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Raise a Floppa - The Loop
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Slingshot is a 3-Star bow.
Ascensions and Stats
Ascension Phase |
Level | Base ATK |
2nd Stat (CRIT Rate) |
---|---|---|---|
0✦ | 1/20 | 38 | 6.8% |
20/20 | 86 | 12.0% | |
Ascension Cost (0 → 1)![]() | |||
1✦ | 20/40 | 105 | 12.0% |
40/40 | 151 | 17.5% | |
Ascension Cost (1 → 2)![]() | |||
2✦ | 40/50 | 171 | 17.5% |
50/50 | 193 | 20.3% | |
Ascension Cost (2 → 3)![]() | |||
3✦ | 50/60 | 212 | 20.3% |
60/60 | 234 | 23.0% | |
Ascension Cost (3 → 4)![]() | |||
4✦ | 60/70 | 253 | 23.0% |
70/70 | 274 | 25.7% | |
Ascension Cost (4 → 5)![]() | |||
5✦ | 70/80 | 294 | 25.7% |
80/80 | 314 | 28.5% | |
Ascension Cost (5 → 6)![]() | |||
6✦ | 80/90 | 334 | 28.5% |
90/90 | 354 | 31.2% |
Total Cost (0 → 6)



Description
One who wished to improve the range and accuracy of slingshots discovered that
Power increases range, but costs accuracy.
So slingshot rocks were replaced with long wooden poles that sported feathers for stability.
The slingshot's limbs were lengthened and the ends recurved to increase pull.
It then dawned on him that he had made a bow.
Gallery
Availability
- Standard Wish Wanderlust Invocation (Indefinite)
- Beginners' Wish (Indefinite until all 20 wishes have been made)
- All Character Event Wishes and Weapon Event Wishes
Other Languages
Language | Official Name | Literal Meaning |
---|---|---|
English | Slingshot | — |
Chinese (Simplified) |
弹弓 Dàngōng |
Slingshot |
Chinese (Traditional) |
彈弓 Dàngōng |
|
Japanese | 弾弓 Danguu |
Slingshot |
Korean | 탄궁 Tangung |
Pellet Bow[• 1] |
Spanish | Tirachinas | Slingshot |
French | Lance-pierres | Slingshot |
Russian | Рогатка Rogatka |
Slingshot |
Thai | Slingshot |
— |
Vietnamese | Nỏ Kéo | Crossbow |
German | Steinschleuder | Slingshot |
Indonesian | Slingshot | — |
Portuguese | Estilingue | Slingshot |
- ↑ KO: The Bow which use things something like stones, irons, bullets
Change History
Released in Version 1.0
Version 1.2
- The description for Slingshot's effect was changed.
- Old description:
- If a Normal Attack or Aimed Shot hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.
- New description:
- If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.
- Slingshot was available upon the game's initial release.
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