Theater Mechanicus: Stage of Wonders is an Event in Version 2.0.
Event Details[]
Duration[]
- Event Duration: 2021/08/12 05:00 – 2021/08/25 22:59
- Event Shop Duration: 2021/08/12 05:00 – 2021/08/29 22:59
Requirements[]
- Adventure Rank 30 or above
- Complete the Archon Quest "Ritou Escape Plan"
Summary[]
- Theater Mechanicus: Stage of Wonders has a total of 10 Stages. On the first day, 4 Stages will be available, and 2 Stages will be available every day for the next 3 days.
- Defeat opponents within a Stage to obtain Veneficus Points that can be used to build Mechanici as well as draw Wondrous Sticks. Wondrous Sticks are divided into 4 types, which can provide various buffs to the Mechanici, players, and enemies in the game.
- Complete the Theater Mechanicus Stages to obtain Mechanicus Mastery EXP to level up your Mechanicus Mastery. By leveling up, you can unlock new Mechanici and Wondrous Sticks.
- On the first day of the event, the maximum Mechanicus Mastery EXP that can be obtained is 3,000. Within the next 3 days, the limit will gradually be unlocked and increase. During the event, a total of 8,000 Mechanicus Mastery EXP can be obtained.
- During the event, you can obtain Wondrous Talismans by completing the Theater Mechanicus Stages and completing specific event missions to obtain the namecard "Celebration: Wondrous Calculation" and Wondrous Talismans. Wondrous Talismans can be used to redeem for rewards in the Event Shop such as Primogems, Character Talent Materials, Character EXP Materials, and Mora.
- Theater Mechanicus is only available in Single-Player Mode or a two-player Co-Op session.
Tutorial[]
Stages[]
Mechanicus Mastery[]
Levels[]
Level | EXP [total] | Terminus Integrity |
Initial Veneficus Points |
Wondrous Sticks |
Redraws Consumed |
Wondrous Hunch |
Free Draws |
---|---|---|---|---|---|---|---|
1 | 0 [0] | 20 | 3,500 | 3 | 50 | Mediocre Fortune | 3 |
2 | 500 [500] | 20 | 3,750 | 3 | 50 | Mediocre Fortune | 3 |
3 | 500 [1000] | 20 | 4000 | 3 | 50 | Decent Fortune | 3 |
4 | 1000 [2000] | 20 | 4250 | 3 | 50 | Decent Fortune | 3 |
5 | 1000 [3000] | 20 | 4500 | 3 | 50 | Good Fortune | 3 |
6 | 1000 [4000] | 25 | 4750 | 4 | 50 | Good Fortune | 3 |
7 | 1000 [5000] | 25 | 5000 | 4 | 50 | Great Fortune | 4 |
8 | 1000 [6000] | 25 | 5000 | 4 | 50 | Great Fortune | 4 |
9 | 1000 [7000] | 30 | 5000 | 4 | 50 | Overflowing Fortune | 4 |
10 | 1000 [8000] | 30 | 5000 | 4 | 50 | Overflowing Fortune | 5 |
EXP[]
After each game the player is rewarded with Mechanicus Mastery EXP based on their performance as well as handicaps or unique playstyles they may have used.
