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Genshin Impact Wiki

New Content

New Characters
Event Wishes
Version 4
Version 4
New Weapons
Version 4
Version 4
New Quests
New Hidden Exploration Objectives
New Areas
New Events
Version 4
Version 4
New Systems
New Monsters
New Materials
New Monster Drops
New Wildlife
New Genius Invokation TCG Cards
New Recipes
New Formula
New Character Specialty Dishes
Achievements
New Namecards
New Gadgets
Furnishings
Other Additions
  • Resounding Melodies Bundle
  • Adds Set 26 of "Paimon's Paintings" chat emojis.
  • Adds the "Mute When Minimized" function to the PC platform.
  • Fountain of Lucine: Increase in the Level Cap of Fountain of Lucine to Level 30.
  • The weekly Guest Challenge gameplay will be upgraded into the Sennight Gauntlet system:
    1. The Sennight Gauntlet system will unlock at Player Level 2.
    2. The rewards in the original "Guest Challenge" system will be issued in the "Sennight Gauntlet" system.
    3. Win Guest Challenges, matchmade Co-Op duels, or Arena of Champions matches to earn Sennight Gauntlet rewards, including Player EXP and Lucky Coins. Rewards will further increase as your Player Level increases.
    4. Player EXP and Lucky Coins earned from the Sennight Gauntlet are subject to the weekly limit, and the total rewards obtained through different game modes cannot exceed the limit.
    5. The Sennight Gauntlet Rewards will refresh each Monday, and the weekly rewards for the Sennight Gauntlet will be determined based on your Player Level at that time:
      Player Level 1-4: Up to 2,400 Lucky Coins and 800 Player EXP
      Player Level 5-6: Up to 3,600 Lucky Coins and 800 Player EXP
      Player Level 7-9: Up to 4,800 Lucky Coins and 800 Player EXP
      Player Level 10: Up to 6,000 Lucky Coins.
  • The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Clever Strategems":
    1. During The Forge Realm's Temper: Clever Strategems, you can select the parameters for each stage. Parameters that may be set include: stage difficulty, enemy health, and the round limit for the match.
    2. After you complete the stage battle, you will gain a score and the corresponding rewards based on the highest score you got in the stage.
Spiral Abyss
  • Floor 11 Ley Line Disorder changed to:
    • All party members receive a 60% Cryo DMG Bonus.
    • All party members receive a 60% Hydro DMG Bonus.
  • Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
  • Starting from the first time that the Lunar Phase refreshes after updating to Version 4.1, the three Lunar Phases will be as follows:
    • Phase I: Cleaving Moon
      • When the character's HP increases or decreases, their Normal Attack and Charged Attack DMG will be increased by 16% for 6s. This effect can be triggered once every 0.5s. Max 3 stacks.
    • Phase II: Converging Moon
      • After the character's Charged Attack hits an opponent, the character will receive a 20% Elemental or Physical DMG Bonus, corresponding to the Elemental or Physical DMG type of the Charged Attack, for 5s. This effect can be triggered once every 0.5s. Max 3 stacks. Charged Attack DMG bonuses from different Elemental types or Physical DMG are counted independently.
    • Phase III: Coalescing Moon
      • After the active character's Normal or Charged Attack hits an opponent, that character's Normal and Charged Attack CRIT Rate is increased by 6% for 5s. This effect can be triggered once every 0.1s. Max 5 stacks. Each stack's duration is counted independently. This effect will be cleared if the character leaves the field.

