The Wanderer came into existence in place of his previous incarnation after the latter expunged his previous appellations and their respective histories from Irminsul. Harboring his former self's memories after willingly regaining them, "Wanderer" is now the only title he goes by, for he has no home, kin, or destination.
Normal Attack Performs up to 3 attacks using wind blades, dealing Anemo DMG.
Charged Attack Consumes a certain amount of Stamina, gathers a build up of high wind pressure, and deals AoE Anemo DMG after a short casting time.
Plunging Attack Calling upon the power of Anemo, the Wanderer plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Anemo DMG upon impact with the ground.
If the Wanderer is very close to his target when using his 3rd Normal Attack, the two projectiles will be fired simultaneously.
Concentrates the power of the winds to break free from the shackles of the earth, dealing AoE Anemo DMG before leaping into the air and entering the Windfavored state.
Windfavored The Wanderer cannot perform Plunging Attacks in this state. When he uses Normal and Charged Attacks, they will be converted into Kuugo: Fushoudan and Kuugo: Toufukai respectively; the DMG they deal and their AoE will be increased, and their DMG will be considered Normal and Charged Attack DMG respectively. Kuugo: Toufukai will not consume Stamina. The Wanderer will hover persistently during this time. While this state is active, the Wanderer's movements gain the following properties:
Persistently consumes Kuugoryoku Points to maintain this hovering state.
When sprinting, additional Kuugoryoku Points will be consumed for the Wanderer to accelerate mid-air. Holding sprint will cause persistent Kuugoryoku Point consumption to maintain speed. This effect will replace his default sprint.
Jumping expends extra Kuugoryoku Points to increase hovering height. Holding jump will cause persistent Kuugoryoku Point consumption to keep increasing hovering height.
Running out of Kuugoryoku Points will end the Windfavored state. A second cast during the duration of Windfavored will also end it.
The cooldown does not start until the Windfavored state ends.
When a Normal or Charged Attack during the Windfavored State hits at least one enemy, it generates 1Elemental Particle.
A non-converted Normal Attack can also generate particles if the Windfavored State is activated before said attack hits an enemy.
This particle generation has a cooldown of 2 seconds.
If only Normal and Charged Attacks are performed in the Windfavored state, up to 5 particles can be generated. This may change if other point-consuming actions are performed or if extra Kuugoryoku Points are gained.
During the casting animation of this skill, the Wanderer is immune to being Frozen.
If the Wanderer falls to the ground after being Frozen mid-air, the Windfavored state will end when the Frozen state ends.
If the Wanderer is staggered mid-air, the player can press sprint or jump to immediately recover. Doing so will not consume extra Kuugoryoku Points, and pressing Sprint will not trigger Gales of Reverie if it is available.
During the Windfavored state, the Wanderer will be unaffected by quest steps that force the character to walk.
Kuugoryoku Point consumption begins 3 frames (60FPS) after activating this skill.
Passive Talent 1, Jade-Claimed Flower: The Windfavored State is buffed as follows if the corresponding elements are contacted on skill cast, up to a maximum of 2 buffs:
Electro: When Normal and Charged Attacks hit an opponent, 0.8 Energy will be restored. Energy can be restored this way every 0.2s.
Passive Talent 2, Gales of Reverie: "When the Wanderer hits opponents with Kuugo: Fushoudan or Kuugo: Toufukai in his Windfavored state, he has a 16% chance to obtain the Descent effect: The next time the Wanderer accelerates in mid-air while in this instance of the Windfavored state, this effect will be removed, this acceleration instance will not consume any Kuugoryoku Points, and he will fire off 4 wind arrows that deal 35% of his ATK as Anemo DMG each. For each Kuugo: Fushoudan and Kuugo: Toufukai that does not produce this effect, the next attack of those types will have a 12% increased chance of producing it. The calculation of the effect production is done once every 0.1s."
Constellation Effects
Constellation Level 1, Shoban: Ostentatious Plumage: When in the Windfavored state, the Attack SPD of Kuugo: Fushoudan and Kuugo: Toufukai is increased by 10%. Additionally, Gales of Reverie's wind arrows will deal an additional 25% of his ATK as DMG.
Constellation Level 2, Niban: Isle Amidst White Waves: "When in the Windfavored state, Kyougen: Five Ceremonial Plays will see its DMG increased by 4% per point of difference between the max amount of Kuugoryoku Points contrasted with Kuugoryoku's present capacity when using this skill. Through this method, you can increase Kyougen: Five Ceremonial Plays's DMG by a maximum of 200%."