Challenge | Mechanicus Mastery EXP |
---|---|
Complete this Stage | 150 |
Complete this Stage while losing no more than 15 Terminus Integrity | 60 |
Complete this Stage while losing no more than 10 Terminus Integrity | 60 |
Complete this Stage while losing no more than 5 Terminus Integrity | 60 |
Clear at least 2 Stages | 60 |
Clear at least 3 Stages | 60 |
Clear at least 4 Stages | 60 |
Successfully complete a Stage having selected 5 Ominous Sticks | 60 |
Successfully complete a Stage having selected 5 Courage Sticks | 60 |
Gain a total of 18,888 Veneficus Points in a single Stage | 60 |
Successfully complete a Stage without selecting a single Affluence Stick | 60 |
Complete the final round of a Stage within 60s | 60 |
Missions[]
Mission | Rewards |
---|---|
Reach Mechanicus Mastery Lv. 3 | Wondrous Talisman ×60 |
Reach Mechanicus Mastery Lv. 6 | Wondrous Talisman ×120 |
Reach Mechanicus Mastery Lv. 10 | Wondrous Talisman ×180 |
Defeat a total of 500 opponents | Wondrous Talisman ×60 |
Defeat a total of 2,000 opponents | Wondrous Talisman ×120 |
Spend a total of 20,000 Veneficus Points | Wondrous Talisman ×60 |
Spend a total of 50,000 Veneficus Points | Wondrous Talisman ×120 |
Complete a Stage on Difficulty 5 or above without building more than 12 Mechanici | Wondrous Talisman ×50 |
Complete Stage 7 while losing less than 15 Terminus Integrity | Wondrous Talisman ×50 |
Complete Stage 9 while losing less than 15 Terminus Integrity | Wondrous Talisman ×50 |
Obtain at least 400 Mechanicus Mastery EXP in Stage 2 | Wondrous Talisman ×50 |
Obtain at least 400 Mechanicus Mastery EXP in Stage 4 | Wondrous Talisman ×50 |
Obtain at least 400 Mechanicus Mastery EXP in Stage 6 | Wondrous Talisman ×50 |
Obtain at least 400 Mechanicus Mastery EXP in Stage 8 | Wondrous Talisman ×50 |
Obtain at least 400 Mechanicus Mastery EXP in Stage 10 | Wondrous Talisman ×50 Celebration: Wondrous Calculation ×1 |
Mechanici[]
Base Range is measured in meters. ATK SPD is measured in one hit every certain amount of seconds.
Some of these mechanici were used in the previous version. Some additional data for these can be found in the past version Theater Mechanicus/2021-02-10.
Type | Effect | Cost | Base ATK | Base ATK SPD | Elemental Mastery | Base Range | |
---|---|---|---|---|---|---|---|
Veneficus Mechanicus: Rippling Reflections | Attacks nearby opponents with Water Cannons that deal 60% ATK as Hydro DMG. | 500 | 10000 | 4s | 0 | ||
Veneficus Mechanicus: Inferno | Attacks opponents with Blazing Sparks that explode on hit, dealing 100% ATK as AoE Pyro DMG. | 500 | 10000 | 4s | 0 | ||
Veneficus Mechanicus: Furious Discharge | Attacks 1 opponent at a time with a Thunder Strike that deals 80% ATK as Electro DMG. | 500 | 10000 | 4s | 0 | ||
Veneficus Mechanicus: Dust Devil | Once deployed, the orientation can be adjusted in the construction menu to attack in different directions. Deals 75% of its ATK as AoE Anemo DMG and knocks enemies back. |
500 | 10000 | 4s | 0 | ||
Veneficus Mechanicus: Glacial Bloom | Periodically fires a Frost Bullet in a straight line. Deals 50% ATK as Cryo DMG to the first opponent it hits. | 500 | 10000 | 4s | 0 | ||
Veneficus Mechanicus: Crack Shot | Periodically fires an Arrow Shot, dealing 75% ATK as Physical DMG on hit. | 500 | |||||
Tandem Mine | When an opponent passes by, the Tandem Mine explodes, dealing 500% ATK as Pyro DMG to nearby opponents. After its effects have been triggered, this device will be destroyed. | 100 | |||||
Recovery Mechanicus: Charity | Nearby opponents have their Movement SPD decreased by 20%. When they are defeated, gain 20 extra Veneficus Points. This effect does not stack. | 250 | 8m | ||||
Mysticus Mechanicus: Arcanum | Buffs nearby Veneficus Mechanici, increasing their ATK by 50%. | 250 | |||||
Arcane Mechanicus: Binding | When an opponent passes by, Arcane Mechanicus: Binding explodes, imprisoning one of the opponents it hits for 3s. After its effects have been triggered, this Mechanicus will be destroyed. | 100 | 4m | ||||
Arcane Mechanicus: Banishment | When an opponent approaches it, Arcane Mechanicus: Banishment will knock all opponents within its AoE away from itself. Once its effects have been triggered, it will go on cooldown for 6s. | 250 | 2m |
Wondrous Sticks[]
- There are three rarities of Fortune Sticks and Mystic Sticks. The higher the rarity, the greater the buff that will be provided by the stick, but the higher the Veneficus Points cost to acquire it.
- Various Wondrous Sticks will be unlocked as your Mastery Level increases.
- Some Wondrous Sticks cannot be drawn in certain Stages.
Fortune Sticks[]
Provide various enhancements to your Mechanici.
