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A small monster created by the sedimentation of Pyro dispersed throughout nature.
Its intelligence is very basic, but its uses are just as broad–well, for hilichurls, that is.

Pyro Slimes are Elemental Lifeforms made from concentrated Pyro energy. It is immune to Pyro damage, and is able to inflict others with Pyro, possibly causing Elemental Reactions.

Drops

Stats

Resistances
Physical Pyro Hydro Electro Cryo Dendro Anemo Geo
10% Immune 10% 10% 10% 10% 10% 10%

The following table describes the level scaling. Note that values may change in Co-Op, some Quests, and certain Domains (such as the Spiral Abyss). The change usually involves multiplying some of the values by a constant scale factor.

Level HP ATK DEF
1 58 15 505
5 131 25 525
10 229 41 550
15 408 64 575
20 708 100 600
25 916 137 625
30 1,178 164 650
35 1,671 197 675
40 2,156 245 700
45 2,875 305 725
50 3,997 378 750
55 4,918 448 775
60 6,705 532 800
65 7,986 628 825
70 10,442 735 850
75 11,937 838 875
80 14,853 945 900
85 16,339 1,028 925
90 19,483 1,142 950
95 22,199 1,310 975
100 29,412 1,477 1,000

Behavior and Attacks

Upon entering combat, they will be in their ignited state (they will be affected by Pyro) and will be aggressive, exhibiting normal small slime behavior:

They will first distance themselves from their target. After reaching the "safe distance" they will move closer to hit their target by jumping at it, dealing Pyro damage and inflicting it with Pyro. After successfully completing the attack, they will retreat again.

If defeated in this state it will explode after a short delay, dealing AoE Pyro damage.

If Hydro or Cryo is applied to them, they may be extinguished. In this state, they deal Physical DMG when attacking and other elements can be applied to them. They are still immune to Pyro damage when extinguished. When defeated in the extinguished state, they do not explode.

2 Cryo attacks or 1 Hydro attack can extinguish a Pyro Slime. When ignited, Electro, Anemo, and Geo attacks may extinguish them for a short moment, but they reignite automatically afterwards.

When extinguished, a Pyro Slime may attempt to move away from its target to reignite, if given an opportunity during combat or after the battle ends.

Change History

Released in Version 1.0

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