Genshin Impact Wiki
Genshin Impact Wiki

The keeper is fading away; the creator has not yet come.
But the world shall burn no more, for you shall ascend.

In-game character profile text[Note 1]

Don't lose faith in that which you have lost. In this new world, you will never be alone. Where you leave your footprints, and where you have yet to stride — your new world will unfold before you.
Welcome to a new world.

The world you once knew is but dust, and the wonders you knew but rubble. Though you should have your own world, and your own people — lamenting what is already lost...


A traveler from another world who had their only kin taken away, forcing them to embark on a journey to find The Seven.

In-game character attributes and profile page text

The traveler's personality is determined primarily by the player themselves through dialogue options. Their personality can range from stoic, humble and helpful to boastful, lazy and short-tempered.

Despite this, there are instances of single speech options or similar options which give a glimpse at their personality overall. They are, for example, observed by Paimon as not believing the gods are any worthy of unearned respect than mortal inhabitants of Teyvat. They also are pointedly uninterested in getting involved with each nation's troubles without good reason. Their response to Morax's "death" was initially to simply leave, both to avoid suspicion and seemingly a level of apathy considering the circumstances of their arrival on the world.

This trend continues into Inazuma, where the Traveler initially denies aid to the rebellion and refuses to take sides, interested only in meeting with the Raiden Shogun. Yet despite this hesitation to get involved, the Traveler is ultimately a compassionate person, and coming to understand the circumstances of each situation led to them reversing their initial stances.

Due to their experiences with the Fatui, the Traveler is immediately on guard at the merest mention of them. They also show significant concern for their sibling, as their initial goal was to find them and get answers from the Unknown God that sealed them away. Even after becoming aware of their position in the Abyss Order, they still follow their sibling's instructions.


Both siblings have blond hair, though in-game, Aether's is of a more vibrant shade. They have slim body builds, golden-yellow eyes, and a fair complexion. Their skin is paler in comparison to the NPCs of Mondstadt. They bear a contrasting color palette—Aether's color scheme primarily consists of black, golden and white, while Lumine's is white, blue, and golden. However, the two are not identical and differ in their natural features.

Aether wears a dark brown breastplate vest with gold and black accents baring his midriff, a white scarf clamped down with a large gold ring, and a white two-tailed cape lined with golden-yellow embroidery, decals and gold plating tucked underneath. He wears more gold plating on his left shoulder and a white tasseled gold earring with a bead in his left ear. He wears dark hakama-like pants, brown gloves and black boots accented with gold, and has lightly-defined pecs which do not appear in his in-game model. His hair is cut at somewhat medium length with choppy bangs at the front with waist-length hair at the back braided and tied with a gold and white tasseled band.

Lumine wears a sleeveless, backless, box pleated white dress held up by crossed black straps, the skirt longer and split in the back, with a second shorter skirt layer longer at the sides and shorter in the front and back. Her dress is accented with various shades of light blue at the neckline and hems, black at the waist and adorning the front and back, and gold embroidery in the same place, with a gold metal four-pointed star embellishing each section of the top skirt layer. More gold metal design can be found at the hem of the front of her skirt and at the waist similarly to that of a belt. Clamped at the back with a gold pin, she wears a long two-tailed scarf that fades from white to light blue, accented with light blue and gold, each tail having a gold, flat diamond-shaped ornament, with gold pointed dangling accessories attached to the tip of the tail. Her legwear consists of angled thigh-high stockings that also fade from white to blue, trimmed and accented with gold, and white ankle-high boots. Her arms have white covers that expose the middle of her arms tied at the top, white bracers, and black gloves that cover only her thumb. Her hair is cut in a short and choppy bob with two longer shoulder-length locks of hair framing her face, with two light-blue flowers (which is noted by Dainsleif to be her favorite) pinned to the right of her head and two pale blue feathers tucked at the left.

The Travelers have glowing pieces in their outfit (The diamond on Aether's chest, the bead on his earring, his gloves, boots and decals on this cape, and the emblem on Lumine's midriff, the diamonds on her scarf tails and her stockings as well as the center of the flowers on her hair) that change color based on which element they are currently attuned to. In the opening cutscene with the Unknown God, both of the siblings had glowing white clothing and yellow wings. Later, after the fight with the Unknown God, the player's chosen Traveler will lose their white light. Aether's will turn black and Lumine's will be dull until they interact with the first Statue of the Seven they come across. The clothing will light up again, but this time becoming a light teal, as they are borrowing the power of Anemo from Barbatos. This lighting scheme would continue based on which element the sibling is currently borrowing.