Adjustments & Optimizations

  • After the Genshin Impact Version 4.1 update, each top-up level of Genesis Crystals in the Crystal Top-Up page will be reset to provide a double bonus for the first top-up.
Enemies
  • Reduces the DMG done by Annihilation Specialist Meks when hitting a character multiple times in a row with Ousia: Ceaseless Blade attacks.
  • Optimizes the patrol routes of certain enemies nearby the Domain of Blessing: Molten Iron Fortress in order to prevent an issue where characters would enter combat straight away after teleporting.
  • Optimizes the camera performance when the Aeonblight Drake descends from mid-air and lands on the ground.
System
  • Optimizes certain creation screens.
    • After Crafting, Converting, Forging, Cooking, or Creating furnishings, the formula selection interface will no longer move so that the selected formula appears at the bottom, and will instead align the interface so that the selected formula is in the middle of the screen. Moreover, formulas for which the player runs out of materials will not immediately be moved to the bottom of the list; the list will only be updated after switching to another screen.
    • When picking a character to assist the Crafting, Forging, Cooking, or Creating process, the currently selected character will appear at the top of the list instead of at their place according to their available Utility Passive bonus or obtainment order.
  • Optimizes the Adventure Rank Ascension experience:
    • Enhances the Adventure Rank Ascension prompt in the Paimon Menu. Travelers can open the "Adventure EXP and Adventure Rank" screen and redirect to the corresponding quest by tapping the prompt.
    • Adds a prompt for the Adventure Rank Ascension Quest in "Adventurer Handbook: Guide."
    • Adjusts the lineup of opponents in the Adventure Rank Ascension Domain, and shortens the overall length of the Domain.
  • Reduces the Adventure Rank required to unlock "Adventurer Handbook: Embattle" from 20 to 16.
  • Adds enhancement quests for Prototype Rancour and Favonius Warbow in "Adventurer Handbook: Embattle."
  • Optimizes the "Change Avatar" screen: Avatars for the characters and character outfits you've obtained will now be displayed separately in the avatar list. Travelers can choose which one they want to use (you'll need to obtain both the outfit and the corresponding character in order to unlock outfit avatars). Account avatars will no longer change automatically when Travelers switch their characters' outfits.
  • Optimizes the navigation location for Hilichurl Shooters in Adventurer Handbook: Enemies.
  • Increases the amount of certain Character and Weapon Enhancement Materials that can be exchanged each month in Stardust Exchange within the Paimon's Bargains section of the Shop.
Audio
  • Due to unforeseen circumstances, in Korean, the voice of Lisa in content related to Version 4.1 will be temporarily provided by Shin Na-ri.
  • Changes certain words in the Japanese voice-overs for the Traveler on the Character Screen.
  • Optimizes the sound effect heard when the character is climbing certain materials.
  • Adds sound effects for certain areas and NPC dialogues in the Court of Fontaine.
Other
  • Optimizes certain anti-cheat mechanisms.
  • Adjusts the anti-piracy watermarks on terrain vegetation in earlier versions.
  • When speaking to the NPC Yayoi Nanatsuki, you can now start using the Crafting Bench right away by asking "May I use the Crafting Bench here?"
Genius Invokation TCG Balance Adjustment
  • Adjusts the skills of the Character Card "Tartaglia": His Elemental Skill now also applies Riptide to the target character, and the Duration of the Riptide effect is now unlimited. Hydro DMG caused by Flash of Havoc has been adjusted to 5.
  • Adjusts the Elemental Dice cost and effect of the Talent Card "Abyssal Mayhem: Hydrospout" of the Character Card "Tartaglia": The Elemental Dice cost has been adjusted to 3 Hydro Dice. In the End Phase, 1 Piercing DMG will now be dealt to active characters affected by Riptide.
  • Adjusts the Elemental Dice cost and Skill DMG of the Character Card "Kamisato Ayato": The available Usages of the Takimeguri Kanka state applied by his Elemental Skill has been adjusted to 3. The Energy Cost required by his Elemental Burst has been adjusted to 2, and the Hydro DMG caused has been adjusted to 1.
  • Adjusts the effect of Cryo Cicins summoned by the Character Card "Cryo Cicin Mage": After the Cryo Cicin Mage takes Elemental Reaction DMG, this card loses 1 Usage.
  • Adjusts the Elemental Dice cost for the Talent Card "Shaken, Not Purred" of the Character Card "Diona": The Elemental Dice cost has been adjusted to 3 Cryo Dice.
  • Adjusts the Elemental Burst DMG of the Character Card "Xingqiu": Hydro DMG caused has been adjusted to 2.
  • Adjusts the Elemental Dice cost for the Support Card "NRE": The Elemental Dice cost has been adjusted to 1.
  • Adjusts the Elemental Dice cost for the Event Card "Teyvat Fried Egg": The Elemental Dice cost has been adjusted to 2 Dice of the same element.
  • An additional effect has been added for the Support Card "Dunyarzad": The first time the effect is triggered, draw 1 random Companion Support Card from your deck.
  • An additional effect has been added for the Support Card "Chef Mao": The first time the effect is triggered, draw 1 random Food Event Card from your deck.
  • An additional effect has been added for the Event Cards "Master of Weaponry" and "Blessing of the Divine Relic's Installation": After changing Weapons or Artifacts, the number of times that the effect of the corresponding Weapon or Artifact can be triggered per turn will be reset.
  • Adjusts the effect of the Equipment Card "Emblem of Severed Fate": This card's effect can now only be triggered once per turn.
  • Adjusts the effect of the Event Card "Wind and Freedom" to the following: During this turn, after one of your characters uses a Skill: Switch your next character in to be the active character.
  • Adds the new Arcane Legend card "Fresh Wind of Freedom," with the following effect: In this Round, when an opposing character is defeated during your Action, you can continue to act again when that Action ends.

