Ruin Drake: Earthguards are Elite Enemies that are part of the Ruin Drakes enemy group and the Automatons family.
A Local Legend Ruin Drake: Earthguard, "Bronzelock" — Capricious Warbeast, can be found in Ochkanatlan, Natlan. Accessing the Local Legend for the first time requires solving a Koholasaurus-related puzzle.
Drops[]
Items[]
For Artifact and Weapon drop rates of Elite Enemies, see Loot System/Artifact Drop Distribution and Loot System/Material Drop Distribution.
Level | |||||
---|---|---|---|---|---|
90+ | 200 | 60 | 3 + 93.94% | 1 + 5.05% | 26.26% |
Energy[]
Energy Drops | ||
---|---|---|
Type | HP Threshold | Drop(s) |
Non-Elemental | 66% | Orb ×1 |
33% | Orb ×1 | |
0% | Orb ×1 |
Stats[]
Normal[]
RES | ||||||||
---|---|---|---|---|---|---|---|---|
50% | 10% | 10% | 10% | 10% | 10% | 10% | 10% |
Level Scaling | |||
---|---|---|---|
Level | HP | ATK | DEF |
1 | 514 | 102 | 505 |
10 | 2,024 | 271 | 550 |
20 | 5,958 | 669 | 600 |
30 | 11,095 | 1,093 | 650 |
40 | 19,921 | 1,634 | 700 |
50 | 36,705 | 2,298 | 750 |
60 | 62,013 | 3,069 | 800 |
70 | 102,565 | 4,081 | 850 |
80 | 165,456 | 5,929 | 900 |
90 | 259,702 | 7,613 | 950 |
100 | 388,220 | 9,849 | 1,000 |
104 | 436,543 | 10,636 | 1,020 |
- HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
- Gains 40% RES to absorbed element.
Local Legend[]
RES | ||||||||
---|---|---|---|---|---|---|---|---|
50% | 10% | 10% | 10% | 10% | 10% | 10% | 10% |
Level Scaling | |||
---|---|---|---|
Level | HP | ATK | DEF |
1 | 3,524 | 355 | 505 |
10 | 13,880 | 949 | 550 |
20 | 40,854 | 2,342 | 600 |
30 | 76,079 | 3,824 | 650 |
40 | 136,601 | 5,718 | 700 |
50 | 251,690 | 8,043 | 750 |
60 | 425,229 | 10,742 | 800 |
70 | 703,301 | 14,285 | 850 |
80 | 1,134,558 | 20,752 | 900 |
90 | 1,780,814 | 26,644 | 950 |
100 | 2,662,081 | 34,471 | 1,000 |
104 | 2,993,436 | 37,226 | 1,020 |
- HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
- Gains 120% RES to absorbed element.
Weak Point Location[]
- The Weak Point is only exposed during the Charge and Energy Surge attacks.
Abilities[]
Most ability names are unofficial.
Hover over previews to view in higher quality.
Close Expulsion | |
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Swings its tail around 360 degrees, dealing 60% ATK as Physical DMG.
| |
Swings its tail around 360 degrees, dealing 60% ATK as Physical DMG. | |
Sudden Charge | |
If the player is far away, charges at the player, dealing 80% ATK as Physical DMG on hit. If it successfully hits a player, follows up with Close Expulsion. During this attack, the Ruin Drake exposes its weak point at its head and will be paralyzed if it is hit.
| |
If the player is far away, charges at the player, dealing 80% ATK as Physical DMG on hit. If it successfully hits a player, follows up with Close Expulsion. During this attack, the Ruin Drake exposes its weak point at its head and will be paralyzed if it is hit. | |
Melee | |
Attacks twice with its nose, dealing 60% ATK as Physical DMG with each attack.
| |
Attacks twice with its nose, dealing 60% ATK as Physical DMG with each attack. | |
Energy Surge | |
Charges before scattering a great number of bombs into the air, dealing 100% ATK when they land as Physical DMG or Elemental DMG matching the Ruin Drake's currently absorbed element. Hitting the Ruin Drake's head while this attack is charging will paralyze it. After this attack, the Ruin Drake will absorb the element that it has received the most amount of DMG from since the beginning of the battle or the last time it performed this attack. If it has received more Physical DMG than any other Elemental DMG, it will not absorb an element. The absorbed element will be used the next time it performs this attack. It also gains 40% Resistance to the absorbed element. If the Ruin Drake has not received any Elemental DMG the beginning of the battle or the last time it performed this attack, or if it has received more Physical DMG than any other Elemental DMG, it will stay in or return to its Physical state.
| |
Charges before scattering a great number of bombs into the air, dealing 100% ATK when they land as Physical DMG or Elemental DMG matching the Ruin Drake's currently absorbed element. Hitting the Ruin Drake's head while this attack is charging will paralyze it. After this attack, the Ruin Drake will absorb the element that it has received the most amount of DMG from since the beginning of the battle or the last time it performed this attack. If it has received more Physical DMG than any other Elemental DMG, it will not absorb an element. The absorbed element will be used the next time it performs this attack. It also gains 40% Resistance to the absorbed element. If the Ruin Drake has not received any Elemental DMG the beginning of the battle or the last time it performed this attack, or if it has received more Physical DMG than any other Elemental DMG, it will stay in or return to its Physical state.
