The Game Before the Gate is a Weekly Boss challenge found in Unresolved Chess Game.
Rules[]
- Trounce Domains contain unusually powerful opponents. After successfully completing the challenge, you can obtain abundant rewards.
- Players can complete this domain as many times as they want, but can only collect rewards once per week by using 30 Original Resin to open the Ley Line Blossom for the first three Weekly Bosses, and 60 Original Resin subsequently. Rewards are refreshed with Weekly World Reset.
Ley Line Disorder[]
- During the battle's first phase, Chess Game: King Piece will summon chess pieces and execute a "Cunning Gambit." When the King Piece charges forward on his "chariot," you must lure him towards the "soldiers" within the formation to rout his forces and bring the onslaught to a halt. Defeat Chess Game: King Piece to progress the game to the next phase.
- During the battle's second phase, the Ascended King and the Sublimated Queen will charge up to unleash a "Lethal Blow." Continuously trigger Frozen to counteract the charging. Once the Sublimated Queen is Frozen, lure the Ascended King into charging into her. This will interrupt the "Lethal Blow" completely.
Rewards[]
Claiming the Trounce Blossom for Original Resin ×60 (or 30 for the first 3 Weekly Boss claims of the week) after defeating the boss offers the following possible rewards:
- Basic Drops
- Ascension Gems
- Artifacts
Domain Level | Boss Level | Talent Materials | Northlander Billets | |||||
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I | 60 | 300 | 7,100 | 333 | 60 | — | 12% | 33% |
II | 70 | 300 | 7,600 | 355 | 65 | 1 | 12% | 33% |
III | 80 | 300 | 8,000 | 378 | 70 | 1 + 55% | 12% | 33% |
IV | 90 | 300 | 8,100 | 400 | 70 | 2 + 10% | 12% | 33% |
Domain Level | Boss Level | Ascension Gems | |||||||
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Range | Avg. | Range | Avg. | Range | Avg. | Range | Avg. | ||
I | 60 | 0–4 | 2.8181 | 1–6 | 1.7717 | 0–4 | 0.1881 | — | |
II | 70 | 0–5 | 3.157 | 1–7 | 1.8617 | 0–5 | 0.2106 | — | |
III | 80 | 0–5 | 3.4963 | 1–7 | 1.958 | 0–5 | 0.2325 | 0–5 | 0.0233 |
IV | 90 | 0–6 | 3.8343 | 1–8 | 2.423 | 0–6 | 0.2556 | 0–6 | 0.025 |
Domain Level | Boss Level | Artifacts | ||
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I | 60 | 4 + 92% | 2 + 46% | 82% |
II | 70 | 4 + 10% | 2 + 87% | 1 + 23% |
III | 80 | 4 + 10% | 2 + 87% | 1 + 23% |
IV | 90 | 4 + 10% | 2 + 87% | 1 + 23% |
Artifact and material drop ranges are primarily sourced from the Genshin Data Gathering team.
Stats[]
Chess Game: King Piece[]
RES | ||||||||
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State | ![]() |
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Base | 10% | 70% | 10% | 10% | 10% | 10% | 10% | 10% |
Summmoning Queen | 310% | 370% | 310% | 310% | 310% | 310% | 310% | 310% |
Queen Defeated | -70% | -10% | -70% | -70% | -70% | -70% | -70% | -70% |
Level Scaling | |||
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Level | HP | ATK | DEF |
1 | 2,349 | 254 | 505 |
10 | 9,253 | 678 | 550 |
20 | 27,236 | 1,673 | 600 |
30 | 50,719 | 2,732 | 650 |
40 | 91,067 | 4,084 | 700 |
50 | 167,793 | 5,745 | 750 |
60 | 283,486 | 7,673 | 800 |
70 | 468,867 | 10,204 | 850 |
80 | 756,372 | 14,823 | 900 |
90 | 1,187,209 | 19,031 | 950 |
100 | 1,774,721 | 24,622 | 1,000 |
104 | 1,995,624 | 26,590 | 1,020 |
Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
Chess Game: Queen Piece[]
RES | ||||||||
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10% | 70% | 10% | 10% | 10% | 10% | 10% | 10% |
Level Scaling | |||
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Level | HP | ATK | DEF |
1 | 881 | 254 | 505 |
10 | 3,470 | 678 | 550 |
20 | 10,214 | 1,673 | 600 |
30 | 19,020 | 2,732 | 650 |
40 | 34,150 | 4,084 | 700 |
50 | 62,922 | 5,745 | 750 |
60 | 106,307 | 7,673 | 800 |
70 | 175,825 | 10,204 | 850 |
80 | 283,639 | 14,823 | 900 |
90 | 445,203 | 19,031 | 950 |
100 | 665,520 | 24,622 | 1,000 |
104 | 748,359 | 26,590 | 1,020 |
Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
Ascended King[]
RES | ||||||||
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State | ![]() |
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Base | 10% | 70% | 10% | 10% | 10% | 10% | 10% | 10% |
Reviving | 310% | 370% | 310% | 310% | 310% | 310% | 310% | 310% |
Berserk | -70% | -10% | -70% | -70% | -70% | -70% | -70% | -70% |
Level Scaling | |||
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Level | HP | ATK | DEF |
1 | 3,671 | 279 | 505 |
