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Genshin Impact Wiki

A strange Ley Line Disturbance has once again appeared, this time in Liyue's Sal Terrae. You must breach the depths of this unpredictable Domain, for only by defeating foes can the turmoil be quelled... Of course, where danger awaits, so too do extraordinary treasures...

Stygian Onslaught: Sweeping Assault is an Event in Version "Luna II".

Event Details[]

Duration[]

  • Event Duration: 2025/10/29 10:00 ~ 2025/12/02 03:59
  • Disturbance Outbreak: 2025/10/29 10:00 ~ 2025/11/08 03:59

Requirements[]

Summary[]

  • In this round of Stygian Onslaught, Traveler will face the following opponents and mechanics:
Battlefield 1 Frostnight Herra Frostnight Herra
  • Advantage: High-frequency Elemental DMG
  • Advantage: Multi Elemental DMG
  • Advantage: Lunar Reaction DMG
Battlefield 2 Battle-Hardened Lightkeeper Battle-Hardened Lightkeeper
  • Advantage: Moonsign: Ascendant Gleam
Battlefield 3 Veteran Frost Operative Veteran Frost Operative
  • Advantage: Healing Characters
  • Advantage (Fearless): Bond of Life Characters | Shield Characters
  • Complete challenge objectives of different difficulties to obtain Primogems, the Artifact material "Dust of Enlightenment", and other rewards.
  • Challenge gameplay: You must select a difficulty first. After you enter a challenge, you must complete 3 phases, for a total of 3 time-limited battles. The challenge is considered complete once all opponents in all 3 battles are beaten.
  • Difficulty: difficulty levels in ascending order are "Normal," "Advancing," "Hard," "Menacing," "Fearless," and "Dire."
    • The higher the initial difficulty selected, the more restrictive the rules applied during the challenge, and the tougher enemies will be.
    • From the "Hard" difficulty onward, you can only unlock the next difficulty by clearing the current one.
  • "Exalted Ones": There can be a maximum of 16 "Exalted Ones" at any one time during the challenge.
    • "Exalted Ones" will obtain buff effects; adding them to your party will help you complete the challenge.
    • There can be a maximum of 16 "Exalted Ones" at any one time during the challenge, and their number is subject to change.
    • Under the "Dire" difficulty, "Exalted Ones" no longer obtain buff effects.
  • Disturbance Outbreak: In the first 10 days from when the challenge is available, the Ley Line disturbance will be in an "Outbreak" state.
    • During the Disturbance Outbreak, players with Adventure Rank 45 and above can challenge stages at "Hard" difficulty onwards, and upon completing them, can consume Resin to earn the rewards from their chosen Domains of Blessing, while also accumulating Dire Prestige.
    • Accumulate a certain amount of Dire Prestige to receive extra Artifact rewards and Dust of Enlightenment.
    • After the Disturbance Outbreak ends, players will not be able to consume Resins to claim rewards from their selected Domain of Blessing.
  • Completing a more difficult challenge will also let you obtain the rewards from the difficulties below that one.
    • Rewards for "Fearless" and "Dire" difficulties can only be claimed upon completing the single-player challenge.
  • Co-Op Mode: All difficulty levels support Co-Op Mode of up to 4 players.
    • "Normal," "Advancing," and "Hard" difficulties support matchmaking or Co-Op Mode within the same world.
    • "Menacing," "Fearless," and "Dire" difficulties only support Co-Op challenges within the same world.

Challenges[]

Normal[]

Challenge Objectives
  • Defeat powerful foes on 3 battlefields
Ley Line Disturbance
  • Exalted Ones will receive an Eminent Boon
Opposing Lineup
Enemy Descriptions
High-frequency Elemental DMG | Multi Elemental DMG | Lunar Reaction DMG
  • Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.
  • Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.
Gloomveiled

Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.

Purest Moonglow

Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.

Moonsign: Ascendant Gleam
  • Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.
  • When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.
  • When in the Wild Hunt state, Wilderness Exiles will be drawn to the battlefield. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the Max HP of the exiles.
Wandering Lament

Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.

Grief-Stricken

When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.

Exiles Returned

When in the Wild Hunt state, Wilderness Exiles will appear periodically. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the remaining Max HP of the exiles.

Healing Characters
  • Consumes HP in combat to use "Hunt Down": When this hits, it restores a certain percentage of the foe's HP and attaches a Bond of Life to any character it hits. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.
Rapid Kill

Consumes a certain percentage of HP in combat to use Hunt Down: When this hits a character, it restores a certain percentage of the foe's HP and attaches a Bond of Life to the character hit. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.

