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Overview

Talents are special abilities that characters possess. They are split into two types: Combat and Passive.

Most characters have three Combat Talents and three Passive Talents. Mona and Ayaka have a fourth Combat Talent in the form of an Alternate Sprint. Kokomi has four passive talents. The Traveler does not have a Utility Passive.

Combat Talents
Passive Talents
Exploration Abilities

Combat Talents

Upon obtaining a character, all Combat Talents come unlocked at Level 1.

A Combat Talent's level can be raised mainly through the following ways:

  1. Using Talent Level-Up Materials, with their current maximum Talent level determined by their Ascension Phase, up to Level 10.
  2. Unlocking certain Constellations that raise a specific Talent's effective level by +3. Using this method also raises the Talent's Level cap from 10 to 15.
    • This does not mean that you can use Talent Level-Up Materials to continue leveling up a character's particular talent past 13; the jump from 13 to 15 must be done by other means (like Utility Passive Talents or Event Bonuses).
  3. Certain characters also have Passive Talents that can raise a party's specific category of Talent Level.

Additionally, certain Events may grant special bonuses that temporarily increase a character's talent level:

The level of Alternate Sprints cannot be raised.

Using Talents

Each talent is used by pressing the appropriate button. By default on PC, clicking will use a Normal Attack, holding Charged Attack, E Elemental Skill, Q Elemental Burst, and, if equipped, right-clicking or pressing the Shift key casts an Alternate Sprint.

When near an enemy or group of enemies, an arrow (🔽) serves as an indicator for the currently selected enemy. Talents will attack the selected enemy by default. Moving to a different portion of the battlefield will move this arrow around to select a different enemy. Alternatively, some attacks have the ability to be aimed or will affect an AoE either around the character or the selected enemy, and thus allows for attacking an enemy other than the one currently selected. When no enemies are selected, talents will directly affect the area in front of them.

Defense Mechanisms as well as Slime Balloons cannot be selected.

Combat Talent Scaling

When a Talent is upgraded, its attribute values increase by a multiplier based on the Talent level:[1]

Upgraded Talent Attribute Value = Base Talent Attribute Value × Talent Level Multiplier

Base Talent Attribute Value is the damage/healing/shield HP value a Talent has at level 1 (e.g. Geo Traveler's Starfell Sword has 248% Skill DMG at level 1).

For Talents with both a percentage (x%) and a flat component (+x) (e.g. Let the Show Begin), the percentage value scales with the same multiplier as other Talents, but the flat value scales with a different multiplier.

Normal Attack Talents also scale with a different multiplier. The multiplier is estimated and within 1% of actual values; there may be errors are due to internal rounding and/or slight estimation errors.

Certain characters like Zhongli and Xiao have different scalings for their talents. These exceptions are discussed in the next section.

Talent Level Percentage Value Multiplier Flat Value Multiplier Normal Attack Multiplier
1 100% 100% 100%
2 107.5% 110% 108%
3 115% 120% 116%
4 125% 132.5% 127.5%
5 132.5% 145% 135%
6 140% 157.5% 145%
7 150% 172.5% 157.5%
8 160% 187.5% 170%
9 170% 202.5% 182.5%
10 180% 220% 197.5%
11 190% 237.5% 212.5%
12 200% 255% -
13 212.5% 275% -
14 - - -
15 - - -

Exceptions

Xiao's Burst Bane of All Evil (the Attack DMG Bonus %) and Zhongli's Burst Planet Befall (Skill DMG %) follow different scalings from those above. Several other characters like Yoimiya, Beidou and Hu Tao also follow different scalings for certain talent stats. These are discussed in Level Scaling/Talents.

Talent Level Zhongli Burst Multiplier Xiao Burst Multiplier
1 100% 100%
2 110.8% 106.0%
3 121.6% 112.0%
4 135.1% 119.7%
5 147.3% 125.6%
6 159.5% 131.6%
7 175.7% 139.5%
8 191.9% 147.2%
9 208.1% 155.0%
10 224.3% 162.7%
11 240.5% 170.6%
12 256.8% 178.3%
13 270.3% 186.2%
14 283.8% 193.8%
15 - -

Passive Talents

Of a character's Passive Talents, only the third comes unlocked upon obtaining them. The first two are unlocked at 1st and 4th Ascension Phase. Passive talent levels cannot be upgraded.

Note that the effects provided to Combat Talents by Passive Talents will not be reflected in the information screens of Combat Talents, even if the effects are unconditional. For example, the unconditional cooldown reductions provided by Shattered Darkrock and Rekindle are not reflected in the information screens of Starfell Sword and Passion Overload, respectively.

List of Talents

There are 49 Constellations:

Albedo

6 Talents match the category selection:
Character Name Description Type
Albedo Albedo Favonius Bladework - Weiss Favonius Bladework - Weiss Normal Attack
Perform up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Albedo Albedo Abiogenesis: Solar Isotoma Abiogenesis: Solar Isotoma Albedo creates a Solar Isotoma using alchemy, which deals AoE Geo DMG on appearance.

Solar Isotoma
has the following properties:
  • When opponents within the Solar Isotoma field take DMG, the Solar Isotoma will generate Transient Blossoms which deal AoE Geo DMG. DMG dealt scales off Albedo's DEF.
  • Transient Blossoms can only be generated once every 2s.
  • When a character is located at the locus of the Solar Isotoma, the Solar Isotoma will accumulate Geo power to form a crystallized platform that lifts the character up to a certain height. Only one crystallized platform can exist at a time.
  • Solar Isotoma is considered a Geo construct. Only one Solar Isotoma created by Albedo himself can exist at a time.

Hold to designate the location of the skill.

Elemental Skill
Albedo Albedo Rite of Progeniture: Tectonic Tide Rite of Progeniture: Tectonic Tide Under Albedo's command, Geo crystals surge and burst forth, dealing AoE Geo DMG in front of him.
If a Solar Isotoma created by Albedo himself is on the field, 7 Fatal Blossoms will be generated in the Solar Isotoma field, bursting violently into bloom and dealing AoE Geo DMG.

Tectonic Tide DMG and Fatal Blossom DMG will not generate Transient Blossoms.
Elemental Burst
Albedo Albedo Calcite Might Calcite Might Transient Blossoms generated by Abiogenesis: Solar Isotoma deal 25% more DMG to opponents whose HP is below 50%. 1st Ascension Passive
Albedo Albedo Homuncular Nature Homuncular Nature Using Rite of Progeniture: Tectonic Tide increases the Elemental Mastery of nearby party members by 125 for 10s. 4th Ascension Passive
Albedo Albedo Flash of Genius (Albedo) Flash of Genius When Albedo crafts Weapon Ascension Materials, he has a 10% chance to receive double the product. Utility Passive

Aloy

6 Talents match the category selection:
Character Name Description Type
Aloy Aloy Rapid Fire Rapid Fire Normal Attack
Perform up to 4 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, biting frost will accumulate on the arrowhead. A fully charged frost arrow will deal Cryo DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Aloy Aloy Frozen Wilds Frozen Wilds Aloy throws a Freeze Bomb in the targeted direction that explodes on impact, dealing Cryo DMG. After it explodes, the Freeze Bomb will split up into many Chillwater Bomblets that explode on contact with opponents or after a short delay, dealing Cryo DMG.
When a Freeze Bomb or Chillwater Bomblet hits an opponent, the opponent's ATK is decreased and Aloy receives 1 Coil stack.
Aloy can gain up to 1 Coil stack every 0.1s.

Coil
  • Each stack increases Aloy's Normal Attack DMG.
  • When Aloy has 4 Coil stacks, all stacks of Coil are cleared. She then enters the Rushing Ice state, which further increases the DMG dealt by her Normal Attacks and converts her Normal Attack DMG to Cryo DMG.

While in the Rushing Ice state, Aloy cannot obtain new Coil stacks.
Coil effects will be cleared 30s after Aloy leaves the field.

Elemental Skill
Aloy Aloy Prophecies of Dawn Prophecies of Dawn Aloy throws a Power Cell filled with Cryo in the targeted direction, then detonates it with an arrow, dealing AoE Cryo DMG. Elemental Burst
Aloy Aloy Combat Override Combat Override When Aloy receives the Coil effect from Frozen Wilds, her ATK is increased by 16%, while nearby party members' ATK is increased by 8%. This effect lasts 10s. 1st Ascension Passive
Aloy Aloy Strong Strike Strong Strike When Aloy is in the Rushing Ice state conferred by Frozen Wilds, her Cryo DMG Bonus increases by 3.5% every 1s. A maximum Cryo DMG Bonus increase of 35% can be gained in this way. 4th Ascension Passive
Aloy Aloy Easy Does It Easy Does It When Aloy is in the party, animals who produce Fowl, Raw Meat, or Chilled Meat will not be startled when party members approach them. Utility Passive

Amber

6 Talents match the category selection:
Character Name Description Type
Amber Amber Sharpshooter Sharpshooter Normal Attack
Perform up to 5 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, flames will accumulate on the arrowhead. A fully charged flaming arrow will deal Pyro DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Amber Amber Explosive Puppet Explosive Puppet The ever-reliable Baron Bunny takes the stage.

Baron Bunny
  • Continuously taunts the enemy, drawing their fire.
  • Baron Bunny's HP scales with Amber's Max HP.
  • When destroyed or when its timer expires, Baron Bunny explodes, dealing AoE Pyro DMG.

Hold
Adjusts the throwing direction of Baron Bunny.
The longer the button is held, the further the throw.

Elemental Skill
Amber Amber Fiery Rain Fiery Rain Fires off a shower of arrows, dealing continuous AoE Pyro DMG. Elemental Burst
Amber Amber Every Arrow Finds Its Target Every Arrow Finds Its Target Increases the CRIT Rate of Fiery Rain by 10% and widens its AoE by 30%. 1st Ascension Passive
Amber Amber Precise Shot Precise Shot Aimed Shot hits on weak spots increase ATK by 15% for 10s. 4th Ascension Passive
Amber Amber Gliding Champion Gliding Champion Decreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive

Arataki Itto

6 Talents match the category selection:
Character Name Description Type
Arataki Itto Arataki Itto Fight Club Legend Fight Club Legend Normal Attack
Perform up to 4 consecutive strikes.
When the 2nd and 4th strikes hit opponents, Itto will gain 1 or 2 stacks of Superlative Superstrength, respectively. Max 5 stacks.
Triggering this effect will refresh the current duration of any existing stacks.

Additionally, Itto's Normal Attack combo does not immediately reset after sprinting or using his Elemental Skill, "Masatsu Zetsugi: Akaushi Burst!"

Charged Attack
When holding to perform a Charged Attack, Itto unleashes a series of Arataki Kesagiri slashes without consuming Stamina. Instead, each Arataki Kesagiri slash consumes 1 stack of Superlative Superstrength. When the final stack is consumed, Itto delivers a powerful final slash.
If no stacks of Superlative Superstrength are available, Itto will perform a single Saichimonji Slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Arataki Itto Arataki Itto Masatsu Zetsugi: Akaushi Burst! Masatsu Zetsugi: Akaushi Burst! Hurls Ushi, the young akaushi bull and auxiliary member of the Arataki Gang, dealing Geo DMG to opponents on hit.
When Ushi hits opponents, Arataki Itto gains 1 stack of Superlative Superstrength.

