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Vacuum Fields[1] are objects that displace enemies, players and other objects within an AoE.

Overview

Two types of Vacuum Fields exist: Pulling Vacuum Fields and Pushing Vacuum Fields.

Pulling Vacuum Fields are the most common, and will pull targets towards the center of the field. The player can create Pulling Vacuum Fields via character talents like Venti's Wind's Grand Ode, The Viridescent Hunt weapon passive, and special event effects. Pulling Vacuum Fields are a kind of crowd control that can group enemies closer together, making it easier for the player to attack multiple enemies at the same time.

Pushing Vacuum Fields will push targets away from the center of the field. This type of Vacuum Fields is most commonly used by enemies to push players away from them. The only character ability capable of creating a Pushing Vacuum Field is Jean's Dandelion Breeze.

Vacuum Data

Targets within the vacuum Pulling Radius will start to accelerate towards the vacuum center. Radii are measured in meters.[2][3][4][5]

  • "Self" means that the vacuum center is wherever the caster (character or enemy) is currently standing.
  • "Inner Radius" refers to the area at the center of the Vacuum Field where the pulling effect stops.

Some light enemies like slimes and hilichurls can be quickly pulled into Vacuum Fields and even lifted. Others will only slowly be dragged into the vortex.

From the source data, there appears to be two parameters governing the pulling strength of the Vacuum Field (also labeled "Wind Zones" in the source code):

  • Strength
    • Positive number indicates a Pulling Vacuum Field; Negative number indicates a Pushing Vacuum Field.
  • Attenuation

It is unclear what exactly these refer to physically. It appears that the higher the Strength, the faster the pulling acceleration. Some of the Vacuum Field abilities will also target different entities (only enemies or things other than enemies). Some also depend on the weight of the enemy (see Interruption Resistance/Stagger#Enemy Weight).

Vacuum Pulling Radius (meters) Inner Radius (meters) Strength Attenuation Center
Wind's Grand Ode Wind's Grand Ode 15 0.2 6 0.5 Autoaim
Forbidden Creation - Isomer 75 / Type II Forbidden Creation - Isomer 75 / Type II 15 3 4 2 Autoaim
Chihayaburu Chihayaburu (Hold) 10 3 3.5 2 Self
Chihayaburu Chihayaburu (Press) 6[Note 1] Self
Gale Blade Gale Blade (Hold) 10 0 2 2
Dandelion Breeze Dandelion Breeze pushing vacuum 2 0 -2 0
Raging Vortex Raging Vortex 5[6] Self
Gust Surge Gust Surge 5 1 7 0.5 Moving
The Viridescent Hunt vacuum 3 At location of hit target
Tornado vacuum (Zone 1) 6 0 10 0
Tornado vacuum (Zone 2) 10 0 5 0
Tornado vacuum (Zone 3) 40 0 2 0
Tornado pushing vacuum 5 0 -10 0
Anemo SlimeAnemo Slime pushing vacuum 4 0 -10 1
Large Anemo SlimeLarge Anemo Slime pushing vacuum 8 0 -15 3
Anemo SamachurlAnemo Samachurl vacuum 5 1.5 5 1.2 Target
Anemo SamachurlAnemo Samachurl final vacuum 7.5 1.5 5 1.2 Target
Fatui Skirmisher - Anemoboxer VanguardAnemoboxer Vanguard vacuum 15 1 10 1
Anemo HypostasisAnemo Hypostasis vacuum 10 2 10 1 Self
Eye of the StormEye of the Storm vacuum 10 0.5 3.75 1
Ruin HunterRuin Hunter Airborne Mode pushing vacuum 10 0 -30 2
AndriusAndrius Phase 2 pushing vacuum 20 0 -15 3
ChildeChilde Blast pushing vacuum 10 0 -10 3 Self
Maguu KenkiMaguu Kenki vacuum 7 1.5 6 2 Self
Ruin DestroyerRuin Destroyer continuous vacuum 8 2 5 1.2
Ruin DestroyerRuin Destroyer initial vacuum 10 3.5 6 1.5
Anemo SpecterAnemo Specter vacuum 2.5 1 5 1.2
Hydro HypostasisHydro Hypostasis Dolphin Dive pushing vacuum 5 0 -7.5 0 Self
Golden WolflordGolden Wolflord Rifthound Skulls summon pushing vacuum 10 0 -7.5 0 Self
Where the Heart Finds Rest (Domain)Beisht Jetstream vacuum 7.5 0.2 5 0.5
Where the Heart Finds Rest (Domain)Beisht middle vacuum (Zone 1) 5 1 6 0.5
Where the Heart Finds Rest (Domain)Beisht middle vacuum (Zone 2) 7.5 1.5 5 0.8
Where the Heart Finds Rest (Domain)Beisht middle vacuum (Zone 3) 9 3 3 1
Magatsu Mitake Narukami no MikotoMagatsu Mitake Narukami no Mikoto Magatsu Electroculi, Musou no Hitotachi, Stance Switch pushing vacuum 5 0 -7.5 0
Magatsu Mitake Narukami no MikotoMagatsu Mitake Narukami no Mikoto Stun Recovery pushing vacuum 5 0 -5 0
Magatsu Mitake Narukami no MikotoMagatsu Mitake Narukami no Mikoto transformation pushing vacuum 7.5 0 -7.5 0
Magatsu Mitake Narukami no MikotoMagatsu Mitake Narukami no Mikoto Baleful Vajra's Destructive Waves pushing vacuum 5 0 -5 0
Ruin SerpentRuin Serpent vacuum (Zone 1) 5 1.5 6 0.5
Ruin SerpentRuin Serpent vacuum (Zone 2) 8 5 5 0.5
Ruin SerpentRuin Serpent vacuum (Zone 3) 12 8 4 0.5
Ruin SerpentRuin Serpent vacuum (Zone 4) 17 12 3 0.5
Never-Ending Battle Vacuum Fields
Theatre Mechanicus Dust Devil field
Vortex Balloon
Shikifuda: Strixwind Summoning ~5-6

Notes

  1. Less than Hold version

Affected Entities

The following entities can be pulled into (some or all) player-created Vacuum Fields:

Talents

The following character talents can create Vacuum Fields, vortices, or wind tunnels that can pull in and group enemies. Many of these abilities can also lift enemies into the air only if they are no more than 20 levels higher than the character using the skill.