Advancing[]

Challenge Objectives
  • Defeat powerful foes on 3 battlefields
Ley Line Disturbance
  • Exalted Ones will receive an Eminent Boon
Opposing Lineup
Enemy Descriptions
High-frequency Elemental DMG | Multi Elemental DMG | Lunar Reaction DMG
  • Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.
  • Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.
Gloomveiled

Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.

Purest Moonglow

Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.

Moonsign: Ascendant Gleam
  • Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.
  • When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.
  • When in the Wild Hunt state, Wilderness Exiles will be drawn to the battlefield. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the Max HP of the exiles.
Wandering Lament

Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.

Grief-Stricken

When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.

Exiles Returned

When in the Wild Hunt state, Wilderness Exiles will appear periodically. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the remaining Max HP of the exiles.

Healing Characters
  • Consumes HP in combat to use "Hunt Down": When this hits, it restores a certain percentage of the foe's HP and attaches a Bond of Life to any character it hits. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.
Rapid Kill

Consumes a certain percentage of HP in combat to use Hunt Down: When this hits a character, it restores a certain percentage of the foe's HP and attaches a Bond of Life to the character hit. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.

Hard[]

Challenge Objectives
  • Defeat powerful foes on 3 battlefields
Ley Line Disturbance
  • Exalted Ones will receive an Eminent Boon
  • During the Disturbance Outbreak, you can complete battles to claim special rewards
Opposing Lineup
Enemy Descriptions
High-frequency Elemental DMG | Multi Elemental DMG | Lunar Reaction DMG
  • Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.
  • Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.
Gloomveiled

Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.

Purest Moonglow

Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.

Moonsign: Ascendant Gleam
  • Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.
  • When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.
  • When in the Wild Hunt state, Wilderness Exiles will be drawn to the battlefield. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the Max HP of the exiles.
Wandering Lament

Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.

Grief-Stricken

When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.

Exiles Returned

When in the Wild Hunt state, Wilderness Exiles will appear periodically. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the remaining Max HP of the exiles.

Healing Characters
  • Consumes HP in combat to use "Hunt Down": When this hits, it restores a certain percentage of the foe's HP and attaches a Bond of Life to any character it hits. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.
Rapid Kill

Consumes a certain percentage of HP in combat to use Hunt Down: When this hits a character, it restores a certain percentage of the foe's HP and attaches a Bond of Life to the character hit. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.

Menacing[]

Challenge Objectives
  • Defeat powerful foes on 3 battlefields
Ley Line Disturbance
  • Affected by the Ley Line Disturbance, characters cannot be deployed multiple times
  • Exalted Ones will receive an Eminent Boon
  • During the Disturbance Outbreak, you can complete battles to claim special rewards
Opposing Lineup
Enemy Descriptions
High-frequency Elemental DMG | Multi Elemental DMG | Lunar Reaction DMG
  • Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.
  • Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.
Gloomveiled

Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.

Purest Moonglow

Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.

Moonsign: Ascendant Gleam
  • Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.
  • When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.
  • When in the Wild Hunt state, Wilderness Exiles will be drawn to the battlefield. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the Max HP of the exiles.
Wandering Lament

Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.

Grief-Stricken

When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.

Exiles Returned

When in the Wild Hunt state, Wilderness Exiles will appear periodically. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the remaining Max HP of the exiles.

Healing Characters
  • Consumes HP in combat to use "Hunt Down": When this hits, it restores a certain percentage of the foe's HP and attaches a Bond of Life to any character it hits. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.
Rapid Kill

Consumes a certain percentage of HP in combat to use Hunt Down: When this hits a character, it restores a certain percentage of the foe's HP and attaches a Bond of Life to the character hit. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.

Fearless[]

Challenge Objectives
  • Defeat powerful foes on 3 battlefields
Ley Line Disturbance
  • Opponents are affected by the Ley Line Disturbance and are greatly enhanced
  • Affected by the Ley Line Disturbance, characters cannot be deployed multiple times
  • Exalted Ones will receive an Eminent Boon
  • During the Disturbance Outbreak, you can complete battles to claim special rewards
Opposing Lineup
Enemy Descriptions
High-frequency Elemental DMG | Multi Elemental DMG | Lunar Reaction DMG
  • Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.
  • Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.
Gloomveiled

Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.

Purest Moonglow

Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.

Moonsign: Ascendant Gleam
  • Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.
  • When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.
  • When in the Wild Hunt state, Wilderness Exiles will be drawn to the battlefield. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the Max HP of the exiles.
Wandering Lament

Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.

