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Revision as of 19:27, 20 October 2020
The Traveler is the protagonist and a playable character in Genshin Impact. At the beginning of the game, both genders are twin siblings from another world, traveling throughout the universe, until an Unknown God ambushed, capturing one of them, and sealed their ways to travel, leaving them stranded on Teyvat.
Whatever gender you choose, the name of the other sibling will be revealed. The male's name is Aether, while the female's is Lumine.
Lumine's names in other languages are Template:Chinese; Template:Nihongo which means "Firefly". While Aether's alternative names are Template:Chinese; Template:Nihongo meaning "Sky".
Profile
Introduction
A traveler from another world who had their only kin taken away, forcing them to embark on a journey to find The Seven.
Personality
The traveler’s personality is determined primarily by the player. Their personality can range from stoic and humble to confident and short-tempered.
Appearance
Both siblings have blond hair, slim body builds, golden-yellow eyes, and fair skin. Both siblings are taller than the game‘s children but shorter than the average adult. They also wield blue broadswords in hand.
Aether wears a brown breastplate vest along with a white scarf- cape with golden embroidery. He wears brown pants, dark gloves, and black boots. His hair is medium cut with a long braided ponytail.
Lumine wears a white sleeveless dress with tail capes and bracers covering her thumbs, with white stockings plus boots. Her hair is medium cut with short straight twin tails.
The Travelers have glowing pieces in their outfit that change based on which element they are currently attuned to. In the beginning cutscene with the Unknown God, both of the siblings will have glowing white clothing. Later, after the fight with the Unknown God, the player's Traveler will lose their white light and remain black until they interact with the first Statue of the Seven they come across, lighting up again, but this time becoming teal, as they are borrowing the power of Barbatos. This lighting scheme would continue based on which element the sibling is currently borrowing, as visiting a Statue of the Seven in Liyue will allow the player to borrow the power of Geo from Rex Lapis, and start to glow yellow.
History
After spending months stranded in Teyvat, the Traveler fished out Paimon from a lake. Paimon suggests they get in contact with The Seven, in order to help the traveler look for their lost sibling, at the start of the game.
Combat Info
The Traveler starts the game with only one talent, Past Memories, this for their normal/charged Attacks. Shortly afterward they will unlock their Anemo talents and constellations by resonating with the first Statue of The Seven in Mondstadt, the Traveler can resonate with any other Statue of The Seven they find and change their element to match the statue's element. See Teyvat for each region's element.
Anemo Talents
Icon | Name | Type |
---|---|---|
Foreign Ironwind | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | ||
Palm Vortex | Elemental Skill | |
Grasping the wind's might, you form a vortex of vacuum in your palm, causing continuous Anemo DMG to opponents in front of you. The vacuum vortex explodes when the skill duration ends, causing a greater amount of Anemo DMG over a larger area. Hold DMG and AoE will gradually increase. Elemental Absorption If the vortex comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type. Elemental Absorption may only occur once per use. | ||
Gust Surge | Elemental Burst | |
Guiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing continuous Anemo DMG. Elemental Absorption If the tornado comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type. Elemental Absorption may only occur once per use. | ||
Slitting Wind | 1st Ascension Passive | |
The last hit of a Normal Attack combo unleashes a wind blade, dealing 60% of ATK as Anemo DMG to all opponents in its path.
| ||
Second Wind | 4th Ascension Passive | |
Palm Vortex kills regenerate 2% HP for 5s. This effect can only occur once every 5s.
| ||
Foreign Fieldcleaver | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | ||
Razorgrass Blade | Elemental Skill | |
With a flourish of your blade, you unleash a spray of razor-sharp leaves that go before you and deal Dendro DMG.
| ||
Surgent Manifestation | Elemental Burst | |
Calling upon the might of the flora all around you, you create a Lea Lotus Lamp. This Lamp will deal continuous Dendro DMG to opponents within its AoE. Lotuslight Transfiguration The Lea Lotus Lamp will undergo the following changes after it comes into contact with Hydro/Electro/Pyro:
Only one Lamp created by the Traveler can exist at any one time. | ||
Verdant Overgrowth | 1st Ascension Passive | |
Lea Lotus Lamp will obtain one level of Overflowing Lotuslight every second it is on the field, increasing the Elemental Mastery of active character(s) within its AoE by 6. Overflowing Lotuslight has a maximum of 10 stacks.
