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Genshin Impact Wiki

Phonia is an event-exclusive NPC who has appeared in Dodoco's Bomb-Tastic Adventure, Mutual Security Enhancing Simulation, Dodoco's Boom-Bastic Escapades, and Exercise Surging Storm.

Location[]

During Dodoco's Bomb-Tastic Adventure

Phonia can be found near Cider Lake's shore, past the East Gate of Mondstadt City, facing the lake.

During Dodoco's Boom-Bastic Escapades

Phonia can be found southeast of the Knights of Favonius Headquarters, next to Goth.

During Exercise Surging Storm

Phonia can be found southeast of the Knights of Favonius Headquarters.

Profile[]

Phonia is a member of the Knights of Favonius. Originally, she was a Signals Officer of the intelligence division of the Investigation Team, led by Albedo. Before the events of Mutual Security Enhancing Simulation, the 7th Company was reformed and Phonia was transferred there as its Intelligence Officer. Her younger sister, Ematol, was also transferred there as the Weapons Officer at Phonia's behest, resulting in the sisters often appearing together.

Phonia is currently providing Ematol with housing, albeit at a price (which, based on their bickering in Dodoco's Bomb-Tastic Adventure, Ematol is failing to pay).[2] Their ongoing living situation is occasionally brought up in their dialogue during subsequent events.

Appearance[]

Phonia wears one of the standard uniforms of the Knights of Favonius. The uniform consists of a black long-sleeved shirt, tight-fitting pants under a gray skirt and a white plate armor worn on top. Unlike other knights, she does not have her knees covered and only has greaves on her legs. The Knights of Favonius crest decorates her breastplate.

Quests and Events[]

Archon Quests

Events

Event Dialogue[]

Dodoco's Bomb-Tastic Adventure[]

