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Physical is one of the eight damage types. The other seven damage types are Elemental.

Sword, Claymore, and Polearm attacks deal Physical DMG by default, as do normal attacks from Bows and Aimed Shots that are not fully charged. Catalyst attacks cannot deal Physical DMG due to innate elemental infusion for all basic and charged attacks, as well as Elemental Skills and Elemental Bursts. The only method of dealing physical damage as a catalyst-wielder is through Weapon Passives, as some Catalyst weapons like Eye of Perception and Skyward Atlas can deal additional DMG as Physical DMG.

Some Elemental Bursts can also deal Physical DMG, such as Eula's Glacial Illumination and Xinyan's Riff Revolution.

Ascension

The following characters have Physical DMG Bonus as the increasing attribute when ascending or leveling up. 1 Characters have Physical DMG Bonus as their ascension stat:

Character Physical DMG Bonus (Lv. 90)
30.0%

Talents

These are Elemental Skills and Bursts that do Physical DMG.

3 Talents match the category selection:

Character Name Description Type
Eula Eula Glacial Illumination Glacial Illumination Brandishes her greatsword, dealing Cryo DMG to nearby opponents and creating a Lightfall Sword that follows her around for a duration of up to 7s.

While present, the Lightfall Sword increases Eula's resistance to interruption. When Eula's own Normal Attack, Elemental Skill, and Elemental Burst deal DMG to opponents, they will charge the Lightfall Sword, which can gain an energy stack once every 0.1s.
Once its duration ends, the Lightfall Sword will descend and explode violently, dealing Physical DMG to nearby opponents.
This DMG scales on the number of energy stacks the Lightfall Sword has accumulated.
If Eula leaves the field, the Lightfall Sword will immediately explode.

Elemental Burst
Eula Eula Roiling Rime Roiling Rime If 2 stacks of Grimheart are consumed upon unleashing the Holding Mode of Icetide Vortex, a Shattered Lightfall Sword will be created that will explode immediately, dealing 50% of the basic Physical DMG dealt by a Lightfall Sword created by Glacial Illumination. 1st Ascension Passive
Xinyan Xinyan Riff Revolution Riff Revolution Strumming rapidly, Xinyan launches nearby opponents and deals Physical DMG to them, hyping up the crowd. The sheer intensity of the atmosphere will cause explosions that deal Pyro DMG to nearby opponents. Elemental Burst

Constellations

1 Constellations match the category selection:

Character Name Description Level
Xinyan Xinyan Impromptu Opening Impromptu Opening Riff Revolution's Physical DMG has its CRIT Rate increased by 100%, and will form a shield at Shield Level 3: Rave when cast. 2

Weapons

Weapon Substats

9 weapons match the category selection:

Icon Name Rarity Base ATK (Lv.90) 2nd Stat (Lv.90) Passive Ability
Weapon Aquila Favonia.png Aquila Favonia 5 Stars 48
(674)
Physical DMG Bonus 9%
(41.3%)
Falcon's Defiance
ATK is increased by 20~40%. Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of the resistance aloft, regenerating HP equal to 100~160% of ATK and dealing 200~320% of ATK as DMG to surrounding opponents. This effect can only occur once every 15s.
Weapon Song of Broken Pines.png Song of Broken Pines 5 Stars 49
(741)
Physical DMG Bonus 4.5%
(20.7%)
Rebel's Banner Hymn
A part of the "Millennial Movement" that wanders amidst the winds. Increases ATK by 16~32%, and when Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s.

When you possess four Sigils of Whispers, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Banner-Hymn" effect for 12s. "Millennial Movement: Banner-Hymn" increases Normal ATK SPD by 12~24% and increases ATK by 20~40%.

Once this effect is triggered, you will not gain Sigils of Whispers for 20s. Of the many effects of the "Millennial Movement", buffs of the same type will not stack.

Weapon Compound Bow.png Compound Bow 4 Stars 41
(454)
Physical DMG Bonus 15%
(69.0%)
Infusion Arrow
Normal Attack and Charged Attack hits increase ATK by 4~8% and Normal ATK SPD by 1.2~2.4% for 6s. Max 4 stacks. Can only occur once every 0.3s.
Weapon Prototype Rancour.png Prototype Rancour 4 Stars 44
(565)
Physical DMG Bonus 7.5%
(34.5%)
Smashed Stone
On hit, Normal or Charged Attacks increase ATK and DEF by 4~8% for 6s. Max 4 stacks. Can only occur once every 0.3s.
Weapon Crescent Pike.png Crescent Pike 4 Stars 44
(565)
Physical DMG Bonus 7.5%
(34.5%)
Infusion Needle
After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal an additional 20~40% ATK as DMG for 5s.
Weapon Dragonspine Spear.png Dragonspine Spear 4 Stars 41
(454)
Physical DMG Bonus 15%
(69.0%)
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.
Weapon Snow-Tombed Starsilver.png Snow-Tombed Starsilver 4 Stars 44
(565)
Physical DMG Bonus 7.5%
(34.5%)
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.
Weapon Mitternachts Waltz.png Mitternachts Waltz 4 Stars 42
(510)
Physical DMG Bonus 11.3%
(51.7%)
Evernight Duet
Normal Attack hits on opponents increase Elemental Skill DMG by 20~40% for 5s. Elemental Skill hits on opponents increase Normal Attack DMG by 20~40% for 5s.
Weapon Skyrider Greatsword.png Skyrider Greatsword 3 Stars 39
(401)
Physical DMG Bonus 9.6%
(43.9%)
Courage
On hit, Normal or Charged Attacks increase ATK by 6~10% for 6s. Max 4 stacks. Can only occur once every 0.5s.

