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A giant vine that has absorbed the ancient flame that rages within the Ley Lines.
It is restless, as if filled with an endless fury.
Poets, bards and even some academics believe that elements also contain emotions and hope. If this is true, then one can only wonder what emotions cause the Pyro Regisvine to burn eternally, writhing like one longing to be free of the confines of the earth...

The Pyro Regisvine is a Normal Boss challenge found in Cuijue Slope, Liyue.

Rewards

When defeated, the player must consume 40 Original Resin Original Resin to claim the boss's rewards.

Pyro Regisvine offers the following Artifact Sets.

Item Adventurer.png2-3★ Set Adventurer
Item Berserker.png3-4★ Set Berserker
Item Instructor.png3-4★ Set Instructor

Rewards and difficulty increase with Adventure Rank (AR).

World
Level
Boss
Level
Adventure EXP Mora Character EXP Companionship EXP Character
Ascension
Materials
Artifacts
2 Stars 3 Stars 4 Stars 5 Stars
0 36 200 3,450 138 30 Everflame SeedAgnidus Agate Sliver 1–2 2–3
1 37 200 3,450 138 30 1–2 2–3
2 41 200 3,650 144 30 Previous Rewards +
Agnidus Agate Fragment
1–2 2–3
3 50 200 3,850 155 35 3–4 0–1
4 62 200 4,125 166 35 Previous Rewards +
Agnidus Agate Chunk
3–4 0–1
5 72 200 4,450 178 40 2–3 1–2 0–1
6 83 200 4,725 189 40 Previous Rewards +
Agnidus Agate Gemstone
2–3 1–2 0–1
7 91 200 5,200 200 45 2–3 1–2 0–1
8 93 200 6,000 200 45 2–3 1–2 1

Artifact drop ranges are primarily sourced from the Genshin Data Gathering team.

Stats

Resistances
Phase Physical Pyro Hydro Electro Cryo Anemo Geo
Base 130% 170% 110% 110% 110% 110% 110%
Stunned 30% 70% 10% 10% 10% 10% 10%

The following table describes the level scaling. Note that values may change in Co-Op, some Quests, and certain Domains. The change usually involves multiplying some of the values by a constant scale factor.

Level HP ATK DEF
1 510 127 505
5 1,149 212 525
10 2,006 339 550
15 3,574 536 575
20 6,196 836 600
25 8,016 1,143 625
30 10,310 1,366 650
35 14,620 1,645 675
40 18,864 2,042 700
45 25,152 2,541 725
50 34,975 3,149 750
55 43,028 3,731 775
60 58,669 4,435 800
65 69,880 5,237 825
70 91,364 6,122 850
75 104,446 6,980 875
80 129,960 7,876 900
85 142,971 8,566 925
90 170,479 9,516 950
95 194,242 10,915 975
100 257,356 12,311 1,000

Abilities and Attacks

Roots Phase

The Pyro Regisvine enters this phase when the boss fight begins, or when it wakes up from its paralyzed state after its corolla weak point is destroyed. Its weak point will be located at its roots. Breaking its weak point using elemental reactions will paralyze the Pyro Regisvine.

  • Faceplant: The Regisvine will slam its face into the ground after locking onto your current position, dealing 100% ATK as AoE Pyro DMG on impact and sending tremors through the ground in the direction it faceplants, with each explosion dealing 50% ATK as AoE Pyro DMG. This attack may be used 3 times in rapid succession.
    • The Pyro Regisvine locks on to the player's current position once it starts shaking its head. After this animation, the player may move out of the way.
  • Rapid Fire: Using its buds, the Regisvine will fire small fireballs at the player in rapid succession, dealing 20% ATK as Pyro DMG.
    • Move around the Pyro Regisvine to dodge. Sprinting is not required.
  • Fireball: After a short charging period, in which the Regisvine gathers Pyro in its buds/arms, the Regisvine hurls a massive fire seed at the player, dealing 25% ATK as AoE Pyro DMG. The fire seed can be destroyed using elemental reactions. If not destroyed, the fire seed explodes after a while, dealing 50% ATK as AoE Pyro DMG and infusing nearby floor with Pyro. The infused ground will deal 30% ATK as Pyro DoT to characters who step on it until it dissipates.
    • This attack can be dodged by running to the Regisvine's base or dashing.
  • Homing Shots: Raises its buds and shoots out a number of small orbs, then launching them at the player. The orbs travel slowly but will home towards their target, dealing 12.5% ATK as Pyro DMG on hit.
  • Spin: A circle appears around the Regisvine indicating the radius of the attack. It will then flatten and stretch out its petals and spin, dealing 100% ATK as Pyro DMG within the previously marked radius, knocking any characters back and infusing the ground in the radius with Pyro. The infused ground will deal 30% ATK as Pyro DoT to characters who step on it until it dissipates.
  • Half Flail: Smashes its head on the floor and swings 180 degrees around its roots, dealing 100% ATK as Pyro DMG and knocking players away.