(Talk to Phonia)
Phonia: Honorary Knight, and The Helper in White. Phonia of the Investigation Team, reporting. We're currently carrying out an urgent mission: Annihilate the Invasive Anglers. I am in charge of acoustic recon.
Phonia: If you have any questions, there is a knight called Ematol by the lake. She's better at interpersonal communication and can provide you with detailed information.
I haven't asked anything yet...
Paimon: R—Right! We just wanted to greet you, and you just started babbling on...
Paimon: (Feels like she's a bit impatient...)
Phonia: Isn't that a good thing? We all work for the Knights of Favonius, and we're all on the clock right now, so we should not indulge ourselves in meaningless gossip but the exchange of useful information...
Phonia: Beside, I'm just a commmon "cog" while you are the heroes who have "saved Mondstadt" on your resumes. Someone like me is not worth much of your precious time.
Paimon: Hey, that's a bit offensive! We're not the type to... use people and treat them as tools!
Plus we're not that vain...
Nor that arrogant!
Phonia: Oh, I'm sorry for the misunderstanding. A "cog" is simply how I define myself.
Phonia: I am just an ordinary person with no talent. I have neither the capability nor the determination to take charge. The only role I'm fit to play on the stage of the machine that is the Knights of Favonius is that of a "cog."
Phonia: Or you can also call me a "pawn" or "gear"... I don't mind.
Paimon: Putting it like that is totally heartless!
Phonia: Heartless? I actually find it to my liking.
Phonia: There's no need for me to overthink anything or do things according to my own will. I simply do what my superior says. Get to work on time, and leave on time. Life is simple.
Phonia: There's a rumor going around that says: "In emergency situations the Honorary Knight has command authority on the front lines equivalent to a captain." Who knows, I may have the chance to be temporarily assigned to your unit in the future.
Phonia: Of course, every situation is different, and every task has a different priority. We are currently not in any such critical sitaution [sic], so I can just focus on the "Annihilate the Invasive Anglers" task that I've been assigned.
Phonia: As such, I must ask you two to keep some distance from me while I work. Both my equipment and I require a quiet working environment.
Phonia: You certainly wouldn't want some "cogs" to malfunction and affect the entire "machine," would you?
So you're shooing us away...
You're as cold as ice...
Paimon: Hmph! Paimon rarely sees a knight so willing to close the door and leave the world behind! Or maybe... they're a "heartless workaholic"!
Paimon: C'mon (TravelerTraveler)! Let's leave her here to do her work all alone!
You are...
Phonia: I just told you the most important information, but as it seems that's not enough for you. I'll supplement it with a few more words.
Phonia: I am Phonia, a member of the intelligence division of the investigation team. Though I have served for 6 years, I have only carried out 67 battlefield support ops and 31 direct action ops.
Phonia: My greatest martial accomplishment was defeating 1 Hilichurl Brute, 2 Hilichurl Shamans, and a few Hilichurl Shooters with Ematol using simple roadside explosives, mopping up a small area of the forest...
Phonia: As you can see, the gap in combat capability between me and you, Honorary Knight, is as wide as that between a boar and Stormterror. Perhaps you will simply forget about an unimportant, ordinary knight like me in a couple days.
Paimon: What's going on? Why are you suddenly... giving us a work report? So serious...
There's no need to be so tense...
Just think of us as new friends...
Paimon: Yeah! Even though (TravelerTraveler) is an Honorary Knight, we're not on duty now! Just relax!
Paimon: We're always meeting all kinds of people in the wilderness, and it's really great when we talk and talk and end up becoming friends!
Phonia: I see. You wish to dicuss [sic] personal matters. Let me think...
Phonia: I'm Phonia, 26 years old, single. I currently live in the third room on the third floor of the third building to the right of the city gates. I have a roommate who's also my tenant called Ematol, and the monthly rent is... I forget, it's not important.
Phonia: My hobby is to sleep. After work, I just go home and sleep. If it's too noisy, I'll have some wine to help me sleep. I don't remember what kind of wine I used to drink, but that's not important either. As long as it can get me drunk, it's good wine.
Phonia: Sometimes I stay at the secret camp near Dragonspine temporarily in accord with Captain Albedo's orders. I like it there because it's quiet, so I can have a good sleep without anyone disturbing me.
So your hobby is actually "quietness"?
Phonia: That's a valid point. A quiet environment and high-quality sleep are beneficial for my work. After all, my exceptional hearing is my most valuable skill.
Is your personal life that... mechanical, too?
Phonia: Hmm... You're the first one to point out my life is machine-like. I think that's great, living a routine life keeps me away from trouble.
Paimon: (Paimon feels like this knight... is incredible at killing conversations! Paimon doesn't know how to respond...)
Paimon: (And she keeps going on about her interests, which are still related to work... Paimon gonna give her a nickname... The "Silent Workaholic"!)
Phonia: Thanks, The Helper in White. That's a good nickname. If we ever need a callsign in the team, I'll use that.
 !
Paimon: !
Phonia: Honorary Knight and The Helper in White, if you do not require further information from me... then please excuse the Silent Workaholic to resume her recon work.
Paimon: Y—You... You go ahead. We'll leave you to it!
"Acoustic recon"?
Paimon: It sounds impressive... but it looks like you're just standing by the lake, not moving a muscle? Paimon doesn't see any equipment around, either.
Phonia: Good topic, Honorary Knight and The Helper in White. You have noticed how compact Captain Albedo's handcrafted equipment is. Hostiles won't be any to spot it either in the future!
Phonia: I have already deployed the recon equipment's active unit underwater. It utilizes a special wave... Anyway, it surveys the nearby area with the help of Hydro.
Phonia: I'm wearing the unit's receiver in my ears, and it's about the size of regular earplugs. The detection signal of the active unit is transmitted directly to me.
Phonia: With these sound signals, I am able to analyze the locations of all Anglers and lock onto their nests by plotting their path and information on the map. Then, Ematol can come in and eradicate them in one go.
That amazing?
Paimon: It's almost like magic!
Phonia: Truly incredible alchemical creations appear no different from magic to the untrained eye. When other technologies reach a certain maturity, similar high-level creations will also be created.
Phonia: For example, I heard Fontaine manufactures large volumes of clockwork tech-based... humanoid machines. They can even take on the responsibility of defending the city. That also seems like magic to me.
Phonia: But I digress... Anyway, according to Captain Albedo, after a few discussions with Jean and the other captains, they reached a consensus...
Phonia: "The combat capabilities of the Knights of Favonius must be steadily improved with the minimum budget."
Improve your combat capabilities?
Phonia: Yeah. The intermittent reports from the expedition team have given us a clearer picture of our far away enemies. Some are just too powerful for our knights to handle effectively at their current skill level.