10 | 14,458 | 746 | 550 |
20 | 42,556 | 1,840 | 600 |
30 | 79,249 | 3,005 | 650 |
40 | 142,292 | 4,493 | 700 |
50 | 262,177 | 6,319 | 750 |
60 | 442,947 | 8,440 | 800 |
70 | 732,605 | 11,224 | 850 |
80 | 1,181,831 | 16,305 | 900 |
90 | 1,855,014 | 20,935 | 950 |
100 | 2,773,001 | 27,084 | 1,000 |
104 | 3,118,162 | 29,249 | 1,020 |
Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
Sublimated Queen[]
RES | ||||||||
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State | ![]() |
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Base | 10% | 10% | 70% | 70% | 10% | 10% | 10% | 10% |
Reviving | 310% | 310% | 370% | 370% | 310% | 310% | 310% | 310% |
Berserk | -70% | -70% | -10% | -10% | -70% | -70% | -70% | -70% |
Level Scaling | |||
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Level | HP | ATK | DEF |
1 | 3,671 | 254 | 505 |
10 | 14,458 | 678 | 550 |
20 | 42,556 | 1,673 | 600 |
30 | 79,249 | 2,732 | 650 |
40 | 142,292 | 4,084 | 700 |
50 | 262,177 | 5,745 | 750 |
60 | 442,947 | 7,673 | 800 |
70 | 732,605 | 10,204 | 850 |
80 | 1,181,831 | 14,823 | 900 |
90 | 1,855,014 | 19,031 | 950 |
100 | 2,773,001 | 24,622 | 1,000 |
104 | 3,118,162 | 26,590 | 1,020 |
Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
Abilities[]
Phase 1[]
King's Slam | ||||||||||||||||||||||||||||||||||||||
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The King leaps into the air and slams down up to 3 times, moving orthogonally or diagonally up to 1 tile at a time, dealing 72% ATK as Pyro DMG each time.
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The King leaps into the air and slams down up to 3 times, moving orthogonally or diagonally up to 1 tile at a time, dealing 72% ATK as Pyro DMG each time. | ||||||||||||||||||||||||||||||||||||||
King's Quake | ||||||||||||||||||||||||||||||||||||||
The King leaps into the air and slams down with greater force, releasing a blast across a 3×3 area, dealing 100% ATK as Pyro DMG.
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The King leaps into the air and slams down with greater force, releasing a blast across a 3×3 area, dealing 100% ATK as Pyro DMG. | ||||||||||||||||||||||||||||||||||||||
Summon Knight | ||||||||||||||||||||||||||||||||||||||
If the player is far away, the King summons 3 Knights that leap and slam down at the tile closest to the player in the L-shaped movement pattern, each dealing 60% ATK as Pyro DMG.
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If the player is far away, the King summons 3 Knights that leap and slam down at the tile closest to the player in the L-shaped movement pattern, each dealing 60% ATK as Pyro DMG. | ||||||||||||||||||||||||||||||||||||||
Summon Rook | ||||||||||||||||||||||||||||||||||||||
The King rides a Rook to quickly retreat. Then, summons 2 Rooks that charge toward the player in a straight line, each dealing 75% ATK as Pyro DMG. May follow up with Summon Knight.
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The King rides a Rook to quickly retreat. Then, summons 2 Rooks that charge toward the player in a straight line, each dealing 75% ATK as Pyro DMG. May follow up with Summon Knight. | ||||||||||||||||||||||||||||||||||||||
Summon Bishop | ||||||||||||||||||||||||||||||||||||||
The King summons a Bishop and gains an Electro ward that blocks all incoming DMG. While the ward is active, the King will ride the Bishop to repeatedly slam down near the player, causing cascading lightning bolts to strike down in a cross-shaped pattern, each dealing 70% ATK as Electro DMG. The ward can be destroyed using Elemental Reactions and is weakest against Cryo, Pyro, and Dendro. When the ward is destroyed, the King will take True Physical DMG and be paralyzed for 7 seconds. For the 1st/2nd/3rd time the King is paralyzed during this ability, the True DMG is equal to 15%/20%/25% of the King's Max HP.
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The King summons a Bishop and gains an Electro ward that blocks all incoming DMG. While the ward is active, the King will ride the Bishop to repeatedly slam down near the player, causing cascading lightning bolts to strike down in a cross-shaped pattern, each dealing 70% ATK as Electro DMG. The ward can be destroyed using Elemental Reactions and is weakest against Cryo, Pyro, and Dendro. When the ward is destroyed, the King will take True Physical DMG and be paralyzed for 7 seconds. For the 1st/2nd/3rd time the King is paralyzed during this ability, the True DMG is equal to 15%/20%/25% of the King's Max HP.
