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| utility3 = Immobilization |
| utility3 = Immobilization |
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| utility4 = AoE |
| utility4 = AoE |
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− | | utility5 = Effects |
+ | | utility5 = Effects Retained Character Fallen |
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{{Description|It was from the time that gods first traced the lights in the heavens with their eyes that the notion of "fate" was born.}} |
{{Description|It was from the time that gods first traced the lights in the heavens with their eyes that the notion of "fate" was born.}} |
Revision as of 20:13, 17 September 2021
It was from the time that gods first traced the lights in the heavens with their eyes that the notion of "fate" was born.
Notes
- Illusory Bubble and Omen are both applied upon casting Stellaris Phantasm.
- Visible marking: When Illusory Bubble is active on an enemy, there is a constellation-like marking on that enemy. When Omen is active on an enemy, there is a starry purple aura around that enemy.
- Hydro application: Stellaris Phantasm applies Wet twice: once when cast, and once when the Illusory Bubble bursts.
- It does no damage upon casting.
- The application of Hydro causes normal Hydro-related reactions if enemy is already affected by another element, but damage isn't applied until the bubble is popped.
- Illusory Bubble immobilization: Enemies that can be rendered immobilized by this talent scales with its level.
- Illusory Bubble bursting: When an enemy is affected by Illusory Bubble, most damage to that enemy will cause the bubble to burst.
- Damage that does not cause poise damage will not burst the bubble. For example:
- If no outside source bursts the bubble, it automatically bursts after 8 seconds.
- Illusory Bubble vaporization: Maximizing Illusory Bubble's damage with Vaporize:
- Apply Pyro to the enemy (e.g. using Bennett's Elemental Burst)
- Cast this skill to apply Hydro, resulting in Vaporize and clearing both elemental statuses (also, it deals no damage at this point)
- Wait for 2 seconds for the internal cooldown of the skill's reaction to pass
- Switch to a Pyro damage dealer (e.g. Bennett) and do a Pyro attack. This will first apply Pyro on the target, then it will burst the Illusory Bubble, which deals Hydro damage and will react with Pyro to cause Vaporize again, this time dealing massive damage.
- Omen duration: Omen status timer only starts after the bubble bursts. Since Omen is applied from the initial cast of the skill, if the bubble lasts for its whole duration (8s), Omen can have a maximum duration of 8 + 5 = 13s.
- Omen damage bonus: Omen grants a damage bonus (maximum 60%) to any attack on the enemy affected by this status.
- As in any other bonus damage in game, "increase DMG taken by opponents" is additive to other damage bonus source (such as the Normal Attack bonus from Gladiator's Finale 4-piece effect, or Phys/Elemental damage modifiers on artifacts)
- Because of this, the effective damage modifier of Omen is around 1.15x - 1.2x at endgame, and not 1.6x.
Preview
Template:LoopOgv
Gallery
Attribute Scaling
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Illusory Bubble Explosion DMG% | 442 | 476 | 509 | 553 | 586 | 619 | 664 | 708 | 752 | 796 | 841 | 885 | 940 | 995 |
DMG Bonus% | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 56 | 58 | 60 | 60 | 60 | 60 | 60 |
Omen Duration | 4.0 | 4.5 | 5.0 |
Talent Leveling
Talent Level | Required Ascension | Mora [Subtotal] | Enhancement Materials [Subtotal] | Character Talent Materials [Subtotal] | ||
---|---|---|---|---|---|---|
1 → 2 | 2✦ | |||||
2 → 3 | 3✦ | |||||
3 → 4 | ||||||
4 → 5 | 4✦ | |||||
5 → 6 | ||||||
6 → 7 | 5✦ | |||||
7 → 8 | ||||||
8 → 9 | 6✦ | |||||
9 → 10 |
Trivia
- Using this skill near most NPCs will cause them to clap.
Change History
Released in Version 1.0
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