If a character's Elemental Burst is charged, switching to that character will show their Vision glowing brightly. Interestingly, even though the Travelers do not have a Vision of their own, one of the glowing sections of their clothing will show the same effect of glowing/revealing their current element's symbol (the emblem on Lumine's midriff and the diamond on Aether's chest). Their outfit, Rising Star, is described to be a practical set of clothing to wear during a long journey.



Aether and Lumine were going to leave Teyvat after witnessing the destruction of Khaenri'ah,[3] when suddenly an Unknown God blocked their way. A fight ensued and resulted in one of the twins getting consumed by red cubes from the Unknown God, and the other trapped in a seal which caused them to lose their powers. Spending an unknown amount of time sealed (the Traveler speculates it had been "years") they eventually woke up. Stranded alone on Teyvat for some time, one day the Traveler accidentally fished out Paimon from a lake, saving her from drowning.

Paimon would stay with the Traveler and taught them the Teyvat Language: to her amazement, it only took them two months to become a conversational speaker. After learning of how they got stranded on Teyvat at the start of the game, Paimon suggests they get in contact with The Seven, in order to help the Traveler look for their lost sibling. The Traveler's trip starts at Mondstadt, where they help out with the Stormterror Incident, orchestrated by the Abyss Order and that the bard Venti is the vessel of Barbatos, one of the Seven. They also encounter the Fatui and the Harbinger Signora, where they learn of the Gnosis from Venti and that one of the Seven, the Tsaritsa, appears to have unknown motives before suggesting they head to Liyue to meet with Morax.

At Liyue, the Traveler and Paimon attempt to meet with Morax, only for him to inexplicably die and they are subsequently made a suspect due to being foreigners. They are able to escape but forced to enlist the aid of another Harbinger, Childe, who suggests they meet with the adepti to resolve the issue and introduces them to Zhongli, a consultant at the Wangsheng Funeral Parlor who can bring them to Morax's Exuvia. Childe's assistance is later revealed to be a ruse as he breaks the ancient god Osial out of Morax's binds, but with the help of the Liyue Qixing and adepti, they repel the ancient god. Only after resolving the issue do they learn that Zhongli is the mortal vessel of Morax and that he was retiring from his position. They are unable to stop the Fatui from getting their hands on Morax's Gnosis. As the Fatui leave, Zhongli tells the Traveler to head to Inazuma.

While waiting for the chance to do so, they are recalled to Mondstadt where they meet with Dainsleif, who wishes to stop the Abyss Order During this time, they stop a plot in which the Order was attempting to "mechanise" Osial to do their bidding. They also meet their sibling, but become shocked to learn that they lead the Order. They attempt to convince their sibling to leave, but the sibling refuses until their "war" with the divine is over. The sibling instructs them to continue traveling Teyvat so they can experience the truth first-hand before leaving, with Dainsleif chasing after them. The Traveler attempts to follow but is shut out.

Eventually, the Traveler manages to arrive to Inazuma where they witness the land in chaos due to the Vision Hunt Decree and refuse to help until convinced to by Kamisato Ayaka. They soon join a resistance group based on Watatsumi Island after meeting the Shogun and nearly being killed by her in the process. In their journey, they meet with Yae Miko, who reveals that the Shogun is a puppet and that Ei, the Archon they are looking for, resides inside it. They soon learn that the chaos in Inazuma was caused by the Fatui and confront Signora, defeating her in a duel before the throne and witnesses her death at the Shogun's hands. The Shogun then tries to cut them down as they leave Tenshukaku, but the timely arrival of the resistance allows the Traveler to confront Ei once more and defeat her with the aspirations of the seized Visions, prompting her to repeal the Vision Hunt Decree. With the chaos resolved, Yae thanks them for their assistance and advises them to make their way to Sumeru.

Character Stories

Character Details

The keeper is fading away; the creator has not yet come.
But the world shall burn no more, for you shall ascend.