Previews

Corolla Phase

The Pyro Regisvine enters this phase when it wakes up from its paralyzed state after its roots weak point is destroyed. Its weak point is located at its corolla during this phase. Upon entering this phase, it immediately performs Flail. If the corolla weak point is not destroyed after a long period of time, the weak point will return to its roots and the Regisvine will re-enter Roots Phase.

  • Faceplant: The Regisvine will slam its face into the ground after locking onto your current position, dealing 100% ATK as AoE Pyro DMG on impact and sending tremors through the ground in the direction it faceplants, with each explosion dealing 50% ATK as AoE Pyro DMG. This attack may be used 3 times in rapid succession.
  • Flail: Smashes its head on the floor and swings 360 degrees around its roots, dealing 100% ATK as Pyro DMG and knocking players away.
  • Half Flail Combo: Performs Half Flail twice in a row and follows up with Faceplant.
  • Eruption: The Pyro Regisvine will point its corolla upwards, along with its buds, and cause Pyro energy to erupt from the ground, dealing 100% ATK as AoE Pyro DMG and launching the player upwards. More eruptions occur near players, and are almost entirely absent near the base. This attack only triggers if the player is far from the Pyro Regisvine.
    • As eruptions are less intense near the base, you can run in circles around the base. Do not perform any moves that have extended animations, as you could still be caught by an eruption.

Previews

Strategy

During the fight, it is necessary to destroy the Regisvine's weak point to allow large amounts of damage to be dealt upon it. While Hydro, Cryo, Electro, Anemo, Geo can all deal damage to the weak point, Hydro is the most effective. Therefore, a Hydro character is highly recommended. Pyro is not recommended as the Regisvine has increased resistance to that element. For the gauge units needed to break the shield, see Shields/Shield Gauge Data.

During the Corolla Phase, while the corolla weak point is normally hard to reach using non-bow-wielding characters, the Regisvine will expose it during the Faceplant attack by smashing its corolla into the ground, allowing non-bow-wielding characters to damage it.

Achievements

4 Achievements match the category selection:

Achievement Category Description Primogem
Gardener Extraordinaire Challenger: Series II Challenger: Series II Paralyze a Pyro Regisvine by attacking its corolla. 5
"That Was Blooming Hot" Wonders of the World Wonders of the World Defeat a Pyro Regisvine without destroying its corolla weak point. 10
Core Meltdown Wonders of the World Wonders of the World Destroy the Blazing Seed created by a Pyro Regisvine. 5
This Is Fine Meetings in Outrealm: Series I Meetings in Outrealm: Series I Defeat a Pyro Regisvine in Co-Op Mode. 10

Trivia

  • The Pyro Regisvine has 3 different titles: Giant Everblaze Calamus, Flickering Blaze Bloom, and Raging Fireflower. If the Pyro Regisvine is killed, it may get a new random title upon respawning.

Video Guides

How to Easily Beat the Pyro Regisvine

Other Languages

Language Official Name Literal Meaning
English Pyro Regisvine
Chinese
(Simplified)
爆炎树
Bào Yán Shù
Violent Heat Tree
Chinese
(Traditional)
爆炎樹
Bào Yán Shù
Japanese 爆炎樹
Bakuenju[!]
Bursting-Flame Wood
Korean 폭염 나무
Pokyeom Namu
Heat Wave Tree
Spanish Regisvid PyroPyro Regisvine
French Arbre enflamméFlaming Tree
Russian Пиро орхидея
Piro orkhideya
Pyro Orchid
Thai Pyro Regisvine
Vietnamese Cây NổExplosive Tree
German FluxfeuerbaumFlux Fire Tree
Indonesian Pyro Regisvine
Portuguese Pyro Regisvine

Change History

Released in Version 1.0

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