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The Call of Ice and Thunder is an Event Boss variant of the Coral Defenders challenge, first appearing in the Three Realms Gateway Offering event.


Physical Pyro Hydro Electro Cryo Anemo Geo
Rimebiter 30% 10% 10% 10% 30% 10% 10%
Bolteater 30% 10% 10% 30% 10% 10% 10%
Level Scaling
1 881 127 505
5 1,985 212 525
10 3,470 339 550
15 6,255 536 575
20 10,214 836 600
25 14,296 1,143 625
30 19,020 1,366 650
35 25,532 1,645 675
40 34,150 2,042 700
45 45,878 2,541 725
50 62,922 3,149 750
55 81,647 3,731 775
60 106,307 4,435 800
65 139,762 5,237 825
70 175,825 6,122 850
75 220,008 6,980 875
80 283,639 7,876 900
85 362,378 8,566 925
90 445,203 9,516 950
95 545,144 10,915 975
100 665,520 12,311 1,000

Note that HP and ATK values may change in Co-Op, some Quests, and certain Domains. The change usually involves multiplying some of the values by a constant scale factor.

Abilities and Attacks

The Vishaps in the Call of Ice and Thunder challenge gain much of the same abilities as the Coral Defenders. However, both Vishaps can perform most attacks.

  • Cleansing Shower: Forms an orb within their mouth and launches it at the player. On hit, the orb deals 5% ATK as Cryo DMG or Electro DMG and drains 30 Energy from the active character. If the active character has less than 30 Energy, the rest of the drain is converted to True DMG which ignores shields. This drain appears to scale the less HP the current character has.
  • Assist: If a wall is intact, the Bolteater Vishap climbs up a wall and repeatedly launches Cleansing Shower orbs at the player. Orbs launched this way have the same Energy or HP draining effects, although with a minor homing property and a slower travel speed.
    • Destroying the wall will cause the vishap to fall, temporarily incapacitating it.
  • Spike Field: One of the vishaps plugs its tail into the ground, creating a large field, within which ice shards or Electro Energy frequently spike from the ground at random locations, dealing 60% ATK as AoE Cryo DMG or AoE Electro DMG. If a player is within the field, a spike will appear at the player's exact location every 2 seconds up to three times.
    • Unlike the regular Coral Defenders challenge, both the Bolteater and the Rimebiter can use this attack.
  • Spinning Sweep: Curls up and quickly spins, dealing 30% ATK * 2 as AoE Cryo DMG or AoE Electro DMG.
  • Homing Shards: Shoots three shards from the tip of their tails, which home towards the player at high speed, dealing 30% ATK, 15% ATK, 7.5% ATK respectively as Cryo DMG or Electro DMG.
  • Leap: Leaps to reposition, dealing AoE Physical DMG upon landing.
  • Rapid Fire: The vishaps connect their tails and fire a barrage of alternating Cryo and Electro shards at the player, each dealing 20% ATK or 10% ATK as Cryo DMG or Electro DMG.
  • Double Beams: Both vishaps join their tails at the center of the arena, forms a circular field below them that randomly and rapidly deals 100% ATK, 50% ATK, 25% ATK, 10% ATK as AoE Cryo DoT and AoE Electro DoT simultaneously, and each fires a laser beam from its mouth, raking across the arena, randomly and rapidly dealing 100% ATK, 50% ATK, 25% ATK, 10% ATK as Cryo DMG or Electro DMG to players caught in the beam and destroying all walls in the process.
  • Sentou Area: A bright circular area will move slowly across the arena. While within this area, the Bokuso Box will continuously gain energy.
  • Berserk State: Several concentrations of darkness spawn periodically across the arena in the form of orbs, which can be cleared using the Bokuso Box. The Vishaps may consume concentrations of darkness to gain full Fury and enter the Berserk State. While in the Berserk State, the Vishaps will periodically release large shockwaves around themselves, dealing True AoE Physical DMG. Using the Bokuso Box next to a Vishap will reduce their Fury by 20%, and the Berserk State will end early if Fury is reduced to 0.
  • Revival: A visible link connects the two Vishaps. If one Vishap's HP reaches 0 and the other Vishap is not defeated within the next 10 seconds, the defeated Vishap will be revived with 40% of its Max HP.


Other Languages

LanguageOfficial NameLiteral Meaning
EnglishThe Call of Ice and Thunder
Bīng Hū Léi Xiào
Calling Ice, Roaring Thunder
Bīng Hū Léi Xiào
Hyouko Raimei
Calling Ice, Roaring Thunder
Korean울부짖는 빙뢰
SpanishAullido de hielo y truenosHowl of Ice and Thunder
FrenchAppel de la glace et du tonnerreCall of Ice and Thunder
RussianЗов льда и грома
Zov l'da i groma
VietnameseBăng Vang Sấm Rền
GermanDonnergrollen im SchneesturmRolling Thunder within a Snow Storm
IndonesianPanggilan Es dan GunturCall of Ice and Thunder
PortugueseO Chamado do Gelo e TrovãoThe Call of Ice and Thunder

Change History

Released in Version 2.5