Character Story 1

A boy and a girl stood amidst the tumult, under an unfamiliar sky.
You were a pair of traveling twins, passing through countless worlds during your journey.
Descending upon a continent named Teyvat, you hoped that you would be able to enjoy your time here.
But as you awoke among the falling stars, you saw the world in turmoil, a cataclysm raging across the land...
You sought to leave this place and move on to the next world, but then an unknown god stood before you, barring the way.
This deity was spotless, floating over a world of chaos.
Looking down on you.
The god took your only kin away, and you were sealed and cast into a deep slumber filled with nightmares...
When you reawakened, the world was changed.
The flames of war raged no longer, and nothing was left that looked familiar.
How long had you been asleep? You had no answers.
Thus, you began a lonely journey, seeking the deity that you had once laid eyes upon...

Character Story 2

(Complete "Song of the Dragon and Freedom")
After that, you met Paimon, and wandered together for some time.
You learned that this world has seven deities who rule the seven nations as the Seven Archons.
Your first stop was the free city of wine and song, Mondstadt, a city built by the Anemo Archon.
As you stepped into Mondstadt as an outlander, it was, as the other nations were, beset on both sides by non-human and human threats.
The non-human threat was comprised of the confederacy known as the Abyss Order.
The human threat, on the other hand stemmed, from the ambition of the Tsaritsa, god of Snezhnaya.
The Abyss Order had corrupted an ally of the Anemo Archon, the Dragon of the East of the Four Winds of Mondstadt.
The envoys of Snezhnaya, for their part, used this opposition to the Abyss as an excuse to put pressure on Mondstadt.
These threats from without and within caused the return of the Anemo Archon, who took on the form of a bard and joined you in your journey to save the dragon.
Yet there was something then that you did not see — for as the dragon fell to the Abyss, a certain figure had been reflected in its eyes...
The one who rules the Abyss.
(S/he) had once traveled with you, and you had once crossed many worlds together.

Character Story 3

(Complete "???")
Not yet available

Character Story 4

(Complete "???")
Not yet available

Character Story 5

(Complete "???")
Not yet available

Loom of Fate

(Complete "???")
Not yet available


Aether Aether Viator.png Meaning:
(Male) Traveler
Lumine Lumine Viatrix.png Meaning:
(Female) Traveler

Character Interactions


  • Both Aether and Lumine are shown wielding the ascended version of the Silver Sword in their character cards and portraits, and the Dull Blade in their cutscenes.
  • In the opening cutscene with the Unknown God, the siblings are shown wielding white-and-gold swords. Aether's sword had a cruciform guard and Lumine's sword had a crescent guard.
  • Having arrived in Teyvat shortly before the Cataclysm, The Traveler has memories of seeing Khaenri'ah during its destruction, indicating that, after apprehending the twins, the Unknown God either kept them in a kind of stasis, or sent them forward through time 500 years, for reasons yet unclear.
  • Although it is technically unspecified when the Traveler and their sibling awoke after being apprehended by the Unknown God, at the start of the game's story, the sibling had only recently became the Prince/Princess of the Abyss Order, and the Traveler had only recently learned Teyvat's language, having been taught by Paimon.[4] This all but confirms that both twins awoke at roughly similar times (i.e., shortly before the beginning of the game), as neither would have had any reason to delay in these actions.
  • The Traveler's Sibling woke up before them and explored Teyvat alongside Dainsleif as companions.
  • The Traveler is currently the only playable character who:
    • Does not have a third passive Talent.
    • Has no Affiliation listed on their Profile.
    • Has their Vision listed as "None" on their profile.
    • Has no Friendship level listed in Attributes — their Story passages are unlocked by completing certain Archon Quests.
    • Does not appear in the Character Archive at all.
    • Has their Constellation levels unlocked through Memories, as opposed to Stella Fortunas, which are obtained for other characters from wishing. As a result, neither the male nor female Traveler have Wish artworks, something that is also unique to only them.
      • The Traveler was initially the only playable character who was completely unavailable through wishing. As of Version 2.1, Aloy is also unavailable through wishing. However, unlike the Traveler, Aloy does have Wish artwork viewable from the Character Archive.
  • Though the Traveler does not possess a Vision, they are still able to use the elemental powers of the Archons.
    • There is a visual indicator for which element the player is currently attuned to; the player's clothing will glow with the color of whichever element they are currently borrowing the power of.
      • So far, teal is Anemo, yellow is Geo, and purple is Electro. It can be assumed future elements will follow the same coloring scheme.
      • This system also appears to be more gameplay than plot based, as during the cutscene in which they face Childe, the Traveler will use both Anemo and Geo, regardless of which statue the player is currently resonating with.
    • The Traveler is channeling the power of the elements directly from the statues, without the Archon needing to consent, as the Traveler will apologize to Venti for borrowing the power of Anemo without his permission.
  • The Traveler uses different means from other characters to obtain materials used for Ascension and Constellations.
    • Ascensions require Brilliant Diamonds, which are obtained through Adventure Rank rewards.
    • Constellations, which are maintained separately for each element, require Memories, which are obtained through various means, including Adventure Rank rewards, Quest Rewards, and the Souvenir Shop or similar of the respective city.
  • Kaeya's voice-overs state the Traveler looks to be under the drinking age, though it has yet to be made clear what the drinking age in Teyvat is. Additionally, Zhongli's voice-overs have him take care of a Traveler who is "slurring", presumably drunk, because of Venti. The Traveler has expressed dismay numerous times over being unable to consume alcohol, with this becoming a running gag in the game.
    • Ironically, the Traveler was alive 500 years prior to the game's story, far before the births of most other characters. Although there is no reason to believe either the Traveler or their sibling consciously experienced those 500 years, and thus neither could be said to legitimately be 500+ years old, this technically places them in a similar predicament as Venti regarding apparent age forestalling them from drinking (albeit, with the Traveler most likely being genuinely under the drinking age, unlike Venti).
  • Diluc's voice-overs suggest that the Traveler is skilled in playing chess.
  • According to the Chinese, Japanese and Korean pronouns the twins use to address each other in the opening cutscene and in later interactions, Aether is the older twin and Lumine is the younger. The English translation does not make distinction on which is the older/younger twin.
  • During the Venti story quest Should You Be Trapped in a Windless Land, it was revealed that both twins used to have imaginary friends when they were kids.
  • The Steambird's Teyvat Food Notes columnist, Long Erjun (Chinese: 龙二君 Lóng Èrjūn), is the Traveler — he mentions consulting Paimon, and references dialogue from character voicelines that can be heard in-game.
  • The Traveler is known by these aliases or titles:


