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Taroumaru is an Event Enemy encountered during the Hues of the Violet Garden and Warrior's Spirit events.

Stats[]

Hues of the Violet Garden[]

RES
State Physical Pyro Hydro Electro Cryo Dendro Anemo Geo
Normal 10% 10% 10% 10% 10% 10% 10% 10%
Stunned -140% 10% 10% 10% 10% 10% 10% 10%

Toggle Levels

Level Scaling
LevelHPATKDEF
151451505
102,024136550
205,958335600
3011,095546650
4019,921817700
5036,7051,260750
6062,0131,774800
70102,5652,449850
80165,4563,151900
90259,7023,806950
100388,2204,9241,000
104436,5435,3181,020

Warrior's Spirit[]

RES
State Physical Pyro Hydro Electro Cryo Dendro Anemo Geo
Normal 10% 10% 10% 10% 10% 10% 10% 10%
Stunned 0% 10% 10% 10% 10% 10% 10% 10%

Toggle Levels

Level Scaling
LevelHPATKDEF
163651505
102,504136550
207,371335600
3013,726546650
4024,646817700
5045,4101,149750
6076,7201,535800
70126,8902,041850
80204,6982,965900
90321,2953,806950
100480,2944,9241,000
104540,0775,3181,020

Abilities[]

Ability names are unofficial except for Canine Art: Geo Bunshin and Canine Art: Plummeting Blade.

Hues of the Violet Garden[]

Block
While not attacking, blocks all incoming DMG.
Fury
Attacking Taroumaru or performing Perfect Parries against his attacks will cause Taroumaru's Fury meter to fill up. Once it is full, Taroumaru will perform Slash Combo 2, which can be Perfectly Parried to knock him down. While down, Taroumaru takes increased DMG.
Slash Combo
Performs consecutive slashes with its sword.
  • Combo 1: Performs a horizontal and upwards slash at the player, before performing a flurry of slashes around itself, dealing 50% ATK, 50% ATK, 35% ATK * 4 as Physical DMG with each move respectively.
  • Combo 2: Charges at the player while continuously slashing, dealing 30% ATK as Physical DMG on hit, before performing a spinning slash, dealing 100% ATK as Physical DMG.
Canine Art: Plummeting Blade
Teleports to the player's location and marks an area around it, calling down thunder and dealing 100% ATK as Electro DMG in the marked area shortly after.
Canine Art: Geo Bunshin
Teleports away and leaves a Geo Bunshin Bomb at its original location that marks an area around it before detonating, dealing 75% ATK as Pyro DMG in the marked area. This attack is also used to recover from the stunned state.
Thunderblades
Launches three vertical blades at the player, each dealing 6% ATK, 15% ATK, 60% ATK respectively as Electro DMG on hit. The player can Perfect Parry these waves to deflect them and deal DMG to Taroumaru instead.

Warrior's Spirit[]

In the Warrior's Spirit event, Taroumaru returns and is fought on Round 4. His moveset are as follows:

Slash Combo
Performs consecutive slashes with its sword.
  • Combo 1: Performs a horizontal and upwards slash at the player, before performing a flurry of slashes around itself, dealing 50% ATK, 50% ATK, 35% ATK * 4 as Physical DMG with each move respectively. In Normal/Hard difficulties, only the first/the first two slashes will be performed respectively.
  • Ultimate Technique: Combo 2: Charges at the player while continuously slashing, dealing 30% ATK as Physical DMG on hit, before performing a spinning slash, dealing 100% ATK as Physical DMG. Parrying this attack will trigger a counterattack.
Canine Art: Plummeting Blade
Teleports to the player's location and marks an area around it, calling down thunder and dealing 100% ATK as Electro DMG in the marked area shortly after. This attack is repeated 2/3/5 times in Normal/Hard/Pro difficulties respectively.
Stunned
When hit by a Perfect Parry counterattack or a Honed Technique, becomes stunned for 3 or 5 seconds respectively with decreased Physical RES.

See Also[]

Change History[]

Version 3.4
  • Added Warrior's Spirit variant.

Version 2.6

  • Taroumaru was released with the Hues of the Violet Garden variant.

Navigation[]

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