Grief-Stricken

When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.

Exiles Surge

When in the Wild Hunt state, Wilderness Exiles will appear periodically. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the remaining Max HP of the exiles. Affected by the Ley Line disturbance, the Wilderness Exiles' Max HP is increased, and the ratio at which the foe's Max HP is restored upon harvesting the exiles is higher.

Bond of Life Characters | Shield Characters
  • Consumes HP in combat to use "Hunt Down": When this hits, it restores a certain percentage of the foe's HP and attaches a Bond of Life to any character it hits. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.
  • Affected by the Ley Line disturbance, the foe's interruption capabilities and interruption resistance are both increased. When preparing to use Hunt Down, the foe creates a Shield to protect itself. While the Shield is active, the foe will continuously attach Bonds of Life to all characters. After the Shield is broken, the foe will take immense DMG.
Rapid Kill

Consumes a certain percentage of HP in combat to use Hunt Down: When this hits a character, it restores a certain percentage of the foe's HP and attaches a Bond of Life to the character hit. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.

Bloody Pursuit

Affected by the Ley Line disturbance, the foe possesses greater interruption capabilities and interruption resistance. When preparing to use Hunt Down, it will enter the Bloody Pursuit state, creating a Shield to protect itself. While the Shield is active, the foe will continuously attach Bonds of Life to all characters. After the Shield is broken, the foe will take immense DMG.

Dire[]

Challenge Objectives
  • Defeat powerful foes on 3 battlefields
Ley Line Disturbance
  • A powerful opponent has re-emerged from the Ley Lines, and the battle is sure to be very difficult
  • Affected by the Ley Line Disturbance, characters cannot be deployed multiple times
  • You have reached the final defensive line of the Domain. The level of disturbance here is at its highest, interfering with even the Exalted Ones and rendering their Eminent Boons ineffective. After completing the current challenge in Single-Player Mode, characters in your party will be granted Eminence or Enduring Eminence based on your performance.
  • During the Disturbance Outbreak, you can complete battles to claim special rewards
Opposing Lineup
Enemy Descriptions
High-frequency Elemental DMG | Multi Elemental DMG | Lunar Reaction DMG
  • Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.
  • Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.
Gloomveiled

Will enter a Gloomveiled state while in combat: All RES is greatly increased. After taking a certain number of DMG instances, it will exit the Gloomveiled state and change its Elemental Type to the element whose DMG it received the most during the time it was Gloomveiled, thereby gaining the corresponding Elemental DMG Immunity and Elemental Effects.

Purest Moonglow

Lunar Reaction DMG is more effective when breaking the Gloomveiled state. If it has taken more Lunar Reaction DMG when it exits the Gloomveiled state, its Elemental Type will change to Elementless, and it will not gain any Elemental DMG Immunity or Elemental Effects.

Moonsign: Ascendant Gleam
  • Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.
  • When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.
  • When in the Wild Hunt state, Wilderness Exiles will be drawn to the battlefield. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the Max HP of the exiles.
Wandering Lament

Begins the battle in the "Roaming" state. When its HP is completely depleted, it will enter the "Wild Hunt" state.

Grief-Stricken

When in the Wild Hunt state, even if its HP is reduced to zero, it will regain its HP up to its maximum after a period of time. It can only be defeated when its Max HP is reduced to zero. Drain its HP completely or use Skills enhanced by Moonsign: Ascendant Gleam to send it into a brief Grief-Stricken state. A certain ratio of the DMG dealt to it while in this state will be converted to reduce its Max HP. If you have Moonsign: Ascendant Gleam, this ratio will be increased.

Exiles Surge

When in the Wild Hunt state, Wilderness Exiles will appear periodically. If you fail to defeat all of these exiles within a certain period of time, your foe will perform a harvest, dealing massive AoE DMG and slaughtering the Wilderness Exiles, restoring its own Max HP based on the remaining Max HP of the exiles. Affected by the Ley Line disturbance, the Wilderness Exiles' Max HP is increased, and the ratio at which the foe's Max HP is restored upon harvesting the exiles is higher.

Bond of Life Characters | Shield Characters
  • Consumes HP in combat to use "Hunt Down": When this hits, it restores a certain percentage of the foe's HP and attaches a Bond of Life to any character it hits. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.
  • Affected by the Ley Line disturbance, the foe's interruption capabilities and interruption resistance are both increased. When preparing to use Hunt Down, the foe creates a Shield to protect itself. While the Shield is active, the foe will continuously attach Bonds of Life to all characters. After the Shield is broken, the foe will take immense DMG.
Rapid Kill

Consumes a certain percentage of HP in combat to use Hunt Down: When this hits a character, it restores a certain percentage of the foe's HP and attaches a Bond of Life to the character hit. While Bond of Life is active, the affected character will take continuous DMG. Characters with Bond of Life attached will take increased DMG from this attack.

