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Pursina's Spikes are mechanisms invented by Pursina featured in the Shadow of the Ancients and A Muddy Bizarre Adventure events. According to Hosseini, in theory, they can be used to disrupt the flow of ley line energies.[1]

Shadow of the Ancients

Tutorial Shadow of the Ancients Sampling 1.pngWhen the challenge starts, you will have to use Electro attacks to activate Pursina's Spikes and continue charging them.
Tutorial Shadow of the Ancients Sampling 2.pngActivated Pursina's Spikes will convert Electro energy into motive force to recharge itself.
The recharge rate of Pursina's Spikes is dependent on the levels of Electro energy provided. When the Electro energy provided is low, its recharge rate will be slowed. If its Electro levels drop to their lowest point, the Spikes will stop charging altogether.
Tutorial Shadow of the Ancients Sampling 3.pngBefore an activated Pursina's Spike is fully charged, it will attract nearby opponents to come and attack it.
Defeat these opponents to prevent the Pursina's Spikes' integrity from dropping. If one Spike's integrity drops fully, the challenge will fail.

A Muddy Bizarre Adventure

Circulation Theory

In Circulation Theory, the Pursina's Spike will release a shockwave every 5 seconds, dealing AoE True Physical DMG. This DMG is considered a Blunt Attack and can trigger Shatter. Enemies hit by the shockwave will have their Resistances reduced by 20% for 6 seconds.

Tutorial A Muddy Bizarre Adventure 5.pngAs you defeat all opponents within the time limit, the Pursina's Spike in operation will release shockwaves at intervals that will deal DMG to opponents they hit and dispel the buffs that those opponents possess.
Tutorial A Muddy Bizarre Adventure 6.pngThe arena will constantly brim over with dark mud. Once this mud covers the Pursina's Spike, it will cause a fault that prevents the Spike from unleashing shockwaves. Use Blooming Light to destroy Oozing Concretions to maintain the Spike's operation such that it may continue to aid you.

The DMG dealt by Pursina's Spike Shockwaves in Circulation Theory is calculated as . This DMG is considered True DMG and is unaffected by DEF, RES, or DMG Reduction. Element Level Multipliers for each level can be found in Level Scaling/Reaction#Level Multiplier.

Level Damage
1 129
5 170
10 256
15 403
20 604
25 813
30 1022
35 1268
40 1555
45 1920
50 2427
55 2990
60 3679
65 4559
70 5401
75 6232
80 7098
85 8000
90 9021
95 10588
100 12561

Continued Cleanup

In Continued Cleanup, the Pursina's Spike will release two shockwaves every 5 seconds, dealing AoE True Physical DMG. This DMG is considered a Blunt Attack and can trigger Shatter. Enemies hit by the shockwave will have their Resistances reduced by 40% for 6 seconds.

Tutorial A Muddy Bizarre Adventure 8.pngUse the Pursina's Spike to defeat opponents and clear the dark mud within the time limit to accrue score. Defeating certain stronger opponents will grant you more points than defeating ordinary ones.

The DMG dealt by Pursina's Spike Shockwaves in Continued Cleanup is calculated as . This DMG is considered True DMG and is unaffected by DEF, RES, or DMG Reduction. Element Level Multipliers for each level can be found in Level Scaling/Reaction#Level Multiplier.

Level Damage
1 172
5 226
10 341
15 537
20 806
25 1084
30 1363
35 1691
40 2074
45 2561
50 3236
55 3986
60 4905
65 6079
70 7202
75 8309
80 9464
85 10666
90 12028
95 14117
100 16748

Other Languages

LanguageOfficial NameLiteral Meaning
EnglishPursina's Spike
Chinese
(Simplified)
普尔希娜光钉
Pǔ'ěrxīnà Guāng Dīng
Pursina Light Nail
Chinese
(Traditional)
普爾希娜光釘
Pǔ'ěrxīnà Guāng Dīng
Japaneseプルシナスパイク
Purushina Supaiku
Pursina Spike
Korean푸르시나 볼트
Pureusina Bolteu
Pursina Bolt
SpanishClavos de Pursina
FrenchPointe de PursinaPursina's Spike
RussianШип Пурсины
Ship Pursiny
ThaiPursina's Spike
VietnameseGai PursinaPursina Spike
GermanPursina-LichtnagelPursina Light Nail
IndonesianPursina's Spike
PortuguesePonta de Pursina

Change History

Released in Version 2.2

References

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