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Summon Pawns | ||||||||||||||||||||||||||||||||||||||
The King gains an elementless ward that blocks all incoming DMG and summons 3 Pawns in the C3–F6 area. A Pawn will attack players within a 3×3 area around itself, dealing 40% ATK as Pyro DMG. The King will ride a Rook to charge toward the player in a straight line, dealing 90% ATK as Pyro DMG on hit. The player may lure the King to crash into the Pawns, which will destroy the Pawn and interrupt the charge. If all 3 Pawns are destroyed, the King will take True Physical DMG and be paralyzed for 7 seconds. For the 1st/2nd/3rd time the King is paralyzed during this ability, the True DMG is equal to 15%/20%/25% of the King's Max HP.
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The King gains an elementless ward that blocks all incoming DMG and summons 3 Pawns in the C3–F6 area. A Pawn will attack players within a 3×3 area around itself, dealing 40% ATK as Pyro DMG. The King will ride a Rook to charge toward the player in a straight line, dealing 90% ATK as Pyro DMG on hit. The player may lure the King to crash into the Pawns, which will destroy the Pawn and interrupt the charge. If all 3 Pawns are destroyed, the King will take True Physical DMG and be paralyzed for 7 seconds. For the 1st/2nd/3rd time the King is paralyzed during this ability, the True DMG is equal to 15%/20%/25% of the King's Max HP. | ||||||||||||||||||||||||||||||||||||||
Summon Queen | ||||||||||||||||||||||||||||||||||||||
When the King's HP is reduced to 6.25%, it will summon the Queen before leaving the chessboard. After the Queen is defeated, the King will return in a paralyzed state with greatly reduced RES.
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When the King's HP is reduced to 6.25%, it will summon the Queen before leaving the chessboard. After the Queen is defeated, the King will return in a paralyzed state with greatly reduced RES. | ||||||||||||||||||||||||||||||||||||||
Queen's Slam | ||||||||||||||||||||||||||||||||||||||
The Queen leaps into the air and slams down, dealing 80% ATK as Pyro DMG in the tile it lands on plus the orthogonally or diagonally adjacent tiles. This attack may be used twice in a row, in which case both variants are used.
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The Queen leaps into the air and slams down, dealing 80% ATK as Pyro DMG in the tile it lands on plus the orthogonally or diagonally adjacent tiles. This attack may be used twice in a row, in which case both variants are used. | ||||||||||||||||||||||||||||||||||||||
Queen's Detonation | ||||||||||||||||||||||||||||||||||||||
The Queen charges and releases cascading explosions in all 8 directions, each explosion dealing 100% ATK as Pyro DMG.
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The Queen charges and releases cascading explosions in all 8 directions, each explosion dealing 100% ATK as Pyro DMG. | ||||||||||||||||||||||||||||||||||||||
Queen's Twinblade | ||||||||||||||||||||||||||||||||||||||
The Queen extends two large blades from its body and spins, moving 1 tile toward the player and dealing 33% ATK × 3 as Pyro DMG. If the first 2 hits both connect, the 3rd hit's DMG is reduced to 19.8% ATK.
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The Queen extends two large blades from its body and spins, moving 1 tile toward the player and dealing 33% ATK × 3 as Pyro DMG. If the first 2 hits both connect, the 3rd hit's DMG is reduced to 19.8% ATK. | ||||||||||||||||||||||||||||||||||||||
Queen's Spears | ||||||||||||||||||||||||||||||||||||||
The Queen charges and fires a large amount of projectiles at the player, each dealing 55% ATK as Pyro DMG. Repeated hits have their DMG reduced according to the Damage Sequence.
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The Queen charges and fires a large amount of projectiles at the player, each dealing 55% ATK as Pyro DMG. Repeated hits have their DMG reduced according to the Damage Sequence. |
Phase 2[]
King's Cleave | |
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The King cleaves down with his greatsword, dealing 75% ATK as Pyro DMG.
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The King cleaves down with his greatsword, dealing 75% ATK as Pyro DMG. | |
King's Ram | |
The King rams at the player with his belly, dealing 70% ATK as Pyro DMG, then enters a spin, repeatedly dealing 33% ATK as Pyro DMG. Repeated hits have their DMG reduced according to the Damage Sequence.
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The King rams at the player with his belly, dealing 70% ATK as Pyro DMG, then enters a spin, repeatedly dealing 33% ATK as Pyro DMG. Repeated hits have their DMG reduced according to the Damage Sequence. | |
King's Leap | |
The King straps a Knight to his back, leaps into the air, and strikes down with his greatsword, dealing 100% ATK as Pyro DMG. Then, pulls his greatsword out of the ground, sending a line of 3 Bishop-shaped explosions forward, each dealing 60% ATK as Pyro DMG.
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The King straps a Knight to his back, leaps into the air, and strikes down with his greatsword, dealing 100% ATK as Pyro DMG. Then, pulls his greatsword out of the ground, sending a line of 3 Bishop-shaped explosions forward, each dealing 60% ATK as Pyro DMG. | |
Queen's Bolts | |
The Queen summons 4 lightning bolts and sends them striking the area in front of her, each dealing 40% ATK as Electro DMG. Repeated hits have their DMG reduced according to the Damage Sequence.