No. | Type | Effect | Cost | |
---|---|---|---|---|
1 | Maelstrom | Upgrades Rippling Reflection's ATK, increasing its Attack Level by 1. Every level will increase ATK by 2,000. | 300 | |
2 | Surge | Upgrades Rippling Reflection's Elemental Mastery, increasing its Mastery Level by 1. Every level will increase Elemental Mastery by 75. | ||
3 | Rapids | Upgrades Rippling Reflection's ATK SPD. Increases ATK SPD by 20%. | 200 | |
4 | Embers | Upgrades Inferno's ATK, increasing its Attack Level by 1. Every level will increase ATK by 2,000. | 300 | |
5 | Torch | Upgrades Inferno's Elemental Mastery, increasing its Mastery Level by 1. Every level will increase Elemental Mastery by 75. | ||
6 | Wildfire | Upgrades Inferno's ATK SPD. Increases ATK SPD by 20%. | 200 | |
7 | Beacon | Upgrades Inferno's Detection Range, allowing it to attack opponents from further away. Basic Detection Range increased by 40%. | ||
8 | Frostbite | Upgrades Glacial Bloom's ATK, increasing its Attack Level by 1. Every level will increase ATK by 2,000. | 300 | |
9 | Sheen | Upgrades Glacial Bloom's Elemental Mastery, increasing its Mastery Level by 1. Every level will increase Elemental Mastery by 75. | ||
10 | Quickfrost | Upgrades Glacial Bloom's ATK SPD. Increases ATK SPD by 20%. | 200 | |
11 | Floe | Upgrades Glacial Bloom's Detection Range, allowing it to attack opponents from further away. Basic Detection Range increased by 40%. | ||
12 | Headwind | Upgrades Dust Devil's ATK, increasing its Attack Level by 1. Every level will increase ATK by 2,000. | 300 | |
13 | Breeze | Upgrades Dust Devil's Elemental Mastery, increasing its Mastery Level by 1. Every level will increase Elemental Mastery by 75. | ||
14 | Hurricane | Upgrades Dust Devil's ATK SPD. Increases ATK SPD by 20%. | 200 | |
15 | Thunderstorm | Upgrades Furious Discharge's ATK, increasing its Attack Level by 1. Every level will increase ATK by 2,000. | 300 | |
16 | Thundershock | Upgrades Furious Discharge's Elemental Mastery, increasing its Mastery Level by 1. Every level will increase Elemental Mastery by 75. | ||
17 | Thunderstrike | Upgrades Furious Discharge's ATK SPD. Increases ATK SPD by 20%. | 200 | |
18 | Blitz | Upgrades Furious Discharge's Detection Range, allowing it to attack opponents from further away. Basic Detection Range increased by 40%. | ||
19 | Ballistic | Upgrades Crack Shot's ATK, increasing its Attack Level by 1. Every level will increase ATK by 2,000. | 300 | |
20 | Deftness | Upgrades Crack Shot's ATK SPD. Increases ATK SPD by 20%. | 200 | |
21 | Arbalest | Upgrades Crack Shot's Detection Range, allowing it to attack opponents from further away. Basic Detection Range increased by 40%. | ||
22 | Thunderbomb | Upgrades Tandem Mine's ATK, increasing its Attack Level by 1. Every level will increase ATK by 2,000. | 300 | |
23 | Yearning | Upgrades Arcanum's ATK increase effect. Veneficus Mechanici affected by this Mechanicus have 10% increased ATK. | 200 | |
24 | Transcension | Upgrades Arcanum to also increase Elemental Mastery. Veneficus Mechanici affected by this Mechanicus have 25% increased Elemental Mastery, | ||
25 | Utilization | Upgrades Charity's Veneficus Points gain increase by 10. | ||
26 | Cascade | Upgrades Rippling Reflection's Basic Detection Range and AoE. Basic Detection Range increased by 33%, and Attack AoE increased by 33%. | 500 | |
27 | Upsurge | Rippling Reflections gains a new ability: Periodically releases a Mist Bubble that tracks opponents, imprisoning them briefly. Selecting this stick multiple times will decrease the cooldown of the Mist Bubble. Fires a Mist Bubble every 5s. When it hits, it will deal 15% of Rippling Reflection's ATK as Hydro DMG. | ||
28 | Swell | Rippling Reflections gains a new ability: Periodically unleashes Torrent Rings, Applying the Wet status to opponents on hit. Unleashes the Ring every 20s. Select this stick multiple times to decrease the Torrent Ring's cooldown. | ||
29 | Vaporwave | When Veneficus Mechanici trigger Vaporize, Vaporize DMG is increased by 50%. | ||
