The world opens itself before those with noble hearts.Upon unlocking a Statue of The Seven
Statues of The Seven have many purposes:
- Fill in areas (larger named regions) of the Map when found and resonated with once (one Statue of the Seven per area).
- Serve as Teleport Waypoints for the Traveler.
- Heal characters automatically and manually, depending on how much Restorative Power is available and settings on the Statue's Blessing screen.
- Change the Traveler's elemental talents by interacting with them while playing as Traveler, depending on the region the statue is in.
- Offer various rewards in exchange for Oculi, varying between regions:
- Serve as a source of warmth in Subzero Climate.
- Unlock additional expedition options corresponding to the area when found and resonated with once.
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All Statues of The Seven in a player's world share a pool of HP called Restorative Power. Restorative Power is used to heal characters and regenerates itself at a rate of 1% of the maximum Restorative Power per 15 seconds in real-time, even while the game is paused (always fully restored in 25 minutes). The maximum Restorative Power is 5,000 × the number of Statues of the Seven that the player has unlocked. There are currently 17 Statues of the Seven, so the maximum possible Restorative Power is 85,000 HP.
Restorative Power can be used on the Statue's Blessing screen to manually heal characters in the active party ("In combat") or characters not in the active party ("Preparing for combat") by clicking them. Each click heals a character by 10% of their Max HP.
If "Auto-recover when nearby" is selected on the Statue's Blessing screen, then when the active character stands near any Statue of the Seven, all incapacitated characters in the active party are immediately revived with 35% of their maximum HP (this does not use Restorative Power), and then after staying near the Statue for an additional 2 seconds, all characters in the active party that are below the set percentage of health specified in the Auto-recover setting are healed enough to match that percentage.
Statues of The Seven differ in where the player is located when teleporting to them. Some Statues will place the player close enough to receive healing upon loading, while others place the player far enough that the player must move to the Statue to receive healing.
The Statues of the following areas will teleport the player close enough to receive healing upon teleporting:
- In Mondstadt: Brightcrown Mountains, Dragonspine
- In Liyue: Dihua Marsh, Qiongji Estuary, Minlin, The Chasm
- In Inazuma: Watatsumi Island, Tsurumi Island
Completely automatic healing cannot exceed the available Restorative Power or the limit on HP set by the player on the Statue's Blessing screen.
Inactive Party Members
Upon opening the Statue's Blessing screen, the same thing (need to check revival HP) happens for characters who are not in the active party, with a caveat: If automatic full healing for all characters combined exceeds the maximum Restorative Power[verification needed], then "Preparing for combat" characters cannot receive automatic full healing, even if there is Restorative Power available. This limit is a daily limit. When the limit has been reached, "Preparing for combat" characters who are not yet at full health will be "Recovering" and will instead heal 1% of their maximum HP for every 15 minutes that have passed since the Statue's Blessing screen was last opened[verification needed], as long as the character has not lost more HP. "Preparing for combat" characters who are incapacitated after the daily limit is reached will be revived with an extremely small amount of HP (a random amount of up to 50 HP?).
If there is enough Restorative Power available, players can bypass a character's "Recovering" state by either manually healing the selected character or putting the character in the active party, which will allow the character to receive automatic full healing as usual.
Under certain conditions, when opening the Statue's Blessing screen, a "Preparing for combat" character may be revived and receive full automatic healing without using Restorative Power.[verification needed]
Like with all dialogue options, the statue cannot be interacted with while playing in Co-Op Mode. However, the player can still receive healing by standing near it if Auto-Recover was enabled. The HP pool is tied to the host's world and is shared by all players who are in the same world.
World Map Descriptions
|A monumental stone statue that watches over Mondstadt. Legends say that it was sculpted in the image of the Anemo Archon. "Seeds brought by the wind will grow over time." The statue silently anticipates the arrival of a noble soul to arrive, while thousand winds of time will soon unfold a new story...|
|A monumental stone statue that watches over Liyue. Legends say it was sculpted in the image of the Geo Archon. Despite its bustling harbor which attracts many traders, Liyue's history is one of enduring stability, just like this statue.|
|Large statues found scattered across the islands of Inazuma. Many believe that the statues were carved in the image of the Electro Archon. "Glory to the Shogun and her everlasting reign!" Just like this statue, the islands of Inazuma may very well transcend the ages in their pursuit of Eternity.|
How to Unlock
Upon beginning the game, only the Statues of The Seven of Starfell Valley (in Starfell Lake; unlocked as part of Bird's Eye View) and Galesong Hill (in Windrise) can be unlocked, as the map is initially limited to about half of Starfell Valley plus, roughly, Windrise, Falcon Coast, and Springvale.
The following Statues can only be unlocked after clearing obstacles:
- Mondstadt - Windwail Highland (Dawn Winery): Defeat the Eye of the Storm that's guarding it. There are also voice-overs that play when you approach the Statue of the Seven:
- Paimon: This Statue of the Seven seems to be affected by a monster nearby.
- Paimon: Defeating that monster might remove the strange wind current seal thingy around the Statue of the Seven.
- Mondstadt - Dragonspine (Entombed City - Ancient Palace): Melt the Ancient Rime encasing the Statue using an attack with the power of Scarlet Quartz.
- Mondstadt - Brightcrown Mountains (Stormterror's Lair): Complete Hurdle (Prologue Act III) to unlock the entire Stormterror's Lair area.
- Inazuma - Narukami Island (Ritou): Complete Setting Sail (Chapter II Act I) to unlock the entire Ritou subarea.
- Inazuma - All other areas excluding Narukami Island: Complete Ritou Escape Plan (Chapter II Act I) to unlock the rest of the entire region of Inazuma.