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The Queen summons 4 lightning bolts and sends them striking the area in front of her, each dealing 40% ATK as Electro DMG. Repeated hits have their DMG reduced according to the Damage Sequence. | |
Queen's Tide | |
The Queen summons a number of Pawns, dealing 80% ATK as Hydro DMG upon their emergence. The Pawns then fall back down, dealing 100% ATK as Hydro DMG in a ring-shaped area.
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The Queen summons a number of Pawns, dealing 80% ATK as Hydro DMG upon their emergence. The Pawns then fall back down, dealing 100% ATK as Hydro DMG in a ring-shaped area. | |
Queen's Smash | |
The Queen summons a Knight at the player's location and smashes it down, dealing 80% ATK as Hydro DMG.
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The Queen summons a Knight at the player's location and smashes it down, dealing 80% ATK as Hydro DMG. | |
Boil | |
The Queen summons a vortex of water that pulls the player toward the center and continuously applies Hydro, while the King uses a Knight to spit fire at the player, repeatedly dealing 30% ATK as Pyro DMG. Repeated hits have their DMG reduced according to the Damage Sequence.
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The Queen summons a vortex of water that pulls the player toward the center and continuously applies Hydro, while the King uses a Knight to spit fire at the player, repeatedly dealing 30% ATK as Pyro DMG. Repeated hits have their DMG reduced according to the Damage Sequence. | |
Dance | |
The Queen moves toward the player and swipes with her staff, dealing 75% ATK as Electro DMG. The King leaps up and slams down at the player with a Bishop, dealing 80% ATK as Pyro DMG. The Queen uses a Rook as a machine gun to fire at the player, each bullet dealing 28% ATK as Electro DMG. The King hurls his Bishop into the air, which lands at the player's location, dealing 100% ATK as Pyro DMG. This Bishop can hit the King if the player is standing near him and will cause him to fall.
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The Queen moves toward the player and swipes with her staff, dealing 75% ATK as Electro DMG. The King leaps up and slams down at the player with a Bishop, dealing 80% ATK as Pyro DMG. The Queen uses a Rook as a machine gun to fire at the player, each bullet dealing 28% ATK as Electro DMG. The King hurls his Bishop into the air, which lands at the player's location, dealing 100% ATK as Pyro DMG. This Bishop can hit the King if the player is standing near him and will cause him to fall. | |
Cannon Fire | |
The King leaps onto a Rook. The Queen will detonate the Rook, dealing 75% King's ATK as Overloaded Pyro DMG and launching the King into the air. The King will slam down with its greatsword, dealing 100% ATK as Pyro DMG.
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The King leaps onto a Rook. The Queen will detonate the Rook, dealing 75% King's ATK as Overloaded Pyro DMG and launching the King into the air. The King will slam down with its greatsword, dealing 100% ATK as Pyro DMG. | |
Charging for Lethal Blow | |
While charging, a progress bar will appear next to the HP bar of the King (Vaporizing Skysword) or Queen (Sweeping Tsunami). Progress can be increased or decreased as follows:
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While charging, a progress bar will appear next to the HP bar of the King (Vaporizing Skysword) or Queen (Sweeping Tsunami). Progress can be increased or decreased as follows:
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Lethal Blow: Vaporizing Skysword | |
The King and the Queen move to the center of the arena. The King begins charging while the Queen summons rain from the sky, continuously applying Hydro to herself, the King, and the player. Raindrops strike down at random locations across the arena, dealing 28% ATK as Hydro DMG. If the King charges for 12s uninterrupted, he will cleave down with his sword, dealing 125% ATK as Pyro DMG before downing the active character, ignoring any Invincibility Frames. If the progress bar is fully filled before the King finishes charging, the attack will be interrupted. The pair will become paralyzed briefly and the King takes True Physical DMG equal to 10%/15%/20% of the King's Max HP when he uses this ability for the 1st/2nd/3rd+ time. | |
The King and the Queen move to the center of the arena. The King begins charging while the Queen summons rain from the sky, continuously applying Hydro to herself, the King, and the player. Raindrops strike down at random locations across the arena, dealing 28% ATK as Hydro DMG. If the King charges for 12s uninterrupted, he will cleave down with his sword, dealing 125% ATK as Pyro DMG before downing the active character, ignoring any Invincibility Frames. If the progress bar is fully filled before the King finishes charging, the attack will be interrupted. The pair will become paralyzed briefly and the King takes True Physical DMG equal to 10%/15%/20% of the King's Max HP when he uses this ability for the 1st/2nd/3rd+ time. | |
Lethal Blow: Sweeping Tsunami | |
The Queen moves to the center of the arena. The Queen begins charging, summoning a wall of water around the arena and continuously applying Hydro to the player. During this process, The King's RES to all DMG is greatly increased and will repeatedly charge at the player, dealing 40% ATK as Pyro DMG on hit. If the Queen charges for 16s uninterrupted, she will summon crushing waves that pull the player toward the center of the arena and down the active character, ignoring any Invincibility Frames. If the progress bar is fully filled before the Queen finishes charging, she will be frozen for a period of time. If the player lures the King to crash into the Queen during this time, the attack will be interrupted. The pair will become paralyzed briefly and the Queen takes True Physical DMG equal to 18%/23%/28% of the Queen's Max HP when she uses this ability for the 1st/2nd/3rd+ time. If the player fails to make the King crash into the Queen in time, the Queen will unfreeze, and the progress bar will reset to 50%. | |
The Queen moves to the center of the arena. The Queen begins charging, summoning a wall of water around the arena and continuously applying Hydro to the player. During this process, The King's RES to all DMG is greatly increased and will repeatedly charge at the player, dealing 40% ATK as Pyro DMG on hit. If the Queen charges for 16s uninterrupted, she will summon crushing waves that pull the player toward the center of the arena and down the active character, ignoring any Invincibility Frames. If the progress bar is fully filled before the Queen finishes charging, she will be frozen for a period of time. If the player lures the King to crash into the Queen during this time, the attack will be interrupted. The pair will become paralyzed briefly and the Queen takes True Physical DMG equal to 18%/23%/28% of the Queen's Max HP when she uses this ability for the 1st/2nd/3rd+ time. If the player fails to make the King crash into the Queen in time, the Queen will unfreeze, and the progress bar will reset to 50%. | |
Life Share | |
When either the King or the Queen is downed, if the remaining party's HP is above 20%, they will transfer 50% of their current HP to the downed party, reviving them. During the revival process, their RES to all DMG is increased by 300%.