Ushi will remain on the field and provide support in the following ways:
  • Taunts surrounding opponents and draws their attacks.
  • Inherits HP based on a percentage of Arataki Itto's Max HP.
  • When Ushi takes DMG, Arataki Itto gains 1 stack of Superlative Superstrength. Only 1 stack can be gained in this way every 2s.
  • Ushi will flee when its HP reaches 0 or its duration ends. It will grant Arataki Itto 1 stack of Superlative Superstrength when it leaves.

Hold
Adjust throwing angle.

Ushi is considered a Geo Construct. Arataki Itto can only deploy 1 Ushi on the field at any one time.

Elemental Skill
Arataki Itto Arataki Itto Royal Descent: Behold, Itto the Evil! Royal Descent: Behold, Itto the Evil! Time to show 'em the might of the Arataki Gang! For a time, Itto lets out his inner Raging Oni King, wielding his Oni King's Kanabou in battle.
This state has the following special properties:
  • Converts Itto's Normal, Charged, and Plunging Attacks to Geo DMG. This cannot be overridden.
  • Increases Itto's Normal Attack SPD. Also increases his ATK based on his DEF.
  • On hit, the 1st and 3rd strikes of his attack combo will each grant Arataki Itto 1 stack of Superlative Superstrength.
  • Decreases Itto's Elemental and Physical RES by 20%.

The Raging Oni King state will be cleared when Itto leaves the field.

Elemental Burst
Arataki Itto Arataki Itto Arataki Ichiban Arataki Ichiban When Arataki Itto uses consecutive Arataki Kesagiri, he obtains the following effects:
  • Each slash increases the ATK SPD of the next slash by 10%. Max ATK SPD increase is 30%.
  • Increases his resistance to interruption.

These effects will be cleared once he stops performing consecutive slashes.

1st Ascension Passive
Arataki Itto Arataki Itto Bloodline of the Crimson Oni Bloodline of the Crimson Oni Arataki Kesagiri DMG is increased by 35% of Arataki Itto's DEF. 4th Ascension Passive
Arataki Itto Arataki Itto Woodchuck Chucked Woodchuck Chucked When a party member uses attacks to obtain wood from a tree, they have a 25% chance to obtain an additional log of wood. Utility Passive

Barbara

6 Talents match the category selection:
Character Name Description Type
Barbara Barbara Whisper of Water Whisper of Water Normal Attack
Perform up to 4 water splash attacks that deal Hydro DMG.

Charged Attack
Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.

Plunging Attack
Gathering the might of Hydro, Barbara plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.
Normal Attack
Barbara Barbara Let the Show Begin♪ Let the Show Begin♪ Summons water droplets resembling musical notes that form a Melody Loop, dealing Hydro DMG to surrounding opponents and applying the Wet status to them.

Melody Loop
  • On hit, Barbara's Normal Attacks heal your own party members and nearby teammates for a certain amount of HP, which scales with Barbara's Max HP.
  • On hit, Barbara's Charged Attack generates 4 times the amount of healing.
  • Periodically regenerates your own active character's HP.
  • Applies the Wet status to the character and to opponents who come in contact with them.
Elemental Skill
Barbara Barbara Shining Miracle♪ Shining Miracle♪ Heals your own party members and nearby teammates for a large amount of HP that scales with Barbara's Max HP. Elemental Burst
Barbara Barbara Glorious Season Glorious Season The Stamina Consumption of characters within Let the Show Begin♪'s Melody Loop is reduced by 12%. 1st Ascension Passive
Barbara Barbara Encore Encore When your active character gains an Elemental Orb/Particle, the duration of the Melody Loop of Let the Show Begin♪ is extended by 1s.
The maximum extension is 5s.
4th Ascension Passive
Barbara Barbara With My Whole Heart♪ With My Whole Heart♪ When a Perfect Cooking is achieved on a dish with restorative effects, Barbara has a 12% chance to obtain double the product. Utility Passive

Beidou

6 Talents match the category selection:
Character Name Description Type
Beidou Beidou Oceanborne Oceanborne Normal Attack
Perform up to 5 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, perform a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Beidou Beidou Tidecaller Tidecaller Nothing to worry about. Should anyone raise a hand against her or her men, she will avenge it ten-fold with sword and thunder.

Press
Accumulating the power of lightning, Beidou swings her blade forward fiercely, dealing Electro DMG.

Hold
Lifts her weapon up as a shield. Max DMG absorbed scales off Beidou's Max HP.
Attacks using the energy stored within the greatsword upon release or once this ability's duration expires, dealing Electro DMG. DMG dealt scales with the number of times Beidou is attacked in the skill's duration. The greatest DMG Bonus will be attained once this effect is triggered twice.
The shield possesses the following properties:
  • Has 250% Electro DMG Absorption Efficiency.
  • Applies the Electro element to Beidou upon activation.
Elemental Skill
Beidou Beidou Stormbreaker Stormbreaker Recalling her slaying of the great beast Haishan, Beidou calls upon that monstrous strength and the lightning to create a Thunderbeast's Targe around herself, dealing Electro DMG to nearby opponents.

Thunderbeast's Targe
  • When Normal and Charged Attacks hit, they create a lightning discharge that can jump between opponents, dealing Electro DMG.
  • Increases the character's resistance to interruption, and decreases DMG taken.

A maximum of 1 lightning discharge can be triggered per second.

Elemental Burst
Beidou Beidou Retribution Retribution Counterattacking with Tidecaller at the precise moment when the character is hit grants the maximum DMG Bonus. 1st Ascension Passive
Beidou Beidou Lightning Storm Lightning Storm Gain the following effects for 10s after unleashing Tidecaller with its maximum DMG Bonus:
  • DMG dealt by Normal and Charged Attacks is increased by 15%. ATK SPD of Normal and Charged Attacks is increased by 15%.
  • Greatly reduced delay before unleashing Charged Attacks.
4th Ascension Passive
Beidou Beidou Conqueror of Tides Conqueror of Tides Decreases swimming Stamina consumption of your characters in the party by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive

Bennett

6 Talents match the category selection:
Character Name Description Type
Bennett Bennett Strike of Fortune Strike of Fortune Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Bennett Bennett Passion Overload Passion Overload Bennett puts all his fire and passion for adventuring into his sword.
Results may vary based on how fired up he is...

Press
A single, swift flame strike that deals Pyro DMG.

Hold (Short)
Charges up, resulting in different effects when unleashed based on the Charge Level.
  • Level 1: Strikes twice, dealing Pyro DMG and launching opponents.
  • Level 2: Unleashes 3 consecutive attacks that deal impressive Pyro DMG, but the last attack triggers an explosion that launches both Bennett and the enemy.

Bennett takes no damage from being launched.

Elemental Skill
Bennett Bennett Fantastic Voyage Fantastic Voyage Bennett performs a jumping attack that deals Pyro DMG, creating an Inspiration Field.

Inspiration Field
  • If the health of a character within the AoE is equal to or falls below 70%, their health will continuously regenerate. The amount of HP restored scales off Bennett's Max HP.
  • If the health of a character within the AoE is higher than 70%, they gain an ATK Bonus that is based on Bennett's Base ATK.
  • Imbues characters within the AoE with Pyro.
Elemental Burst
Bennett Bennett Rekindle Rekindle Decreases Passion Overload's CD by 20%. 1st Ascension Passive
Bennett Bennett Fearnaught Fearnaught When inside Fantastic Voyage's circle, Passion Overload's CD is decreased by 50% and Bennett cannot be launched by this skill's explosion. 4th Ascension Passive
Bennett Bennett It Should Be Safe... It Should Be Safe... When dispatched on an expedition in Mondstadt, time consumed is reduced by 25%. Utility Passive

Chongyun

6 Talents match the category selection:
Character Name Description Type
Chongyun Chongyun Demonbane Demonbane Normal Attack
Perform up to 4 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, perform a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Chongyun Chongyun Spirit Blade: Chonghua's Layered Frost Spirit Blade: Chonghua's Layered Frost Chongyun strikes the ground with his greatsword, causing a Cryo explosion in a circular AoE in front of him that deals Cryo DMG.
After a short delay, the cold air created by the Cryo explosion will coalesce into a Chonghua Frost Field, within which all Sword, Claymore and Polearm-wielding characters' weapons will be infused with Cryo.
Elemental Skill
Chongyun Chongyun Spirit Blade: Cloud-Parting Star Spirit Blade: Cloud-Parting Star Performing the secret hand seals, Chongyun summons 3 giant spirit blades in mid-air that fall to the earth one by one after a short delay, exploding as they hit the ground.
When the spirit blades explode, they will deal AoE Cryo DMG and launch opponents.
Elemental Burst
Chongyun Chongyun Steady Breathing Steady Breathing Sword, Claymore, or Polearm-wielding characters within the field created by Spirit Blade: Chonghua's Layered Frost have their Normal ATK SPD increased by 8%. 1st Ascension Passive
Chongyun Chongyun Rimechaser Blade Rimechaser Blade When the field created by Spirit Blade: Chonghua's Layered Frost disappears, another spirit blade will be summoned to strike nearby opponents, dealing 100% of Chonghua's Layered Frost's Skill DMG as AoE Cryo DMG.
Opponents hit by this blade will have their Cryo RES decreased by 10% for 8s.
4th Ascension Passive
Chongyun Chongyun Gallant Journey Gallant Journey When dispatched on an expedition in Liyue, time consumed is reduced by 25%. Utility Passive

Diluc

6 Talents match the category selection:
Character Name Description Type
Diluc Diluc Tempered Sword Tempered Sword Normal Attack
Perform up to 4 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, perform a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Diluc Diluc Searing Onslaught Searing Onslaught Performs a forward slash that deals Pyro DMG.

This skill can be consecutively used 3 times. Enters CD if not cast again within a short period.
Elemental Skill
Diluc Diluc Dawn Dawn Releases intense flames to knock back nearby opponents, dealing Pyro DMG.
The flames then converge into the weapon, summoning a Phoenix that flies forward and deals massive Pyro DMG to all opponents in its path. The Phoenix explodes upon reaching its destination, causing a large amount of AoE Pyro DMG.
The searing flames that run down his blade cause it to be infused with Pyro.
Elemental Burst
Diluc Diluc Relentless Relentless Diluc's Charged Attack Stamina Cost is decreased by 50%, and its duration is increased by 3s. 1st Ascension Passive
Diluc Diluc Blessing of Phoenix Blessing of Phoenix The Pyro Infusion provided by Dawn lasts for 4s longer. Additionally, Diluc gains 20% Pyro DMG Bonus during the duration of this effect. 4th Ascension Passive
Diluc Diluc Tradition of the Dawn Knight Tradition of the Dawn Knight Refunds 15% of the ores used when crafting Claymore-type weapons. Utility Passive

Diona

6 Talents match the category selection:
Character Name Description Type
Diona Diona Kätzlein Style Kätzlein Style Normal Attack
Perform up to 5 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, biting frost will accumulate on the arrowhead. A fully charged frost arrow will deal Cryo DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Diona Diona Icy Paws Icy Paws Fires an Icy Paw that deals Cryo DMG to opponents and forms a shield on hit.
The shield's DMG Absorption scales based on Diona's Max HP, and its duration scales off the number of Icy Paws that hit their target.

Press
Rapidly fires off 2 Icy Paws.

Hold
Dashes back quickly before firing five Icy Paws.
The shield created by a Hold attack will gain a 75% DMG Absorption Bonus.

