Saurian Indwelling is an exploration mechanic in Natlan. It allows the player to indwell their spirit into Natlan Saurians or Spiritsconces and use different skills to assist them in travelling Natlan.
Overview[]
The player can indwell an adult Saurian enemy regardless of whether it is tolerant or aggressive towards the player. However, Saurians indwelled this way will not reward any Character EXP, Character and Weapon Enhancement Materials, or Mora, and will respawn at their original location after 1 minute, even if the player is still indwelling the original spawn. There is no time limit to indwelling a Saurian.
While indwelling a Saurian, the player cannot interact the following:
Saurians cannot understand human speech, but can understand other Saurians. This may change the NPC dialogue available to the player.
Spiritsconces[]
Saurians can also enter a "Spiritsconce state", where they turn into small, colorful totems called Spiritsconces. These can be indwelled in the same manner as regular Saurians.
Spiritsconces can occur naturally, but adult Saurian enemies will also leave Spiritsconces behind after being killed. All Spiritsconces will respawn at their original location after 15 seconds, even if the player is still indwelling a Saurian using the original spawn. Some Saurians, like "Half-Baked"[1] can reject the indwelling.
A Spiritsconce is also left behind after the player ends an indwelling without killing the Saurian. Up to four Spiritsconces left behind from terminated indwellings, or three if the player is currently indwelling a Saurian, may exist in the world at any given moment. When the limit is exceeded, the oldest Spiritsconce left behind from a terminated indwelling will be removed. The Saurian type does not matter. Indwelling a Saurian has a 4-second cooldown before indwelling another Saurian.
Taking Damage and Healing[]
The amount of Fall DMG taken while in Saurian form is significantly reduced and static regardless of how far they fall. Yumkasauri also take 50% reduced Fall DMG compared to other Saurians.
Indwelled Saurians can be healed by:
- Standing near Everflame Seeds.
- Standing near a Teleport Waypoint or Statue of The Seven.
Using Phlogiston[]
The player can enhance the indwelled Saurian's movement by consuming Phlogiston. Individual Saurians have their own Phlogiston meter, which they will deplete before consuming the player's own.
Phlogiston will be restored when:
- The indwelled Saurian stands near:
- The indwelled Saurian touches:
- Flaming Seed of Phlogiston
- Phlogiston Current (Qucusaurs only)
- The indwelled Saurian collects:
- The indwelled Saurian destroys:
Movement[]
Saurians are all unable to run, making it harder to dodge attacks.
A Saurian's movement can be impeded by terrain. Only Koholasaurs can swim in water and Liquid Phlogiston; other Saurians will automatically drown in water and will take rapid damage from Liquid Phlogiston. Yumkasaurs, while being able to scale cliffs, are not as efficient as Tepetlisaurs and are only able to do so briefly, while Koholasaurs, Qucusaurs, and Iktomisaurs cannot scale cliffs at all. Only Qucusaurs and Iktomisaurs are able to glide in mid-air, and only Qucusaurs can adjust their altitude.
Exiting Indwelling State[]
The player can manually eject themselves from the indwelled Saurian by holding Q in a manner similar to the Waverider.
The player will be automatically ejected and leave a Spiritsconce behind if:
- The player teleports to any Teleport Waypoint.
- The player enters any Instance rooms (e.g., Speaker's Chamber).
The player will be automatically ejected without leaving a Spiritsconce behind if:
- The indwelled Saurian is killed or drowned.
- The player leaves Natlan's boundaries or goes into Out of Bounds within Natlan.
- The indwelled Saurian attempts to enter the main settlement of a tribe that is not its own (e.g., taking a Tepetlisaurus to "People of the Springs" where only Koholasauri are allowed in).
Stats[]
All Saurians share identical stats when indwelled:
RES | ||||||||
---|---|---|---|---|---|---|---|---|
0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% |
Level Scaling | |||
---|---|---|---|
Level | HP | ATK | DEF |
1 | 274 | 15 | 505 |
10 | 732 | 58 | 550 |
20 | 1,806 | 170 | 600 |
30 | 2,950 | 317 | 650 |
40 | 4,411 | 569 | 700 |
50 | 6,802 | 1,049 | 750 |
60 | 9,579 | 1,772 | 800 |
70 | 13,223 | 2,930 | 850 |
80 | 17,013 | 4,727 | 900 |
90 | 20,554 | 7,420 | 950 |
100 | 26,592 | 11,092 | 1,000 |
104 | 26,803 | 12,473 | 1,020 |
Saurian Indwelling Abilities[]
Tepetlisaurus[]
Yumkasaurus[]
Icon | Ability | Input Type | Cooldown |
---|---|---|---|
Jump | Jump | N/A | |
Jump into the air.