Constellation Level 4, Yonban: Set Adrift into Spring: When Jade-Claimed Flower is triggered, one random untriggered buff will also be obtained in addition to the one or two buffs that were obtained normally.
Constellation Level 6, Shugen: The Curtains' Melancholic Sway: When Kuugo: Fushoudan hits an enemy, an additional instance of Kuugo: Fushoudan will occur at the position hit, dealing 40% of the attack's original DMG. In addition, the Wanderer will restore 4 Kuugoryoku Points the next time he falls below 40 Points; this can occur once every 0.2s up to 5 times before the Windfavored State ends.
Compresses the atmosphere into a singular vacuum that grinds all troubles away, dealing multiple instances of AoE Anemo DMG. If the character is in the Windfavored state due to the skill "Hanega: Song of the Wind," Windfavored state will end after casting.
This ability's trajectory is snapshotted shortly before the burst's animation ends.
Constellation Effects
Constellation Level 2, Niban: Isle Amidst White Waves: "When in the Windfavored state, Kyougen: Five Ceremonial Plays will see its DMG increased by 4% per point of difference between the max amount of Kuugoryoku Points contrasted with Kuugoryoku's present capacity when using this skill. Through this method, you can increase Kyougen: Five Ceremonial Plays's DMG by a maximum of 200%."
Constellation Level 3, Sanban: Moonflower Kusemai: Increases this talent's level by 3, up to a maximum of 15.
If Hanega: Song of the Wind comes into contact with Hydro/Pyro/Cryo/Electro when it is unleashed, this instance of the Windfavored state will obtain buffs according to the contacted element(s):
Electro: When Normal and Charged Attacks hit an opponent, 0.8 Energy will be restored. Energy can be restored this way every 0.2s.
You can have up to 2 different kinds of these buffs simultaneously.
Elements affecting the Wanderer himself will also serve as sources for the buffs.
Part of the Halo behind the Wanderer changes color based on the type of buff received.
This visual indicator may disappear. However, the buff will remain.
Constellation Effects
Constellation Level 1, Shoban: Ostentatious Plumage: "When in the Windfavored state, the Attack SPD of the Wanderer's Kuugo: Fushoudan and Kuugo: Toufukai is increased by 10%. Additionally, the wind arrows fired by the Passive Talent 'Gales of Reverie' will deal an additional 25% of his ATK as DMG. You must unlock the Passive Talent 'Gales of Reverie' first."
Constellation Level 4, Yonban: Set Adrift into Spring: "When casting Hanega: Song of the Wind, should the Passive Talent 'Jade-Claimed Flower' be triggered, the character will gain buffs in correspondence to the contacted Elemental Type(s), and also obtain a random untriggered buff. A maximum of 3 such corresponding elemental buffs can exist simultaneously. You must unlock the Passive Talent 'Jade-Claimed Flower' first."
When the Wanderer hits opponents with Kuugo: Fushoudan or Kuugo: Toufukai in his Windfavored state, he has a 16% chance to obtain the Descent effect: The next time the Wanderer accelerates in mid-air while in this instance of the Windfavored state, this effect will be removed, this acceleration instance will not consume any Kuugoryoku Points, and he will fire off 4 wind arrows that deal 35% of his ATK as Anemo DMG each. For each Kuugo: Fushoudan and Kuugo: Toufukai that does not produce this effect, the next attack of those types will have a 12% increased chance of producing it. The calculation of the effect production is done once every 0.1s.
When Wanderer obtains the Descent effect, an emblem will appear over him accompanied by a sound cue. While he remains in the Descent effect state he will have winds swirling around his wrists.
Constellation Effects
Constellation Level 1, Shoban: Ostentatious Plumage: "When in the Windfavored state, the Attack SPD of the Wanderer's Kuugo: Fushoudan and Kuugo: Toufukai is increased by 10%. Additionally, the wind arrows fired by the Passive Talent 'Gales of Reverie' will deal an additional 25% of his ATK as DMG. You must unlock the Passive Talent 'Gales of Reverie' first."
When in the Windfavored state, the Attack SPD of the Wanderer's Kuugo: Fushoudan and Kuugo: Toufukai is increased by 10%. Additionally, the wind arrows fired by the Passive Talent "Gales of Reverie" will deal an additional 25% of his ATK as DMG. You must unlock the Passive Talent "Gales of Reverie" first.
When in the Windfavored state, Kyougen: Five Ceremonial Plays will see its DMG increased by 4% per point of difference between the max amount of Kuugoryoku Points contrasted with Kuugoryoku's present capacity when using this skill. Through this method, you can increase Kyougen: Five Ceremonial Plays's DMG by a maximum of 200%.