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When either the King or the Queen is downed, if the remaining party's HP is above 20%, they will transfer 50% of their current HP to the downed party, reviving them. During the revival process, their RES to all DMG is increased by 300%. | |
Berserk | |
When either the King or the Queen is downed, If the remaining party's HP is below 20%, they will permanently enter a berserk state. In this state, the remaining party has their ATK is increased by 100% and will attack more aggressively, but their RES to all DMG is reduced by 80%. Additionally, when the King enters the berserk state, he will strike the ground with his fists, dealing 40% ATK as Pyro DMG.
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When either the King or the Queen is downed, If the remaining party's HP is below 20%, they will permanently enter a berserk state. In this state, the remaining party has their ATK is increased by 100% and will attack more aggressively, but their RES to all DMG is reduced by 80%. Additionally, when the King enters the berserk state, he will strike the ground with his fists, dealing 40% ATK as Pyro DMG. |
Achievements[]
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Achievement | Category | Description | ![]() ![]() |
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"Deep Blue" | ![]() |
Solve all the puzzles in the chess game. | 5 |
Voice-Overs[]
Phase 1[]
- English
- Chinese
- Japanese
- Korean
Attack or Condition | Audio & Transcription |
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Summon Bishop | I'm flying! Hahaha! You can't get me up here. |
Idle While Riding Bishop | Huh! I can't lose, but I can't seem to win either. |
Summon Pawns | One square at a time is far too slow! Ramming speed! |
Crashing Into Player or Pawn | Oh yes! This is more like it. |
Summon Queen | King and queen should present a united front! |
Queen's Detonation | Let's have a ball! It'll be fun. |
Attack or Condition | Audio & Transcription |
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Summon Bishop | 飞起来!这样就不会被将杀了! Fēiqǐlái! Zhèyàng jiù bùhuì bèi jiāngshāle! |
Idle While Riding Bishop | 啊,虽然输不了,但也没法赢呢。 A, suīrán shūbuliǎo, dàn yě méifǎ yíng ne. |
Summon Pawns | 走格子真慢,干脆一口气冲到头吧! Zǒu gézi zhēn màn, gāncuì yīkǒuqì chōng dàotóu ba! |
Crashing Into Player or Pawn | 哈哈哈,这样子走棋果然很有趣! Hahaha, zhè yàngzi zǒuqí guǒrán hěn yǒuqù! |
Summon Queen | 哎呀,国王和皇后就该一起行动! Aiya, guówáng hé huánghòu jiùgāi yīqǐ xíngdòng! |
Queen's Detonation | 呼!热热闹闹的才有趣! Hu! Rèrènaonao de cái yǒuqù! |
Attack or Condition | Audio & Transcription |
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Summon Bishop | 宙に浮いてれば、やられない! |
Idle While Riding Bishop | んん、負けはしないけど、勝てもしないね。 |
Summon Pawns | のろのろね~一気に行こうかしら! |
Crashing Into Player or Pawn | やっぱり、この方がずっと面白い! |
Summon Queen | やっぱり、キングとクイーンは一緒じゃないと! |
Queen's Detonation | にぎやかな方がいいでしょう! |
Attack or Condition | Audio & Transcription |
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Summon Bishop | Transcription missing |
Idle While Riding Bishop | Transcription missing |
Summon Pawns | Transcription missing |
Crashing Into Player or Pawn | Transcription missing |
Summon Queen | Transcription missing |
Queen's Detonation | Transcription missing |
Phase 2[]
- English
- Chinese