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Normal Attack | Normal Attack | N/A | |
Attack up to twice while on the ground, dealing 60% ATK, 70% ATK as Dendro DMG.
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Air Attack | Normal Attack/Jump | N/A | |
Attack once mid-air, dealing 60% ATK as Dendro DMG. If in possession of a Spore of Repose, also create a temporary Leaf of Repose under the Yumkasaurus which can be stood on.
| |||
First Grapple | Elemental Skill | 4s | |
Grapple forward a certain distance. Can be held to aim and float in mid-air, and can walk while aiming for 5 seconds before automatically grappling forward and canceling aim respectively.
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Second Grapple | Elemental Skill | ||
After grappling once and before landing, consume 10 Phlogiston to grapple forward a second time. Can be held to aim and float in mid-air for 5 seconds before automatically grappling forward.
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Grab | Elemental Skill | N/A | |
Grab Flamegranate, Phlogiston Explosive Barrel, or hook. The first two are then placed in the mouth, after which Phlogiston is continuously consumed at a rate of 1.5 per second and Grapple cannot be used until they are ejected or all Phlogiston is consumed. Consuming all Phlogiston will cancel the grabbed Flamegranate or Phlogiston Explosive Barrel.
| |||
Shoot | Elemental Skill | N/A | |
Shoot Flamegranate or Phlogiston Explosive Barrel stored in mouth, which travels in a straight line and explodes on hit, dealing True Pyro DMG. Hold to aim to shoot in designated direction.
|
Koholasaurus[]
Icon | Ability | Input Type | Cooldown |
---|---|---|---|
Jump | Jump | N/A | |
Small jump upwards. Consumes 2 Phlogiston if used in water or Liquid Phlogiston, or 6.5 Phlogiston if used during Aquadash.
| |||
Normal Attack | Normal Attack | 2s | |
Performs a dash attack, dealing 100% ATK as Hydro DMG. Can be used on land, in water, in Liquid Phlogiston, and mid-air.
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Aquadash | Sprint | N/A | |
Consumes 10 Phlogiston to dash once in water or Liquid Phlogiston. If held, enters the Aquadash state, continuously consuming Phlogiston at a rate of 5 per second to charge forward while in water and Liquid Phlogiston.
|
Qucusaurus[]
Iktomisaurus[]
Little One (Quest-Exclusive)[]
Gameplay Notes[]
- While indwelling a Saurian, players will receive different dialogue upon talking to NPCs: Saurians become understandable, while all other NPCs will only say "..." unless they currently have dialogue specific to a Quest, Hidden Exploration Objective or Daily Commission,[preliminary conclusion] or after completing either of these, unlock special dialogue like Quipia after having completed Treasures and Collectors in which case it does not matter whether the player is indwelling a Saurian or not.
- While indwelling a Saurian, other Saurians will not become aggravated upon approach, though they will be alerted of their presence. If attacked, or a non-Saurian enemy near them becomes aggravated, they will become aggravated as normal.
- Indwelling a Saurian will only cause the player to leave combat if the Saurian they indwelled was the only enemy.
Gallery[]
- Spiritsconces
- Idle Animations
Tutorials[]
- Saurian Indwelling
Different Saurians have different skills and special traits. Use their powers to get around Natlan and explore it.
When you are in an indwelt state, you will prioritize using up the Saurian's phlogiston before using up your own reserves.
Through the guidance of a mysterious power, you can now indwell your spirit onto Natlan's Saurians!
Different Saurians have different skills and special traits. Use their powers to get around Natlan and explore it.
When you are in an indwelt state, you will prioritize using up the Saurian's phlogiston before using up your own reserves.
Indwell your spirit onto Spiritsconces to activate their power, transforming into and controlling the Saurian's original form.
Natlan's Saurians are unique life forms that can enter a "Spiritsconce" state under specific circumstances.
Indwell your spirit onto Spiritsconces to activate their power, transforming into and controlling the Saurian's original form.
- Tepetlisauri
Jumping while in this underground drilling state will trigger a short high-speed leap forward.
After a Tepetlisaurus drills into the ground, it can consume Phlogiston to move in all directions, even digging up cliffs.
Jumping while in this underground drilling state will trigger a short high-speed leap forward.
