Venti is a playable character in Genshin Impact.
|“||A bard that seems to have arrived on some unknown wind - sometimes sings songs as old as the hills, and other times sings poems fresh and new. Likes apples and lively places, but is not a fan of cheese or anything sticky. When using his Anemo power to control the wind, it often appears as feathers, as he's fond of that which appears light and breezy.||”|
–Description from Official Website
Venti has a rather mischievous attitude and has a liking to rhyming in his speech, but if told to stop he will stop immediately. He sees a certain worth in music to the point where he names his lyre, saying "every being deserves a name to be called upon, and woven into a song". He is also quite bold, shown many times in both the manga and the game, not fearing to insult or ignore those who are supposedly powerful.
Despite his naive personality as Venti, the Wind Archon himself might as well be a different side to him, in which Venti attests to saying "That's that for the Anemo Archon's admonishments! Back to Venti time!". When Venti assumes his personality as the Wind Archon, he speaks wisely and rather philosophically, guiding the Traveler, like he guided Mondstadt in its beginnings.
Venti has fair skin, aqua eyes, and a slim build. He has dark blue hair that borders on black, with short twin braids that fade into an aqua color that shines in bright cyan when casting magic.
He wears a frilly white top with a corset-like leather midsection, along with teal shorts with gold embroidery, and a matching teal cape held together by a deep blue and gold bow, and.also white stockings, with 3 gold diamond shapes along each leg, and a beret-like hat with a Cecilia, which is his favorite flower. He carries a wooden lyre with blue strings imbued with the power of Anemo.
|Combat Talent - Normal/Charged Attack||Divine Archery||Normal Attack: Perform up to 6 consecutive shots with a bow.|
Charged Attack: Perform a more precise Aimed Shot with increased DMG. While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.
|Combat Talent - Elemental Skill||Skyward Sonnet||Press: Summons a Wind Domain at the enemy's location, dealing AoE Anemo DMG and launching enemies into the air.|
Hold: Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected enemies into the air. After unleashing the Hold version of this ability, Venti rides the wind into the air.
|Combat Talent - Elemental Burst||Wind's Grand Ode||Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in objects and enemies along its path, dealing continuous Anemo DMG.|
Elemental Absorption: If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal additional elemental DMG of that type. Elemental Absorption may only occur once per use.
|Passive Talent 1||Embrace of Winds||Holding Skyward Sonnet creates an upcurrent that lasts for 20s.|
|Passive Talent 2||Stormeye||Regenerates 15 Energy for Venti after the effects of Wind's Grand Ode end. If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element.|
|Passive Talent 3||Windrider||Decreases gliding Stamina Consumption of your characters in the party by 20%. Not stackable with Passive Talents that provide the exact same effects.|
|Materials used for leveling talents:|
|Talent Level-Up Material||
Teachings of "Ballad"
Guide to "Ballad"
Philosophies of "Ballad"
|Common Ascension Material||
|Weekly Boss Material|
Tail of Boreas
|1||Splitting Gale||Fires 2 additional split arrows per Aimed Shot, each dealing 33% of the original arrow's DMG.|
Note: The additional arrows are fired in 30° horizontal cone (each 15° to left and right), possibly hitting and damaging the same target in close range. Each arrow has its own critical.
|2||Breeze of Reminiscence||Skyward Sonnet decreases enemy Anemo RES by 12% for 10s. Enemies launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES penalty when airborne.|
|3||Ode to Thousand Winds||Increases the level of Wind's Grand Ode by 3. Maximum upgrade level is 15.|
|4||Hurricane of Freedom||When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s.|
|5||Concerto dal Cielo||Increases the level of Skyward Sonnet by 3. Maximum upgrade level is 15.|
|6||Storm of Defiance||Targets who take DMG from Wind's Grand Ode have their Anemo RES decreased by 20%. If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.|
Each Constellation activation requires a Stella Fortuna.
Hurricane Seed x2
Slime Condensate x15
Hurricane Seed x4
Slime Secretions x12
Hurricane Seed x8
Slime Secretions x18
Hurricane Seed x12
Hurricane Seed x20
The character's base stats before and after each ascension:
¹Note: This is the stat without your character's weapon ATK value (since it is variable).
²Note: Characters get specialized stats starting at ascension 2.