Bug Fixes

Quests
  • Fixes an issue in the Archon Quest "Soloist's Prologue" whereby the NPC Cowell would appear wrongly in a certain scene.
  • Fixes certain images that were displaying incorrectly in Noelle's Hangout Memory "A Conundrum Called Love."
  • Fixes an issue on iOS devices whereby certain audience NPC models were displaying abnormally in the Archon Quest "When All Return to the Waters."
Enemies
  • Fixes an issue whereby there was a small chance that Armored Crabs and other enemies would turn back abnormally while pursuing the character in certain situations.
  • Fixes an issue whereby there was a small chance that the Cryo Hypostasis would be unable to enter its regenerative state.
  • Fixes an issue that would occur in Co-Op Mode whereby the Electro Hypostasis's Lightning Burst skill would be abnormal in certain situations.
  • Fixes an issue whereby characters could not attack the Electro Hypostasis in certain situations.
  • Fixes an issue whereby Annihilation Specialist Meks could still inflict DMG on characters with the Ousia: Slashing Pirouette attack even after being frozen or petrified.
  • Fixes an issue whereby during the "Dirge of Coppelia" challenge, the AoE of some of Coppelius' attacks was inconsistent with the attacks' actual special effects.
  • Fixes an issue which would occur in certain situations where enemies would be affected by both Hydro and Pyro at the same time, but wouldn't undergo an Elemental Reaction.
  • Fixes an issue whereby certain attacks of the Aeonblight Drake, Ruin Drake: Skywatch, and Suppression Specialist Mek would go through walls abnormally on Android and PS5 during Version 4.0.
  • Fixes an issue whereby there was a chance that Anemo Hilichurl Rogues would stay suspended in mid-air for extended periods of time after being knocked away in certain situations.
  • Fixes an issue which would occur when challenging the Local Legend: Hunter's Rays where, after defeating one of the Hunter's Rays, the other one couldn't be defeated in certain situations.
  • Fixes an issue whereby the movements of some clockwork meka would be abnormal after they were defeated in certain situations.
Characters
  • Fixes an issue whereby the special effect would appear abnormally high up when holding Lynette's Elemental Skill to enter a high-speed state on the surface of water.
  • Fixes an issue whereby Freminet's diving helmet would not disappear as it should after the end of his Elemental Burst in certain situations.
  • Fixes an issue with Venti whereby, after hitting certain enemies with his Elemental Skill, the skill's special effect would display diagonally.
  • Fixes an issue whereby the Wanderer would react abnormally after being hit by the Hydro Abyss Mage's Mist Bubble skill in certain situations.
  • Fixes an issue with Lyney's Elemental Burst icon and the fireworks ignited when the Grin-Malkin Cat generated by the Elemental Burst is canceled actively or its duration ends whereby the position of its eye teardrop is indicated wrongly.
  • Fixes an issue whereby Lyney would abnormally gain Prop Surplus stacks without consuming any of his own HP when unleashing a Charged Attack at Charge Level 2 in certain situations.
  • Fixes an issue on mobile devices where the brightness of certain special effects would be abnormal when Alhaitham unleashed his Elemental Burst.
  • Fixes an issue on PC and PlayStation whereby there was a chance that the screen would go blurry when holding the Elemental Skill button to enter Aiming Mode with Nahida.
  • Fixes an issue whereby pressing the Normal Attack or Elemental Skill buttons would not unleash the corresponding abilities properly when characters were moving underwater in certain situations.
  • Fixes an issue whereby the shape of characters' bows would be abnormal when they were performing Aimed Shots in certain situations.
  • Fixes an issue whereby characters would fall slowly and experience other abnormal states in certain situations.
  • Fixes an issue whereby characters would start swimming abnormally while they were still on dry land in certain situations.
  • Fixes an issue whereby characters would walk instead of swim at the junction of air between water bodies in certain situations.
Audio
  • Fixes an issue which would occur underwater whereby, when destroying multiple Pufferfruit in a row, only the first one to be destroyed would make a sound.
  • Fixes an issue whereby opening or closing the party setup interface would cause the music to switch abnormally in certain situations.
  • Fixes an issue whereby the volume of the sound effects of certain items could not be controlled by adjusting SFX Volume in Settings.
  • Fixes an issue whereby the sound effects for certain buttons were missing when using a controller during Genius Invokation TCG duels.
  • Fixes an issue whereby the voice-overs of certain characters would be abnormally triggered when characters were moving underwater in certain situations.
  • Fixes an issue whereby certain monologue sound effects would not play during Archon Quests.
Genius Invokation TCG
  • Fixes an issue whereby when the Character Card "Fatui Cryo Cicin Mage" equipped the Talent Card "Cicin's Cold Glare" and the Cryo Cicins reached their max usage count, if the player then used the Event Card "Quick Knit," the effect of the Talent Card "Cicin's Cold Glare" would not be applied properly.
  • Fixes an issue whereby there was a small chance that the HP of Character Cards would overlap abnormally when watching Genius Invokation TCG duels.
  • Fixes an issue in Genius Invokation TCG whereby if you had 0 Elemental Dice before the Action Phase began, you would still be able to abnormally play the Event Card "Covenant of Rock" due to the Omni Element generated by the Equipment Card "Gambler's Earrings" after the Action Phase began. (Under normal conditions, "Covenant of Rock" should not have been playable as you had more than 0 Elemental Dice at this time.)
System
  • Fixes an issue which would occur in certain situations whereby, when characters were moving underwater, the camera view would go through the character and cause their model to display abnormally.
  • Fixes an issue whereby the diving camera effect would show twice when characters went underwater in certain situations.
  • Fixes an issue whereby the camera would shake abnormally when the water level was rising in certain situations.
  • Fixes an issue in Co-Op Mode where, after using an underwater Teleport Waypoint, Xenochromatic creatures would appear as if their abilities had not yet been gained even after a teammate had already gained them.
  • Fixes an issue whereby jagged light would show up around the edges of Xiao's character model on the Party Setup screen.
  • Fixes an issue whereby there was a small chance that the Crystalfly Trap wouldn't appear after being used in certain situations.
  • Fixes an issue whereby Talents would wrongly show as having been leveled up to Lv. 11 in certain situations (but in fact they hadn't).
Other
  • Fixes an issue whereby after entering Wolvendom, Apep's Resort, or Bayt Al-Sukr, the corresponding area name would not display properly on the game screen in certain situations.
  • Fixes an issue whereby characters would arrive at the wrong location when teleporting in certain situations.
  • Fixes an issue whereby there was a small chance that the Antoine Roger Aircraft would automatically take off again after returning to its starting point.
  • Fixes an issue whereby, after a character ate an apple to restore HP, skill effects that were supposed to be triggered when the character was healed would not be triggered properly.
  • Fixes an issue whereby the Waverider's attacks would not automatically lock onto Explosive Barrels in certain situations.
  • Fixes an issue whereby some enemies in the water and some characters in swimming mode were unable to take DMG from Electro-Charged Reactions in certain water bodies.
  • Fixes an issue whereby some gadgets would still produce leftover special effects after the character had gone underwater.
  • Fixes an issue whereby there was a small chance that effects such as Slowing Water from the first half of the challenge would remain into the second half when challenging the Spiral Abyss.
  • Fixes an issue whereby Dehya's head would display abnormally when taking photos with her in certain situations.
  • Fixes an issue whereby the camera would feel like it was stuck when in Aiming Mode.
  • Fixes an issue whereby there was a chance that the game would get stuck when characters entered a body of water by climbing into it.
  • Fixes an issue whereby the timer in the Spiral Abyss would be abnormal under certain circumstances.
  • Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
  • Text-related fixes and optimizations in English include:
    • ◆ Fixes some punctuation and spelling errors in the stories and skill descriptions on the profile pages of certain characters.
    • ◆ Optimizes an issue where the lines and voice-overs were inconsistent on the profile pages of certain characters.