  • The English name "Aether" is the name of the fifth element in ancient and medieval science, which fills the universe beyond the terrestrial sphere.
    • In Greek mythology, the god Aether was the personification of the clear upper sky which embodies the air that the gods breathe. The Greek word Aether, both modern and ancient Greek, also means sky.
    • In Chinese, Japanese, and Korean, his name is "Sky, Air, Void." In Buddhism, this word is used to denote the concept of Śūnyatā, which has multiple meanings but generally relates to the lack of intrinsic, permanent existence or nature.
      • In the Japanese Godai philosophy of the five elements, which is based on both Buddhism and the Chinese Wuxing elements, Void is the highest of them.
  • In English, Lumine is of Latin origin and means "light."
    • In the Chinese version, yíng means "luminous" or "bright."
    • In Japanese, her name is 蛍 Hotaru means "firefly".
  • Their Constellation, Viator or Viatrix, are both Latin for "traveler." The terms are the masculine and feminine forms of the word.
    • The Chinese name for their Constellation, 旅人 lǚrén, also means "traveler."


  1. For aesthetic purposes, the English version differs from the Chinese text.
    The original CN text: 维系者正在死去,创造者尚未到来。但世界不会再度灼烧,因为你将登上「神」之座。
    Literal translation: The sustainer is passing away; the creator has not yet come. But the world shall burn no more, for you shall ascend to the seat of "the god."
  2. For aesthetic purposes, the English version differs from the Chinese text.
    The original CN text:「…只要你拥有的高洁与善良不会改变,在新的天地,依然会有最好的伙伴与你同行。此处前方,此刻未来,皆是你的天地。」「欢迎来到世界。」
    Literal translation: "...As long as your attitude of nobleness and kindness do not change, in the new world, there will always be best companions to travel with you. Where you are going ahead, and where your future lies — your new world will unfold before you." "Welcome to the world."
  3. For aesthetic purposes, the English version differs from the Chinese text.
    The original CN text:「你的故国已经覆灭,宫城万顷也化作尘沙。你是本应该拥有世界,拥抱天地之人。但亡国的末裔啊,请不要悲叹这些逝去的时刻…」
    Literal translation: "Your homeland has been destroyed, all of the architectures have reduced to dust. You are originally the one that should own your world and embrace the people within. But the last descendant of the subjugated civilization, please do not lament the lost moments..."