- Japanese
- Korean
Attack or Condition | Audio & Transcription |
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King's Cleave | |
King's Ram | |
Queen's Bolts | |
Queen's Tide | |
Queen's Smash | |
Boil | Sublimated Queen: Oh, this is all getting rather dreary. |
Ascended King: Allow me, my darling! | |
Boil End | Ascended King: Ow! A little too toasty... |
Dance | Ascended King: Let us dance, my dearest! |
Sublimated Queen: Try to remember the steps this time. | |
Dance End | Ascended King: Oops! Haha, I thought I had it memorized... |
Cannon Fire | Ascended King: A symphony of cannon fire! |
Sublimated Queen: One blast is quite enough! | |
Ascended King: My power is immense! | |
Sublimated Queen: Just don't get stuck in the barrel. | |
Lethal Blow: Vaporizing Skysword | Ascended King: It is time to slay our foes with one almighty strike! |
Sublimated Queen: This calls for some pomp and ceremony! | |
Lethal Blow: Vaporizing Skysword Fully Charged | Ascended King: Annihilation is nigh! |
Lethal Blow: Vaporizing Skysword Interrupted | Sublimated Queen: Good lord, always forgetting your lines! |
Ascended King: Agh, I've lost my place! Where were we? | |
Lethal Blow: Sweeping Tsunami | Sublimated Queen: And now, a towering return to form! |
Lethal Blow: Sweeping Tsunami Fully Charged | Sublimated Queen: The tidal chorus sings for you! |
Lethal Blow: Sweeping Tsunami Interrupted | Ascended King: Oh no! Sorry, my dear... |
Queen Recovers from Paralysis | Sublimated Queen: Blundering oaf! You're ruining the show! |
King Revives Queen | Ascended King: The stage is yours, my queen! |
Queen Revived | Sublimated Queen: I shall take the spotlight once more! |
Queen Revives King | Sublimated Queen: Our performance has yet to conclude! |
King Revived | Ascended King: I dance for you, my dear! |
King Berserk | Ascended King: The curtain call has arrived! |
Queen Berserk | Sublimated Queen: Ah, the final act is upon us! |
Attack or Condition | Audio & Transcription |
---|---|
King's Cleave | |
King's Ram | |
Queen's Bolts | |
Queen's Tide | |
Queen's Smash | |
Boil | 升华之后: 哦,气氛一点也不热闹。 O, qìfēn yīdiǎn yě bù rènao. |
升扬之王: 亲爱的,交给我吧! Qīn'àide, jiāo gěi wǒ ba! | |
Boil End | 升扬之王: 哎呦呦!烫过头了… Aiyoyo! Tàngguòtóule... |
Dance | 升扬之王: 亲爱的,跳支舞吧! Qīn'àide, tiào zhī wǔ ba! |
升华之后: 希望你别忘了舞步! Xīwàng nǐ bié wàngle wǔbù! | |
Dance End | 升扬之王: 哦,还是忘了一步… O, háishi wàngle yī bù... |
Cannon Fire | 升扬之王: 鸣响礼炮! Míngxiǎng lǐpào! |
升华之后: 一声就足够了! Yī shēng jiù zúgòule! | |
升扬之王: 我厚重的力量! Wǒ hòuzhòng de lìliàng! | |
升华之后: 炮口都塞不下你了! Pàokǒu dōu sāibuxià nǐ le! | |
Lethal Blow: Vaporizing Skysword | 升扬之王: 接下来要上演的是除敌的吃法! King: |
升华之后: 要营造点氛围,这才像样! Yào yíngzào diǎn fēnwéi, zhè cái xiàngyàng! | |
Lethal Blow: Vaporizing Skysword Fully Charged | 升扬之王: 除敌殆尽! King: |
Lethal Blow: Vaporizing Skysword Interrupted | 升华之后: 哦天啊,你又忘词了! O tiān'a, nǐ yòu wàngcíle! |
升扬之王: 呃,剧本演到哪里了? E, jùběn yǎn dào nálǐ le? | |
Lethal Blow: Sweeping Tsunami | 升华之后: 现在要上演的是归返的巨浪! Xiànzài yào shàngyǎn de shì guīfǎn de jùlàng! |
Lethal Blow: Sweeping Tsunami Fully Charged | 升华之后: 这潮声为你而来! Zhè cháoshēng wèi nǐ ér lái! |
Lethal Blow: Sweeping Tsunami Interrupted | 升扬之王: 哎哟,抱歉,亲爱的… Aiyo, bàoqiàn, qīn'àide... |
Queen Recovers from Paralysis | 升华之后: 哦,你这笨蛋,演出都毁了! O, nǐ zhè bèndàn, yānchū dōu huǐle! |