Known Issues

  1. In Version 4.1, there is currently an issue whereby there is a chance that characters will lose any abilities previously obtained from Xenochromatic Fontemer Aberrants after teleporting to an underwater Teleport Waypoint. This issue is scheduled to be fixed in Version 4.2.
  2. There is an issue whereby there is a localization error in Vietnamese regarding Neuvillette's Passive Talent "Discipline of the Supreme Arbitration." This issue will be fixed in a future update. Please stay tuned for future notices.
  3. There is an issue whereby Neuvillette's Passive Talent "Heir to the Ancient Sea's Authority" cannot be triggered by certain standby characters' coordinated attack. This issue will be fixed in a future update. Please stay tuned for future notices.
  4. There is an issue with Neuvillette's Lv. 6 Constellation whereby the effect of "the duration of Charged Attack: Equitable Judgment [is increased] by 1s" is abnormal. The actual duration is slightly shorter than what is described in the text. This issue is scheduled to be fixed in Version 4.2.
  5. There is an issue whereby after Wriothesley casts "Rebuke: Vaulting Fist," there is a small chance that Stamina would be consumed abnormally. This issue will be fixed in a future update. Please stay tuned for future notices.
  6. There is an issue whereby after Wriothesley casts his Normal Attack and sprints, when he casts a Charged Attack again shortly after, there is a chance that he will be unable to cast his Charged Attack. This issue will be fixed in a future update. Please stay tuned for future notices.
  7. There is an issue whereby after Wriothesley casts his Normal Attack and sprints, when he casts a Normal Attack again shortly after, there is a chance that the counter on his Attack combo will reset. This issue will be fixed in a future update. Please stay tuned for future notices.

