Polearms are one of the five weapon types that characters can use in Genshin Impact.
They have fast attacks and long reach and deal moderate damage per hit.
Normal Attacks[]
A Polearm user's Normal Attack chain typically consists of 4-6 fast melee attacks.
Charged Attacks[]
Two types of Polearm Charged Attacks exist:
- Lunging forwards, dealing damage to opponents along the way (most Polearm users)
- Thrusting upwards (Xiao and Raiden Shogun)
- Xiao's Charged Attack has greater Knockback than Raiden Shogun's.
All Polearm Charged Attacks cost 25 Stamina by default.
Plunging Attacks[]
Polearm Plunging Attacks are considered Blunt Attacks. All Polearm users have similar animations when plunging, which involves them spinning downward like a drill.
Polearm Characters[]
Playable Characters[]
14 Characters match the category selection:
Upcoming Characters[]
No Characters match the category selection.
List of Polearms[]
30 Weapons match the category selection:
Icon | Name | Quality | Base ATK (Lv. 1) |
2nd Stat (Lv. 1) |
Passive Ability |
---|---|---|---|---|---|
Calamity Queller | 741 (49) |
ATK 16.5% (3.6%) |
Extinguishing Precept Gain 12~24% All Elemental DMG Bonus. Obtain Consummation for 20s after using an Elemental Skill, causing ATK to increase by 3.2~6.4% per second. This ATK increase has a maximum of 6 stacks. When the character equipped with this weapon is not on the field, Consummation's ATK increase is doubled. | ||
Engulfing Lightning | 608 (46) |
Energy Recharge 55.1% (12%) |
Timeless Dream: Eternal Stove ATK increased by 28~56% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80~120% ATK. Gain 30~50% Energy Recharge for 12s after using an Elemental Burst. | ||
Primordial Jade Winged-Spear | 674 (48) |
CRIT Rate 22.1% (4.8%) |
Eagle Spear of Justice On hit, increases ATK by 3.2~6.0% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12~24%. | ||
Skyward Spine | 674 (48) |
Energy Recharge 36.8% (8%) |
Black Wing Increases CRIT Rate by 8~16% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vacuum blade that deals 40~100% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s. | ||
Staff of Homa | 608 (46) |
CRIT DMG 66.2% (14.4%) |
Reckless Cinnabar HP increased by 20~40%. Additionally, provides an ATK Bonus based on 0.8~1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1~1.8% of Max HP. | ||
Staff of the Scarlet Sands | 542 (44) |
CRIT Rate 44.1% (9.6%) |
Heat Haze at Horizon's End The equipping character gains 52~104% of their Elemental Mastery as bonus ATK. When an Elemental Skill hits opponents, the Dream of the Scarlet Sands effect will be gained for 10s: The equipping character will gain 28~56% of their Elemental Mastery as bonus ATK. Max 3 stacks. | ||
Vortex Vanquisher | 608 (46) |
ATK 49.6% (10.8%) |
Golden Majesty Increases Shield Strength by 20~40%. Scoring hits on opponents increases ATK by 4~8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%. | ||
"The Catch" | 510 (42) |
Energy Recharge 45.9% (10.0%) |
Shanty Increases Elemental Burst DMG by 16~32% and Elemental Burst CRIT Rate by 6~12%. | ||
Ballad of the Fjords | 510 (42) |
CRIT Rate 27.6% (6%) |
Tales of the Tundra When there are at least 3 different Elemental Types in your party, Elemental Mastery will be increased by 120~240. | ||
Blackcliff Pole | 510 (42) |
CRIT DMG 55.1% (12%) |
Press the Advantage After defeating an opponent, ATK is increased by 12~24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others. | ||
Crescent Pike | 565 (44) |
Physical DMG Bonus 34.5% (7.5%) |
Infusion Needle After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal an additional 20~40% ATK as DMG for 5s. | ||
Deathmatch | 454 (41) |
CRIT Rate 36.8% (8%) |
Gladiator If there are at least 2 opponents nearby, ATK is increased by 16~32% and DEF is increased by 16~32%. If there are fewer than 2 opponents nearby, ATK is increased by 24~48%. | ||
Dialogues of the Desert Sages | 510 (42) |
HP 41.3% (9%) |
Principle of Equilibrium When the wielder performs healing, restore 8~16 Energy. This effect can be triggered once every 10s and can occur even when the character is not on the field. | ||
Dragon's Bane | 454 (41) |
Elemental Mastery 221 (48) |
Bane of Flame and Water Increases DMG against opponents affected by Hydro or Pyro by 20~36%. | ||
Dragonspine Spear | 454 (41) |
Physical DMG Bonus 69.0% (15%) |
Frost Burial Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s. | ||
Favonius Lance | 565 (44) |
Energy Recharge 30.6% (6.7%) |
Windfall CRIT Hits have a 60~100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12~6s. | ||
Kitain Cross Spear | 565 (44) |
Elemental Mastery 110 (24) |
Samurai Conduct Increases Elemental Skill DMG by 6~12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3~5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field. | ||
Lithic Spear | 565 (44) |
ATK 27.6% (6%) |
Lithic Axiom: Unity For every character in the party who hails from Liyue, the character who equips this weapon gains 7~11% ATK increase and a 3~7% CRIT Rate increase. This effect stacks up to 4 times. | ||
Missive Windspear | 510 (42) |
ATK 41.3% (9%) |
The Wind Unattained Within 10s after an Elemental Reaction is triggered, ATK is increased by 12~24% and Elemental Mastery is increased by 48~96. | ||