7 Talents match the category selection:

Character Name Description Type
Sucrose Sucrose Astable Anemohypostasis Creation - 6308 Astable Anemohypostasis Creation - 6308 Creates a small Wind Spirit that pulls opponents and objects towards its location, launches opponents within its AoE, and deals Anemo DMG. Elemental Skill
Kaedehara Kazuha Kaedehara Kazuha Chihayaburu Chihayaburu Unleashes a secret technique as fierce as the rushing wind that pulls objects and opponents towards Kazuha's current position before launching opponents within the AoE, dealing Anemo DMG and lifting Kazuha into the air on a rushing gust of wind.
Within 10s of remaining airborne after casting Chihayaburu, Kazuha can unleash a powerful Plunging Attack known as Midare Ranzan.

Press
Can be used in mid-air.

Hold
Charges up before unleashing greater Anemo DMG over a larger AoE than Press Mode.

Plunging Attack: Midare Ranzan
When a Plunging Attack is performed using the effects of the Elemental Skill Chihayaburu, Plunging Attack DMG is converted to Anemo DMG. On landing, Kazuha creates a small wind tunnel via a secret blade technique that pulls in nearby objects and opponents.
Midare Ranzan's DMG is considered Plunging Attack DMG.
Elemental Skill
Sucrose Sucrose Forbidden Creation - Isomer 75 / Type II Forbidden Creation - Isomer 75 / Type II Sucrose hurls an unstable concoction that creates a Large Wind Spirit.
While it persists, the Large Wind Spirit will continuously pull in surrounding opponents and objects, launch nearby opponents, and deal Anemo DMG.

Elemental Absorption
If the Wind Spirit comes into contact with Hydro/Pyro/Cryo/Electro energy, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.
Elemental Burst
Jean Jean Gale Blade Gale Blade Focusing the might of the formless wind around her blade, Jean releases a miniature storm, launching opponents in the direction she aims at, dealing massive Anemo DMG.

Hold
At the cost of continued stamina consumption, Jean can command the whirlwind to pull surrounding opponents and objects towards her front.
Direction can be adjusted.
Character is immobile during skill duration.
Elemental Skill
Kaedehara Kazuha Kaedehara Kazuha Garyuu Bladework Garyuu Bladework Normal Attack
Perform up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. If this Plunging Attack is triggered by Chihayaburu, it will be converted to Plunging Attack: Midare Ranzan.

Plunging Attack: Midare Ranzan
When a Plunging Attack is performed using the effects of the Elemental Skill Chihayaburu, Plunging Attack DMG is converted to Anemo DMG and will create a small wind tunnel via a secret blade technique that pulls in nearby objects and opponents.
Normal Attack
Traveler (Anemo) Traveler (Anemo) Gust Surge Gust Surge Guiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing continuous Anemo DMG.

Elemental Absorption
If the tornado comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.
Elemental Burst
Venti Venti Wind's Grand Ode Wind's Grand Ode Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in opponents and deals continuous Anemo DMG.

Elemental Absorption
If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.
Elemental Burst

Constellations

2 Constellations match the category selection:

Character Name Description Level
Jean Jean Spiraling Tempest Spiraling Tempest Increases the pulling speed of Gale Blade after holding for more than 1s, and increases the DMG dealt by 40%. 1
Traveler (Anemo) Traveler (Anemo) Raging Vortex Raging Vortex Palm Vortex pulls in opponents and objects within a 5m radius. 1

Weapon Passives

1 weapons match the category selection:

Icon Name Rarity Base ATK (Lv. 90) 2nd Stat (Lv. 90) Passive Ability
Weapon The Viridescent Hunt.png The Viridescent Hunt 4 Stars 42
(510)
CRIT Rate 6%
(27.6%)
Verdant Wind
Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40~80% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14~10s.

Special Vacuum Fields

Some quests and events have special effects or objects that can create Vacuum Fields that affect either the opponent or player.

Quests

Events

Enemies

Pulling Vacuums

Common Enemies

Elite Enemies

Normal Bosses

Event Bosses

Unique Enemies

Pushing Vacuums

Common Enemies

Elite Enemies

Normal Bosses

Weekly Bosses

Gallery

Other Languages

Language Official Name Literal Meaning
English Vacuum Field
Chinese
(Simplified)
真空吸引场
Zhēnkōng Xīyǐn-chǎng
Vacuum Suction Field
Chinese
(Traditional)
真空吸引場
Zhēnkōng Xīyǐn-chǎng
Japanese 真空フィールド
Shinkuu Fiirudo[!]
Vacuum Field
Korean 진공 흡입 필드
Jingong Heubip Pildeu
Vacuum Suction Field
Spanish Campo de vacíoVacuum Field
French Champ d'attractionAttraction Field
Russian Зона вакуума
Zona vakuuma
Thai Vacuum Field
Vietnamese Trường Hút Chân Không
German VakuumfeldVacuum Field
Indonesian Vacuum Field
Portuguese VácuoVacuum

Change History

Released in Version 1.0

References

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