Its sharp claws can also be used to slice through obstacles with ease.
Tepetlisaurus can climb solid Phlogiston that cannot be climbed through ordinary means.
Its sharp claws can also be used to slice through obstacles with ease.
- Yumkasauri
They can even Hold that button to hover and aim to face the direction they wish to go. However, continuous use of such movement in a short period of time requires Phlogiston consumption...
Yumkasaurus can spit out Flamegranate Pectin hidden in its cheek pouches and wrap it around heavy objects and sigils before pulling itself toward them to move.
They can even Hold that button to hover and aim to face the direction they wish to go. However, continuous use of such movement in a short period of time requires Phlogiston consumption...
It can also pull mechanisms that require pulling.
Yumkasaurus can also use Flamegranate Pectin to grab light objects into its mouth before aiming and then spitting them out.
It can also pull mechanisms that require pulling.
- Koholasauri
Koholasaurs are also the only Saurians capable of moving through liquid Phlogiston after consuming Phlogiston.
Koholasaurus is capable of high-speed swimming. Not only can it leap high above the water's surface to avoid obstacles, but it can also use Aquadash to charge forward swiftly.
Koholasaurs are also the only Saurians capable of moving through liquid Phlogiston after consuming Phlogiston.
- Qucusaurs
When a certain distance away from the ground or by a cliff, Qucusaurs can use the Jump button to flap their wings to take to the air and glide. When altitude is insufficient, they can consume Phlogiston to climb higher, accelerate their glide, or Tap to perform a rolling dash. At this time, they can also Hold to launch a Plunging Attack, which can be canceled mid-duration by releasing, returning to the gliding state. Additionally, it is said that turbulent Phlogiston can cause Phlogiston Currents to appear in front of Qucusaurs at intervals while within certain special zones...
- Iktomisaurs
Iktomisaurs can Hold to Aim, entering the Spiritspeaker state. In this state, they can absorb Phlogiston from objects within their field of vision. In addition, they can cause some special graffiti or objects with special Phlogiston Engravings to appear for a short time.
When Iktomisaurs Hold to perform their leap, they can consume Phlogiston to leap up even higher. For this reason, it's important for them to have a wide field of vision.
- How to Jump Good...
Iktomisaurs have light and graceful bodies, allowing them to leap up to high places. In addition, they can enter the Spiritspeaker state by Holding to Aim, absorbing Phlogiston from objects within their field of view and further empowering their next jump!
Other Languages[]
Saurian Indwelling
Language | Official Name | Literal Meaning |
---|---|---|
English | Saurian Indwelling | — |
Chinese (Simplified) | 龙之魂附 Lóng zhī Húnfù | |
Chinese (Traditional) | 龍之魂附 Lóng zhī Húnfù | |
Japanese | 竜憑依 Ryuu Hyoui | |
Korean | 용에 빙의 Yong'e Bing'ui | |
Spanish | Transferencia del alma a un saurio | Soul Transference to a Saurian |
French | Possession d'un saurien | Possession of a Saurian |
Russian | Вселение души в завриана Vseleniye dushi v zavriana | Spirit Instilling in Saurian |
Thai | การประทับร่าง Saurian | |
Vietnamese | Nhập Thể Saurian | |
German | Saurier übernehmen | Taking Over Saurian |
Indonesian | Saurian Indwelling | — |
Portuguese | Habitação Sauriana | |
Turkish | Sürüngen Ele Geçirme | |
Italian | Possessione saurica |
Spiritsconce
Language | Official Name | Literal Meaning |
---|---|---|
English | Spiritsconce | — |
Chinese (Simplified) | 魂烛 Húnzhú | |
Chinese (Traditional) | 魂燭 Húnzhú | |
Japanese | 魂の灯 Tamashii no Tou[!][!] | |
Korean | 영혼 촛불 Yeonghon Chotbul | |
Spanish | Antorcha espiritual | Spirit Torch |
French | Psybougie | Psycandle |
Russian | Светоч души Svetoch dushi | Spirit Torch |
Thai | ประทีปวิญญาณ | |
Vietnamese | Nến Linh Hồn | |
German | Seelenhülle | Soul Husk |
Indonesian | Spiritsconce | — |
Portuguese | Espírito-Luz | |
Turkish | Ruh Mumu | |
Italian | Spirilumiera |
Change History[]
- Added:
- Iktomisaur
- Qucusaur
- Saurian Indwelling was released with:
- Koholasaur
- Tepetlisaur
- Yumkasaur