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Theater Mechanicus (Chinese: 机关棋谭) is a part of the Lantern Rite Event.

Event Details[]

Requirements[]

Complete the quests The Origin of the Lanterns and Liyue: Theater Mechanicus.

Summary[]

  • Each attempt at Theater Mechanicus costs 1 Xiao Lantern (regardless of whether or not the challenge is successful). Xiao Lanterns can be crafted at a Crafting Bench, and the required crafting materials can be obtained by gathering plants and ore, or by defeating specified enemies.
  • Progressing through the stages of Festive Fever unlocks new maps, new mechanics, higher upgrade levels, and increased difficulty levels.
  • Progressing through the stages of Festive Fever unlocks new Theater Mechanicus challenges. Complete them to win Peace Talismans.
  • Theater Mechanicus challenges can only be completed in Single-Player Mode or a two-player Co-Op session.

Tutorial[]

Tutorial Theater Mechanicus 1

Before challenging a Stage, you can use Veneficus Sigils to unlock new Mechanici and upgrade the ones in your possession. Each time a Mechanici is upgraded, it grows in strength. Once a certain level is reached, it can also gain additional effects. The level and type of Mechanici available within a Stage depend on how advanced your Mechanici are in the open world.

Tutorial Theater Mechanicus 2

A Stage can be challenged by up to two players at any given time. When you enter a Co-Op session of Theater Mechanicus, the max constructible Veneficus Mechanici is a collective limit that is shared between all players. Each player still accrues Veneficus Points individually. Once the challenge has started, you can spend Veneficus Points to build various kinds of Mechanici at designated bases. Earn more Veneficus Points by defeating monsters during the Stage. Some Mechanici can be rotated to adjust the area covered. Removing Mechanici refunds a portion of their cost.

Tutorial Theater Mechanicus 3

At the beginning of each Stage and after defeating a set number of monsters, you can choose a Stage Mystic Art. Some of them will simply strengthen your Mechanici. Others, while providing even greater boosts, come with frightening side effects. Choose carefullу...

Tutorial Theater Mechanicus 4

To achieve victory in a Stage, you must keep defeating monsters to prevent them from escaping. During the Stage, characters can neither deal DMG to opponents nor obtain Elemental Energy. Skillful utilization of the environment and the Mechanici is the key to completing the challenge. Upon completing a challenge you will be rewarded with Veneficus Sigils that can be used to empower your Mechanici.

Stages[]

Stage Highest Challengeable Difficulty Veneficus Mechanicus Max Level Veneficus Sigil Maximum Veneficus Sigils Unlock Criteria
Theater Mechanicus Stage 1 Difficulty 2 Lv. 4 900 Complete The Origin of the Lanterns and Liyue: Theater Mechanicus
Theater Mechanicus Stage 2 Difficulty 3 Lv. 5 1050
Theater Mechanicus Stage 3 Difficulty 4 Lv. 6 1200
Theater Mechanicus Stage 4 Difficulty 5 Lv. 7 1350 Reach the Guests Flock From Afar stage of Festive Fever
Theater Mechanicus Stage 5 Difficulty 6 Lv. 8 1500
Theater Mechanicus Stage 6 Special Mode: Blink of an Eye Lv. 10 2000 Reach the Glow of a Thousand Lanterns stage of Festive Fever

Stage Features[]

Stage Name Tips
Theater Mechanicus Stage 0 The Winds From the Reeds Topples Well-Fed Trees If you can make good use of the hole in the middle of this stage, you may be able to deal with the incoming monsters more effectively...
Theater Mechanicus Stage 1 Stop to Rest Your Weary Head, Paint the Bridge Where Adepti Tread If you can make good use of the adeptus bridges in this stage, you may be able to deal with the incoming monsters more effectively...
Theater Mechanicus Stage 2 In Pairs, the Swallows Come Home to Roost In this stage, enemies will come in from two different directions. If you wish to achieve victory, you must figure out a way to fend this pincer attack off.
Theater Mechanicus Stage 3 Three Stars Tussle for the Spotlight In this stage, enemies will keep pouring in from three different directions. If you wish to achieve victory, you must decide which lane to tackle first...
Theater Mechanicus Stage 4 Beauty Withers Hither While Truth Dithers Thither In this stage, you must prevent enemies from reaching either of two different locations. Masterful placement of Veneficus Mechanici, perhaps, is the key to victory...
Theater Mechanicus Stage 5 Rhythmic Echoes in the Pavilion In this stage, enemies may travel by a different route to trick you. Figuring out their intended destination may yet pave the road to victory...
Theater Mechanicus Stage 6 Empty Halls Behind Locked Doors In this stage, a great many enemies ill come forth at once. Employing your resources skillfully will increase your odds of coming out on top.