Upon first unlocking a statue, you are rewarded with Adventure EXP ×50 and Primogem ×5 much like a Teleport Waypoint. Statues start at Level 1. All statues of the same region share the same level, meaning that leveling up one statue will also level up all other statues.
Stamina gained from leveling up the Statues is added to the player's Maximum Stamina.
|1 → 2||1 ||5||10||80||7|
|2 → 3||2 ||5||10||120||7|
|3 → 4||4 ||5||10||160||8|
|4 → 5||6 ||10||10||200||8|
|5 → 6||7 ||10||10||240||8|
|6 → 7||8 ||10||10||280||8|
|7 → 8||10 ||15||10||320||8|
|8 → 9||12 ||15||10||360||8|
|9 → 10||15 ||15||10||400||8|
|1 → 2||2 ||5||10||80||7||Stone of Remembrance ×1|
|2 → 3||4 ||5||10||120||7||Stone of Remembrance ×1|
|3 → 4||8 ||5||10||160||8||Stone of Remembrance ×1|
|4 → 5||12 ||10||10||200||8||Stone of Remembrance ×1|
|5 → 6||14 ||10||10||240||8||Stone of Remembrance ×1|
|6 → 7||16 ||10||10||280||8||Stone of Remembrance ×1|
|7 → 8||20 ||15||10||320||8||Stone of Remembrance ×1|
|8 → 9||24 ||15||10||360||8||Stone of Remembrance ×1|
|9 → 10||30 ||15||10||400||8||Stone of Remembrance ×1|
|Total||130||90||90||2,160||70||Stone of Remembrance ×9|
|1 → 2||10 ||5||60||80||Inazuma Shrine of Depths Key ×1|
|2 → 3||12 ||5||60||120||Memory of Violet Flash ×1|
|3 → 4||15 ||5||60||160||Inazuma Shrine of Depths Key ×1|
|4 → 5||18 ||10||60||200||Memory of Violet Flash ×1|
|5 → 6||20 ||10||60||240||Inazuma Shrine of Depths Key ×1|
|6 → 7||22 ||10||60||280||Memory of Violet Flash ×1|
|7 → 8||25 ||15||60||320||Inazuma Shrine of Depths Key ×1|
|8 → 9||28 ||15||60||360||Memory of Violet Flash ×1|
|9 → 10||30 ||15||60||400||Inazuma Shrine of Depths Key ×1|
|Total||180||90||540||2,160|| Memory of Violet Flash ×4|
Inazuma Shrine of Depths Key ×5
Statues of The Seven start out as stone statues that only have a gold plate at the bottom. As more and more oculi are offered, the Statue of the Seven for that particular region becomes more and more ornate. Upon maxing out a Statue of the Seven, the Statue gains a floating gold ring under the Archon's figure and designs with the Celestial motif at the base and near the top.
Statues of The Seven depict the region's Archon dressed in a hooded cloak and holding an object whose shape roughly matches the shape of the region's Vision or Vision gem. There are no variations between Statues of The Seven that are found in the same region.
According to fairytales, the Statues of the The Seven originally had gem eyes that were taken by swallows.
Lost Statue of the Seven
6 Achievements match the category selection:
|Of Mountains High||Mortal Travails: Series I||Obtain the power of Geo.||5|
|Let the Wind Lead||Mondstadt: The City of Wind and Song||Upgrade the Statues of The Seven in Mondstadt to their maximum level.||20|
|Unmovable Mountain||Liyue: The Harbor of Stone and Contracts||Upgrade the Statues of The Seven in Liyue to their maximum level.||20|
|Unlimited Power!||Mortal Travails: Series II||Obtain the power of Electro.||5|
|Eternal Thunder||Inazuma: The Islands of Thunder and Eternity - Series I||Upgrade the Statues of The Seven in Inazuma to their maximum level.||20|
|Let the Wind Lead||Wonders of the World||Obtain the power of Anemo.||5|
- A few voice-overs play upon interacting with the Statue of the Seven at Dihua Marsh:
- Paimon: Did... did you just feel the power of Geo?
- Paimon: Your connection to the elements is so different from the Vision bearers'! Seems like you can physically switch between elements...
- Paimon: If so, then you just need to make an offering to a Statue of The Seven and the elements will respond — just like they did in Mondstadt.
- Paimon: We're now in Liyue, which is ruled over by the Geo Archon. That's why the statues here look a bit different.
- Paimon: If you ever miss using your Anemo powers, you can just get them back from a Statue of The Seven in Mondstadt.
- A ring of circles, with the Electro symbol on each, can be found on the statues in Inazuma. This resembles the Shinto god of lightning, thunder, and storms, Raijin, and the Taiko thunder drum scaffold that surrounds him, which he uses to make the sound of thunder. They are also similar to the design around Inazuma Visions.
- As seen in the commission Grateful to the Gods, the Statues of The Seven can get dusty. Due to the Statues' power, the dust ends up with elemental energy and cannot be wiped off easily without elemental powers.
- When trying to interact with a statue in another player's world, it returns you with the message "Leave."
- In Co-Op Mode, players can heal even at a Statue of The Seven that the host has not yet unlocked, as long as players have unlocked the Statue in their own world.
- Levelling up Anemo Statue of the Seven
- Resonate with Element
|English||Statue of The Seven|
|Spanish||Estatua de Los Siete|
|French||Statue des Sept|
|Russian||Статуя семи Архонтов|
Statuya semi Arkhontov
|Thai||Statue of The Seven|
|German||Statue der Sieben|
|Indonesian||Patung The Seven|
|Portuguese||Estátua dos Sete|