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Various bizarrely-shaped machines that have taken different forms and functions to adapt to different goals.
Legend has it that they are war machines left behind by a nation that has already been destroyed. Compared to the more common Ruin Guards, their design has greater value in the study of biomimesis. The inspiration for its decentralized design and combat modes seem to have come from honeybee colonies, rendering it able to change forms and to attack from different directions.

Ruin Cruisers are Elite Enemies that are part of the Ruin Sentinels enemy group and the Automatons family.

For specific locations, see the HoYoLAB Teyvat Interactive Map.

Drops

Item Mora.png ≤200 Mora
Item Chaos Gear.png Lv. 1+ Chaos Gear
Item Chaos Axis.png Lv. 40+ Chaos Axis
Item Chaos Oculus.png Lv. 60+ Chaos Oculus
Item Berserker.png3-4★ Set Berserker
Item Instructor.png3-4★ Set Instructor
Item The Exile.png3-4★ Set The Exile

Stats

Resistances
Physical Pyro Hydro Electro Cryo Anemo Geo
30% 10% 10% 10% 10% 10% 10%
Level Scaling
Level HP ATK DEF
1 220 107 505
5 496 178 525
10 868 285 550
15 1,564 450 575
20 2,553 702 600
25 3,574 960 625
30 4,755 1,147 650
35 6,383 1,382 675
40 8,538 1,715 700
45 11,470 2,134 725
50 15,731 2,645 750
55 20,412 3,134 775
60 26,577 3,725 800
65 34,941 4,399 825
70 43,956 5,142 850
75 55,002 5,863 875
80 70,910 6,616 900
85 90,594 7,195 925
90 111,301 7,993 950
95 136,286 9,169 975
100 166,380 10,341 1,000

Note that HP and ATK values may change in Co-Op, some Quests, and certain Domains. The change usually involves multiplying some of the values by a constant scale factor.

Abilities and Attacks

Names of attacks are unofficial

  • Tri-Shot Blast: The three orbitals each charge an orb that is then shot from the main head, dealing 100% ATK as Physical DMG on hit. The core is exposed during this attack.
  • Stinger Shot: Using the three orbitals as a scope, the main head fires a long and slender stinger that deals 70% ATK as Physical DMG on hit. While charging it will protect its core.
  • Orb Lay: By withdrawing its three orbitals and diverting all power to the head, it pushes itself back while also laying an energized orb. This attack is performed when the player is close to the Ruin Cruiser. The orb stays on the field for some time and deals 30% ATK as Physical DMG to players that come in contact. It exposes its core during the charging of the orb.
  • Stinger Bombardment: Mimicking the shape of a flower, the Ruin Cruiser fires multiple stingers into the air before they all bombard the area in front of it four times, dealing 40% ATK as AoE Physical DMG over a large area. While charging, its core is exposed. When firing its core is protected.
  • Deactivated: When the weak spot of the main head is hit twice while it is exposed, the Ruin Cruiser deactivates for a short time where it does not attack back.

Preview

Ability Logic

  • An ability will only be used if they meet both of the following conditions:
    • The ability is not on cooldown
    • The target is within the range required by the ability
  • If multiple abilities meet both conditions, one will be chosen at random.
  • Global CD is shared with all nearby Ruin Sentinels.
Ability Range Req. (m) CD (s) Initial CD (s) Global CD Action Interval (s) Triggers Act. Int.
Group CD (s)
Stinger Shot 0–35 5 5 Ruin Sentinel Ranged 5 2
Tri-Shot Blast 0–35 12–24 Ruin Sentinel Ranged 5
Stinger Bombardment 0–40 20–40 Ruin Sentinel Ranged 5
Orb Lay 0–4 15–30 Ruin Sentinel Melee 8

Gallery

Other Languages

LanguageOfficial NameLiteral Meaning
EnglishRuin Cruiser
Chinese
(Simplified)
遗迹巡弋者
Yíjī Xúnyì-zhě
Ruin Patroller
Chinese
(Traditional)
遺蹟巡弋者
Yíjī Xúnyì-zhě
Japanese遺跡巡視者
Iseki Junshisha[!]
Ruin Patrol Inspector
Korean유적 순찰자
Yujeok Sunchalja
Ruin Patroller
SpanishPatrullero de las RuinasRuin Patroller
FrenchPatrouilleur des ruinesRuin Patroller
RussianРуинный патрульный
Ruinnyy patrul'nyy
ThaiRuin Cruiser
VietnameseTuần Tra Di TíchRuin Patroller
GermanRuinenkreuzerRuin Cruiser
IndonesianRuin Cruiser
PortuguesePatrulhador das RuínasPatroller of the Ruins

Change History

Released in Version 2.0

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