The collapse created by Frenzied Rockslide is considered Normal Attack damage, and thus can trigger weapon passives such as those belonging to Prototype Rancour and Mistsplitter Reforged.
You disgorge a meteorite from the depths of the earth, dealing AoE Geo DMG. The meteorite is considered a Geo Construct, and can be climbed or used to block attacks.
Constellation Level 2, Rockcore Meltdown: "When the meteorite created by Starfell Sword is destroyed, it will also explode, dealing additional AoE Geo DMG equal to the amount of damage dealt by Starfell Sword."
Energizing the Geo deep underground, you set off expanding shockwaves. Launches surrounding opponents back and deals AoE Geo DMG. A stone wall is erected at the edges of the shockwave. The stone wall is considered a Geo Construct, and may be used to block attacks.
There are 4 instances of Shockwave DMG.
The Geo Constructs created do not contribute to the 3 construct limit.
Constellation Level 3, Will of the Rock: Increases this talent's level by 3, up to a maximum of 15.
Constellation Level 4, Reaction Force: "The shockwave triggered by Wake of Earth regenerates 5 Energy for every opponent hit. A maximum of 25 Energy can be regenerated in this manner at any one time."
Constellation Level 6, Everlasting Boulder: The stone wall from this talent lasts 5 seconds longer for a total of 20 seconds.
When the meteorite created by Starfell Sword is destroyed, it will also explode, dealing additional AoE Geo DMG equal to the amount of damage dealt by Starfell Sword.
The meteorite explosion follows the default Internal Cooldown of 2.5 seconds/3 hits.
This ICD is shared with the Skill DMG of Starfell Sword.
The shockwave triggered by Wake of Earth regenerates 5 Energy for every opponent hit. A maximum of 25 Energy can be regenerated in this manner at any one time.
The energy regeneration is only for the Traveler, and once an enemy triggers this constellation's effect, they cannot trigger it again.