Ruin Cruisers are Elite Enemies that are part of the Ruin Sentinels enemy group and the Automatons family.
Drops[]
Items[]
For Artifact and Weapon drop rates of Elite Enemies, see Loot System/Artifact Drop Distribution and Loot System/Material Drop Distribution.
Level | |||||
---|---|---|---|---|---|
90+ | 200 | 60 | 2 + 62.63% | 70.03% | 17.51% |
Energy[]
Energy Drops | ||
---|---|---|
Type | HP Threshold | Drop(s) |
Non-Elemental | 66% | Particle ×1 |
33% | Particle ×1 | |
0% | Particle ×2 |
Stats[]
RES | ||||||||
---|---|---|---|---|---|---|---|---|
30% | 10% | 10% | 10% | 10% | 10% | 10% | 10% |
Level Scaling | |||
---|---|---|---|
Level | HP | ATK | DEF |
1 | 220 | 107 | 505 |
10 | 868 | 285 | 550 |
20 | 2,553 | 702 | 600 |
30 | 4,755 | 1,147 | 650 |
40 | 8,538 | 1,715 | 700 |
50 | 15,731 | 2,645 | 750 |
60 | 26,577 | 3,725 | 800 |
70 | 43,956 | 5,142 | 850 |
80 | 70,910 | 6,616 | 900 |
90 | 111,301 | 7,993 | 950 |
100 | 166,380 | 10,341 | 1,000 |
104 | 187,090 | 11,168 | 1,020 |
Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
Weak Point Location[]
- The Weak Point is only exposed while charging the Tri-Shot Blast, Orb Lay, and Stinger Bombardment attacks.
Abilities[]
Most ability names are unofficial.
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Tri-Shot Blast | |
---|---|
The three orbitals each charge an orb that is then shot from the main head, dealing 100% ATK as Physical DMG on hit. The core is exposed during this attack.
| |
The three orbitals each charge an orb that is then shot from the main head, dealing 100% ATK as Physical DMG on hit. The core is exposed during this attack. | |
Stinger Shot | |
Using the three orbitals as a scope, the main head fires a long and slender stinger that deals 70% ATK as Physical DMG on hit. While charging, it will protect its core.
| |
Using the three orbitals as a scope, the main head fires a long and slender stinger that deals 70% ATK as Physical DMG on hit. While charging, it will protect its core. | |
Orb Lay | |
By withdrawing its three orbitals and diverting all power to the head, it pushes itself back while also laying an energized orb. This attack is performed when the player is close to the Ruin Cruiser. The orb stays on the field for some time and deals 30% ATK as Physical DMG to players that come in contact. It exposes its core during the charging of the orb.
| |
By withdrawing its three orbitals and diverting all power to the head, it pushes itself back while also laying an energized orb. This attack is performed when the player is close to the Ruin Cruiser. The orb stays on the field for some time and deals 30% ATK as Physical DMG to players that come in contact. It exposes its core during the charging of the orb. | |
Stinger Bombardment | |
Mimicking the shape of a flower, the Ruin Cruiser fires multiple stingers into the air before they all bombard the area in front of it four times, dealing 40% ATK as Physical DMG over a large area. Before bombarding, it fires a light beam at the player quickly that deals 30% ATK as Physical DMG. While charging, its core is exposed. When firing, its core is protected. This attack will not be used if the character is a certain height above the Ruin Cruiser.
| |
Mimicking the shape of a flower, the Ruin Cruiser fires multiple stingers into the air before they all bombard the area in front of it four times, dealing 40% ATK as Physical DMG over a large area. Before bombarding, it fires a light beam at the player quickly that deals 30% ATK as Physical DMG. While charging, its core is exposed. When firing, its core is protected. This attack will not be used if the character is a certain height above the Ruin Cruiser. | |
Deactivated | |
When the weak spot of the main head is hit twice while it is exposed, the Ruin Cruiser deactivates for a short time where it does not attack back.
| |
When the weak spot of the main head is hit twice while it is exposed, the Ruin Cruiser deactivates for a short time where it does not attack back. |
AI Logic[]
See also: Cooldown § Enemy Cooldowns
- An ability will only be used if they meet both of the following conditions:
- The ability is not on cooldown
- The target is within the range required by the ability
- If multiple abilities meet both conditions, one will be chosen at random.
- Global CD is shared with all nearby Ruin Sentinels.
Ability | Range Req. (m) | CD (s) | Initial CD (s) | Global CD | Action Interval (s) | Triggers Act. Int. | |
---|---|---|---|---|---|---|---|
Group | CD (s) | ||||||
Stinger Shot | 0–35 | 5 | 5 | Ruin Sentinel Ranged | 5 | 2 | ✔ |
Tri-Shot Blast | 0–35 | 12–24 | — | Ruin Sentinel Ranged | 5 | ✔ | |
Stinger Bombardment | 0–40 | 20–40 | — | Ruin Sentinel Ranged | 5 | ✘ | |
Orb Lay | 0–4 | 15–30 | — | Ruin Sentinel Melee | 8 | ✘ |
Descriptions[]
Various bizarrely-shaped machines that have taken different forms and functions to adapt to different goals.
Legend has it that they are war machines left behind by a nation that has already been destroyed. Compared to the more common Ruin Guards, their design has greater value in the study of biomimesis. The inspiration for its decentralized design and combat modes seem to have come from honeybee colonies, rendering it able to change forms and to attack from different directions.
Legend has it that they are war machines left behind by a nation that has already been destroyed. Compared to the more common Ruin Guards, their design has greater value in the study of biomimesis. The inspiration for its decentralized design and combat modes seem to have come from honeybee colonies, rendering it able to change forms and to attack from different directions.
Gallery[]
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Ruin Cruiser | — |
Chinese (Simplified) | 遗迹巡弋者 Yíjì Xúnyì-zhě | Ruin Patroller |
Chinese (Traditional) | 遺蹟巡弋者 Yíjī Xúnyì-zhě | |
Japanese | 遺跡巡視者 Iseki Junshisha[!][!] | Ruin Patrol Inspector |
Korean | 유적 순찰자 Yujeok Sunchalja | Ruin Patroller |
Spanish | Patrullero de las Ruinas | Ruin Patroller |
French | Patrouilleur des ruines | Ruin Patroller |
Russian | Руинный патрульный Ruinnyy patrul'nyy | Ruin Patroller |
Thai | Ruin Cruiser | — |
Vietnamese | Tuần Tra Di Tích | Ruin Patroller |
German | Ruinenkreuzer | Ruin Cruiser |
Indonesian | Ruin Cruiser | — |
Portuguese | Patrulhador das Ruínas | Patroller of the Ruins |
Turkish | Harabe Devriyesi | Ruin Patrol |
Italian | Incrociatore delle rovine | Ruin Cruiser |
Change History[]
Released in Version 2.0
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