The shield has a 250% Cryo DMG Absorption Bonus, and will cause your active character to become affected by Cryo at the point of formation for a short duration.
Elemental Skill
Diona Diona Signature Mix Signature Mix Tosses out a special cold brew that deals AoE Cryo DMG and creates a Drunken Mist in an AoE.

Drunken Mist
  • Deals continuous Cryo DMG to opponents within the AoE.
  • Continuously regenerates the HP of characters within the AoE.
Elemental Burst
Diona Diona Cat's Tail Secret Menu Cat's Tail Secret Menu Characters shielded by Icy Paws have their Movement SPD increased by 10% and their Stamina Consumption decreased by 10%. 1st Ascension Passive
Diona Diona Drunkards' Farce Drunkards' Farce Opponents who enter the AoE of Signature Mix have 10% decreased ATK for 15s. 4th Ascension Passive
Diona Diona Complimentary Bar Food Complimentary Bar Food When a Perfect Cooking is achieved on a dish with restorative effects, Diona has a 12% chance to obtain double the product. Utility Passive

Eula

6 Talents match the category selection:
Character Name Description Type
Eula Eula Favonius Bladework - Edel Favonius Bladework - Edel Normal Attack
Perform up to 5 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, perform a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Eula Eula Icetide Vortex Icetide Vortex Sharp frost, swift blade.

Press
Slashes swiftly, dealing Cryo DMG.
When it hits an opponent, Eula gains a stack of Grimheart that stacks up to 2 times. These stacks can only be gained once every 0.3s.

Grimheart
Increases Eula's resistance to interruption and DEF.

Hold
Wielding her sword, Eula consumes all the stacks of Grimheart and lashes forward, dealing AoE Cryo DMG to opponents in front of her.
If Grimheart stacks are consumed, surrounding opponents will have their Physical RES and Cryo RES decreased.
Each consumed stack of Grimheart will be converted into an Icewhirl Brand that deals Cryo DMG to nearby opponents.
Elemental Skill
Eula Eula Glacial Illumination Glacial Illumination Brandishes her greatsword, dealing Cryo DMG to nearby opponents and creating a Lightfall Sword that follows her around for a duration of up to 7s.
While present, the Lightfall Sword increases Eula's resistance to interruption. When Eula's own Normal Attack, Elemental Skill, and Elemental Burst deal DMG to opponents, they will charge the Lightfall Sword, which can gain an energy stack once every 0.1s.
Once its duration ends, the Lightfall Sword will descend and explode violently, dealing Physical DMG to nearby opponents.
This DMG scales on the number of energy stacks the Lightfall Sword has accumulated.
If Eula leaves the field, the Lightfall Sword will explode immediately.
Elemental Burst
Eula Eula Roiling Rime Roiling Rime If 2 stacks of Grimheart are consumed upon unleashing the Holding Mode of Icetide Vortex, a Shattered Lightfall Sword will be created that will explode immediately, dealing 50% of the basic Physical DMG dealt by a Lightfall Sword created by Glacial Illumination. 1st Ascension Passive
Eula Eula Wellspring of War-Lust Wellspring of War-Lust When Glacial Illumination is cast, the CD of Icetide Vortex is reset and Eula gains 1 stack of Grimheart. 4th Ascension Passive
Eula Eula Aristocratic Introspection Aristocratic Introspection When Eula crafts Character Talent Materials, she has a 10% chance to receive double the product. Utility Passive

Fischl

6 Talents match the category selection:
Character Name Description Type
Fischl Fischl Bolts of Downfall Bolts of Downfall Normal Attack
Perform up to 5 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, the dark lightning spirits of Immernachtreich shall heed the call of their Prinzessin and indwell the enchanted arrowhead. When fully indwelt, the Rachsüchtig Blitz shall deal immense Electro DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Fischl Fischl Nightrider Nightrider Summons Oz. The night raven forged of darkness and lightning descends upon the land, dealing Electro DMG in a small AoE.
For the ability's duration, Oz will continuously attack nearby opponents with Freikugel.

Hold to adjust the location Oz will be summoned to.
Press again any time during the ability's duration to once again summon him to Fischl's side.
Elemental Skill
Fischl Fischl Midnight Phantasmagoria Midnight Phantasmagoria Summons Oz to spread his twin wings of twilight and defend Fischl.
Has the following properties during the ability's duration:
  • Fischl takes on Oz's form, greatly increasing her Movement Speed.
  • Strikes nearby opponents with lightning, dealing Electro DMG to opponents she comes in contact with. Each opponent can only be struck once.
  • Once this ability's effects end, Oz will remain on the battlefield and attack his Prinzessin's foes. If Oz is already on the field, then this will reset the duration of his presence.
Elemental Burst
Fischl Fischl Stellar Predator Stellar Predator When Fischl hits Oz with a fully-charged Aimed Shot, Oz brings down Thundering Retribution, dealing AoE Electro DMG equal to 152.7% of the arrow's DMG. 1st Ascension Passive
Fischl Fischl Undone Be Thy Sinful Hex Undone Be Thy Sinful Hex If your active character triggers an Electro-related Elemental Reaction when Oz is on the field, the opponent shall be stricken with Thundering Retribution, dealing Electro DMG equal to 80% of Fischl's ATK. 4th Ascension Passive
Fischl Fischl Mein Hausgarten Mein Hausgarten When dispatched on an expedition in Mondstadt, time consumed is reduced by 25%. Utility Passive

Ganyu

6 Talents match the category selection:
Character Name Description Type
Ganyu Ganyu Liutian Archery Liutian Archery Normal Attack
Perform up to 6 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, an icy aura will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:
  • Charge Level 1: Fires off an icy arrow that deals Cryo DMG.
  • Charge Level 2: Fires off a Frostflake Arrow that deals Cryo DMG. The Frostflake Arrow blooms after hitting its target, dealing AoE Cryo DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

Normal Attack
Ganyu Ganyu Trail of the Qilin Trail of the Qilin Leaving a single Ice Lotus behind, Ganyu dashes backward, shunning all impurity and dealing AoE Cryo DMG.

Ice Lotus
  • Continuously taunts surrounding opponents, attracting them to attack it.
  • Endurance scales based on Ganyu's Max HP.
  • Blooms profusely when destroyed or once its duration ends, dealing AoE Cryo DMG.
Elemental Skill
Ganyu Ganyu Celestial Shower Celestial Shower Coalesces atmospheric frost and snow to summon a Sacred Cryo Pearl that exorcises evil.
During its ability duration, the Sacred Cryo Pearl will continuously rain down shards of ice, striking opponents within an AoE and dealing Cryo DMG.
Elemental Burst
Ganyu Ganyu Undivided Heart Undivided Heart After firing a Frostflake Arrow, the CRIT Rate of subsequent Frostflake Arrows and their resulting bloom effects is increased by 20% for 5s. 1st Ascension Passive
Ganyu Ganyu Harmony between Heaven and Earth Harmony between Heaven and Earth Celestial Shower grants a 20% Cryo DMG Bonus to active members in the AoE. 4th Ascension Passive
Ganyu Ganyu Preserved for the Hunt Preserved for the Hunt Refunds 15% of the ores used when crafting Bow-type weapons. Utility Passive

Gorou

6 Talents match the category selection:
Character Name Description Type
Gorou Gorou Ripping Fang Fletching Ripping Fang Fletching Normal Attack
Perform up to 4 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, stone crystals will accumulate on the arrowhead. A fully charged crystalline arrow will deal Geo DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Gorou Gorou Inuzaka All-Round Defense Inuzaka All-Round Defense Deals AoE Geo DMG and sets up a General's War Banner.

General's War Banner
Provides up to 3 buffs to active characters within the skill's AoE based on the number of Geo characters in the party at the time of casting:
  • 1 Geo character: Adds "Standing Firm" - DEF Bonus.
  • 2 Geo characters: Adds "Impregnable" - Increased resistance to interruption.
  • 3 Geo characters: Adds "Crunch" - Geo DMG Bonus.

Gorou can deploy only 1 General's War Banner on the field at any one time.
Characters can only benefit from 1 General's War Banner at a time. When a party member leaves the field, the active buff will last for 2s.

Hold
Adjust the location of the skill.

Elemental Skill
Gorou Gorou Juuga: Forward Unto Victory Juuga: Forward Unto Victory Displaying his valor as a general, Gorou deals Aoe Geo DMG and creates a field known as General's Glory to embolden his comrades.

General's Glory
This field has the following properties:
  • Like the General's War Banner created by Inazuka All-Round Defense, provides buffs to active characters within the skill's AoE based on the number of Geo characters in the party. Also moves together with your active character.
  • Generates 1 Crystal Collapse every 1.5s that deals AoE Geo DMG to 1 opponent within the skill's AoE.
  • Pulls 1 elemental shard in the skill's AoE to your active character's position every 1.5s (elemental shards are created by Crystallize reactions).

If a General's War banner created by Gorou currently exists on the field when his ability is used, it will be destroyed. In addition, for the duration of General's Glory, Gorou's Elemental Skill "Inazuka All-Round Defense" will not create the General's War Banner.
If Gorou falls, the effects of General's Glory will be cleared.

Elemental Burst
Gorou Gorou Heedless of the Wind and Weather Heedless of the Wind and Weather After using Juuga: Forward Unto Victory, all nearby party members' DEF is increased by 25% for 12s. 1st Ascension Passive
Gorou Gorou A Favor Repaid A Favor Repaid Gorou receives the following DMG Bonuses to his attacks based on his DEF: 4th Ascension Passive
Gorou Gorou Seeker of Shinies Seeker of Shinies Displays the location of nearby resources unique to Inazuma on the mini-map. Utility Passive

Hu Tao

6 Talents match the category selection:
Character Name Description Type
Hu Tao Hu Tao Secret Spear of Wangsheng Secret Spear of Wangsheng Normal Attack
Performs up to six consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Hu Tao Hu Tao Guide to Afterlife Guide to Afterlife Only an unwavering flame can cleanse the impurities of this world.
Hu Tao consumes a set portion of her HP to knock the surrounding enemies back and enter the Paramita Papilio state.

Paramita Papilio
  • Increases Hu Tao's ATK based on her Max HP at the time of entering this state. ATK Bonus gained this way cannot exceed 400% of Hu Tao's Base ATK.
  • Converts attack DMG to Pyro DMG, which cannot be overridden by any other elemental infusion.
  • Charged Attacks apply the Blood Blossom effect to the enemies hit.
  • Increases Hu Tao's resistance to interruption.

Blood Blossom
Enemies affected by Blood Blossom will take Pyro DMG every 4s. This DMG is considered Elemental Skill DMG.
Each enemy can be affected by only one Blood Blossom effect at a time, and its duration may only be refreshed by Hu Tao herself.

Paramita Papilio ends when its duration is over, or Hu Tao has left the battlefield or fallen.