| ||
Verdant Luxury | 4th Ascension Passive | |
Every point of Elemental Mastery the Traveler possesses increases the DMG dealt by Razorgrass Blade by 0.15% and the DMG dealt by Surgent Manifestation by 0.1%. | ||
Foreign Thundershock | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | ||
Lightning Blade | Elemental Skill | |
Unleashes three swift thunder shadows that deal Electro DMG to opponents and leave an Abundance Amulet behind after hitting an opponent. 2 Abundance Amulets can be created initially. Using this skill will reset any Abundance Amulets that were generated. Abundance Amulets When a character is near an Abundance Amulet, they will absorb it and obtain the following effects:
| ||
Bellowing Thunder | Elemental Burst | |
You call upon the protection of lightning, knocking nearby opponents back and dealing Electro DMG to them. Lightning Shroud When your active character's Normal or Charged Attacks hit opponents, they will call Falling Thunder forth, dealing Electro DMG. When Falling Thunder hits opponents, it will regenerate Energy for that character. One instance of Falling Thunder can be generated every 0.5s. | ||
Thunderflash | 1st Ascension Passive | |
When another nearby character in the party obtains an Abundance Amulet created by Lightning Blade, Lightning Blade's CD is decreased by 1.5s. | ||
Resounding Roar | 4th Ascension Passive | |
Increases the Energy Recharge effect granted by Lightning Blade's Abundance Amulet by 10% of the Traveler's Energy Recharge. | ||
Foreign Rockblade | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | ||
Starfell Sword | Elemental Skill | |
You disgorge a meteorite from the depths of the earth, dealing AoE Geo DMG. The meteorite is considered a Geo Construct, and can be climbed or used to block attacks. Hold This skill's positioning may be adjusted. | ||
Wake of Earth | Elemental Burst | |
Energizing the Geo deep underground, you set off expanding shockwaves. Launches surrounding opponents back and deals AoE Geo DMG. A stone wall is erected at the edges of the shockwave. The stone wall is considered a Geo Construct, and may be used to block attacks. | ||
Shattered Darkrock | 1st Ascension Passive | |
Reduces Starfell Sword's CD by 2s. | ||
Frenzied Rockslide | 4th Ascension Passive | |
The final hit of a Normal Attack combo triggers a collapse, dealing 60% of ATK as AoE Geo DMG.
| ||
Foreign Stream | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | ||
Aquacrest Saber | Elemental Skill | |
Unleashes a torrent that can cleanse the world. Press Sends a Torrent Surge forward that will deal Hydro DMG to opponents it comes into contact with. Hold Enter Aiming Mode and constantly fire off Dewdrops in the direction in which you are aiming, dealing Hydro DMG to opponents they hit. When the skill ends, it will send a Torrent Surge forward that will deal Hydro DMG to opponents it comes into contact with. Suffusion: When using the Hold configuration of this skill, if the Traveler's HP is higher than 50%, the DMG dealt by Dewdrops will increase based on the Traveler's Max HP, and the Traveler will lose a fixed amount of HP every second. Arkhe: Pneuma At certain intervals, after using Torrent Surge, this skill will unleash a Spiritbreath Thorn that pierces opponents, dealing Pneuma-aligned Hydro DMG. | ||
Rising Waters | Elemental Burst | |
Unleashes a slow-moving floating bubble that deals continuous Hydro DMG to nearby opponents.