50 Kuugoryoku Points must be spent to obtain the maximum damage bonus.
When casting Hanega: Song of the Wind, should the Passive Talent "Jade-Claimed Flower" be triggered, the character will gain buffs in correspondence to the contacted Elemental Type(s), and also obtain a random untriggered buff. A maximum of 3 such corresponding elemental buffs can exist simultaneously. You must unlock the Passive Talent "Jade-Claimed Flower" first.
When the Wanderer actively hits an opponent with Kuugo: Fushoudan while in the Windfavored state, the following effects will occur:
Deals an additional instance of Kuugo: Fushoudan at the position hit, dealing 40% of the attack's original DMG. This DMG will be considered Normal Attack DMG.
When the Wanderer falls below 40 Kuugoryoku Points, restores 4 Points to him. Kuugoryoku Points can be restored in this manner once every 0.2s. This restoration can occur up to 5 times within one Windfavored duration.
The following names (and their equivalents in all localizations) are not accepted when naming the Wanderer:
Names related to Raiden Shogun, rejected by the Wanderer with "...This is a bad idea.": RaidenShogun, RaidenEi, RaidenMakoto, Beelzebul, Baal
Ei and Makoto are accepted.
Some of the names related to the Fatui Harbingers, mainly their codenames, rejected by the Wanderer with "You can't be serious.": Jester, Captain, Doctor, Dottore, Damselette, Knave, Rooster, Marionette, FairLady, Signora, Regrator, Childe.
Adding a definite article will make the name accepted: TheDoctor, IlDottore.
Other names related to the Fatui Harbingers, mainly their commedia dell'arte names, rejected by the Wanderer with "Is this supposed to be your attempt at a joke?": Pierro, Capitano, Zandik, Columbina, Arlecchino, Pulcinella, Sandrone, Rosalyne, Kruzchka, Lohefalter, Pantalone, Tartaglia, Ajax
Peruere and Crucabena are accepted.
Any of the Wanderer's old aliases, rejected by the Wanderer with "...Hmph. I have no need for these names anymore.": Scaramouche, Balladeer, Kabukimono, Kunikuzushi
The names of playable characters released before Version 3.7 and certain major NPCs, rejected by the Wanderer with "That won't work.": e.g., KamisatoAyaka, Aloy, Baizhu, Kaveh, Dainsleif, Dain, Paimon
Variations of these names other than the official name are accepted if they are not already listed above. (e.g., Ayaka, Raiden, KaeyaAlberich)
A name identical to that given to Little One, rejected by a system message that says "Name cannot be the same as ("Little One""Little One"The player's chosen name for the Tepetlisaurus Whelp "Little One")"
The following names or titles, rejected by a system message that says "Name Unavailable": Traveler, Morax, RexLapis, Kirara, Lyney, Lynette, Neuvillette, Iansan
Aether and Lumine are accepted.
The Traveler's player-chosen name is also accepted, which will cause the Wanderer to respond with "You want to share your name with me? Huh, not a bad choice."
The names of many other Archons and gods are accepted. (e.g., Barbatos, Buer, Focalors, Kusanali, Tsaritsa, Havria, Egeria)
The names of playable characters released from Version 4.0 to the current version that are not otherwise prohibited will cause the following warning to appear: "Someone already owns the name you have chosen. Using this name may affect your experience in specific quests. Are you sure you sure [sic] of your choice?" If the player presses "Confirm," they proceed to the Wanderer's normal "Are you sure?" dialogue for an accepted name.
The names of most NPCs are accepted when naming the Wanderer.
The naming of the Wanderer is subject to the same censor filter as the Traveler's nickname and signature. If the player attempts to submit a name with an offending word, they will receive the error "Content contains invalid characters."
If the player is dissatisfied with the name given during the quest As Though Morning Dew, they may rename the Wanderer with the item An Appellative Stroke, but may only do so once.
If the Wanderer is found to have a disallowed name, the name will be reset and the player will receive a notice mail alongside an extra An Appellative Stroke item.
Availability
Character Event Wishes
Wanderer has been promoted or featured with a drop-rate boost in 3Event Wishes:
Old: "Although I can be of help to you, seeing me as an ally is still a dangerous endeavor. I hope you understand what you're doing. If you still insist on continuing down this path, then don't stand in my way."
New: "Although I can be of help to you, seeing me as an ally is still a dangerous endeavor. I hope you understand what you're doing. If you still insist on continuing down this path, then let me lead the way."