Elemental Skill
Hu Tao Hu Tao Spirit Soother Spirit Soother Commands a blazing spirit to attack, dealing Pyro DMG in a large AoE.
Upon striking the enemy, regenerates a percentage of Hu Tao's Max HP. This effect can be triggered up to 5 times, based on the number of enemies hit.
If Hu Tao's HP is below or equal to 50% when the enemy is hit, both the DMG and HP Regeneration are increased.
Elemental Burst
Hu Tao Hu Tao Flutter By Flutter By When a Paramita Papilio state activated by Guide to Afterlife ends, all allies in the party (excluding Hu Tao herself) will have their CRIT Rate increased by 12% for 8s. 1st Ascension Passive
Hu Tao Hu Tao Sanguine Rouge Sanguine Rouge When Hu Tao's HP is equal to or less than 50%, her Pyro DMG Bonus is increased by 33%. 4th Ascension Passive
Hu Tao Hu Tao The More the Merrier The More the Merrier When Hu Tao cooks a dish perfectly, she has a 18% chance to receive an additional "Suspicious" dish of the same type. Utility Passive

Jean

6 Talents match the category selection:
Character Name Description Type
Jean Jean Favonius Bladework Favonius Bladework Normal Attack
Performs up to 5 consecutive strikes.

Charged Attack
Consumes a certain amount of stamina to launch an opponent using the power of wind.
Launched opponents will slowly fall to the ground.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Jean Jean Gale Blade Gale Blade Focusing the might of the formless wind around her blade, Jean releases a miniature storm, launching opponents in the direction she aims at, dealing massive Anemo DMG.

Hold
At the cost of continued stamina consumption, Jean can command the whirlwind to pull surrounding opponents and objects towards her front.
Direction can be adjusted.
Character is immobile during skill duration.
Elemental Skill
Jean Jean Dandelion Breeze Dandelion Breeze Calling upon the wind's protection, Jean creates a swirling Dandelion Field, launching surrounding opponents and dealing Anemo DMG.
At the same time, she instantly regenerates a large amount of HP for all party members. The amount of HP restored scales off Jean's ATK.

Dandelion Field
  • Continuously regenerates HP of characters within the AoE and continuously imbues them with Anemo.
  • Deals Anemo DMG to opponents entering or exiting the Dandelion Field.
Elemental Burst
Jean Jean Wind Companion Wind Companion Hits by Jean's Normal Attacks have a 50% chance to regenerate HP equal to 15% of Jean's ATK for all party members. 1st Ascension Passive
Jean Jean Let the Wind Lead Let the Wind Lead Using Dandelion Breeze will regenerate 20% of its Energy. 4th Ascension Passive
Jean Jean Guiding Breeze Guiding Breeze When a Perfect Cooking is achieved on a dish with restorative effects, Jean has a 12% chance to obtain double the product. Utility Passive

Kaedehara Kazuha

6 Talents match the category selection:
Character Name Description Type
Kaedehara Kazuha Kaedehara Kazuha Garyuu Bladework Garyuu Bladework Normal Attack
Perform up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. If this Plunging Attack is triggered by Chihayaburu, it will be converted to Plunging Attack: Midare Ranzan.

Plunging Attack: Midare Ranzan
When a Plunging Attack is performed using the effects of the Elemental Skill Chihayaburu, Plunging Attack DMG is converted to Anemo DMG and will create a small wind tunnel via a secret blade technique that pulls in nearby objects and opponents.
Normal Attack
Kaedehara Kazuha Kaedehara Kazuha Chihayaburu Chihayaburu Unleashes a secret technique as fierce as the rushing wind that pulls objects and opponents towards Kazuha's current position before launching opponents within the AoE, dealing Anemo DMG and lifting Kazuha into the air on a rushing gust of wind.
Within 10s of remaining airborne after casting Chihayaburu, Kazuha can unleash a powerful Plunging Attack known as Midare Ranzan.

Press
Can be used in mid-air.

Hold
Charges up before unleashing greater Anemo DMG over a larger AoE than Press Mode.

Plunging Attack: Midare Ranzan
When a Plunging Attack is performed using the effects of the Elemental Skill Chihayaburu, Plunging Attack DMG is converted to Anemo DMG. On landing, Kazuha creates a small wind tunnel via a secret blade technique that pulls in nearby objects and opponents.
Midare Ranzan's DMG is considered Plunging Attack DMG.
Elemental Skill
Kaedehara Kazuha Kaedehara Kazuha Kazuha Slash Kazuha Slash The signature technique of Kazuha's self-styled bladework — a single slash that strikes with the force of the first winds of autumn, dealing AoE Anemo DMG.
The blade's passage will leave behind a field named "Autumn Whirlwind" that periodically deals AoE Anemo DMG to opponents within its range.

Elemental Absorption
If Autumn Whirlwind comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional elemental DMG of that type.
Elemental Absorption may only occur once per use.
Elemental Burst
Kaedehara Kazuha Kaedehara Kazuha Soumon Swordsmanship Soumon Swordsmanship If Chihayaburu comes into contact with Hydro/Pyro/Cryo/Electro when cast, Chihayaburu will absorb that element and if Plunging Attack: Midare Ranzan is used before the effect expires, it will deal an additional 200% ATK of the absorbed elemental type as DMG. This will be considered Plunging Attack DMG.
Elemental Absorption may only occur once per use of Chihayaburu.
1st Ascension Passive
Kaedehara Kazuha Kaedehara Kazuha Poetics of Fuubutsu Poetics of Fuubutsu Upon triggering a Swirl reaction, Kaedehara Kazuha will grant all party members a 0.04% Elemental DMG Bonus to the element absorbed by Swirl for every point of Elemental Mastery he has for 8s. Bonuses for different elements obtained through this method can co-exist. 4th Ascension Passive
Kaedehara Kazuha Kaedehara Kazuha Cloud Strider Cloud Strider Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive

Kaeya

6 Talents match the category selection:
Character Name Description Type
Kaeya Kaeya Ceremonial Bladework Ceremonial Bladework Normal Attack
Perform up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Kaeya Kaeya Frostgnaw Frostgnaw Unleashes a frigid blast, dealing Cryo DMG to opponents in front of Kaeya. Elemental Skill
Kaeya Kaeya Glacial Waltz Glacial Waltz Coalescing the frost in the air, Kaeya summons 3 icicles that revolve around him.
These icicles will follow the character around and deal Cryo DMG to opponents in their path for the ability's duration.
Elemental Burst
Kaeya Kaeya Cold-Blooded Strike Cold-Blooded Strike Every hit with Frostgnaw regenerates HP for Kaeya equal to 15% of his ATK. 1st Ascension Passive
Kaeya Kaeya Glacial Heart Glacial Heart Opponents Frozen by Frostgnaw will drop additional Elemental Particles.
Frostgnaw may only produce a maximum of 2 additional Elemental Particles per use.
4th Ascension Passive
Kaeya Kaeya Hidden Strength Hidden Strength Decreases sprinting Stamina consumption of your characters in the party by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive

Kamisato Ayaka

7 Talents match the category selection:
Character Name Description Type
Kamisato Ayaka Kamisato Ayaka Kamisato Art: Kabuki Kamisato Art: Kabuki Normal Attack
Perform up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash a flurry of sword ki.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging enemies along the path and dealing AoE DMG upon impact.
Normal Attack
Kamisato Ayaka Kamisato Ayaka Kamisato Art: Hyouka Kamisato Art: Hyouka Summons blooming ice to launch nearby opponents, dealing AoE Cryo DMG. Elemental Skill
Kamisato Ayaka Kamisato Ayaka Kamisato Art: Soumetsu Kamisato Art: Soumetsu Summons forth a snowstorm with flawless poise, unleashing a Frostflake Seki no To that moves forward continuously.

Frostflake Seki no To
  • A storm of whirling icy winds that slashes repeatedly at every enemy it touches, dealing Cryo DMG.
  • The snowstorm explodes after its duration ends, dealing AoE Cryo DMG.
Elemental Burst
Kamisato Ayaka Kamisato Ayaka Kamisato Art: Senho Kamisato Art: Senho Alternate Sprint
Ayaka consumes Stamina and cloaks herself in a frozen fog that moves with her.

In Senho form, she moves swiftly upon water.
When she reappears, the following effects occur:
  • Ayaka unleashes frigid energy to apply Cryo on nearby opponents.
  • Coldness condenses around Ayaka's blade, infusing her attacks with Cryo for a brief period.
Alternate Sprint
Kamisato Ayaka Kamisato Ayaka Amatsumi Kunitsumi Sanctification Amatsumi Kunitsumi Sanctification After using Kamisato Art: Hyouka, Kamisato Ayaka's Normal and Charged attacks deal 30% increased DMG for 6s. 1st Ascension Passive
Kamisato Ayaka Kamisato Ayaka Kanten Senmyou Blessing Kanten Senmyou Blessing When the Cryo application at the end of Kamisato Art: Senho hits an opponent, Kamisato Ayaka gains the following effects:
  • Restores 10 Stamina
  • Gains 18% Cryo DMG Bonus for 10s.
4th Ascension Passive
Kamisato Ayaka Kamisato Ayaka Fruits of Shinsa Fruits of Shinsa When Ayaka crafts Weapon Ascension Materials, she has a 10% chance to receive double the product. Utility Passive

Keqing

6 Talents match the category selection:
Character Name Description Type
Keqing Keqing Yunlai Swordsmanship Yunlai Swordsmanship Normal Attack
Perform up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Keqing Keqing Stellar Restoration Stellar Restoration Hurls a Lightning Stiletto that annihilates her opponents like the swift thunder.
When the Stiletto hits its target, it deals Electro DMG to opponents in a small AoE, and places a Stiletto Mark on the spot hit.

Hold
Hold to adjust the direction in which the Stiletto shall be thrown.
Stilettos thrown by the Hold attack mode can be suspended in mid-air, allowing Keqing to jump to them when using Stellar Restoration a second time.

Lightning Stiletto
If Keqing uses Stellar Restoration again or uses a Charged Attack while its duration lasts, it will clear the Stiletto Mark and produce different effects:
  • If she uses Stellar Restoration again, she will blink to the location of the Mark and unleash one slashing attack that deals AoE Electro DMG. When blinking to a Stiletto that was thrown from a Holding attack, Keqing can leap across obstructing terrain.
  • If Keqing uses a Charged Attack, she will ignite a series of thundering cuts at the Mark's location, dealing AoE Electro DMG.
Elemental Skill
Keqing Keqing Starward Sword Starward Sword Keqing unleashes the power of lightning, dealing Electro DMG in an AOE.
She then blends into the shadow of her blade, striking a series of thunderclap-blows to nearby opponents simultaneously that deal multiple instances of Electro DMG.
The final attack deals massive AoE Electro DMG.
Elemental Burst
Keqing Keqing Thundering Penance Thundering Penance After recasting Stellar Restoration while a Lightning Stiletto is present, Keqing's weapon gains an Electro Infusion for 5s. 1st Ascension Passive
Keqing Keqing Aristocratic Dignity Aristocratic Dignity When casting Starward Sword, Keqing's CRIT Rate is increased by 15%, and her Energy Recharge is increased by 15%. This effect lasts for 8s. 4th Ascension Passive
Keqing Keqing Land's Overseer Land's Overseer When dispatched on an expedition in Liyue, time consumed is reduced by 25%. Utility Passive

Klee

6 Talents match the category selection:
Character Name Description Type
Klee Klee Kaboom! Kaboom! Normal Attack
Throws things that go boom when they hit things! Perform up to 3 explosive attacks, dealing AoE Pyro DMG.

Charged Attack
Consumes a certain amount of Stamina and deals AoE Pyro DMG to opponents after a short casting time.

Plunging Attack
Gathering the power of Pyro, Klee plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Pyro DMG upon impact with the ground.
Normal Attack
Klee Klee Jumpy Dumpty Jumpy Dumpty Jumpy Dumpty is tons of boom-bang-fun!
When thrown, Jumpy Dumpty bounces thrice, igniting and dealing AoE Pyro DMG with every bounce.

