the damage depends on the wielder's natural element/vision.
Icon Bow.png Bows Bows boast long-ranged attacks, with Charged Attacks that are capable of hitting monsters as far as the eye can see with the proper aim. A fully-Charged Attack deals elemental damage.

Rarity

All weapons have a rarity ranging from 1-star to 5-stars. Weapons with higher rarity/stars have higher scaling on their stats than weapons of lesser rarity but are more difficult to obtain, and also require more Weapon EXP to level up.

  • Example: Even if Debate Club (3* Claymore) and Wolf's Gravestone (5* Claymore) are both Lv.20, the Debate Club will have only 87 Base ATK and an additional 9.8% Base ATK as a 2nd stat, while the Wolf's Gravestone will have 160 Base ATK and an additional 15.1% Base ATK as a 2nd stat.

How to Obtain

Progression

Leveling

Like Characters, weapons can gain experience and increase their level by consuming other weapons or Weapon Enhancement Materials.

Ascensions

Like Characters, weapons can be ascended to their next Phase once they reach their current max level up to 6 times (Lv.90). Weapon ascension requires Weapon Ascension Materials.

A weapon's appearance will change permanently upon reaching 2nd Ascension.

Ascension Phase Max Weapon Level Required
Adventure Rank
Icon Mora.png Mora Cost [Subtotal]
5-Star 4-Star 3-Star 2-Star 1-Star
None
✦ ✦ ✦ ✦ ✦ ✦
Lv. 20
1st
✦ ✦ ✦ ✦ ✦
Lv. 40 AR 15 10,000 5,000 5,000 5,000 0
2nd
✦ ✦ ✦ ✦ ✦ ✦
Lv. 50 AR 25 20,000
[30,000]
15,000
[20,000]
10,000
[15,000]
5,000
[10,000]
5,000
[5,000]
3rd
✦ ✦ ✦ ✦ ✦ ✦
Lv. 60 AR 30 30,000
[60,000]
20,000
[40,000]
15,000
[30,000]
10,000
[20,000]
5,000
[10,000]
4th
✦ ✦ ✦ ✦ ✦ ✦
Lv. 70 AR 35 45,000
[105,000]
30,000
[70,000]
20,000
[50,000]
15,000
[35,000]
10,000
[20,000]
5th
✦ ✦ ✦ ✦ ✦
Lv. 80 AR 40 55,000
[160,000]
35,000
[105,000]
25,000
[75,000]
6th
✦ ✦ ✦ ✦ ✦ ✦
Lv. 90 AR 50 65,000
[225,000]
45,000
[150,000]
30,000
[105,000]

Stats

Secondary Stat

Weapons that have a rarity of 3-stars or higher have a secondary stat that provides the wielder with a bonus that scales with the weapon's level, just like its Base ATK. One of the following secondary stats can be given, depending on the weapon:

Base Attack Scaling

Secondary Stat Scaling

Passive

Weapons that have a rarity of 3-stars or higher have a passive along with their secondary stat. These passives can range from something simple - buffs like Raven Bow's "Bane of Flame and Water" passive that gives an increase in damage dealt to enemies affected by Hydro or Pyro - to something more complex like The Widsith's "Debut" passive which provides one of 3 random buffs when you switch to the character that has it equipped.

Refining

Weapons' passive effect can be increased by refining. It will be increased with every rank, up to a maximum of rank 5. Every weapon that has a passive effect can be refined by consuming an identical weapon.

If you have two copies of a refinement rank 2 weapon and refine them together, you will end up with a refinement rank 4 weapon. This holds true for all refinement ranks. However, you cannot exceed refinement rank 5 by doing this. Please note that your enhancement materials will not be refunded by doing this, if any were used.

Refining Event-Only Weapons (as well as "The Catch" "The Catch") will require specific refining material which is only available during the event. (Example: The refinement material for Dodoco Tales was in the Midsummer Island Adventure event shop. Buying all available 4 refinement materials from the shop allows the player to refine their Dodoco Tales to refinement 5.)

See also

Trivia

Change History

Released in Version 1.0
Version 2.7

Version 2.6


Version 2.5


Version 2.4


Version 2.3


Version 2.2


Version 2.1


Version 2.0


Version 1.6


Version 1.5


Version 1.4


Version 1.3


Version 1.2


Version 1.1

  • System
    • Adds a feature to weapon/artifact enhancement screen that displays item descriptions for items added as enhancement materials.
    • During weapon enhancement, surplus EXP is now returned in the form of weapon enhancement materials (previously, surplus EXP was lost).
    • Optimizes how equipped items are displayed: Artifacts and weapons now display the equipping character's avatar.
    • Increased inventory capacity of weapons to 2,000.
  • Fixes
    • Fixes an issue of characters' weapon models disappearing under specific circumstances.

Version 1.0

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