| ||
Spotless Waters | 1st Ascension Passive | |
After the Dewdrop fired by the Hold Mode of the Aquacrest Saber hits an opponent, a Sourcewater Droplet will be generated near to the Traveler. If the Traveler picks it up, they will restore 7% HP. 1 Droplet can be created this way every second, and each use of Aquacrest Saber can create 4 Droplets at most. | ||
Clear Waters | 4th Ascension Passive | |
If HP has been consumed via Suffusion while using the Hold Mode Aquacrest Saber, the Torrent Surge at the skill's end will deal Bonus DMG equal to 45% of the total HP the Traveler has consumed in this skill use via Suffusion. The maximum DMG Bonus that can be gained this way is 5,000. | ||
Past Memories | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. |
Anemo Constellation
Icon | Name | Level |
---|
Geo Talents
Icon | Name | Type |
---|---|---|
Foreign Ironwind | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | ||
Palm Vortex | Elemental Skill | |
Grasping the wind's might, you form a vortex of vacuum in your palm, causing continuous Anemo DMG to opponents in front of you. The vacuum vortex explodes when the skill duration ends, causing a greater amount of Anemo DMG over a larger area. Hold DMG and AoE will gradually increase. Elemental Absorption If the vortex comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type. Elemental Absorption may only occur once per use. | ||
Gust Surge | Elemental Burst | |
Guiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing continuous Anemo DMG. Elemental Absorption If the tornado comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type. Elemental Absorption may only occur once per use. | ||
Slitting Wind | 1st Ascension Passive | |
The last hit of a Normal Attack combo unleashes a wind blade, dealing 60% of ATK as Anemo DMG to all opponents in its path.
| ||
Second Wind | 4th Ascension Passive | |
Palm Vortex kills regenerate 2% HP for 5s. This effect can only occur once every 5s.
| ||
Foreign Fieldcleaver | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | ||
Razorgrass Blade | Elemental Skill | |
With a flourish of your blade, you unleash a spray of razor-sharp leaves that go before you and deal Dendro DMG.
| ||
Surgent Manifestation | Elemental Burst | |
Calling upon the might of the flora all around you, you create a Lea Lotus Lamp. This Lamp will deal continuous Dendro DMG to opponents within its AoE. Lotuslight Transfiguration The Lea Lotus Lamp will undergo the following changes after it comes into contact with Hydro/Electro/Pyro:
Only one Lamp created by the Traveler can exist at any one time. | ||
Verdant Overgrowth | 1st Ascension Passive | |
Lea Lotus Lamp will obtain one level of Overflowing Lotuslight every second it is on the field, increasing the Elemental Mastery of active character(s) within its AoE by 6. Overflowing Lotuslight has a maximum of 10 stacks.
| ||
Verdant Luxury | 4th Ascension Passive | |
Every point of Elemental Mastery the Traveler possesses increases the DMG dealt by Razorgrass Blade by 0.15% and the DMG dealt by Surgent Manifestation by 0.1%. | ||
Foreign Thundershock | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | ||
Lightning Blade | Elemental Skill | |
Unleashes three swift thunder shadows that deal Electro DMG to opponents and leave an Abundance Amulet behind after hitting an opponent. 2 Abundance Amulets can be created initially. Using this skill will reset any Abundance Amulets that were generated. Abundance Amulets When a character is near an Abundance Amulet, they will absorb it and obtain the following effects:
| ||
Bellowing Thunder | Elemental Burst | |
You call upon the protection of lightning, knocking nearby opponents back and dealing Electro DMG to them. Lightning Shroud When your active character's Normal or Charged Attacks hit opponents, they will call Falling Thunder forth, dealing Electro DMG. When Falling Thunder hits opponents, it will regenerate Energy for that character. One instance of Falling Thunder can be generated every 0.5s. | ||
Thunderflash | 1st Ascension Passive | |
When another nearby character in the party obtains an Abundance Amulet created by Lightning Blade, Lightning Blade's CD is decreased by 1.5s. | ||
Resounding Roar | 4th Ascension Passive | |
Increases the Energy Recharge effect granted by Lightning Blade's Abundance Amulet by 10% of the Traveler's Energy Recharge. | ||
Foreign Rockblade | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | ||
Starfell Sword | Elemental Skill | |
You disgorge a meteorite from the depths of the earth, dealing AoE Geo DMG. The meteorite is considered a Geo Construct, and can be climbed or used to block attacks. Hold This skill's positioning may be adjusted. | ||
Wake of Earth | Elemental Burst | |
Energizing the Geo deep underground, you set off expanding shockwaves. Launches surrounding opponents back and deals AoE Geo DMG. A stone wall is erected at the edges of the shockwave. The stone wall is considered a Geo Construct, and may be used to block attacks. | ||
Shattered Darkrock | 1st Ascension Passive | |
Reduces Starfell Sword's CD by 2s. | ||
Frenzied Rockslide | 4th Ascension Passive | |
The final hit of a Normal Attack combo triggers a collapse, dealing 60% of ATK as AoE Geo DMG.