On the third bounce, the bomb splits into many mines.
The mines will explode upon contact with opponents, or after a short period of time, dealing AoE Pyro DMG.

Starts with 2 charges.
Elemental Skill
Klee Klee Sparks 'n' Splash Sparks 'n' Splash Klee's Blazing Delight! For the duration of this ability, continuously summons Sparks 'n' Splash to attack nearby opponents, dealing AoE Pyro DMG. Elemental Burst
Klee Klee Pounding Surprise Pounding Surprise When Jumpy Dumpty and Normal Attacks deal DMG, Klee has a 50% chance to obtain an Explosive Spark. This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG. 1st Ascension Passive
Klee Klee Sparkling Burst Sparkling Burst When Klee's Charged Attack results in a CRIT, all party members gain 2 Elemental Energy. 4th Ascension Passive
Klee Klee All Of My Treasures! All Of My Treasures! Displays the location of nearby resources unique to Mondstadt on the mini-map. Utility Passive

Kujou Sara

6 Talents match the category selection:
Character Name Description Type
Kujou Sara Kujou Sara Tengu Bowmanship Tengu Bowmanship Normal Attack
Perform up to 5 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, crackling lightning will accumulate on the arrowhead. An arrow fully charged with the storm's might will deal Electro DMG.
When in the Crowfeather Cover state, a fully-charged arrow will leave a Crowfeather behind after it hits.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Kujou Sara Kujou Sara Tengu Stormcall Tengu Stormcall Retreats rapidly with the speed of a tengu, summoning the protection of the Crowfeather. Gains Crowfeather Cover for 18s, and when Kujou Sara fires a fully-charged Aimed Shot, Crowfeather Cover will be consumed, and will leave a Crowfeather at the target location.
Crowfeathers will trigger Tengu Juurai: Ambush after a short time, dealing Electro DMG and granting the active character within its AoE an ATK Bonus based on Kujou Sara's Base ATK.

The ATK Bonuses from different Tengu Juurai will not stack, and their effects and duration will be determined by the last Tengu Juurai to take effect.
Elemental Skill
Kujou Sara Kujou Sara Subjugation: Koukou Sendou Subjugation: Koukou Sendou Casts down Tengu Juurai: Titanbreaker, dealing AoE Electro DMG. Afterwards, Tengu Juurai: Titanbreaker spreads out into 4 consecutive bouts of Tengu Juurai: Stormcluster, dealing AoE Electro DMG.
Tengu Juurai: Titanbreaker and Tengu Juurai: Stormcluster can provide the active character within their AoE with the same ATK Bonus as given by the Elemental Skill, Tengu Stormcall.

The ATK Bonus provided by various kinds of Tengu Juurai will not stack, and their effects and duration will be determined by the last Tengu Juurai to take effect.
Elemental Burst
Kujou Sara Kujou Sara Immovable Will Immovable Will While in the Crowfeather Cover state provided by Tengu Stormcall, Aimed Shot charge times are decreased by 60%. 1st Ascension Passive
Kujou Sara Kujou Sara Decorum Decorum When Tengu Juurai: Ambush hits opponents, Kujou Sara will restore 1.2 Energy to all party members for every 100% Energy Recharge she has. This effect can be triggered once every 3s. 4th Ascension Passive
Kujou Sara Kujou Sara Land Survey Land Survey When dispatched on an expedition in Inazuma, time consumed is reduced by 25%. Utility Passive

Lisa

6 Talents match the category selection:
Character Name Description Type
Lisa Lisa Lightning Touch Lightning Touch Normal Attack
Performs up to 4 lightning attacks that deal Electro DMG.

Charged Attack
Consumes a certain amount of Stamina to deal Electro DMG after a short casting time.

Plunging Attack
Gathering the might of Electro, Lisa plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Electro DMG upon impact with the ground.
Normal Attack
Lisa Lisa Violet Arc Violet Arc Channels the power of lightning to sweep bothersome matters away.

Press
Releases a homing Lightning Orb.
On hit, it deals Electro DMG, and applies a stack of the Conductive status (max 3 stacks) to opponents in a small AoE.

Hold
After an extended casting time, calls down lightning from the heavens, dealing massive Electro DMG to all nearby opponents.
Deals great amounts of extra damage to opponents based on the number of Conductive stacks applied to them, and clears their Conductive status.
Elemental Skill
Lisa Lisa Lightning Rose Lightning Rose Summons a Lightning Rose that unleashes powerful lightning bolts, launching surrounding opponents and dealing Electro DMG.
The Lightning Rose will continuously emit lightning to knock back opponents and deal Electro DMG throughout the ability's duration.
Elemental Burst
Lisa Lisa Induced Aftershock Induced Aftershock Hits by Charged Attacks apply Violet Arc's Conductive status to opponents. 1st Ascension Passive
Lisa Lisa Static Electricity Field Static Electricity Field Opponents hit by Lightning Rose have their DEF decreased by 15% for 10s. 4th Ascension Passive
Lisa Lisa General Pharmaceutics General Pharmaceutics When Lisa crafts a potion, she has a 20% chance to refund one count of one material out of all the crafting materials used. Utility Passive

Mona

7 Talents match the category selection:
Character Name Description Type
Mona Mona Ripple of Fate Ripple of Fate Normal Attack
Perform up to 4 water splash attacks that deal Hydro DMG.

Charged Attack
Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.

Plunging Attack
Gathering the might of Hydro, Mona plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.
Normal Attack
Mona Mona Mirror Reflection of Doom Mirror Reflection of Doom Creates an illusory Phantom of Fate from coalesced waterspouts.

The Phantom has the following special properties:
  • Continuously taunts nearby opponents, attracting their fire.
  • Continuously deals Hydro DMG to nearby opponents.
  • When its duration expires, the Phantom explodes, dealing AoE Hydro DMG.

Hold
Utilizes water currents to move backwards swiftly before conjuring a Phantom.

Only one Phantom created by Mirror Reflection of Doom can exist at any time.

Elemental Skill
Mona Mona Stellaris Phantasm Stellaris Phantasm Mona summons the sparkling waves and creates a reflection of the starry sky, applying the Illusory Bubble status to opponents in a large AoE.

Illusory Bubble
Traps opponents inside a pocket of destiny and also makes them Wet.
Renders weaker opponents immobile.
When an opponent affected by Illusory Bubble sustains DMG, it has the following effects:
  • Applies an Omen to the opponent, which gives a DMG Bonus, also increasing the DMG of the attack that causes it.
  • Removes the Illusory Bubble, dealing Hydro DMG in the process.

Omen
During its duration, increases DMG taken by opponents.

Elemental Burst
Mona Mona Illusory Torrent Illusory Torrent Alternate Sprint
Mona cloaks herself within the water's flow, consuming stamina to move rapidly.

When under the effect of Illusory Torrent, Mona can move at high speed on water.
Applies the Wet status to nearby opponents when she reappears.
Alternate Sprint
Mona Mona "Come 'n' Get Me, Hag!" "Come 'n' Get Me, Hag!" After she has used Illusory Torrent for 2s, if there are any opponents nearby, Mona will automatically create a Phantom.
A Phantom created in this manner lasts for 2s, and its explosion DMG is equal to 50% of Mirror Reflection of Doom.
1st Ascension Passive
Mona Mona Waterborne Destiny Waterborne Destiny Increases Mona's Hydro DMG Bonus by a degree equivalent to 20% of her Energy Recharge rate. 4th Ascension Passive
Mona Mona Principium of Astrology Principium of Astrology When Mona crafts Weapon Ascension Materials, she has a 25% chance to refund one count of one material out of all the crafting materials used. Utility Passive

Ningguang

6 Talents match the category selection:
Character Name Description Type
Ningguang Ningguang Sparkling Scatter Sparkling Scatter Normal Attack
Shoots gems that deal Geo DMG.
Upon hit, this grants Ningguang 1 Star Jade.

Charged Attack
Consumes a certain amount of stamina to fire off a giant gem that deals Geo DMG.
If Ningguang has any Star Jades, unleashing a Charged Attack will cause the Star Jades to be fired at the enemy as well, dealing additional DMG.

Plunging Attack
Gathering the might of Geo, Ningguang plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Geo DMG upon impact with the ground.
Normal Attack
Ningguang Ningguang Jade Screen Jade Screen Ningguang creates a Jade Screen out of gold, obsidian and her great opulence, dealing AoE Geo DMG.

Jade Screen
  • Blocks opponents' projectiles.
  • Endurance scales based on Ningguang's Max HP.

Jade Screen is considered a Geo Construct and can be used to block certain attacks, but cannot be climbed. Only one Jade Screen may exist at any one time.

Elemental Skill
Ningguang Ningguang Starshatter Starshatter Gathering a great number of gems, Ningguang scatters them all at once, sending homing projectiles at her opponents that deal massive Geo DMG.
If Starshatter is cast when a Jade Screen is nearby, the Jade Screen will fire additional gem projectiles at the same time.
Elemental Burst
Ningguang Ningguang Backup Plan Backup Plan When Ningguang is in possession of Star Jades, her Charged Attack does not consume Stamina. 1st Ascension Passive
Ningguang Ningguang Strategic Reserve Strategic Reserve A character that passes through the Jade Screen will gain a 12% Geo DMG Bonus for 10s. 4th Ascension Passive
Ningguang Ningguang Trove of Marvelous Treasures Trove of Marvelous Treasures Displays the location of nearby ore veins used in forging on the mini-map. Utility Passive

Noelle

6 Talents match the category selection:
Character Name Description Type
Noelle Noelle Favonius Bladework - Maid Favonius Bladework - Maid Normal Attack
Performs up to 4 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Noelle Noelle Breastplate Breastplate Summons protective stone armor, dealing Geo DMG to surrounding opponents and creating a shield. The shield's DMG Absorption scales based on Noelle's DEF.
The shield has the following properties:
  • When Noelle's Normal and Charged Attacks hit a target, they have a certain chance to regenerate HP for all characters.
  • Possesses 150% DMG Absorption efficiency against all Elemental and Physical DMG.

The amount of HP healed when regeneration is triggered scales based on Noelle's DEF.

Elemental Skill
Noelle Noelle Sweeping Time Sweeping Time Gathering the strength of stone around her weapon, Noelle strikes the opponents surrounding her within a large AoE, dealing Geo DMG.
Afterwards, Noelle gains the following effects:
  • Larger attack AoE.
  • Converts attack DMG to Geo DMG that cannot be overridden by any other elemental infusion.
  • Increased ATK that scales based on her DEF.
Elemental Burst
Noelle Noelle Devotion Devotion When Noelle is in the party but not on the field, this ability triggers automatically when your active character's HP falls below 30%:
Creates a shield for your active character that lasts for 20s and absorbs DMG equal to 400% of Noelle's DEF.
The shield has a 150% DMG Absorption effectiveness against all Elemental and Physical DMG.
This effect can only occur once every 60s.
1st Ascension Passive
Noelle Noelle Nice and Clean Nice and Clean Every 4 Normal or Charged Attack hits will decrease the CD of Breastplate by 1s.
Hitting multiple opponents with a single attack is only counted as 1 hit.
4th Ascension Passive
Noelle Noelle Maid's Knighthood Maid's Knighthood When a Perfect Cooking is achieved on a DEF-boosting dish, Noelle has a 12% chance to obtain double the product. Utility Passive

Qiqi

6 Talents match the category selection:
Character Name Description Type
Qiqi Qiqi Ancient Sword Art Ancient Sword Art Normal Attack
Perform up to 5 rapid strikes.

