Secret Source Automaton: Overseer Device, also known as Secret Source Overseer is a Normal Boss challenge found in Atocpan, Natlan.
Drops[]
Items[]
Claiming the Trounce Blossom for Original Resin ×40 after defeating the boss offers the following possible rewards:
- Basic Drops
- Ascension Gems
- Artifacts
World Level | Boss Level | |||||
---|---|---|---|---|---|---|
0 | 36 | 200 | 3,450 | 138 | 30 | 1 + 61.85% |
1 | 37 | 200 | 3,450 | 138 | 30 | 1 + 61.85% |
2 | 41 | 200 | 3,650 | 144 | 30 | 1 + 70.37% |
3 | 50 | 200 | 3,850 | 155 | 35 | 1 + 87.41% |
4 | 62 | 200 | 4,125 | 166 | 35 | 2 + 4.45% |
5 | 72 | 200 | 4,450 | 178 | 40 | 2 + 21.49% |
6 | 83 | 200 | 4,725 | 189 | 40 | 2 + 38.52% |
7 | 91 | 200 | 5,200 | 200 | 45 | 2 + 55.56% |
8 | 93 | 200 | 6,000 | 200 | 45 | 2 + 55.56% |
World Level | Boss Level | Ascension Gems | |||||||
---|---|---|---|---|---|---|---|---|---|
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Range | Avg. | Range | Avg. | Range | Avg. | Range | Avg. | ||
0 | 36 | 2–3 | 2.1057 | — | — | — | |||
1 | 37 | 2–3 | 2.1057 | — | — | — | |||
2 | 41 | 0–2 | 1.0323 | 1–4 | 1.2954 | — | — | ||
3 | 50 | 0–2 | 1.2579 | 1–4 | 1.3554 | — | — | ||
4 | 62 | 0–2 | 1.4835 | 1–4 | 1.4157 | 0–2 | 0.099 | — | |
5 | 72 | 0–3 | 1.7091 | 1–5 | 1.4757 | 0–3 | 0.114 | — | |
6 | 83 | 0–3 | 1.9354 | 1–5 | 1.5358 | 0–3 | 0.1287 | 0–3 | 0.0129 |
7 | 91 | 0–3 | 2.1607 | 1–5 | 1.5961 | 0–3 | 0.144 | 0–3 | 0.0141 |
8 | 93 | 0–3 | 2.1607 | 1–5 | 1.5961 | 0–3 | 0.1440 | 0–3 | 0.0141 |
World Level | Boss Level | Artifacts | |||
---|---|---|---|---|---|
![]() | ![]() | ![]() | |||
0 | 36 | 2 + 77.2% | — | — | |
1 | 37 | 2 + 77.2% | — | — | |
2 | 41 | 2 + 77.2% | — | — | |
3 | 50 | 3 + 78% | 42% | — | |
4 | 62 | 3 + 36% | 84% | — | |
5 | 72 | 2 + 94% | 1 + 5% | 21% | |
6 | 83 | 2 + 52% | 1 + 26% | 42% | |
7 | 91 | 2 + 10% | 1 + 47% | 63% | |
8 | 93 | 2 + 10% | 1 + 47% | 1 |
Artifact and material drop ranges are primarily sourced from the Genshin Data Gathering team.
Energy[]
Energy Drops | ||
---|---|---|
Type | HP Threshold | Drop(s) |
Non-Elemental | 75% | Orb ×1 |
50% | Orb ×1 | |
25% | Orb ×1 | |
0% | Orb ×1 |
Stats[]
RES | ||||||||
---|---|---|---|---|---|---|---|---|
State | ![]() |
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Base | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% |
Sweeper Mode | 210% | 210% | 210% | 210% | 210% | 210% | 210% | 210% |
<10 Flow Momentum | -30% | -30% | -30% | -30% | -70% | -30% | -30% | -30% |
Counterstrike Mode | 50% | 50% | 50% | 50% | 50% | 50% | 50% | 50% |
Level Scaling | |||
---|---|---|---|
Level | HP | ATK | DEF |
1 | 1,586 | 203 | 505 |
10 | 6,246 | 542 | 550 |
20 | 18,384 | 1,338 | 600 |
30 | 34,235 | 2,185 | 650 |
40 | 61,470 | 3,267 | 700 |
50 | 113,260 | 4,596 | 750 |
60 | 191,353 | 6,138 | 800 |
70 | 316,485 | 8,163 | 850 |
80 | 510,551 | 11,858 | 900 |
90 | 801,366 | 15,225 | 950 |
100 | 1,197,936 | 19,698 | 1,000 |
104 | 1,347,046 | 21,272 | 1,020 |
Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
Abilities[]
Hover over previews to view in higher quality.