Difficulty Levels[]

Level Multiplier
Difficulty 1 1.0
Difficulty 2 1.2
Difficulty 3 1.4
Difficulty 4 1.6
Difficulty 5 1.8
Difficulty 6 2.0
Difficulty 7 2.5
Special Mode: Blink of an Eye 3.0

Mechanici[]

The base range is measured in meters. The ATK SPD is measured as one hit every certain amount of seconds.

Type Name Effect Level Basic ATK Basic Range Basic ATK SPD Unlock/
Upgrade Cost
Hydro Mechanici Icon Hydro Mechanici Veneficus Mechanicus: Tidal Flats Attacks opponents in a small AoE with Water Cannons that deal Hydro DMG and apply the Wet Status. 1 250 6m 4s -
2 625 6m 4s 75
Veneficus Mechanicus: Mirror Image Attacks opponents in a larger AoE with Water Cannons that deal Hydro DMG and apply the Wet Status. 3 1000 8m 4s 100
4 1375 8m 4s 150
Veneficus Mechanicus: Rippling Reflections Attacks opponents in a larger AoE with Water Cannons that deal Hydro DMG and apply the Wet Status.
Additionally, Veneficus Mechanicus: Rippling Reflections periodically creates Mist Bubbles in the surrounding area that temporarily imprison opponents who come in contact with them.
5 1750 8m 4s 200
6 2125 8m 4s 250
7 2500 8m 4s 300
8 2875 8m 4s 350
9 3250 8m 4s 400
10 3625 8m 4s 450
Pyro Mechanici Icon Pyro Mechanici Veneficus Mechanicus: Spark Attacks opponents with Blazing Sparks that explode, dealing Pyro DMG in a small AoE. 1 500 20m 5s -
2 1250 20m 5s 75
Veneficus Mechanicus: Conflagration Attacks opponents with Blazing Sparks that explode, dealing Pyro DMG in a medium AoE. 3 2000 20m 5s 100
4 2750 20m 5s 150
Veneficus Mechanicus: Inferno Attacks opponents with Blazing Sparks that explode, dealing Pyro DMG in a medium AoE and leaving behind Burning Flames that deal Pyro DMG to opponents passing through. 5 3500 20m 5s 200
6 4250 20m 5s 250
7 5000 20m 5s 300
8 5750 20m 5s 350
9 6500 20m 5s 400
10 7250 20m 5s 450
Cryo Mechanici Icon Cryo Mechanici Veneficus Mechanicus: Thin Ice Periodically fires a Frost Bullet in a straight line. On hit, deals Cryo DMG to opponents. 1 100 15m 3s -
2 250 15m 3s 75
Veneficus Mechanicus: Rimefrost Periodically fires a Frost Bullet in a straight line. On hit, deals Cryo DMG to opponents and reduces their Movement SPD. 3 400 15m 3s 100
4 550 15m 3s 150
Veneficus Mechanicus: Glacial Bloom Periodically fires a Frost Bullet in a straight line. On hit, an icy explosion occurs, dealing Cryo DMG to opponents in its AoE and reducing their Movement SPD. 5 700 15m 3s 200
6 850 15m 3s 250
7 1000 15m 3s 300
8 1150 15m 3s 350
9 1300 15m 3s 400
10 1450 15m 3s 450
Anemo Mechanici Icon Anemo Mechanici Veneficus Mechanicus: Gust Once deployed, the orientation can be adjusted in the construction menu to attack in different directions.
Releases an Anemo attack that knocks opponents back.
1 300 8m 4s 50
2 750 8m 4s 75
Veneficus Mechanicus: Razor Wind Once deployed, the orientation can be adjusted in the construction menu to attack in different directions.
Releases an Anemo attack with a greater knockback effect.
3 1200 8m 4s 100
4 1650 8m 4s 150
Veneficus Mechanicus: Dust Devil Once deployed, the orientation can be adjusted in the construction menu to attack in different directions.
While charging, it pulls in opponents within a small AoE. Releases an Anemo attack with a greater knockback effect.
5 2100 8m 4s 200
6 2550 8m 4s 250
7 3000 8m 4s 300
8 3450 8m 4s 350
9 3900 8m 4s 400
10 4350 8m 4s 450
Electro Mechanici Icon Electro Mechanici Veneficus Mechanicus: Thunderstrike Attacks opponents with a Thunder Strike that deals Electro DMG. 1 200 15m 4s -
2 500 15m 4s 75
Veneficus Mechanicus: Blitz Trident Attacks 3 opponents at a time with Thunder Strikes that deal Electro DMG. 3 800 15m 4s 100