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Local Legend-Exclusive[]
Hover over previews to view in higher quality.
Stomp | |
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When the player is close to the Ruin Drake, stomps with its feet, dealing 50% ATK, 50% ATK as Physical DMG.
| |
When the player is close to the Ruin Drake, stomps with its feet, dealing 50% ATK, 50% ATK as Physical DMG. | |
Leap | |
When the player is far from to the Ruin Drake, leaps towards the player, dealing 100% ATK as Physical DMG.
| |
When the player is far from to the Ruin Drake, leaps towards the player, dealing 100% ATK as Physical DMG. |
Achievements[]
There are 3 Achievements obtainable from Ruin Drake: Earthguard:
Achievement | Category | Description | |
---|---|---|---|
"Bronzelock" | Duelist: Series II | Defeat Local Legend: Bronzelock. | 5 |
"Bronzelock" | Duelist: Series II | During the course of completing a single challenge, break Bronzelock's core 3 times. | 10 |
"Bronzelock" | Duelist: Series II | Defeat Bronzelock after Bronzelock has increased RES to 4 different Elemental Types. | 20 |
Tutorials[]
- Ruin Drake: Earthguard
A ruin machine that can absorb energy and hurl it back as an attack. The Ruin Drake: Earthguard can periodically release a dangerous torrent of energy and increase its own Elemental RES against the previous main type of Elemental DMG it suffered. When it is preparing to unleash this energy torrent or when it is preparing for a special sprint attack, the core on its head will be exposed... Take this opportunity to attack the core, and you may be able to immobilize this creature and undo its Elemental RES boost...
A ruin machine that can absorb energy and hurl it back as an attack. The Ruin Drake: Earthguard can periodically release a dangerous torrent of energy and increase its own Elemental RES against the previous main type of Elemental DMG it suffered. When it is preparing to unleash this energy torrent or when it is preparing for a special sprint attack, the core on its head will be exposed... Take this opportunity to attack the core, and you may be able to immobilize this creature and undo its Elemental RES boost...
A ruin machine that can absorb energy and hurl it back as an attack. The Ruin Drake: Earthguard can periodically release a dangerous torrent of energy and increase its own Elemental RES against the previous main type of Elemental DMG it suffered. When it is preparing to unleash this energy torrent or when it is preparing for a special sprint attack, the core on its head will be exposed... Take this opportunity to attack the core, and you may be able to immobilize this creature and undo its Elemental RES boost...
Descriptions[]
A horrifying dragon-shaped machine.
It is said to be a war machine left behind by a now-destroyed nation. It mimics the appearance of the beings known as Vishaps, with some functional enhancements. Such machines have an even greater ability to "absorb" — or perhaps the right word is "counteract" — elemental powers than the vishaps.
From this ability, one can glimpse the scale of the ambition that the civilization that made these machines must have once held...
It is said to be a war machine left behind by a now-destroyed nation. It mimics the appearance of the beings known as Vishaps, with some functional enhancements. Such machines have an even greater ability to "absorb" — or perhaps the right word is "counteract" — elemental powers than the vishaps.
From this ability, one can glimpse the scale of the ambition that the civilization that made these machines must have once held...
Gallery[]
Genius Invokation TCG[]
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Ruin Drake: Earthguard | — |
Chinese (Simplified) | 遗迹龙兽・地巡 Yíjì Lóngshòu - Dìxún | Ruin Drake - Ground Patrol |
Chinese (Traditional) | 遺蹟龍獸・地巡 Yíjī Lóngshòu - Dìxún | |
Japanese | 遺跡ドレイク・陸行 Iseki Doreiku - Rikkou | Ruin Drake - Go by Land |
Korean | 유적유적 드레이크・대지대지의 수호자수호자 Yujeok Deureikeu - Daeji-ui Suhoja | Ruin Drake - Guardian of Land |
Spanish | Dragón de la Ruinas - Vigía terrestre | Ruin Dragon - Ground Lookout |
French | Dragon des ruines terrestre | Terrestrial Ruin Dragon |
Russian | Дракон руин: Страж земли Drakon ruin: Strazh zemli | Ruin Dragon: Earth Guard |
Thai | Ruin Drake: Earthguard | — |
Vietnamese | Rồng Di Tích - Địa Vệ | Ruin Dragon - Earth Guard |
German | Ruinendrache - Erdwächter | Ruin Dragon - Earth Guard |
Indonesian | Ruin Drake: Earthguard | — |
Portuguese | Dragão das Ruínas - Vigia Terrestre | |
Turkish | Harabe Ejderi: Yeryüzü Muhafızı | Ruin Dragon: Earth Guard |
Italian | Drago delle rovine Guardiano della terra | Ruin Dragon Guardian of the Earth |
Change History[]
Released in Version 3.0
Version 5.2
- Added Local Legend variant.
- Fixes an issue whereby the "Ruin Drake: Earthguard" would abnormally freeze upon entering combat in certain situations.
- The Korean version of the name was changed:
- Old: 유적 드래곤・대지의 수호자 Yujeok Deuraegon - Daeji-ui Suhoja
- New: 유적 드레이크・대지의 수호자 Yujeok Deureikeu - Daeji-ui Suhoja
- Ruin Drake: Earthguard was released.
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