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Stealth (unofficial name) is a game state where the player's Combat Talents are replaced with movement related actions, and the player is restricted to only using the Traveler. The Elemental Burst cannot be used in this mode, and the player's Normal Attack is replaced with Crouch, which can activate a Roll by Sprinting.

Types[]

Hidden[]

Hidden is a gameplay mode of stealth during which the player's objective is to avoid being spotted by NPCs.

During this mode, the player's Elemental Skill may sometimes be replaced with the ability to throw decoys to distract other NPCs.

If the player is in the line of sight of the opposing NPCs for too long, they will lose the challenge and have to restart. If they reach the target destination, they will successfully complete the challenge.

The rate at which NPCs' stealth gauges fill up depends on the player's distance from the NPC.

Follow[]

Follow is a gameplay mode of stealth during which the player's objective is to follow an NPC without getting spotted by them or getting too far away from them.

During this mode, the Elemental Skill will be replaced by a crouch function. If one falls in the opposing NPC's of sight or gets too close to them (roughly within 3 meters when not crouched and 1–2 meters when crouched), a spotted gauge above their head will start to fill up.

If the player is seen by the opposing NPC for too long, they will have to restart. Otherwise, they will have to hide and get out of their line of sight, so that the gauge resets. If the opposing NPC gets too far away, the challenge will also end. The text "You are too far away. You will lose your target." may be shown near the top of the screen before this happens.

Staying within 8–10 meters behind while avoiding their line of sight will help complete the challenge.

Capture[]

Capture is a gameplay mode of stealth during which the player's objective is to capture an NPC by getting close to them without being spotted. During this mode, the player's Elemental Skill is replaced with Bait (Fish).

If the player is detected by the target, the target will run away and the player will have to find the target again using Elemental Sight.

Quests and Events[]

Archon Quests

Story Quests

Hangout Events

Events

Soundtracks[]

No.Soundtrack NameAlbumPlayed In
12Silhouette and Silk StepsCity of Winds and IdyllsCooking Appointment, Cooking Showdown, Know Thyself, Know Thy Enemy, Legend of the Darknight Hero, A Flower Blooms in a Prison, Unexpected Encounter (following suspicious fellow), Venti's New Plan (stealth mission), Rite of Descension (stealth mission), Jnagarbha Day (Isak's quick time event), The Lone Isle Glimpsed Through Fog (Quest) (musket shooting challenge)
Event Gameplay

Gallery[]

Navigation[]

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