| ||
Foreign Stream | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. | ||
Aquacrest Saber | Elemental Skill | |
Unleashes a torrent that can cleanse the world. Press Sends a Torrent Surge forward that will deal Hydro DMG to opponents it comes into contact with. Hold Enter Aiming Mode and constantly fire off Dewdrops in the direction in which you are aiming, dealing Hydro DMG to opponents they hit. When the skill ends, it will send a Torrent Surge forward that will deal Hydro DMG to opponents it comes into contact with. Suffusion: When using the Hold configuration of this skill, if the Traveler's HP is higher than 50%, the DMG dealt by Dewdrops will increase based on the Traveler's Max HP, and the Traveler will lose a fixed amount of HP every second. Arkhe: Pneuma At certain intervals, after using Torrent Surge, this skill will unleash a Spiritbreath Thorn that pierces opponents, dealing Pneuma-aligned Hydro DMG. | ||
Rising Waters | Elemental Burst | |
Unleashes a slow-moving floating bubble that deals continuous Hydro DMG to nearby opponents.
| ||
Spotless Waters | 1st Ascension Passive | |
After the Dewdrop fired by the Hold Mode of the Aquacrest Saber hits an opponent, a Sourcewater Droplet will be generated near to the Traveler. If the Traveler picks it up, they will restore 7% HP. 1 Droplet can be created this way every second, and each use of Aquacrest Saber can create 4 Droplets at most. | ||
Clear Waters | 4th Ascension Passive | |
If HP has been consumed via Suffusion while using the Hold Mode Aquacrest Saber, the Torrent Surge at the skill's end will deal Bonus DMG equal to 45% of the total HP the Traveler has consumed in this skill use via Suffusion. The maximum DMG Bonus that can be gained this way is 5,000. | ||
Past Memories | Normal Attack | |
Normal Attack Performs up to 5 rapid strikes. Charged Attack Consumes a certain amount of Stamina to unleash 2 rapid sword strikes. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. |
Geo Constellation
Icon | Name | Level |
---|
Ascensions
Template:Character Ascension Materials
Base Stats
The character's base stats before and after each ascension:
Level | HP | ATK¹ | DEF | ATK%² | |
---|---|---|---|---|---|
MAX | Current | ||||
20 | 1 | 912 | 18 | 57 | - |
20 | 2,342 | 46 | 147 | - | |
40 | 3,024 | 60 | 190 | - | |
40 | 4,529 | 88 | 284 | - | |
50 | 5,013 | 98 | 315 | 6.0 | |
50 | 5,766 | 112 | 362 | 6.0 | |
60 | 6,128 | 120 | 392 | 12.0 | |
60 | 7,164 | ? | 450 | 12.0 | |
70 | 7,648 | 149 | 480 | ? | |
70 | 8,401 | 164 | 527 | ? | |
80 | ? | ? | ? | ? | |
80 | 10,444 | 204 | 669 | ? | |
90/MAX | ? | ? | ? | ? | |
90/MAX | ? | ? | ? | ? |
¹Note: This is the stat without your character's weapon ATK value (since it is variable).
²Note: Characters get specialized stats starting at their 2nd ascension.
Template:Characters Navbox
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tags exist for a group named "Note", but no corresponding <references group="Note"/>
tag was found
- ↑ 1.0 1.1 Event: A Thousand Questions With Paimon