Ruin Defenders are Elite Enemies that are part of the Ruin Sentinels enemy group and the Automatons family.
For specific locations, see the Official interactive Map.
Description
The Ruin Defender resembles a crustacean-like Automaton.
Drops








Stats
Resistances | |||||||
50% | 10% | 10% | 10% | 10% | 10% | 10% |
The following table describes the level scaling. Note that values may change in Co-Op, some Quests, and certain Domains. The change usually involves multiplying some of the values by a constant scale factor.
Level | HP | ATK | DEF |
---|---|---|---|
1 | 308 | 76 | 505 |
5 | 695 | 127 | 525 |
10 | 1,215 | 203 | 550 |
15 | 2,189 | 321 | 575 |
20 | 3,575 | 502 | 600 |
25 | 5,004 | 686 | 625 |
30 | 6,657 | 820 | 650 |
35 | 8,936 | 987 | 675 |
40 | 11,953 | 1,225 | 700 |
45 | 16,057 | 1,525 | 725 |
50 | 22,023 | 1,889 | 750 |
55 | 28,576 | 2,239 | 775 |
60 | 37,208 | 2,661 | 800 |
65 | 48,917 | 3,142 | 825 |
70 | 61,539 | 3,673 | 850 |
75 | 77,003 | 4,188 | 875 |
80 | 99,274 | 4,726 | 900 |
85 | 126,832 | 5,140 | 925 |
90 | 155,821 | 5,709 | 950 |
95 | 190,800 | 6,549 | 975 |
100 | 232,932 | 7,387 | 1,000 |
Attacks and abilities
Names are unofficial
- Pincer Stab: Raising itself on its hind legs, the Defender stabs with its two front legs, dealing 150% ATK as Physical DMG. Its core is protected during this attack.
- Armoured Carapace Array: Projects a shield from its front legs that blocks all damage that comes from the front and cannot be broken by any means. Its core is protected during this move. The Ruin Machine can still move, however, this is limited only to rotation, and the Ruin Machine cannot be forced out of this state by any means.
- Shield Bash: If attacked within melee range of the shield, sends a blast in front of itself that deals 150% ATK as AoE Physical DMG and launches the player back. The core is protected during this attack.
- Leap: Leaping high in the air, the Defender then lands on its target, dealing 150% ATK as AoE Physical DMG around where it lands. During this whole attack its core is protected. Note that the AoE ring that shows where it will land has a very short duration, as it will land almost instantly upon performing this move, meaning as soon as you see the ring, dash away instantly.
- Cannon Shot: The Defender charges up energy at its core before firing it, dealing 40% ATK as Physical DMG on hit. Its core is exposed during this attack.
- Deactivated: After hitting its exposed core twice the Defender slumps down and becomes deactivated for a short time. During this time it will not attack.
Previews
Strategy
The Ruin Defender is by far one of the more annoying Ruin Sentinels as its main ability is to block the player and knock them back. While the Armoured Carapace Array sounds tough, in actuality it only protects anything that comes from the front of it, meaning any attack that deals AoE damage or attacking from behind will still damage the Sentinel. The best way to deal with it while it has its shield up is to attack it from any other direction except the front.
In Spiral Abyss, these enemies have an enormous health pool. It is recommended to bring freeze comps when dealing with these enemies, as they will tend to frequently put up their shield, making it hard to deal consistent DPS with many other team comps.
Trivia
- Their design is likely inspired by the PSY: Crab from Honkai Impact 3rd.
Gallery
Other Languages
Language | Official Name | Literal Meaning |
---|---|---|
English | Ruin Defender | — |
Chinese (Simplified) |
遗迹防卫者 Yíjī Fángwèi-zhě |
Ruin Defender |
Chinese (Traditional) |
遺蹟防衛者 Yíjī Fángwèi-zhě |
|
Japanese | 遺跡防衛者 Iseki Boueisha |
Ruin Defender |
Korean | 유적 방어자 Yujeok Bang'eoja |
Ruin Defender |
Spanish | Defensor de las Ruinas | Defender of the Ruins |
French | Protecteur des ruines | Ruin Defender |
Russian | Руинный защитник Ruinnyy zashchitnik |
|
Thai | Ruin Defender |
— |
Vietnamese | Hộ Vệ Di Tích | Ruin Defender |
German | Ruinenschützer | Ruin Defender |
Indonesian | Ruin Defender | — |
Portuguese | Defensor das Ruínas | Defender of the Ruins |