4 1100 15m 4s 150
Veneficus Mechanicus: Furious Discharge Attacks 3 opponents at a time with Thunder Strikes that deal Electro DMG
Additionally, Veneficus Mechanicus: Furious Discharge periodically strikes one nearby opponent with a Lightning strike that deals Electro DMG.
5 1400 15m 4s 200
6 1700 15m 4s 250
7 2000 15m 4s 300
8 2300 15m 4s 350
9 2600 15m 4s 400
10 2900 15m 4s 450
Physical Attack Mechanici Icon Longbow Mechanici Veneficus Mechanicus: Longbow Periodically fires an Arrow Shot, dealing Physical DMG to opponents it hits. 1 300 30m 2s 50
2 750 30m 2s 75
Veneficus Mechanicus: Sharpshooter Intermittently releases a Shattering Bolt that pierces through the enemies along its trajectory, dealing Physical DMG. Shattering Bolts are especially effective against Geo. 3 1200 30m 2s 100
4 1650 30m 2s 150
Veneficus Mechanicus: Ordnance Intermittently releases a Shattering Bolt that homes in on an opponent, dealing Physical DMG on impact. Shattering Bolts are especially effective against Geo. 5 2100 30m 2s 200
6 2550 30m 2s 250
7 3000 30m 2s 300
8 3450 30m 2s 350
9 3900 30m 2s 400
10 4350 30m 2s 450
Mysticus Mechanici Icon Mysticus Mechanici Mysticus Mechanicus: Desire Continually buffs the Veneficus Mechanici within a small AoE around it, increasing their DMG (by 75% of their base ATK).
This buff does not stack with the effects of other Mysticus Mechanici: Desire and Mysticus Mechanici: Fulfilment
1 0 6m 0s 200
Mysticus Mechanici: Fulfilment Continually buffs the Veneficus Mechanici within a large AoE around it, increasing their DMG (by 75% of their base ATK).
This buff does not stack with the effects of other Mysticus Mechanici: Fulfilment and Mysticus Mechanici: Desire.
2 0 8m 0s 300
Mysticus Mechanici: Arcanum Continually buffs the Veneficus Mechanici within a large AoE around it, increasing their DMG (by 75% of their base ATK).
The effects of multiple Mysticus Mechanici: Arcanum can stack with one another and with buff provided by either Mysticus Mechanici: Desire or Mysticus Mechanici: Fulfilment.
3 0 8m 0s 400
Recovery Mechanici Icon Recovery Mechanici Recovery Mechanicus: Mark I Generates bonus Veneficus Points for each opponent defeated in an AoE around it. 1 0 6m 0s 300
Recovery Mechanicus: Mark II Generates a great deal of bonus Veneficus Points for each opponent defeated in a large AoE around it. 2 0 8m 0s 400
Recovery Mechanicus: Mark III Generates a great deal of bonus Veneficus Points for each opponent defeated in a large AoE around it. 3 0 8m 0s 500
Arcane Mechanici Icon Arcane Mechanici Arcane Mechanicus: Portal of Wonders Players can select Arcane Mechanicus: Portal of Wonders to teleport to another Portal.
Up to two Arcane Mechanici: Portal of Wonders can be built in a Stage.
1 0 0m 0s 400
Mines Icon Ambush Mechanici Ambush Mine Ambush Mine will explode upon contact with opponents, dealing massive Pyro DMG to the surrounding opponents. 1 800 5m 0s 50
2 2000 5m 0s 75
Soulfire Mine Greatly decreases the Veneficus Point cost of Soulfire mines.
Upon contact with the enemy, Soulfire Mine will explode, dealing massive Pyro DMG to the surrounding enemy units.
3 3200 5m 0s 100
4 4400 5m 0s 150
Tandem Mine Greatly decreases the Veneficus Point cost of Tandem mines.
Upon contact with the enemy, Tandem Mine will explode, dealing massive Pyro DMG to the surrounding enemy units.
Additionally, when an opponent is defeated by the Tandem Mine's DMG, a secondary explosion may be triggered.
5 5600 5m 0s 200
6 6800 5m 0s 250
7 8000 5m 0s 300
8 9200 5m 0s 350
9 10400 5m 0s 400
10 11600 5m 0s 450