30 | Inundation | Increases the DMG Rippling Reflections deals against Wet enemies by 50%. | ||
31 | Scorched Earth | Upgrades Inferno's Basic ATK AoE, increasing it by 133% | 500 | |
32 | Magma | Increases the effectiveness of Inferno's Basic Attack against Geo. | ||
33 | Torchlight | Inferno gains a new ability: Periodically unleashes Burning Rings, applying Pyro to opponents hit. Unleashes a ring once every 20s. Select this stick multiple times to decrease the Burning Ring's cooldown. | ||
34 | Defrost | When Veneficus Mechanici trigger Melt, Melt DMG is increased by 50%. | ||
35 | Inflammation | Upgrades Inferno, making it decrease DEF when it deals DMG to them. Stacks up to 3 time(s). Each stack decreases DEF by 10%. Select this stick multiple times to increase the amount of DEF decreased per stack. | ||
36 | Hailstorm | On hit, Glacial Bloom's Basic Attack will cause an Icy Explosion that deals AoE Cryo DMG. Select this stick multiple times to increase Icy Explosion's AoE. Icy Explosion DMG is equal to 20% of Glacial Bloom's ATK. | 500 | |
37 | Snowdance | Upgrades Glacial Bloom's Basic Attack to temporarily decrease opponent's Movement SPD on hit. Movement SPD by 25% for 5s. Select this stick multiple times to decrease opponent's Movement SPD. | ||
38 | Icebreaker | Glacial Bloom gains a new ability: Periodically unleashes a Bone-Chilling Ring, applying Cryo to opponents hit. Unleashes 1 Bone-Chilling Ring every 20s. Select this stick multiple times to decrease Bone-Chilling Ring cooldown. | ||
39 | Uninhibited | Upgrades Glacial Bloom's Basic Attack to decrease hit opponents' Elemental RES temporarily. Elemental RES decreased by 25%. | ||
40 | Vacuum | Dust Devil will continuously pull in enemies it is facing. Select this stick multiple times to increase pull strength. | 500 | |
41 | Smog | Dust Devil gains a new ability: Periodically unleashes Scattering Wind, applying Anemo to opponents hit. Unleashes 1 Scattering Wind every 6s. Select this stick multiple times to decrease Scattering Wind cooldown. | ||
42 | Wind's Howl | Upgrades Dust Devil's Basic Attack to decrease opponents' Anemo RES on hit, max 3 stacks. Anemo RES decreased by 10% for 10s. Select this stick multiple times to increase max stack count. | ||
43 | Superstorm | Upgrades Dust Devil's Basic Attack to deal Bonus DMG to opponents with HP above 50%. DMG is increased by 25%. | ||
44 | Jolt | Upgrades Furious Discharge's Basic Attack to hit an additional 1 target(s). | 500 | |
45 | Vengeance | Upgrades Furious Discharge's Basic Attack to gain stacks of the Stealth Strike effect, allowing it to imprison opponents after a certain number of stacks. When 8 stacks are reached, Stealth Strike is removed and the opponent is imprisoned for 0.5s. Select this stick multiple times to decrease the number of stacks required to imprison opponents. | ||
46 | Silent Thunder | Furious Discharge gains a new ability: Periodically releases Electrostatic Rings, applying Electro to opponents hit. Unleashes 1 Electrostatic Ring every 20s. Select this stick multiple times to decrease Electrostatic Ring cooldown. | ||
47 | Bombardier | When Veneficus Mechanici trigger Overloaded and Electro-Charged, Overloaded and Electro-Charged DMG is increased by 100%. | ||
48 | Supercharged | Upgrades Furious Discharge's Basic Attack to gain an ATK increase for a time after hitting an opponent. ATK increased by 5% for 20s. Stacks up to 5 times. Select this stick multiple times to increase ATK gained per stack. | ||
49 | Demolition | Upgrades Crack Shot's Basic Attack to trigger an explosion on hit that deals AoE DMG. Select this stick to increase the AoE of the explosion. The explosion DMG is 25% of Crack Shot's ATK. | 500 | |
50 | Siege | When Veneficus Mechanici trigger Superconduct, they will decrease opponent's Physical RES by an additional 40%. | ||