King Revives Queen | 升扬之王: 该返场了,我的女士! Gāi fǎnchǎngle, wǒ de nǚshì! |
Queen Revived | 升华之后: 让聚光灯再次亮起来! Ràng jùguāngdēng zàicì liàngqǐlái! |
Queen Revives King | 升华之后: 我们的演出还没结束! Wǒmen de yānchū háiméi jiéshù! |
King Revived | 升扬之王: 我为你而舞,亲爱的! Wǒ wèi nǐ ér wǔ, qīn'àide! |
King Berserk | 升扬之王: 让这场演出落下帷幕! Ràng zhè chǎng yǎnchū luòxià wéimù! |
Queen Berserk | 升华之后: 为这场演出奏响尾声! Wèi zhè chǎng yǎnchū zòuxiǎng wěishēng! |
Attack or Condition | Audio & Transcription |
---|---|
King's Cleave | |
King's Ram | |
Queen's Bolts | |
Queen's Tide | |
Queen's Smash | |
Boil | 昇華のクイーン: ふん、盛り上がりは足りないわ。 |
昇揚のキング: クイーンよ、任せるのだ! | |
Boil End | 昇揚のキング: イタタタッ!火傷を… |
Dance | 昇揚のキング: クイーンよ、ダンスと行こう! |
昇華のクイーン: ステップは覚えているわよね! | |
Dance End | 昇揚のキング: グー、しまった! |
Cannon Fire | 昇揚のキング: 轟音礼砲! |
昇華のクイーン: 一発で十分よ! | |
昇揚のキング: 余の力を見せてやろう! | |
昇華のクイーン: 砲門が小さすぎるわ! | |
Lethal Blow: Vaporizing Skysword | 昇揚のキング: これより演じるは断罪の一幕! |
昇華のクイーン: 舞台効果も大切よ! | |
Lethal Blow: Vaporizing Skysword Fully Charged | 昇揚のキング: 滅びよ! |
Lethal Blow: Vaporizing Skysword Interrupted | 昇華のクイーン: ちょっと、またセリフを忘れたの? |
昇揚のキング: すまぬ、ど忘れを! | |
Lethal Blow: Sweeping Tsunami | 昇華のクイーン: これより演じるは、荒波の再臨! |
Lethal Blow: Sweeping Tsunami Fully Charged | 昇華のクイーン: この波があなたを呑み込む! |
Lethal Blow: Sweeping Tsunami Interrupted | 昇揚のキング: またすまぬ、クイーン! |
Queen Recovers from Paralysis | 昇華のクイーン: この空け…!舞台が台無しじゃない! |
King Revives Queen | 昇揚のキング: アンコールでマイレディー! |
Queen Revived | 昇華のクイーン: 再びスポットライトを浴びましょう! |
Queen Revives King | 昇華のクイーン: 舞台はまだ終わってないわ! |
King Revived | 昇揚のキング: 君のために踊ろう、クイーン! |
King Berserk | 昇揚のキング: この舞台の幕を下ろそう! |
Queen Berserk | 昇華のクイーン: この舞台に心震わすラストソングを! |
Attack or Condition | Audio & Transcription |
---|---|
King's Cleave | |
King's Ram | |
Queen's Bolts | |
Queen's Tide | |
Queen's Smash | |
Boil | 승화한 퀸: Transcription missing |
승격한 킹: Transcription missing | |
Boil End | 승격한 킹: Transcription missing |
Dance | 승격한 킹: Transcription missing |
승화한 퀸: Transcription missing | |
Dance End | 승격한 킹: Transcription missing |
Cannon Fire | 승격한 킹: Transcription missing |
승화한 퀸: Transcription missing | |
승격한 킹: Transcription missing | |
승화한 퀸: Transcription missing | |
Lethal Blow: Vaporizing Skysword | 승격한 킹: Transcription missing |
승화한 퀸: Transcription missing | |
Lethal Blow: Vaporizing Skysword Fully Charged | 승격한 킹: Transcription missing |
Lethal Blow: Vaporizing Skysword Interrupted | 승화한 퀸: Transcription missing |
승격한 킹: Transcription missing | |
Lethal Blow: Sweeping Tsunami | 승화한 퀸: Transcription missing |
Lethal Blow: Sweeping Tsunami Fully Charged | 승화한 퀸: Transcription missing |
Lethal Blow: Sweeping Tsunami Interrupted | 승격한 킹: Transcription missing |
Queen Recovers from Paralysis | 승화한 퀸: Transcription missing |
King Revives Queen | 승격한 킹: Transcription missing |
Queen Revived | 승화한 퀸: Transcription missing |
Queen Revives King | 승화한 퀸: Transcription missing |
King Revived | 승격한 킹: Transcription missing |
King Berserk | 승격한 킹: Transcription missing |
Queen Berserk | 승화한 퀸: Transcription missing |
Descriptions[]
Although their technological underpinnings are far from abstruse, and touch not upon the profound wisdom at the universe's core, yet as guards of the gate's final threshold, they are a metaphor in and of themselves.
This world may be governed by rules, but for those who manage to cross its verge, such constraints no longer apply.