Construction Costs[]

Type Veneficus Points
Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5 Lv. 6 Lv. 7 Lv. 8 Lv. 9 Lv. 10
Veneficus Mechanici
(Elemental Attack)
100 120 140 160 180 180 180 180 180 180
Veneficus Mechanici
(Physical Attack)
100 100 100 100 100 100 100 100 100 100
Mysticus Mechanici 150 150 150 MAXED
Recovery Mechanici 50 50 50 MAXED
Arcane Mechanici 40 MAXED
Mines 20 20 10 10 10 10 10 10 10 10

Mystic Arts[]

Fearless Mystic Arts[]

Fearless Mystic Art Veneficus Point Cost
In the next wave, each escaped monster will result in an additional 1 points lost. Complete this "Fearless" challenge to obtain additional Veneficus Sigils at the end of the Stage 0
In the next wave, 1 speedy Mitachurl(s) will appear randomly along the path. Complete this "Fearless" challenge to obtain additional Veneficus Sigils at the end of the stage 0
In the next wave, 1 Frostarm Lawachurl(s) will appear randomly along the path. Complete this "Fearless" challenge to obtain additional Veneficus Sigils at the end of the stage 0
In the next wave, 1 Ruin Hunter(s) will appear randomly along the path. Complete this "Fearless" challenge to obtain additional Veneficus Sigils at the end of the stage 0
In the next wave, 1 Ruin Grader(s) will appear randomly along the path. Complete this "Fearless" challenge to obtain additional Veneficus Sigils at the end of the stage 0
In the next wave, monster DEF is increased by 20%. Complete this "Fearless" challenge to obtain additional Veneficus Sigils at the end of the Stage 0
In the next wave, defeating monsters gives 25% fewer Veneficus Points. Complete this "Fearless" challenge to obtain additional Veneficus Sigils at the end of the Stage 0
In the next wave, enemy HP is increased by 50%. Complete this "Fearless" challenge to obtain additional Veneficus Sigils at the end of the stage 0
In the next wave, the Veneficus Points cost of all Mechanici is increased by 30%. Complete this "Fearless" challenge to obtain additional Veneficus Sigils at the end of the stage 0

Fickle Mystic Arts[]

Fickle Mystic Arts greatly increase the stats of the Mechanici, but at the cost of a negative side effect. These effects can only be viewed once the Mystic Art is selected.

Fickle Mystic Art Veneficus Point Cost
(Type) Mechanici ATK SPD +25% 120
(Type) Mechanici range +10 200
(Type) Mechanici ATK +150% 200

Possible effects:

  • (Type) Mechanici unable to attack for 1 waves
  • Max constructible Mechanici -1
  • Character Movement SPD -20% for 1 waves
  • Randomly destroys 1 Mechanici
  • Cannot switch characters, and characters are rendered unable to attack or use Elemental Skills. Lasts 1 wave(s). (If the character you are active as dies from jumping off a cliff, but you have other characters remaining alive, the game will switch you to an alive character even when this is active).
  • No Effects
  • No more than 1 monsters may escape
  • For the next wave, defeated monsters will not provide Veneficus Points

Other Mystic Arts[]