51 | Bullseye | Upgrades Crack Shot's Basic Attacks to become stronger over time as they are in flight. Arrows gain a stack of Precision Strike per 0.5s they are in flight. Precision Strike boosts arrow DMG by 5%. Stacks up to 10 times. Select this stick multiple times to further increase the DMG boost provided by Precision Strike. | ||
52 | Culling | Upgrades Tandem Mine's to deal Bonus DMG to opponents with HP below 50%. DMG is increased by 40%. | 500 | |
53 | Dual Fuse | When a Tandem Mine's explosion defeats an opponent, an extra explosion is triggered. | ||
54 | Continuous Carnage | Upgrades Tandem Mine's such that it will not automatically be destroyed after an explosion, but enters in a state of self-repair. Self-repair takes 15s, and function will be restored once complete. Select this stick multiple times to decrease self-repair time. | ||
55 | Shackles | Upgrades Binding, causing its imprisonment time to be extended by 2s. | ||
56 | Brambles | Upgrades Binding, causing opponents to be imprisoned by it to take more DMG. DMG taken increased by 50%. | 500 | |
57 | Constancy | Upgrades Binding such that it will not automatically be destroyed after an explosion, but enters in a state of self-repair. Self-repair takes 15s, and function will be restored once complete. Select this stick multiple times to decrease self-repair time. | ||
58 | Obscurum | Increases Arcanum's AoE by 50%. | 500 | |
59 | Benevolence | Increases Charity's AoE by 25%. | 500 | |
60 | Ingenuity | Movement SPD of opponents within Recovery Mechanicus: Charity's AoE is decreased by an additional 20%. | ||
61 | Daze | Movement SPD of opponents pushed back by Arcane Mechanicus: Banishment decreased by 30% for 8s. | 500 | |
62 | Sustenance | Upgrades Banishment, allowing it to take effect 2 more times before entering CD. | ||
63 | Undercurrent | Modifies Rippling Reflections. Basic Attacks AoE is sacrificed in return for a Basic Attack that causes a Water Eruption at the opponent's position. The Water Eruption deals 125% more DMG than the initial attack type. Select this stick multiple times to increase the DMG of this upgrade. | 1500 | |
64 | Flood of Sorrow | Upgrades Rippling Reflection's Basic Attack to apply the Inner Turbulence effect to them for a time, causing them to implode continuously and deal AoE Hydro DMG. Inner Turbulence lasts for 12s, dealing 75% of Rippling Reflection's ATK as Hydro DMG. Select this stick multiple times to increase the DMG dealt by Inner Turbulence. | ||
65 | Pyro Orb | Modifies Inferno's Basic Attack to higher-DMG Flares that descend from the skies. The Flare deals 100% more DMG than the Normal Attack type. Select this stick multiple times to further increase the DMG of this upgrade. | 1500 | |
66 | Everblazing | Upgrades Inferno's Basic Attack such that it leaves behind continuously burning Liquid Fire on hit. Liquid Fire lasts for 5s and deals 30% of Inferno's ATK as Pyro DMG per second. Select this stick multiple times to increase the DMG dealt by Liquid Fire. | ||
67 | Hailstones | Modifies Glacial Bloom's Basic Attack to Froststorm Arrows that deal greater DMG to Frozen opponents. The Basic Attack can now also attack one extra opponent. Froststorm Arrows deal 125% more DMG to Frozen opponents. Select this stick multiple times to increase the DMG dealt by Liquid Fire. | 1500 | |
68 | Frozen Fog | Glacial Bloom gains a new ability: Periodically unleashes Ice Mist. Releases an Ice Mist that lasts 5s every 10s that deals 50% of Glacial Bloom's ATK as Cryo DMG to opponents within its AoE. Select this stick multiple times to increase the DMG dealt by Ice Mist. | ||
69 | Spring Gust | Modifies Dust Devil's Basic Attack to a Wind Blade that pushes opponents back. Gains an ATK increase. ATK increased by 100%.Select this stick multiple times to further increase the attack gained. | 1500 | |
70 | Nurturing Breeze | Upgrades Dust Devil such that it gains an ATK Bonus when it is not attacking, enhancing its next attack. When it is not attacking, its ATK increases by 225% every 5s. Stacks up to 2 times. This ATK increase will be cleared the next time Dust Devil launches a Basic Attack. Select this stick multiple times to increase the ATK gained per stack. | ||