Charged Attack
Consumes a certain amount Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Qiqi Qiqi Adeptus Art: Herald of Frost Adeptus Art: Herald of Frost Using the Icevein Talisman, Qiqi brings forth the Herald of Frost, dealing Cryo DMG to surrounding opponents.

Herald of Frost
  • On hit, Qiqi's Normal and Charged Attacks regenerate HP for your own party members and nearby teammates. Healing scales based on Qiqi's ATK.
  • Periodically regenerates your active character's HP.
  • Follows the character around, dealing Cryo DMG to opponents in their path.
Elemental Skill
Qiqi Qiqi Adeptus Art: Preserver of Fortune Adeptus Art: Preserver of Fortune Qiqi releases the adeptus power sealed within her body, marking nearby opponents with a Fortune-Preserving Talisman that deals Cryo DMG.

Fortune-Preserving Talisman
When opponents affected by this Talisman take DMG, the character that dealt this DMG regenerates HP.
Elemental Burst
Qiqi Qiqi Life-Prolonging Methods Life-Prolonging Methods When a character under the effects of Adeptus Art: Herald of Frost triggers an Elemental Reaction, their Incoming Healing Bonus is increased by 20% for 8s. 1st Ascension Passive
Qiqi Qiqi A Glimpse Into Arcanum A Glimpse Into Arcanum When Qiqi hits opponents with her Normal and Charged Attacks, she has a 50% chance to apply a Fortune-Preserving Talisman to them for 6s. This effect can only occur once every 30s. 4th Ascension Passive
Qiqi Qiqi Former Life Memories Former Life Memories Displays the location of nearby resources unique to Liyue on the mini-map. Utility Passive

Raiden Shogun

6 Talents match the category selection:
Character Name Description Type
Raiden Shogun Raiden Shogun Origin Origin Normal Attack
Performs up to 5 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to perform an upward slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Raiden Shogun Raiden Shogun Transcendence: Baleful Omen Transcendence: Baleful Omen The Raiden Shogun unveils a shard of her Euthymia, dealing Electro DMG to nearby opponents, and granting nearby party members the Eye of Stormy Judgment.

Eye of Stormy Judgment
  • When characters with this buff attack and deal DMG to opponents, the Eye will unleash a coordinated attack, dealing AoE Electro DMG at the opponent's position.
  • Characters who gain the Eye of Stormy Judgment will have their Elemental Burst DMG increased based on the Energy Cost of the Elemental Burst during the Eye's duration.

The Eye can initiate one coordinated attack every 0.9s per party.
Coordinated attacks generated by characters not controlled by you deal 20% of the normal DMG.

Elemental Skill
Raiden Shogun Raiden Shogun Secret Art: Musou Shinsetsu Secret Art: Musou Shinsetsu Gathering truths unnumbered and wishes uncounted, the Raiden Shogun unleashes the Musou no Hitotachi and deals AoE Electro DMG, using Musou Isshin in combat for a certain duration afterward. The DMG dealt by Musou no Hitotachi and Musou Isshin's attacks will be increased based on the number of Chakra Desiderata's Resolve stacks consumed when this skill is used.

Musou Isshin
While in this state, the Raiden Shogun will wield her tachi in battle, while her Normal, Charged, and Plunging Attacks will be infused with Electro DMG, which cannot be overridden. When such attacks hit opponents, she will regenerate Energy for all nearby party members. Energy can be restored this way once every 1s, and this effect can be triggered 5 times throughout this skill's duration.
While in this state, the Raiden Shogun's resistance to interruption is increased, and she is immune to Electro-Charged reaction DMG.
While Musou Isshin is active, the Raiden Shogun's Normal, Charged, and Plunging Attack DMG will be considered Elemental Burst DMG.

The effects of Musou Isshin will be cleared when the Raiden Shogun leaves the field.

Chakra Desiderata
When nearby party members (excluding the Raiden Shogun herself) use their Elemental Bursts, the Raiden Shogun will build up Resolve stacks based on the Energy Cost of these Elemental Bursts.
The maximum number of Resolve stacks is 60.

The Resolve gained by Chakra Desiderata will be cleared 300s after the Raiden Shogun leaves the field.
Elemental Burst
Raiden Shogun Raiden Shogun Wishes Unnumbered Wishes Unnumbered When nearby party members gain Elemental Orbs or Particles, Chakra Desiderata gains 2 Resolve stacks.
This effect can occur once every 3s.
1st Ascension Passive
Raiden Shogun Raiden Shogun Enlightened One Enlightened One Each 1% above 100% Energy Recharge that the Raiden Shogun possesses grants her: 4th Ascension Passive
Raiden Shogun Raiden Shogun All-Preserver All-Preserver Mora expended when ascending Swords and Polearms is decreased by 50%. Utility Passive

Razor

6 Talents match the category selection:
Character Name Description Type
Razor Razor Steel Fang Steel Fang Normal Attack
Perform up to 4 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, perform a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Razor Razor Claw and Thunder Claw and Thunder Hunts his prey using the techniques taught to him by his master and his lupical.

Press
Swings the Thunder Wolf Claw, dealing Electro DMG to opponents in front of Razor.
Upon striking an opponent, Razor will gain an Electro Sigil, which increases his Energy Recharge rate.
Razor can have up to 3 Electro Sigils simultaneously, and gaining a new Electro Sigil refreshes their duration.

Hold
Gathers Electro energy to unleash a lightning storm over a small AoE, causing massive Electro DMG, and clears all of Razor's Electro Sigils.
Each Electro Sigil cleared in this manner will be converted into Energy for Razor.
Elemental Skill
Razor Razor Lightning Fang Lightning Fang Summons the Wolf Within, which deals Electro DMG to all nearby opponents. This clears all of Razor's Electro Sigils, which will be converted into Elemental Energy for him.
The Wolf Within will fight alongside Razor for the skill's duration.

The Wolf Within

These effects end when Razor leaves the battlefield.
When Razor leaves the field, a maximum of 10 Energy will be returned to him based off the duration remaining on this skill.

Elemental Burst
Razor Razor Awakening Awakening Decreases Claw and Thunder's CD by 18%. Using Lightning Fang resets the CD of Claw and Thunder. 1st Ascension Passive
Razor Razor Hunger Hunger When Razor's Energy is below 50%, increases Energy Recharge by 30%. 4th Ascension Passive
Razor Razor Wolvensprint Wolvensprint Decreases sprinting Stamina consumption of your characters in the party by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive

Rosaria

6 Talents match the category selection:
Character Name Description Type
Rosaria Rosaria Spear of the Church Spear of the Church Normal Attack
Performs up to five consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Rosaria Rosaria Ravaging Confession Ravaging Confession Rosaria swiftly shifts her position to appear behind her opponent, then stabs and slashes them with her polearm, dealing Cryo DMG.
This ability cannot be used to travel behind opponents of a larger build.
Elemental Skill
Rosaria Rosaria Rites of Termination Rites of Termination Rosaria's unique take on this prayer ritual: First, she swings her weapon to slash surrounding opponents; then, she summons a frigid Ice Lance that strikes the ground. Both actions deal Cryo DMG.
While active, the Ice Lance periodically releases a blast of cold air, dealing Cryo DMG to surrounding opponents.
Elemental Burst
Rosaria Rosaria Regina Probationum Regina Probationum When Rosaria strikes an opponent from behind using Ravaging Confession, Rosaria's CRIT Rate increases by 12% for 5s. 1st Ascension Passive
Rosaria Rosaria Shadow Samaritan Shadow Samaritan Casting Rites of Termination increases CRIT Rate of all nearby party members (except Rosaria herself) by 15% of Rosaria's CRIT Rate for 10s.
CRIT Rate Bonus gained this way cannot exceed 15%.
4th Ascension Passive
Rosaria Rosaria Night Walk Night Walk At night (18:00 – 6:00), increases the Movement SPD of your own party members by 10%.
Does not take effect in Domains, Trounce Domains, or Spiral Abyss. Not stackable with Passive Talents that provide the same effects.
Utility Passive

Sangonomiya Kokomi

7 Talents match the category selection:
Character Name Description Type
Sangonomiya Kokomi Sangonomiya Kokomi The Shape of Water The Shape of Water Normal Attack
Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.

Charged Attack
Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.

Plunging Attack
Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.
Normal Attack
Sangonomiya Kokomi Sangonomiya Kokomi Kurage's Oath Kurage's Oath Summons a "Bake-Kurage" created from water that can heal her allies.
Using this skill will apply the Wet status to Sangonomiya Kokomi.

Bake-Kurage
Deals Hydro DMG to surrounding opponents and heal nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP.
Elemental Skill
Sangonomiya Kokomi Sangonomiya Kokomi Nereid's Ascension Nereid's Ascension Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya.

Ceremonial Garment
  • Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP.
  • When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP.
  • Increases Sangonomiya Kokomi's resistance to interruption and allows her to walk on the water's surface.

These effects will be cleared once Sangonomiya Kokomi leaves the field.

Elemental Burst
Sangonomiya Kokomi Sangonomiya Kokomi Tamanooya's Casket Tamanooya's Casket If Sangonomiya Kokomi's own Bake-Kurage are on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed. 1st Ascension Passive
Sangonomiya Kokomi Sangonomiya Kokomi Song of Pearls Song of Pearls While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus. 4th Ascension Passive
Sangonomiya Kokomi Sangonomiya Kokomi Princess of Watatsumi Princess of Watatsumi Decreases swimming Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive
Sangonomiya Kokomi Sangonomiya Kokomi Flawless Strategy Flawless Strategy Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate. Passive

Sayu

6 Talents match the category selection:
Character Name Description Type
Sayu Sayu Shuumatsuban Ninja Blade Shuumatsuban Ninja Blade Normal Attack
Performs up to 4 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, perform a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Sayu Sayu Yoohoo Art: Fuuin Dash Yoohoo Art: Fuuin Dash The special technique of the Yoohoo Ninja Arts!
Sayu curls up into a rolling Fuufuu Windwheel and smashes into opponents at high speed, dealing Anemo DMG. When the duration ends, she unleashes a Fuufuu Whirlwind Kick, dealing AoE Anemo DMG.

Press
Enters the Fuufuu Windwheel state, rolling forward a short distance before using the Fuufuu Whirlwind Kick.

Hold
Rolls about continuously in the Fuufuu Windwheel state, increasing Sayu's resistance to interruption while within that state.
During this time, Sayu can control the direction of her roll, and can use the skill again to end her Windwheel state early and unleash a stronger version of the Fuufuu Whirlwind Kick.
The Hold version of this skill can trigger Elemental Absorption.

This skill has a maximum duration of 10s and enters CD once its effects end.
The longer Sayu remains in her Windwheel state, the longer the CD.

Elemental Absorption
If Sayu comes into contact with Hydro/Pyro/Cryo/Electro while in her Windwheel state, she will deal additional elemental DMG of that type.
Elemental Absorption may only occur once per use of this skill.
Elemental Skill
Sayu Sayu Yoohoo Art: Mujina Flurry Yoohoo Art: Mujina Flurry The other super special technique of the Yoohoo Ninja Arts! It summons a pair of helping hands for Sayu.
Deals Anemo DMG to nearby opponents and heals all nearby party members. The amount of HP restored is based on Sayu's ATK. This skill then summons a Muji-Muji Daruma.