Mystic Art Veneficus Point Cost
Get 250 Veneficus Points 0
(Type) Mechanici cost -20% 40
(Type) Mechanici ATK SPD +10% 40
Points refunded on Mechanicus deconstruction +50% 75
CD of Stage Interactions -50% 75
(Type) Mechanici Elemental Mastery +100 80
(Type) Mechanici Range +5 120
(Pyro/Electro) Mechanici ATK +50% 160
(Cryo/Hydro/Anemo) Mechanici ATK +75% 160
Defeating monsters give +5 points 200
Max constructible Mechanici +1 200
Opponents near to Recover Mechanici take +150% DMG 200
Recover 5 points lost due to escaped monsters 200
Hydro Mechanici ATK DMG +150% against Wet opponents 300
Cryo Mechanici fire at +1 target(s) per shot and deal +150% DMG against Frozen opponents 300
Electro Mechanici get a 50% DMG Bonus with each attack. Lasts for 30s. Max 5 stacks. 300
Pyro Mechanici perform 2 consecutive attacks against a single opponent 300

Stage Challenges[]

Challenge Veneficus Sigil Veneficus Sigils Earned
Complete this Stage 60
Complete this Stage with no more than 5 monsters escaping 30
Complete this Stage with no monsters escaping during the process 60
Complete this Stage with at least 14 Mechanici on the field 20
Complete a Stage having selected Stage Mystic Art: Fickle at least 2 times 20
Complete a Stage having selected Stage Mystic Art: Fearless at least 2 times 20
Use Stage Mystic Arts to increase the ATK of at least 4 Veneficus Mechanici on the field 20
Use Stage Mystic Arts to increase the ATK SPD of at least 4 Veneficus Mechanici on the field 20
Use Stage Mystic Arts to increase the range of at least 4 Veneficus Mechanici on the field 20
Use Stage Mystic Arts to increase the special ATK effects of at least 4 Veneficus Mechanici on the field 20
Interact with a non-Mechanicus no fewer than 2 times 20
Defeat at least 20 monsters with Veneficus Mechanici 30
Defeat at least 40 monsters with Veneficus Mechanici 30
Defeat at least 60 monsters with Veneficus Mechanici 30
Defeat at least 80 monsters with Veneficus Mechanici 30
Defend for at least 1 wave(s) 30
Defend for at least 2 wave(s) 30
Defend for at least 3 wave(s) 30
Defend until the final wave 30
Complete at least 1 Stage Mystic Art: Fearless challenges 20
Complete at least 2 Stage Mystic Art: Fearless challenges 20
Complete at least 3 Stage Mystic Art: Fearless challenges 20

Rewards[]

We've Only Just Begun[]

Requirement Peace Talisman Peace Talismans Earned
Clear a stage at difficulty 1 or higher in Theater Mechanicus 160
Clear a stage at difficulty 2 or higher with a score of at least 420 points in Theater Mechanicus 300
Clear a stage at difficulty 3 or higher with a score of at least 490 points in Theater Mechanicus 300
Clear a stage at difficulty 4 or higher with a score of at least 560 points in Theater Mechanicus 300
Clear a stage at difficulty 2 or higher in Theater Mechanicus while defeating all monsters 300
Clear a stage at difficulty 3 or higher in Theater Mechanicus while defeating all monsters 300
Clear a stage at difficulty 4 or higher in Theater Mechanicus while defeating all monsters 300
Raise any 4 Mechanici to Lv. 4 in Theater Mechanicus 300
Raise any 5 Mechanici to Lv. 5 in Theater Mechanicus 400
Raise any 6 Mechanici to Lv. 6 in Theater Mechanicus 500
Total 3,160

Guests Flock from Afar[]

Requirements: Reach the "Guest Flock from Afar" stage of Festive Fever, complete the quest "Currents Deep Beneath the Lanterns", and complete all requests under "Lantern Rite Tales I".