Weapon Passives

Since these effects deal Physical damage, they will benefit from sources of Physical DMG Bonus. 13 weapons match the category selection:

Icon Name Rarity Base ATK (Lv.90) 2nd Stat (Lv.90) Passive Ability
Weapon Skyward Atlas.png Skyward Atlas 5 Stars 48
(674)
ATK 7.2%
(33.1%)
Wandering Clouds
Increases Elemental DMG Bonus by 12~24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160~320% ATK DMG. Can only occur once every 30s.
Weapon Skyward Harp.png Skyward Harp 5 Stars 48
(674)
CRIT Rate 4.8%
(22.1%)
Echoing Ballad
Increases CRIT DMG by 20~40%. Hits have a 60~100% chance to inflict a small AoE attack, dealing 125% Physical ATK DMG. Can only occur once every 4~2s.
Weapon Skyward Spine.png Skyward Spine 5 Stars 48
(674)
Energy Recharge 8%
(36.8%)
Blackwing
Increases CRIT Rate by 8~16% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vacuum blade that deals 40~100% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.
Weapon Skyward Pride.png Skyward Pride 5 Stars 48
(674)
Energy Recharge 8%
(36.8%)
Sky-ripping Dragon Spine
Increases all DMG by 8~16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80~160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.
Weapon Eye of Perception.png Eye of Perception 4 Stars 41
(454)
ATK 12%
(55.1%)
Echo
Normal and Charged Attacks have a 50% chance to fire a Bolt of Perception, dealing 240~360% ATK as DMG. This bolt can bounce between opponents a maximum of 4 times. This effect can occur once every 12~8s.
Weapon Dragonspine Spear.png Dragonspine Spear 4 Stars 41
(454)
Physical DMG Bonus 15%
(69.0%)
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.
Weapon Snow-Tombed Starsilver.png Snow-Tombed Starsilver 4 Stars 44
(565)
Physical DMG Bonus 7.5%
(34.5%)
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.
Weapon Frostbearer.png Frostbearer 4 Stars 42
(510)
ATK 9%
(41.3%)
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60~100% chance of forming and dropping an Everfrost Icicle above them, dealing 80~140% AoE ATK DMG. Opponents affected by Cryo are dealt 200~360% ATK DMG instead by the icicle. Can only occur once every 10s.
Weapon Prototype Archaic.png Prototype Archaic 4 Stars 44
(565)
ATK 6%
(27.6%)
Crush
On hit, Normal or Charged Attacks have a 50% chance to deal an additional 240~480% ATK DMG to opponents within a small AoE. Can only occur once every 15s.
Weapon The Viridescent Hunt.png The Viridescent Hunt 4 Stars 42
(510)
CRIT Rate 6%
(27.6%)
Verdant Wind
Upon hit, Normal and Aimed Shot Attacks have a 50% chance to generate a Cyclone, which will continuously attract surrounding opponents, dealing 40~80% of ATK as DMG to these opponents every 0.5s for 4s. This effect can only occur once every 14~10s.
Weapon The Flute.png The Flute 4 Stars 42
(510)
ATK 9%
(41.3%)
Chord
Normal or Charged Attacks grant a Harmonic on hits. Gaining 5 Harmonics triggers the power of music and deals 100~200% ATK DMG to surrounding enemies. Harmonics last up to 30s, and a maximum of 1 can be gained every 0.5s.
Weapon Sword of Descension.png Sword of Descension 4 Stars 39
(440)
ATK 7.7%
(35.2%)
Descension
  • Effective only on the following platform:
  • "PlayStation Network"
  • Hitting enemies with Normal or Charged Attacks grants a 50% chance to deal 200% ATK as DMG in a small AoE. This effect can only occur once every 10s. Additionally, if the Traveler equips the Sword of Descension, their ATK is increased by 66.
Weapon Debate Club.png Debate Club 3 Stars 39
(401)
ATK 7.7%
(35.2%)
Blunt Conclusion
After using an Elemental Skill, Normal or Charged Attacks, on hit, deal an additional 60~120% ATK DMG in a small area. Effect lasts 15s. DMG can only occur once every 3s.

Artifacts

No Artifact Sets match the category selection.

Domains

The following domains increase Physical DMG of characters as part of their Ley Line Disorder:

Enemy Physical Resistance

There are talents and constellations that decrease an enemy's resistance to Physical DMG. The Elemental Reaction Superconduct also decreases an enemy's resistance to Physical DMG by 40% for 12 seconds.

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