Bloody Pursuit

Affected by the Ley Line disturbance, the foe possesses greater interruption capabilities and interruption resistance. When preparing to use Hunt Down, it will enter the Bloody Pursuit state, creating a Shield to protect itself. While the Shield is active, the foe will continuously attach Bonds of Life to all characters. After the Shield is broken, the foe will take immense DMG.

Descriptions[]

A majestic being that strides with pride through the frost-laden night, wielding ancient powers long since tamed by the Lord of the Sky. Yet in the false memories of the Ley Lines, the gentle flapping of its radiant wings no longer births lingering echoes — the faint sound replaced by a menacing hum...

Frostnight Herra: Normal
A valiant warrior who resisted the dark calamity in ancient days. Though his life's spark has been extinguished, his unbending will has yet to fade, and those who swore to become hunters of the Wild Hunt continue his endless battle even today. In a tragedy of fate, and under the Ley Lines' chaotic influence, the dark abyss's corrosion has seeped into his marrow, causing him to lose his way as his desire to defend his home gradually fades away...

Battle-Hardened Lightkeeper: Normal
An elite agent of the Fatui. Selected from childhood, she rose to the top after long years of rigorous training — an experience which instilled in her extraordinary skill and unswerving loyalty.
Even when engulfed by the chaos of the Ley Lines and stripped of her original intent, her fighting instincts remain undiminished, capable of driving her to unleash flurry after flurry of lethal attacks.

Veteran Frost Operative: Normal
A majestic being that strides with pride through the frost-laden night, wielding ancient powers long since tamed by the Lord of the Sky. Yet in its twisted reimagining by the Ley Lines, the solemn countenance it once displayed when repelling its foes has been warped into frenzied agitation...

Frostnight Herra: Eclipse
A valiant warrior who resisted the dark calamity in ancient days. Though his life's spark has been extinguished, his unbending will has yet to fade, and those who swore to become hunters of the Wild Hunt continue his endless battle even today. Under the influence of the turbulent Ley Lines, both his enduring fighting spirit and his weapon are focused solely on unknown intruders...

Battle-Hardened Lightkeeper: Bitter Sorrow
An elite agent of the Fatui. Selected from childhood, she rose to the top after long years of rigorous training — an experience which instilled in her extraordinary skill and unswerving loyalty.
However, she was unable to shrug off the hardships that she faced after joining the Fatui, choosing instead to bury them deep within her memories. And now, driven by the turbulent Ley Lines, those memories have resurfaced and multiplied as burning resentment in the heat of battle...

Veteran Frost Operative: Swift Strike
A majestic being that strides with pride through the frost-laden night, wielding ancient powers long since tamed by the Lord of the Sky. Yet under the unspeakable influence of the Ley Lines, its solemn nobility has been usurped by a ferocious appetite for prey and a willingness to meet intruders with the freezing edge of a blade...

Frostnight Herra: Hatred and Rage
A valiant warrior who resisted the dark calamity in ancient days. Though his life's spark has been extinguished, his unbending will has yet to fade, and those who swore to become hunters of the Wild Hunt continue his endless battle even today. Twisted by the chaotic Ley Lines, any intruders who enter his sight are treated no differently than the fiercest abominations of the Wild Hunt and are faced with the full force of his determination and strength...

Battle-Hardened Lightkeeper: Mourning Echoes
An elite agent of the Fatui. Selected from childhood, she rose to the top after long years of rigorous training — an experience which instilled in her extraordinary skill and unswerving loyalty.
Regrettably, in the perilous chaos of the Ley Lines, her sense of reason has long since been swallowed by a lust for battle — one that leads her to mercilessly hunt down intruders and subject them to an onslaught of pure rage...

Veteran Frost Operative: Bloodsoaked Blade

Gallery[]

Total Rewards[]

Mora 500,000 Mora

Battle Pass Missions[]

This event added additional "This BP Period" Battle Pass missions to the Glacial Moon Battle Pass. The Battle Pass EXP (BP EXP) obtained from these missions do not count towards the weekly experience limit of 10,000 BP EXP.

MissionsBattle Pass EXP BP EXP
[Event] Accumulate a total of 1,200 Dire Prestige in the "Stygian Onslaught" event1,500

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