A bard that seems to have arrived on some unknown wind - sometimes sings songs as old as the hills, and other times sings poems fresh and new. Likes apples and lively places but is not a fan of cheese or anything sticky. When using his Anemo power to control the wind, it often appears as feathers, as he's fond of that which appears light and breezy.
Description from Official Website
One of the many bards of Mondstadt, who freely wanders the city's streets and alleys.
In-game character attributes text
Venti has a somewhat recalcitrant attitude and a liking to rhyming in his speech. He sees a particular worth in music to the point where he names his lyre, saying, "every being deserves a name to be called upon, and woven into a song." He is also quite bold, shown many times in both the manga and the game, not fearing to insult or ignore those who are supposedly powerful. In the game, he responds to Paimon's comments and nicknaming by parroting her.
Venti enjoys roaming around Mondstadt playing songs to his people, most of whom are unaware of his true identity as the Anemo Archon. He is very well-liked due to his musical talent, having won the title "Most Popular Bard of Mondstadt" three times.  Venti is also an avid drinker of alcoholic beverages, such as Dandelion Wine and has a high tolerance to alcohol. Much to his disdain, the form he takes causes most bartenders to see him as a minor, but he gets around this by telling people to get drinks for him in return for his performances. He is deathly allergic to cats and will not perform unless he is certain there are no cats nearby.
Despite his playful personality as Venti, he consciously behaves differently, treating himself (as Venti) and his true identity, the Anemo Archon, as two different entities. He speaks wisely and somewhat philosophically whenever he assumes his Anemo Archon persona.
Venti has fair skin and a slim build. Similar to the Anemo element, his eyes are aqua green. He has dark blue hair that borders on black, with short twin braids that fade into aqua at the tips. The aqua tips glow neon when he uses his abilities. The form he currently takes is modeled after a deceased friend who perished in the rebellion to liberate Old Mondstadt.
He wears a frilly white top with a corset-like leather midsection, along with teal shorts with gold embroidery, a matching teal cape held together by a deep blue and gold bow. He also wears white stockings with three gold diamond shapes along each leg and a beret-like hat with a Cecilia, which is his favorite flower. He carries a wooden lyre with blue strings imbued with the power of Anemo.
|Divine Marksmanship||Normal/Charged Attack|
|Normal Attack: Perform up to 6 consecutive shots with a bow.|
Charged Attack: Perform a more precise Aimed Shot with increased DMG. While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.
|Skyward Sonnet||Elemental Skill|
|O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky!|
Press: Summons a Wind Domain at the opponent's location, dealing AoE Anemo DMG and launching opponents into the air.
|Wind's Grand Ode||Elemental Burst|
|Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in objects and opponents and deals continuous Anemo DMG.|
Elemental Absorption: If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal additional elemental DMG of that type.
|Embrace of Winds||Passive Talent 1|
|Holding Skyward Sonnet creates an upcurrent that lasts for 20s.|
|Stormeye||Passive Talent 2|
|Regenerates 15 Energy for Venti after the effects of Wind's Grand Ode end. If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element.|
|Windrider||Passive Talent 3|
|Decreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
|Talent Leveling Materials|
|1||Splitting Gales||Fires 2 additional split arrows per Aimed Shot, each dealing 33% of the original arrow's DMG.|
Note: The additional arrows are fired in a 30° horizontal cone (each 15° to left and right), possibly hitting and damaging the same target in close range. Each arrow has its own critical.
|2||Breeze of Reminiscence||Skyward Sonnet decreases opponents' Anemo RES and Physical RES by 12% for 10s. Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne.|
|3||Ode to Thousand Winds||Increases the level of Wind's Grand Ode by 3. The maximum upgrade level is 15.|
|4||Hurricane of Freedom||When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s.|
|5||Concerto dal Cielo||Increases the level of Skyward Sonnet by 3. The maximum upgrade level is 15.|
|6||Storm of Defiance||Targets who take DMG from Wind's Grand Ode have their Anemo RES decreased by 20%. If an Elemental Absorption occurred, their RES towards the corresponding Element is also decreased by 20%.|
Each Constellation activation requires a Stella Fortuna.
The character's base stats before and after each Ascension:
1 Does not include weapon ATK value.
2 Characters get specialized stats starting at Ascension 2.
Venti is featured in 1 event wishes:
|Ballad in Goblets|