Moonpiercer | 565 (44) |
Elemental Mastery 110 (24) |
Stillwood Moonshadow After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Revival will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 16~32% ATK for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. | ||
Prospector's Drill | 565 (44) |
ATK 27.6% (6%) |
Masons' Ditty When the wielder is healed or heals others, they will gain a Unity's Symbol that lasts 30s, up to a maximum of 3 Symbols. When using their Elemental Skill or Burst, all Symbols will be consumed and the Struggle effect will be granted for 10s. For each Symbol consumed, gain 3~7% ATK and 7~13% All Elemental DMG Bonus. The Struggle effect can be triggered once every 15s, and Symbols can be gained even when the character is not on the field. | ||
Prototype Starglitter | 510 (42) |
Energy Recharge 45.9% (10.0%) |
Magic Affinity After using an Elemental Skill, increases Normal and Charged Attack DMG by 8~16% for 12s. Max 2 stacks. | ||
Rightful Reward | 565 (44) |
HP 27.6% (6%) |
Tip of the Spear When the wielder is healed, restore 8~16 Energy. This effect can triggered once every 10s, and can occur even when the character is not on the field. | ||
Royal Spear | 565 (44) |
ATK 27.6% (6%) |
Focus Upon dealing damage to an opponent, increases CRIT Rate by 8~16%. Max 5 stacks. A CRIT hit removes all existing stacks. | ||
Wavebreaker's Fin | 620 (45) |
ATK 13.8% (3%) |
Watatsumi Wavewalker For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12~0.24%. A maximum of 40~80% increased Elemental Burst DMG can be achieved this way. | ||
Black Tassel | 354 (38) |
HP 46.9% (10.2%) |
Bane of the Soft Increases DMG against slimes by 40~80%. | ||
Halberd | 448 (40) |
ATK 23.4% (5.1%) |
Heavy Normal Attacks deal an additional 160~320% DMG. Can only occur once every 10s. | ||
White Tassel | 401 (39) |
CRIT Rate 23.4% (5.1%) |
Sharp Increases Normal Attack DMG by 24~48%. | ||
Iron Point | 243 (33) |
None | None | ||
Beginner's Protector | 185 (23) |
None | None |
Artifacts[]
1 Artifact Set matches the category selection:
Set | Rarity | Pieces | Bonuses |
---|---|---|---|
Gladiator's Finale | 4-5★ | 2 Piece: ATK +18%. 4 Piece: If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%. |
Cost Reduction[]
Polearm Forging Talents[]
There are 1 Talents that match the category selection:
Talent | Description |
---|---|
Arcanum of Crystal Arcanum of Crystal Zhongli |
Refunds 15% of the ore used when crafting Polearm-type weapons. |
Polearm Ascension Cost Reduction Talents[]
There are 1 Talents that match the category selection:
Talent | Description |
---|---|
All-Preserver All-Preserver Raiden Shogun |
Mora expended when ascending Swords and Polearms is decreased by 50%. |
Trivia[]
- Zhongli's Normal Attack involves him kicking his polearm. Characters with the "Medium Male" model type (e.g., Xiao, Cyno) also kick their polearms, but only in the menu screen.
- Rosaria used to kick her polearm in the menu screen, but her animation was updated in Version 2.1 so that she no longer kicks it.
- During the era of Mondstadt's nobility, the polearm was viewed as a weapon for "plebian gladiators and commoners," along with the bow. The polearm in particular was looked down upon by sword-wielding nobles because they saw the weapon as a potential threat.[1]
- The first four polearm users in the game: Xiangling, Zhongli, Xiao and Hu Tao, are all from Liyue. Rosaria was the first non-Liyue playable character introduced to use the polearm.
- The Charged Attacks of all non-human polearm wielders (e.g., Raiden Shogun, Zhongli, and Xiao) have a unique animation; all other Polearm users share the same Charged Attack animation consisting of them lunging forward in a drilling motion.
- In Chinese, polearms are called 长柄武器, which literally means "long-handled weapon." They fall into a similar class of weapons as lances, spears, etc.
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Polearm | — |
Chinese (Simplified) | 长柄武器 Chángbǐng Wǔqì | Long-handled Weapon |
Chinese (Traditional) | 長柄武器 Chángbǐng Wǔqì | |
Japanese | 長柄武器 Nagae Buki | Long-handled Weapon |
Korean | 장병기 Jangbyeonggi | Long-handled Weapon |
Spanish | Lanza | Spear |
French | Arme d'hast | Polearm |
Russian | Древковое оружие Drevkovoye oruzhiye | Pole Weapon |
Thai | หอก Hok | Spear |
Vietnamese | Vũ Khí Cán Dài | Long-handled Weapon |
German | Stangenwaffe | Polearm |
Indonesian | Polearm | — |
Portuguese | Lança | Spear |
Turkish | Mızrak | Spear |
Italian | Lancia | Spear |
Change History[]
- Added 4 Star Polearms:
- Added 4 Star Polearms:
- Added 4 Star Polearms:
- Added 5 Star Polearms:
- Added 4 Star Polearms:
- Added 4 Star Polearms:
- Added 5 Star Polearms:
- Added 4 Star Polearms:
- Added 5 Star Polearms:
- Added 4 Star Polearms:
- Added 4 Star Polearms:
- Added 5 Star Polearms:
- Added 4 Star Polearms:
- Added 4 Star Polearms:
- Added 5 Star Polearms:
- Added 4 Star Polearms:
- Polearms were released with:
- 5 Star Polearms:
- 4 Star Polearms:
- 3 Star Polearms:
- 2 Star Polearms:
- 1 Star Polearms:
References[]
- ↑ Weapon: Royal Spear
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