Muji-Muji Daruma
At specific intervals, the Daruma will take one of several actions based on the situation around it:
  • If the HP of nearby characters is above 70%, it will attack a nearby opponent, dealing Anemo DMG.
  • If there are active characters with 70% or less HP nearby, it will heal the active character with the lowest percentage HP left. If there are no opponents nearby, it will heal active characters nearby even if they have 70% HP or more.
Elemental Burst
Sayu Sayu Someone More Capable Someone More Capable When Sayu triggers a Swirl reaction while active, she heals all your characters and nearby allies for 300 HP. She will also heal an additional 1.2 HP for every point of Elemental Mastery she has.
This effect can be triggered once every 2s.
1st Ascension Passive
Sayu Sayu No Work Today! No Work Today! The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry gains the following effects:
  • When healing a character, it will also heal characters near that healed character for 20% the amount of HP.
  • Increases the AoE of its attack against opponents.
4th Ascension Passive
Sayu Sayu Yoohoo Art: Silencer's Secret Yoohoo Art: Silencer's Secret When Sayu is in the party, your characters will not startle Crystalflies and certain other animals when getting near them.
Check the "Other" sub-category of the "Living Beings / Wildlife" section in the Archive for creatures this skill works on.
Utility Passive

Shenhe

6 Talents match the category selection:
Character Name Description Type
Shenhe Shenhe Dawnstar Piercer Dawnstar Piercer Normal Attack
Performs up to five consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Shenhe Shenhe Spring Spirit Summoning Spring Spirit Summoning The frosted dew, silvery and dense, shall exorcise all demons.
Grants all nearby party members the Icy Quill effect and deals Cryo DMG in different ways based on whether it is pressed or held.

Press
Rushes forward together with a Talisman Spirit, dealing Cryo DMG to opponents along the path.

Hold
Commands the Talisman Spirit to deal AoE Cryo DMG.

Icy Quill
When Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts deal Cryo DMG to opponents, the DMG dealt is increased based on Shenhe's current ATK.

The Icy Quill's effects will be cleared once its duration ends or after being triggered a certain number of times.
When held rather than pressed, the Icy Quill's effect lasts longer and can be triggered more times.
When one Cryo DMG instance strikes multiple opponents, the effect is triggered multiple times based on the number of opponents hit. The number of times the effect is triggered is calculated independently for each party member with the Icy Quill.
Elemental Skill
Shenhe Shenhe Divine Maiden's Deliverance Divine Maiden's Deliverance Unleashes the power of the Talisman Spirit, allowing it to roam free in this plane, dealing AoE Cryo DMG.

The Talisman Spirit then creates a field that decreases the Cryo RES and Physical RES of opponents within it. It also deals periodic Cryo DMG to opponents within the field.
Elemental Burst
Shenhe Shenhe Deific Embrace Deific Embrace An active character within the field created by Divine Maiden's Deliverance gains 15% Cryo DMG Bonus. 1st Ascension Passive
Shenhe Shenhe Spirit Communion Seal Spirit Communion Seal After Shenhe uses Spring Spirit Summoning, she will grant all nearby party members the following effects:
  • Press: Elemental Skill and Elemental Burst DMG increased by 15% for 10s.
  • Hold: Normal, Charged, and Plunging Attack DMG increased by 15% for 15s.
4th Ascension Passive
Shenhe Shenhe Precise Comings and Goings Precise Comings and Goings Gains 25% more rewards when dispatched on a Liyue Expedition for 20 hours. Utility Passive

Sucrose

6 Talents match the category selection:
Character Name Description Type
Sucrose Sucrose Wind Spirit Creation Wind Spirit Creation Normal Attack
Performs up to 4 attacks using Wind Spirits, dealing Anemo DMG.

Charged Attack
Consumes a certain amount of Stamina and deals AoE Anemo DMG after a short casting time.

Plunging Attack
Calling upon the power of her Wind Spirits, Sucrose plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Anemo DMG upon impact with the ground.
Normal Attack
Sucrose Sucrose Astable Anemohypostasis Creation - 6308 Astable Anemohypostasis Creation - 6308 Creates a small Wind Spirit that pulls opponents and objects towards its location, launches opponents within its AoE, and deals Anemo DMG. Elemental Skill
Sucrose Sucrose Forbidden Creation - Isomer 75 / Type II Forbidden Creation - Isomer 75 / Type II Sucrose hurls an unstable concoction that creates a Large Wind Spirit.
While it persists, the Large Wind Spirit will continuously pull in surrounding opponents and objects, launch nearby opponents, and deal Anemo DMG.

Elemental Absorption
If the Wind Spirit comes into contact with Hydro/Pyro/Cryo/Electro energy, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.
Elemental Burst
Sucrose Sucrose Catalyst Conversion Catalyst Conversion When Sucrose triggers a Swirl effect, all characters in the party with the matching element (excluding Sucrose) have their Elemental Mastery increased by 50 for 8s. 1st Ascension Passive
Sucrose Sucrose Mollis Favonius Mollis Favonius When Astable Anemohypostasis Creation - 6308 or Forbidden Creation - Isomer 75 / Type II hits an opponent, increases all party members' (excluding Sucrose) Elemental Mastery based on 20% of Sucrose's Elemental Mastery for 8s. 4th Ascension Passive
Sucrose Sucrose Astable Invention Astable Invention When Sucrose crafts Character and Weapon Enhancement Materials, she has a 10% chance to obtain double the product. Utility Passive

Tartaglia

6 Talents match the category selection:
Character Name Description Type
Tartaglia Tartaglia Cutting Torrent Cutting Torrent Normal Attack
Perform up to 6 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, the power of Hydro will accumulate on the arrowhead. A [sic] arrow fully charged with the torrent will deal Hydro DMG and apply the Riptide status.

Riptide
Opponents affected by Riptide will suffer from AoE Hydro DMG effects when attacked by Tartaglia in various ways. DMG dealt in this way is considered Normal Attack DMG.
  • Riptide Flash: A fully-charged Aimed Shot that hits an opponent affected by Riptide deals consecutive bouts of AoE DMG. Can occur once every 0.7s.
  • Riptide Burst: Defeating an opponent affected by Riptide creates a Hydro burst that inflicts the Riptide status on nearby opponents hit.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
When Tartaglia is in Foul Legacy: Raging Tide's Melee Stance, he cannot perform a plunging attack.

Normal Attack
Tartaglia Tartaglia Foul Legacy: Raging Tide Foul Legacy: Raging Tide Unleashes a set of weaponry made of pure water, dealing Hydro DMG to surrounding opponents and entering Melee Stance.
In this Stance, Tartaglia's Normal and Charged Attacks are converted to Hydro DMG that cannot be overridden by any other elemental infusion and change as follows:

Normal Attack
Perform up to 6 consecutive Hydro strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash a cross slash, dealing Hydro DMG.

Riptide Slash
Hitting an opponent affected by Riptide with a melee attack unleashes a Riptide Slash that deals AoE Hydro DMG. DMG dealt in this way is considered Elemental Skill DMG, and can only occur once every 1.5s.

After 30s, or when the ability is unleashed again, this skill will end. Tartaglia will return to his Ranged Stance and this ability will enter CD.
The longer Tartaglia stays in his Melee Stance, the longer the CD.
If the return to a ranged stance occurs automatically after 30s, the CD is even longer.
Elemental Skill
Tartaglia Tartaglia Havoc: Obliteration Havoc: Obliteration Performs different attacks based on what stance Tartaglia is in when casting.

Ranged Stance: Flash of Havoc
Swiftly fires a Hydro-imbued magic arrow, dealing AoE Hydro DMG and applying the Riptide status.
Returns a portion of its Energy Cost after use.

Melee Stance: Light of Obliteration
Performs a slash with a large AoE, dealing massive Hydro DMG to all surrounding opponents, which triggers Riptide Blast.

Riptide Blast
When the obliterating waters hit an opponent affected by Riptide, it clears their Riptide status and triggers a Hydro Explosion that deals AoE Hydro DMG.
DMG dealt in this way is considered Elemental Burst DMG.
Elemental Burst
Tartaglia Tartaglia Never Ending Never Ending Extends Riptide duration by 8s. 1st Ascension Passive
Tartaglia Tartaglia Sword of Torrents Sword of Torrents When Tartaglia is in Foul Legacy: Raging Tide's Melee stance, on dealing a CRIT hit, Normal and Charged Attacks apply the Riptide status effects to opponents. 4th Ascension Passive
Tartaglia Tartaglia Master of Weaponry Master of Weaponry Increases your own party members' Normal Attack Level by 1. Utility Passive

Thoma

6 Talents match the category selection:
Character Name Description Type
Thoma Thoma Swiftshatter Spear Swiftshatter Spear Normal Attack
Performs up to four consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Thoma Thoma Blazing Blessing Blazing Blessing Thoma vaults forward with his polearm and delivers a flame-filled flying kick that deals AoE Pyro DMG, while also summoning a defensive Blazing Barrier.
At the moment of casting, Thoma's Elemental Skill applies Pyro to himself.
The DMG Absorption of the Blazing Barrier scales off Thoma's Max HP.
The Blazing Barrier has the following traits:
  • Absorbs Pyro DMG 250% more effectively.
  • When a new Blazing Barrier is obtained, the remaining DMG Absorption of an existing Blazing Barrier will stack and its duration will be refreshed.

The maximum DMG Absoprtion of the Blazing Barrier will not exceed a certain percentage of Thoma's Max HP.

Elemental Skill
Thoma Thoma Crimson Ooyoroi Crimson Ooyoroi Thoma spins his polearm, slicing at his foes with roaring flames that deal AoE Pyro DMG and weave themselves into a Scorching Ooyoroi.

Scorching Ooyoroi
While Scorching Ooyoroi is in effect, the active character's Normal Attacks will trigger Fiery Collapse, dealing AoE Pyro DMG and summoning a Blazing Barrier.
Fiery Collapse can be triggered once every 1s.

Except for the amount of DMG they can absorb, the Blazing Barriers created in this way are identical to those created by Thoma's Elemental Skill, Blazing Blessing:
  • Absorbs Pyro DMG 250% more effectively.
  • When a new Blazing Barrier is obtained, the remaining DMG Absorption of an existing Blazing Barrier will stack and its duration will be refreshed.

The maximum DMG Absorption of the Blazing Barrier will not exceed a certain percentage of Thoma's Max HP.

If Thoma falls, the effects of Scorching Ooyoroi will be cleared.

Elemental Burst
Thoma Thoma Imbricated Armor Imbricated Armor When your current active character obtains or refreshes a Blazing Barrier, this character's Shield Strength will increase by 5% for 6s.
This effect can be triggered once every 0.3 seconds. Max 5 stacks.
1st Ascension Passive
Thoma Thoma Flaming Assault Flaming Assault DMG dealt by Crimson Ooyoroi's Fiery Collapse is increased by 2.2% of Thoma's Max HP. 4th Ascension Passive
Thoma Thoma Snap and Swing Snap and Swing When you fish successfully in Inazuma, Thoma's help grants a 20% chance of scoring a double catch. Utility Passive

Traveler (Anemo)

5 Talents match the category selection:
Character Name Description Type
Traveler (Anemo) Traveler (Anemo) Foreign Ironwind Foreign Ironwind Normal Attack
Perform up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Traveler (Anemo) Traveler (Anemo) Palm Vortex Palm Vortex Grasping the wind's might, you form a vortex of vacuum in your palm, causing continuous Anemo DMG to opponents in front of you.
The vacuum vortex explodes when the skill duration ends, causing a greater amount of Anemo DMG over a larger area.