Requirement Peace Talisman Peace Talismans Earned
Defeat a total of 300 monsters in Theater Mechanicus 200
Spend a total of 3,000 Veneficus Points in Theater Mechanicus 200
Clear a stage at difficulty 5 or higher with a score of at least 630 points in Theater Mechanicus 300
Clear a stage at difficulty 6 or higher with a score of at least 700 points in Theater Mechanicus 300
Clear a stage at difficulty 5 or higher in Theater Mechanicus while defeating all monsters 300
Clear a stage at difficulty 6 or higher in Theater Mechanicus while defeating all monsters 300
Clear a stage at difficulty 5 or higher in Theater Mechanicus without building more than 12 Mechanici throughout the stage 300
Clear a stage at difficulty 6 or higher in Theater Mechanicus without building more than 12 Mechanici throughout the stage 300
Raise any 6 Mechanici to Lv. 7 in Theater Mechanicus 500
Raise any 6 Mechanici to Lv. 8 in Theater Mechanicus 600
Total 3,300

Glow of a Thousand Lanterns[]

Requirements: Reach the "Glow of a Thousand Lanterns" stage of Festive Fever, complete the quest "Light Upon the Sea", and complete all requests under "Lantern Rite Tales II".

Requirement Peace Talisman Peace Talismans Earned
Defeat a total of 600 monsters in Theater Mechanicus 400
Defeat a total of 900 monsters in Theater Mechanicus 600
Spend a total of 6,000 Veneficus Points in Theater Mechanicus 400
Spend a total of 9,000 Veneficus Points in Theater Mechanicus 600
Clear a stage at difficulty 7 or higher with a score of at least 875 points in Theater Mechanicus 380 +
Celebration: Mechanicus
Clear a stage at difficulty 7 or higher in Theater Mechanicus while defeating all monsters 300
Clear a stage at difficulty 7 or higher in Theater Mechanicus without building more than 8 types of Mechanici throughout the stage 300
Clear a stage at difficulty 7 or higher in Theater Mechanicus without building more than 12 Mechanici throughout the stage 300
Raise any 6 Mechanici to Lv. 9 in Theater Mechanicus 800
Raise any 6 Mechanici to Lv. 10 in Theater Mechanicus 800
Total 4,880

Total[]

In total, one can get up to 11,340 Peace Talismans from this mini-game. This is the exact number of Peace Talismans required for purchasing all items from the Xiao Market as well as the character from Stand by Me.

Trivia[]

  • The stage will end immediately if your entire party dies (from jumping off the cliffs).
  • The max number of Venificus Sigils you can earn from one round of Theater Mechanicus is 1,230. The game will not award you more than 1,230 Venificus Sigils, even if you are able to earn more.

Battle Pass Missions[]

This event added additional "This BP Period" Battle Pass missions to the Lantern-Lit Sky Battle Pass. The Battle Pass EXP (BP EXP) obtained from these missions do not count towards the weekly experience limit of 10,000 BP EXP.

MissionsBattle Pass EXP BP EXP
[Event] Complete a Stage at difficulty 7 once.2,250
[Event] Defeat a total of 1,500 monsters in Theater Mechanicus1,500

Total Rewards[]

Event Items that expire at the end of the Event:

Namecard[]

Celebration: Mechanicus
Item Celebration: Mechanicus Obtain:
Obtained from the Lantern Rite event
Description:
You claim to have seen all mechanisms, but have you ever considered playing yourself as a pawn?

Other Languages[]

LanguageOfficial NameLiteral Meaning
EnglishTheater Mechanicus
Chinese
(Simplified)
机关棋谭
Jīguān Qítán
Chess Tales of Mechanism[• 1]
Chinese
(Traditional)
機關棋譚
Jīguān Qítán
Japanese機関棋譚
Kikan Kitan‍[!][!]
Engine Chess Talk
Korean기관 디펜스
Gigwan Dipenseu
Engine Defense
SpanishArena mecánicaMechanical Arena
FrenchThéâtre mécaniqueMechanical Theater
RussianТеатр Механикус
Teatr Mekhanikus
Theater Mechanicus
ThaiTheater Mechanicus
VietnameseCờ Cơ Quan
GermanTheater der VorrichtungenTheater of Devices
IndonesianTheater Mechanicus
PortugueseTeatro MechanicusTheater Mechanicus
  1. Chinese: 棋谭/棋譚 Qítán may be a pun on 奇谭/奇譚 Qítán meaning "Curious Tales," often used in titles for works of fiction.

Change History[]

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