71 | Silver Lining | Furious Discharge gains a new ability: Periodically unleashes a Lightning Strike, dealing AoE Electro DMG, gaining a temporary Elemental Mastery increase based on the number of opponents hit. Lightning Strike DMG is 100% of Furious Charge's ATK. Each hit will grant 125 Elemental Mastery for 10s, maximum of 10 stacks. Select this multiple times to increase the Elemental Mastery gained per stack. | 1500 | |
72 | Heavenly Tumult | Modifies Furious Discharge's Basic Attack to Celestial Thunder and increasing ATK. This Basic Attack will deal increased DMG then only hitting a single target. ATK is increased by 100%. Basic ATK will deal 150% increased DMG when hitting only a single target. Select this stick multiple times to further increase the ATK gained and DMG increase. | ||
73 | Marksman's Focus | Crack Shot gains a new ability: Periodically marks one nearby opponent. The marked opponent will take increased DMG and grant increased Veneficus Points upon its defeat. A mark will be released every 5s and will last 15s. Marked opponents will take 75% extra DMG and will provide 25 extra Veneficus Points upon their defeat. Select this stick to increase the DMG taken by marked opponents and the Veneficus Points gained from defeating them. | 1500 | |
74 | Rolling Thunder | Upgrades Crack Shot. Basic Attack is changed to Chaos Cluster that pursues opponents and deals AoE DMG on hit. Chaos Cluster increases in Movement SPD and size over time. Every 0.5s after firing, the Chaos Cluster gains 1 stack of Supernova, which increases DMG by 15%. Stacks up to 12 times. Select this stick multiple times to increase the DMG boost provided by each Supernova stack. |
Mystic Sticks[]
Grant the player with special buffs.
Courage Sticks[]
Buff incoming opponents, but defeating them will give you more Veneficus Points in return.
Ominous Sticks[]
Wondrous Sticks affected by Ominous Sticks. These will cost half the Points to draw, but have all manner of unknown side effects.
Event Shop[]
Item | Stock | Total Cost | |
---|---|---|---|
Primogem ×60 | 50 | 7 | 350 |
Guide to Transience | 15 | 10 | 150 |
Guide to Elegance | 15 | 10 | 150 |
Guide to Light | 15 | 10 | 150 |
Hero's Wit | 8 | 20 | 160 |
Mora ×10,000 | 8 | 20 | 160 |
Total cost for all items |
Total Rewards[]
- Event Items that expire at the end of the Event:
Event Items
Battle Pass Missions[]
This event added additional "This BP Period" Battle Pass missions to the Divine Thunder Battle Pass. The Battle Pass EXP (BP EXP) obtained from these missions do not count towards the weekly experience limit of 10,000 BP EXP.
Namecard[]
Celebration: Wondrous Calculation | |
---|---|
Obtain: Obtained from the Theater Mechanicus: Stage of Wonders event Description: A true grandmaster can see the board a thousand steps ahead. |
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Theater Mechanicus: Stage of Wonders | — |
Chinese (Simplified) | 机关棋谭・灵妙之局 Jīguān Qítán · Língmiào zhī Jú | |
Chinese (Traditional) | 機關棋譚・靈妙之局 Jīguān Qítán · Língmiào zhī Jú | |
Japanese | 機関棋譚・霊妙の陣 Kikan Kitan - Reimyou no Jin[!][!] | Engine Chess Talk - Wonderful Battle Formation[※][※] |
Korean | 기관 디펜스・신묘한 국면 Gigwan Dipenseu - Sinmyohan Gukmyeon | Engine Defense - Mysterious Situation |
Spanish | Arena mecánica: Juego del ingenio | Mechanical Arena: Game of Ingenuity |
French | Théâtre mécanique - Scène des merveilles | Mechanical Theatre - Stage of Wonders |
Russian | Театр Механикус: Этап чудес Teatr Mekhanikus: Etap chudes | Theater Mechanicus: Stage of Wonders |
Thai | Theater Mechanicus - Stage of Wonders | — |
Vietnamese | Cờ Cơ Quan - Thế Trận Linh Diệu | |
German | Theater der Vorrichtungen – Bühne der Wunder | Theater of Devices - Stage of Wonders |
Indonesian | Theater Mechanicus: Permainan Penuh Keajaiban | Theater Mechanicus: Games Full of Magic |
Portuguese | Teatro Mechanicus - Jogo Engenhoso |