Gallery[]
New Boss - "The Game Before the Gate"[]
Other Languages[]
The Game Before the Gate
Language | Official Name | Literal Meaning |
---|---|---|
English | The Game Before the Gate | — |
Chinese (Simplified) | 门扉前的弈局 Ménfēi Qián de Yìjú | The Chess Game Before the Gate |
Chinese (Traditional) | 門扉前的弈局 Ménfēi Qián de Yìjú | |
Japanese | 扉に通ずる対局 Tobira ni Tsuuzuru Taikyoku | The Game Leading to the Gate |
Korean | 문 앞의 체스 매치 Mun Ap-ui Cheseu Maechi | The Chess Match Before the Gate |
Spanish | Ajedrez Guardapuertas | Gatekeeper Chess |
French | Jeu d'échecs devant la porte | Chess Game Before the Gate |
Russian | Игра пред вратами Igra pred vratami | The Game Before the Gate |
Thai | เกมหมากรุกหน้าประตู | |
Vietnamese | Ván Cờ Trước Ngưỡng Cửa | The Chess Game Before the Doorstep |
German | Spiel vor dem Tor | Game Before the Gate |
Indonesian | The Game Before the Gate | — |
Portuguese | O Jogo Perante o Portão | |
Turkish | Kapıdaki Oyun | |
Italian | La partita dinanzi alla porta | The Game Before the Door |
Chess Game: King Piece
Language | Official Name | Literal Meaning |
---|---|---|
English | Chess Game: King Piece | — |
Chinese (Simplified) | 「弈局」・王棋 "Yìjú" - Wángqí | "Chess Game" - King Piece |
Chinese (Traditional) | 「弈局」・王棋 "Yìjú" - Wángqí | |
Japanese | 「チェス」・キング "Chesu" - Kingu | "Chess" - King |
Korean | 「체스」・킹 "Cheseu" - King | "Chess" - King |
Spanish | Ajedrez - Rey | Chess - King |
French | Roi des échecs | Chess King |
Russian | Шахматы: Король Shakhmaty: Korol' | Chess: King |
Thai | "เกมหมากรุก" - หมากรุกคิง | |
Vietnamese | Ván Cờ: Quân Vua | Chess Game: King Piece |
German | „Schachspiel“ – König | "Chess Game" - King |
Indonesian | Chess Game: King Piece | — |
Portuguese | Peça de Xadrez: Rei | |
Turkish | Satranç Oyunu: Şah | |
Italian | Pezzo degli scacchi: Re | Chess Piece: King |
Chess Game: Queen Piece
Language | Official Name | Literal Meaning |
---|---|---|
English | Chess Game: Queen Piece | — |
Chinese (Simplified) | 「弈局」・后棋 "Yìjú" - Hòuqí | "Chess Game" - Queen Piece |
Chinese (Traditional) | 「弈局」・后棋 "Yìjú" - Hòuqí | |
Japanese | 「チェス」・クイーン "Chesu" - Kuiin | "Chess" - Queen |
Korean | 「체스」・퀸 "Cheseu" - Kwin | "Chess" - Queen |
Spanish | Ajedrez - Reina | Chess - Queen |
French | Dame des échecs | Chess Queen[• 1] |
Russian | Шахматы: Ферзь Shakhmaty: Ferz' | Chess: Queen[• 2] |
Thai | "เกมหมากรุก" - หมากรุกควีน | |
Vietnamese | Ván Cờ: Quân Hậu | Chess Game: Queen Piece |
German | „Schachspiel“ – Dame | "Chess Game" - Queen[• 3] |
Indonesian | Chess Game: Queen Piece | — |
Portuguese | Peça de Xadrez: Rainha | |
Turkish | Satranç Oyunu: Vezir | |
Italian | Pezzo degli scacchi: Regina | Chess Piece: Queen |
Ascended King
Language | Official Name | Literal Meaning |
---|---|---|
English | Ascended King | — |
Chinese (Simplified) | 升扬之王 Shēngyáng zhī Wáng | King of Ascension |
Chinese (Traditional) | 升揚之王 Shēngyáng zhī Wáng | |
Japanese | 昇揚のキング Shouyou no Kingu | King of Ascension |
Korean | 승격한 킹 Seunggyeokhan King | Promoted King |
Spanish | Rey Ascendido | Ascended King |
French | Roi ascensionné | Ascended King |
Russian | Вознёсшийся король Voznyosshiysya korol' | Ascended King |
Thai | Ascended King | — |
Vietnamese | Vua Thăng Thần | Ascended King |
German | Aufgestiegener König | Ascended King |
Indonesian | Ascended King | — |
Portuguese | Rei Ascendido | |
Turkish | Yükselen Şah | |
Italian | Re asceso | Ascended King |
Sublimated Queen
Language | Official Name | Literal Meaning |
---|---|---|
English | Sublimated Queen | — |
Chinese (Simplified) | 升华之后 Shēnghuá zhī Hòu | Queen of Sublimation |
Chinese (Traditional) | 昇華之后 Shēnghuá zhī Hòu | |
Japanese | 昇華のクイーン Shouka no Kuiin | Queen of Sublimation |
Korean | 승화한 퀸 Seunghwahan Kwin | Sublimated Queen |
Spanish | Reina Exaltada | Exalted Queen |
French | Dame sublimée | Sublimated Queen |
Russian | Возвысившийся ферзь Vozvysivshiysya ferz' | Elevated Queen |
Thai | Sublimated Queen | — |
Vietnamese | Hậu Thăng Hoa | Sublimated Queen |
German | Aufgestiegene Dame | Ascended Queen |
Indonesian | Sublimated Queen | — |
Portuguese | Rainha Ascendida | |
Turkish | Yücelen Vezir | |
Italian | Regina glorificata | Sublimated Queen |