Post-patch Optimization & Fixes

2023-09-28, 11:10 UTC+8
  1. Fixes an issue under specific circumstances whereby the quest objective "Return to the dormitories" in the Archon Quest "Into the Deepwater Murk" is grayed out and cannot be tracked. Travelers affected by this issue can log out via the Paimon Menu and log in again to resolve the issue.
  2. Fixes an issue under specific circumstances whereby there is a small chance that the objective "Operate the Energy Transfer Terminal to open the cell" in the World Quest "Road to the Singularity" cannot be completed. Travelers affected by this issue can log out via the Paimon Menu and log in again to resolve the issue.
  3. Fixes an issue whereby the disappearing animation of the gadget "Itty Bitty Octobaby" was abnormal when entering into combat on land using mobile devices. Travelers affected by this issue can log out via the Paimon Menu and log in again to resolve the issue.
2023-10-12 16:20 UTC+8
  1. Updates resources related to subsequent events.
  2. Fixes an issue with the World Quest "Our Purpose Is in Another Canal" whereby there was a chance that the corresponding NPC would disappear while pursuing the quest objective "Report to Balent."
  3. Fixes an issue that would sometimes occur while pursuing the quest objective "Drink the potion and go to the World of Intense Purity" during the World Quest "Villains," whereby there was a small chance that the corresponding quest objective would not be completed after using the quest item.
  4. Fixes an issue with the Traveler (Hydro) whereby some combat voice-overs could not be played.
  5. Fixes an issue in Vietnamese whereby there was a localization error in the text of Neuvillette's Passive Talent "Discipline of the Supreme Arbitration."

Travelers affected by the above issues can log out via the Paimon Menu and close the game client, then log in again to continue the game as normal.

2023-10-19 17:05 UTC+8
  1. Fixes an issue whereby under certain circumstances, enemy-tracking orientation is abnormal when Wriothesley unleashes Rebuke: Vaulting Fist.

    ▌ Compensation Details
    Primogems ×100

    ▌Eligibility
    Travelers who reached Adventure Rank 5 and above before 2023/10/19 04:00.
    Please log in and claim your compensation before 2023/10/22 04:00.

    Our developers will distribute compensation to Travelers via in-game mail within 24 hours after the issue is resolved. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.

Preview Music

Name Player
Website BGM

Gallery

Other Languages

LanguageOfficial NameLiteral Meaning
EnglishTo the Stars Shining in the Depths
Chinese
(Simplified)
向深水中的晨星
Xiàng Shēnshuǐ-zhōng de Chénxīng
To the Stars in the Water's Depths
Chinese
(Traditional)
向深水中的晨星
Xiàng Shēnshuǐ-zhōng de Chénxīng
Japanese深海に煌めく星たちへ
Shinkai ni Kirameku Hoshitachi he
To the Shining Stars in the Deep Sea
Korean심해 샛별을 향해
Simhae Sok Saetbyeoreul Hyanghae
To the Rising Stars in the Deep Sea
SpanishHacia las estrellas del abismo marinoTo the Stars of the Sea Abyss
FrenchVers les étoiles brillant dans les profondeursTo the Stars Shining in the Depths
RussianК сиянию звёзд в глубине
K siyaniyu zvyozd v glubine
To the Shine of Stars in the Depths
Thaiมุ่งสู่ดวงดาวใต้สมุทร
VietnameseNgôi Sao Tỏa Sáng Dưới Biển Sâu
GermanZu den leuchtenden Sternen tief im WasserTo the Shining Stars Deep in the Water
IndonesianBintang yang Bersinar di KedalamanThe Star Shining in the Depths
PortugueseRumo às Estrelas Brilhando nas Profundezas
TurkishDerinliklerde Parıldayan Yıldızlara DoğruTo the Shining Stars in the Depths
ItalianVerso le stelle che brillano in profondità

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