This layout of Spiral Abyss enemies started during Version 1.2 and lasted from January 01, 2021 to February 16, 2021.
Blessings of the Abyssal Moon[]
Duration: January 01, 2021 04:00:00 AM – January 16, 2021 03:59:59 AM
Duration: January 16, 2021 04:00:00 AM – February 01, 2021 03:59:59 AM
Duration: February 01, 2021 04:00:00 AM – February 16, 2021 03:59:59 AM
Abyssal Moon Spire[]
Floor 9[]
- Ley Line Disorder
- Characters on the field will continuously accumulate Sheer Cold, and will continually lose HP after Sheer Cold reaches its limit.
- There will also be a Ruin Brazier on the field. While the Ruin Brazier is activated, getting close to it will reduce Sheer Cold.
- Enemies will attack the Ruin Braziers, preventing them from diminishing the effects of Sheer Cold in the area. Deactivated Ruin Braziers will restart after a while.
| Chamber 1 | |
|---|---|
| Enemy Level | 72 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | |
| Chamber 2 | |
| Enemy Level | 72 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | |
| Chamber 3 | |
| Enemy Level | 76 |
| Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | |
Floor 10[]
- Ley Line Disorder
- Characters on the field will continuously accumulate Sheer Cold, and will continually lose HP after Sheer Cold reaches its limit.
- Warming Seelie will appear on the field, and will continually alleviate nearby character's Sheer Cold.
| Chamber 1 | |
|---|---|
| Enemy Level | 80 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 2 | |
| Enemy Level | 82 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | |
| Chamber 3 | |
| Enemy Level | 85 |
| Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | |
Floor 11[]
- Ley Line Disorder
- Your character will be periodically be inflicted with Engulfing Storm, which continuously drains your Elemental Energy until the inflicted Electro is removed.
- Cryo DMG dealt by all party members increased by 75%.
| Chamber 1 | |
|---|---|
| Enemy Level | 88 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 2 | |
| Enemy Level | 90 |
| Challenge Target | Target defense progress greater than 20/40/60%. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 3[DN • 1] | |
| Enemy Level | 92 |
| Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | Wave 1: Wave 2: |
Floor 12[]
- Ley Line Disorder
- Geo DMG dealt by all party members deal increased by 75%.
| Chamber 1 | |
|---|---|
| Enemy Level | 95 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | Wave 1: Wave 2: |
| Chamber 2 | |
| Enemy Level | 98 |
| Challenge Target | Remaining challenge time longer than 60/180/300 sec. |
| Enemies (First Half) | |
| Enemies (Second Half) | |
| Chamber 3 | |
| Enemy Level | 100 |
| Challenge Target | Remaining challenge time longer than 180/300/420 sec. |
| Enemies (First Half) | Wave 1: Wave 2: |
| Enemies (Second Half) | Wave 1: Wave 2: |


