This layout of Spiral Abyss enemies started during Version 1.6 and lasted from June 16, 2021 to August 01, 2021.
Blessings of the Abyssal Moon[]
Duration: June 16, 2021 04:00:00 AM – July 01, 2021 03:59:59 AM
Duration: July 01, 2021 04:00:00 AM – July 16, 2021 03:59:59 AM
Duration: July 16, 2021 04:00:00 AM – August 01, 2021 03:59:59 AM
Abyssal Moon Spire[]
Floor 9[]
- Ley Line Disorder
- Characters on the field will continuously accumulate Sheer Cold, and will continually lose HP after Sheer Cold reaches its limit.
- There will also be a Ruin Brazier on the field. While the Ruin Brazier is activated, getting close to it will reduce Sheer Cold.
- Enemies will attack the Ruin Braziers, preventing them from diminishing the effects of Sheer Cold in the area. Deactivated Ruin Braziers will restart after a while.
- Additional Effects
Chamber 1 | |
---|---|
Enemy Level | 72 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | |
Enemies (Second Half) | |
Chamber 2 | |
Enemy Level | 74 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | |
Enemies (Second Half) | |
Chamber 3 | |
Enemy Level | 76 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | |
Enemies (Second Half) |
Floor 10[]
- Ley Line Disorder
- Characters on the field will continuously accumulate Sheer Cold, and will continually lose HP after Sheer Cold reaches its limit.
- Warming Seelie will appear on the field, and will continually alleviate nearby character's Sheer Cold.
Chamber 1 | |
---|---|
Enemy Level | 80 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | |
Enemies (Second Half) | |
Chamber 2 | |
Enemy Level | 82 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | |
Enemies (Second Half) | |
Chamber 3 | |
Enemy Level | 85 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | |
Enemies (Second Half) |
Floor 11[]
- Ley Line Disorder
- Increases Swirl DMG by 300% and AoE by 100%
Chamber 1 | |
---|---|
Enemy Level | 88 |
Challenge Target | Target defense progress greater than 20/40/60%. |
Enemies (First Half) | |
Enemies (Second Half) | |
Chamber 2 | |
Enemy Level | 90 |
Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
Enemies (First Half) | |
Enemies (Second Half) | |
Chamber 3 | |
Enemy Level | 92 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | |
Enemies (Second Half) |
Floor 12[]
- Ley Line Disorder
- For this floor only, the ley line flow will be normal.
Chamber 1 | |
---|---|
Enemy Level | 95 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | |
Enemies (Second Half) | |
Chamber 2[DN • 1] | |
Enemy Level | 98 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | Wave 1: Wave 2: |
Enemies (Second Half) | Wave 1: Wave 2: |
Chamber 3 | |
Enemy Level | 100 |
Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
Enemies (First Half) | |
Enemies (Second Half) |