Hold
DMG and AoE will gradually increase.

Elemental Absorption
If the vortex comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.
Elemental Skill
Traveler (Anemo) Traveler (Anemo) Gust Surge Gust Surge Guiding the path of the wind currents, you summon a forward-moving tornado that pulls objects and opponents towards itself, dealing continuous Anemo DMG.

Elemental Absorption
If the tornado comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.
Elemental Burst
Traveler (Anemo) Traveler (Anemo) Slitting Wind Slitting Wind The last hit of a Normal Attack combo unleashes a wind blade, dealing 60% of ATK as Anemo DMG to all opponents in its path. 1st Ascension Passive
Traveler (Anemo) Traveler (Anemo) Second Wind Second Wind Palm Vortex kills regenerate 2% HP for 5s. This effect can only occur once every 5s. 4th Ascension Passive

Traveler (Electro)

5 Talents match the category selection:
Character Name Description Type
Traveler (Electro) Traveler (Electro) Foreign Thundershock Foreign Thundershock Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Traveler (Electro) Traveler (Electro) Lightning Blade Lightning Blade Unleashes three swift thunder shadows that deal Electro DMG to opponents and leave an Abundance Amulet behind after hitting an opponent.
2 Abundance Amulets can be created initially. Using this skill will reset any Abundance Amulets that were generated.

Abundance Amulets
When a character is near an Abundance Amulet, they will absorb it and obtain the following effects:
  • Restores Elemental Energy
  • Increases Energy Recharge during the Abundance Amulet's duration.
Elemental Skill
Traveler (Electro) Traveler (Electro) Bellowing Thunder Bellowing Thunder You call upon the protection of lightning, knocking nearby opponents back and dealing Electro DMG to them.

Lightning Shroud
When your active character's Normal or Charged Attacks hit opponents, they will call Falling Thunder forth, dealing Electro DMG.
When Falling Thunder hits opponents, it will regenerate Energy for that character.
One instance of Falling Thunder can be generated every 0.5s.
Elemental Burst
Traveler (Electro) Traveler (Electro) Thunderflash Thunderflash When another nearby character in the party obtains an Abundance Amulet created by Lightning Blade, Lightning Blade's CD is decreased by 1.5s. 1st Ascension Passive
Traveler (Electro) Traveler (Electro) Resounding Roar Resounding Roar Increases the Energy Recharge effect granted by Lightning Blade's Abundance Amulet by 10% of the Traveler's Energy Recharge. 4th Ascension Passive

Traveler (Geo)

5 Talents match the category selection:
Character Name Description Type
Traveler (Geo) Traveler (Geo) Foreign Rockblade Foreign Rockblade Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Traveler (Geo) Traveler (Geo) Starfell Sword Starfell Sword You disgorge a meteorite from the depths of the earth, dealing AoE Geo DMG.
The meteorite is considered a Geo Construct, and can be climbed or used to block attacks.

Hold
This skill's positioning may be adjusted.
Elemental Skill
Traveler (Geo) Traveler (Geo) Wake of Earth Wake of Earth Energizing the Geo deep underground, you set off expanding shockwaves.
Launches surrounding opponents back and deals AoE Geo DMG.
A stone wall is erected at the edges of the shockwave.
The stone wall is considered a Geo Construct, and may be used to block attacks.
Elemental Burst
Traveler (Geo) Traveler (Geo) Shattered Darkrock Shattered Darkrock Reduces Starfell Sword's CD by 2s. 1st Ascension Passive
Traveler (Geo) Traveler (Geo) Frenzied Rockslide Frenzied Rockslide The final hit of a Normal Attack combo triggers a collapse, dealing 60% of ATK as AoE Geo DMG. 4th Ascension Passive

Traveler (Unaligned)

1 Talents match the category selection:
Character Name Description Type
Traveler (Unaligned) Traveler (Unaligned) Past Memories Past Memories Normal Attack
Performs up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack

Venti

6 Talents match the category selection:
Character Name Description Type
Venti Venti Divine Marksmanship Divine Marksmanship Normal Attack
Perform up to 6 consecutive shots with a bow.

Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, favorable winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Normal Attack
Venti Venti Skyward Sonnet Skyward Sonnet O wind upon which all hymns and songs fly, bear these earth-walkers up into the sky!

Press
Summons a Wind Domain at the opponent's location, dealing AoE Anemo DMG and launching opponents into the air.

Hold
Summons an even larger Wind Domain with Venti as the epicenter, dealing AoE Anemo DMG and launching affected opponents into the air.
After unleashing the Hold version of this ability, Venti rides the wind into the air.

Opponents hit by Skyward Sonnet will fall to the ground slowly.
Elemental Skill
Venti Venti Wind's Grand Ode Wind's Grand Ode Fires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in opponents and deals continuous Anemo DMG.

Elemental Absorption
If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro, it will deal additional Elemental DMG of that type.
Elemental Absorption may only occur once per use.
Elemental Burst
Venti Venti Embrace of Winds Embrace of Winds Holding Skyward Sonnet creates an upcurrent that lasts for 20s. 1st Ascension Passive
Venti Venti Stormeye Stormeye Regenerates 15 Energy for Venti after the effects of Wind's Grand Ode end. If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element. 4th Ascension Passive
Venti Venti Windrider Windrider Decreases gliding Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive

Xiangling

6 Talents match the category selection:
Character Name Description Type
Xiangling Xiangling Dough-Fu Dough-Fu Normal Attack
Performs up to five consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Xiangling Xiangling Guoba Attack Guoba Attack Summons Guoba the Panda. Guoba continuously breathes fire at opponents, dealing AoE Pyro DMG. Elemental Skill
Xiangling Xiangling Pyronado Pyronado Displaying her mastery over both fire and polearms, Xiangling sends a Pyronado whirling around her. The Pyronado will move with your character for the ability's duration, dealing Pyro DMG to all opponents in its path. Elemental Burst
Xiangling Xiangling Crossfire Crossfire Increases the flame range of Guoba by 20%. 1st Ascension Passive
Xiangling Xiangling Beware, It's Super Hot! Beware, It's Super Hot! When Guoba Attack's effects end, Guoba leaves a chili pepper on the spot where it disappeared. Picking up a chili pepper increases ATK by 10% for 10s. 4th Ascension Passive
Xiangling Xiangling Chef de Cuisine Chef de Cuisine When a Perfect Cooking is achieved on an ATK-boosting dish, Xiangling has a 12% chance to receive double the product. Utility Passive

Xiao

6 Talents match the category selection:
Character Name Description Type
Xiao Xiao Whirlwind Thrust Whirlwind Thrust Normal Attack
Performs up to 6 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to perform an upward thrust.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Xiao does not take DMG from performing Plunging Attacks.
Normal Attack
Xiao Xiao Lemniscatic Wind Cycling Lemniscatic Wind Cycling Xiao lunges forward, dealing Anemo DMG to opponents in his path.
Can be used in mid-air.
Starts with 2 charges.
Elemental Skill
Xiao Xiao Bane of All Evil Bane of All Evil Xiao dons the Yaksha Mask that set gods and demons trembling millennia ago.

Yaksha's Mask
  • Greatly increases Xiao's jumping ability.
  • Increases his attack AoE and attack DMG.
  • Converts attack DMG into Anemo DMG, which cannot be overridden by any other elemental infusion.

In this state, Xiao will continuously lose HP.
The effects of this skill end when Xiao leaves the field.

Elemental Burst
Xiao Xiao Conqueror of Evil: Tamer of Demons Conqueror of Evil: Tamer of Demons While under the effects of Bane of All Evil, all DMG dealt by Xiao increases by 5%. DMG increases by a further 5% for every 3s the ability persists. The maximum DMG Bonus is 25%. 1st Ascension Passive
Xiao Xiao Dissolution Eon: Heaven Fall Dissolution Eon: Heaven Fall Using Lemniscatic Wind Cycling increases the DMG of subsequent uses of Lemniscatic Wind Cycling by 15%. This effect lasts for 7s, and has a maximum of 3 stacks. Gaining a new stack refreshes the effect's duration. 4th Ascension Passive
Xiao Xiao Transcension: Gravity Defier Transcension: Gravity Defier Decreases climbing Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive

Xingqiu

6 Talents match the category selection:
Character Name Description Type
Xingqiu Xingqiu Guhua Style Guhua Style Normal Attack
Perform up to 5 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Xingqiu Xingqiu Guhua Sword: Fatal Rainscreen Guhua Sword: Fatal Rainscreen Xingqiu performs twin strikes with his sword, dealing Hydro DMG. At the same time, this ability creates the maximum number of Rain Swords, which will orbit your active character.
The Rain Swords have the following properties:

20% of Xingqiu's Hydro DMG Bonus will be converted to additional DMG Reduction for the Rain Swords.

The maximum amount of additional DMG Reduction that can be gained this way is 24%.
The initial maximum number of Rain Swords is 3.
Using this ability applies the Wet status onto the character.

Elemental Skill
Xingqiu Xingqiu Guhua Sword: Raincutter Guhua Sword: Raincutter Initiate Rainbow Bladework and fight using an illusory sword rain, while creating the maximum number of Rain Swords.

Rainbow Bladework
  • Your active character's Normal Attacks will trigger consecutive sword rain attacks, dealing Hydro DMG.
  • Rain Swords will remain at the maximum number throughout the ability's duration.
Elemental Burst
Xingqiu Xingqiu Hydropathic Hydropathic When a Rain Sword is shattered or when its duration expires, it regenerates the current character's HP based on 6% of Xingqiu's Max HP. 1st Ascension Passive
Xingqiu Xingqiu Blades Amidst Raindrops Blades Amidst Raindrops Xingqiu gains a 20% Hydro DMG Bonus. 4th Ascension Passive
Xingqiu Xingqiu Flash of Genius Flash of Genius When Xingqiu crafts Character Talent Materials, he has a 25% chance to refund a portion of the crafting materials used. Utility Passive

Xinyan

6 Talents match the category selection:
Character Name Description Type
Xinyan Xinyan Dance on Fire Dance on Fire Normal Attack
Performs up to 4 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, perform a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Normal Attack
Xinyan Xinyan Sweeping Fervor Sweeping Fervor Xinyan brandishes her instrument, dealing Pyro DMG on nearby opponents, forming a shield made out of her audience's passion.
The shield's DMG Absorption scales based on Xinyan's DEF and on the number of opponents hit.
  • Hitting 0 – 1 opponents grants Shield Level 1: Ad Lib.
  • Hitting 2 opponents grants Shield Level 2: Lead-In.
  • Hitting 3 or more opponents grants Shield Level 3: Rave, which will also deal intermittent Pyro DMG to nearby opponents.

The shield has the following special properties:

  • When unleashed, it infuses Xinyan with Pyro.
  • It has 250% DMG Absorption effectiveness against Pyro DMG.
Elemental Skill
Xinyan Xinyan Riff Revolution Riff Revolution Strumming rapidly, Xinyan launches nearby opponents and deals Physical DMG to them, hyping up the crowd. The sheer intensity of the atmosphere will cause explosions that deal Pyro DMG to nearby opponents. Elemental Burst