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Swimming is an Exploration mechanic upon reaching deep water, where the water is too deep for the character to stand in. Swimming consumes Stamina, except in Fontaine, where Aquatic Stamina is consumed.

When entering water, the threshold for deep water vary based on the character's height. When exiting water onto sloped land, due to the character's hitbox being horizontal, they will be able to swim in shallower water than where they are able to initiate swimming. When a character jumps in a direction such that they will land in deep water, their jump animation is changed into a diving animation. Very short characters will do a cannonball jump into the water instead.

Like Climbing and Gliding, the player cannot perform combat abilities while swimming.

An overwhelming majority of enemies cannot swim and drown instantly when they enter deep water. Thresholds for deep water vary based on the enemy's height. Some enemies such as Hydro Slimes are immune to drowning.

Swimming Talents[]

Talents that affect swimming. There are 2 Talents that match the category selection:

TalentDescriptionType
Conqueror of Tides Conqueror of Tides
Beidou Beidou
Decreases swimming Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive
Princess of Watatsumi Princess of Watatsumi
Sangonomiya Kokomi Sangonomiya Kokomi
Decreases swimming Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Utility Passive

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