Waterblade Combo | |
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Performs up to 3 attacks: 2 slashes with individual water blades and a cross-slash with two water blades, dealing 60% ATK, 60% ATK, 75% ATK as Hydro DMG.
| |
Performs up to 3 attacks: 2 slashes with individual water blades and a cross-slash with two water blades, dealing 60% ATK, 60% ATK, 75% ATK as Hydro DMG. | |
Vortex | |
Creates a vortex that pulls in players and deals 30% ATK as Hydro DMG continuously. The vortex eventually explodes, dealing 90% ATK as Hydro DMG.
| |
Creates a vortex that pulls in players and deals 30% ATK as Hydro DMG continuously. The vortex eventually explodes, dealing 90% ATK as Hydro DMG. | |
Charge | |
Extends its wings and charges at the player up to 3 times, dealing 80% ATK as Hydro DMG on hit.
| |
Extends its wings and charges at the player up to 3 times, dealing 80% ATK as Hydro DMG on hit. | |
Trap and Bomb | |
Marks an area around the player, forming a cage after a short delay. Fires a large water orb that lands within the cage, dealing 85% ATK as Hydro DMG.
| |
Marks an area around the player, forming a cage after a short delay. Fires a large water orb that lands within the cage, dealing 85% ATK as Hydro DMG. | |
Sweeper Mode | |
Moves to the center of the arena, begins firing 2 water beams which deal Hydro DMG upon contact, and gains 32 points of Flow Momentum. Flow Momentum can reach a maximum of 135 points. 2 points are accumulated every second, but 4 points are lost every time the Automaton is hit by a Cryo attack. As Flow Momentum accumulates, the ability will be enhanced as follows:
| |
Moves to the center of the arena, begins firing 2 water beams which deal Hydro DMG upon contact, and gains 32 points of Flow Momentum. Flow Momentum can reach a maximum of 135 points. 2 points are accumulated every second, but 4 points are lost every time the Automaton is hit by a Cryo attack. As Flow Momentum accumulates, the ability will be enhanced as follows:
| |
Counterstrike Mode | |
During Sweeper Mode, in addition to Flow Momentum, the Automaton will also accumulate Adaptive Countermeasures, its progress indicated by parts of its body glowing in white. Adaptive Countermeasures has a maximum of 180. 30 points are accumulated when a character enters the Nightsoul's Blessing state, and 10 points are accumulated for every second the Nightsoul's Blessing state is maintained. If Adaptive Countermeasures reaches its maximum and Flow Momentum has at least 10 points, the Automaton will enter Counterstrike Mode. In this mode, all RES is increased to 50%, and the Automaton will periodically mark the player's location. After a short delay, a water jet will erupt from the mark, repeatedly dealing 45% ATK as Hydro DMG upon contact.
| |
During Sweeper Mode, in addition to Flow Momentum, the Automaton will also accumulate Adaptive Countermeasures, its progress indicated by parts of its body glowing in white. Adaptive Countermeasures has a maximum of 180. 30 points are accumulated when a character enters the Nightsoul's Blessing state, and 10 points are accumulated for every second the Nightsoul's Blessing state is maintained. If Adaptive Countermeasures reaches its maximum and Flow Momentum has at least 10 points, the Automaton will enter Counterstrike Mode. In this mode, all RES is increased to 50%, and the Automaton will periodically mark the player's location. After a short delay, a water jet will erupt from the mark, repeatedly dealing 45% ATK as Hydro DMG upon contact. |
Descriptions[]
A domination mechanism from the ancient ruins.
In the distant past, a once-mighty ancient race used this mechanism to oversee the operation of their cities. Even now, long after the fall of their civilization, it still retains immense authority.
In the distant past, a once-mighty ancient race used this mechanism to oversee the operation of their cities. Even now, long after the fall of their civilization, it still retains immense authority.
A domination mechanism from the ancient ruins.
In ancient times, to oversee the operation of their mega-cities, a mighty race vested part of their power into a form of phlogiston-engineered intelligence. Driven by their mission, and by means of various other mechanisms, the machines upon which it was bestowed once controlled the functioning of myriad cities across the land. Now, long after their ancient civilization's fall through wars with an emerging race, these once-wise contraptions retain only the most basic of commands.
In ancient times, to oversee the operation of their mega-cities, a mighty race vested part of their power into a form of phlogiston-engineered intelligence. Driven by their mission, and by means of various other mechanisms, the machines upon which it was bestowed once controlled the functioning of myriad cities across the land. Now, long after their ancient civilization's fall through wars with an emerging race, these once-wise contraptions retain only the most basic of commands.
Gallery[]
Video Guides[]
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Secret Source Automaton: Overseer Device | — |
Chinese (Simplified) | 秘源机兵・统御械 | |
Chinese (Traditional) | 秘源機兵・統御械 | |
Japanese | 秘源機兵・統御デバイス | |
Korean | 비밀근원 기계・통솔기 Bimilgeunwon Gigye - Tongsolgi | |
Spanish | Autómata Fuentenigma - Máquina de control | Enigmatic Source Automaton - Control Machine |
French | Automate de source secrète : Surveillant | Secret Source Automaton: Surveillant |
Russian | Автоматон таинственного источника: Надсмотрщик Avtomaton tainstvennogo istochnika: Nadsmotrshchik | |
Thai | Secret Source Automaton - Overseer Device | |
Vietnamese | Cỗ Máy Bí Ẩn - Thiết Bị Giám Sát | |
German | Geheimquellen-Automaton – Aufseher | Secret Source Automaton - Overseer |
Indonesian | Secret Source Automaton: Overseer Device | — |
Portuguese | Autômato da Fonte Secreta: Dispositivo Supervisor | |
Turkish | Gizli Kaynak Canavar Makinası: Yönetim Cihazı | |
Italian | Automa della Fonte segreta: Dispositivo di sorveglianza |
Change History[]
Released in Version 5.6