Phonia: The Knights of Favonius must continue to improve, striving for zero casualties and minimal resource consumption while eradicating potential invaders of Mondstadt and protecting everyone. For this purpose, there are no standards that are too high.
Minimum budget?
Phonia: Yes. We are currently at peace, so before the Knights of Favonius approve any military-related budget, we have to consider the impact on the civilians. Our citizens' needs come first, and we can use what's left for military improvements.
Phonia: Under such conditions, Mora must be spent only when necessary. Therefore, we need to verify which aspects to enhance that will bring about the highest improvement on overall combat capabilities.
Paimon: But how is that related to what you're doing now...? Like this "Annihilate the Invasive Anglers" operation?
Phonia: Good question, Helper in White. To put it simply, the conclusion from the meeting at that time was "information."
Phonia: The most cost efficient way to improve is by enhancing the knights' ability to acquire information, allowing them to gain the initiative on the battlefield and engage enemies from a more advantageous positions at the proper time.
I see! So you're testing out new equipment!
Phonia: I'm impressed, Honorary Knight. Communicating with you is indeed efficient and straightforward.
I still don't get what it has to do with you...
Phonia: Perhaps I talked too much about the nature of the issue, which might be too broad... Back to the topic at hand, I am testing new equipment.
Phonia: My job in the investigation team, a Signals Officer, and the equipment I'm using, are some of the earliest products of the Knights of Favonius' plan to improve our combat capabilities.
Phonia: The equipment shares similar design principles with the survey device Captain Albedo provided Mika with. This one has better battery life, increased accuracy against small targets, and is more convenient to use.
Phonia: As one of the first Signals Officers trained to use this equipment, I am responsible for being a military instructor, training a large cohort of Signals Officers for the frontline.
Phonia: Ideally, a few Signals Officers will be assigned to each platoon. They will use detection equipment to acquire information about enemies while they are still distant, allowing them to utilize the intelligence to deploy the most advantageous tactics.
Paimon: Now Paimon's lost... Why make something as simple as a fight so complicated!? When we see enemies, we prefer the hands-on approach and just go at them...
If we win, pure glee.
If we lost, we flee.
Phonia: You are heroes. We are cannon fodders. We're different.
Phonia: To avoid being cannon fodder torn to pieces by heroes like you, we regular knights have to actually use our brains. At least... we put some distance between us before you come charging over.
Phonia: Being easily trampled on isn't acceptable. We knights are tasked with the protection of Mondstadt. We can't afford to be reckless.
Paimon: Hey! How can you say something so demoralizing with a straight face!?
Paimon: Still, you've got a point. We never considered that... The opponents we've defeated might actually be warriors, who actually trained hard every day...
Warriors must have the dignity of a warrior!
Carry on with the testing, Signals Officer!
Phonia: Thank you for the encouragement, and for taking notice of a regular knight like me. I hope to one day fight by your side.
We'll leave you be. Goodbye!
Phonia: Take care! If you encounter the others, please remind them to keep a low profile. Thanks!
(After finishing the last event challenge)
Phonia: Honorary Knight, and The Helper in White. Phonia of the Investigation Team, reporting. We just completed carrying out an urgent mission called "Annihilate the Invasive Anglers," and are now returning to camp.
How's the situation?
Phonia: It went smoothly. The threat has been completely eliminated. You can rest easy.
Phonia: Do you have any further instructions?
Paimon: Th—That's so formal, like she's reporting to a senior officer. Should we also act the part?
Paimon: "*Ahem*... Good job, Signals Officer Phonia! Please be sure to share what you've learned from this experience with the other knights!"
Paimon: ...Like that?
Captain Paimon!
Nicely put, Paimon!
Phonia: ...
Phonia: Thank you for your approval, Helper in White. However, it may be too difficult for me to effectively teach my colleagues based on this experience.
Phonia: Although the operation of this detection equipment has already been greatly simplified, it still is beyond the capability of people who with weaker spatial cognition to operate.
Phonia: During operation, the jumbled signals from targets of similar sizes, as well as environmental noise and interference, can all easily overwhelm the user in a torrent of information.
Phonia: Forget about training the rest of the platoon, even just training the other Signals Officers to be familiar with its operations would be a gargantuan task requiring significant time...
Phonia: If it is to become standard equipment, it requires further improvements to make it more accessible, even at the cost of performance.
Paimon: What? Cognition? Standard equipment... Accessibility...
Paimon: Y—You lost Paimon again!
Phonia: The details don't matter. Anyway, I am not complaining to you two but objectively analyzing the current situation.
Phonia: All I can say is, Captain Albedo's minimum requirement of meeting "1/3 of Mika's spatial cognition and anti-interference capabilities" is still too much to ask.
Phonia: In any case, I will continue to help improve this piece of equipment until it is suitable for becoming standardized equipment or proven to be unsuitable.
Phonia: Once a relatively mature prototype is produced... Would you two like to try it?
Phonia: With it, you can confirm distant targets without visual contact. If you have any ways to... attack enemies at range, you can launch a preemptive attack and gain a tactical advantage.
Paimon: Th—That incredible?
We could detect targets far away?
But it can only be used underwater... That seems a bit limiting...
Phonia: No worries. By changing the Alchemy Potion used in the core, this equipment can detect the energy fluctuations of different elements.
Phonia: For example, when using an Anemo Potion to detect targets, it can accurately detect targets like Hilichurl Brutes within a range three times greater than the [sic] a regular bow's attack range within Mondstadt.
Phonia: In situations like that, top archers like Amber the Outrider would be able to conduct "non-line-of-sight shooting" in groups and continuously adjust their firing angle based on observation reports from allies with higher vantage points.
Phonia: The enemies might never see the attack coming, and would already been turned into Wolfhooks by their arrows before they figured out what was happening.
Paimon: When you put it that way, it sounds amazing...
Paimon: (TravelerTraveler) doesn't usually use a bow. (‍HeHe/SheShe‍) just charges straight into enemies and beats them up... or sometimes just gets bombarded by those Ruin Guards from a distance.
Paimon: Though it's kind of maddening, Paimon has to admit that sometimes... being able to attack at range really does have a lot of advantages!
Paimon: From just how far away could Amber hit a target if she was using such miraculous equipment? Even Paimon's really looking forward to finding out!
"Annihilate the Invasive Anglers"?
Phonia: You may already have heard of this mission and heard my briefing, but were likely too busy to have paid it much attention...
Phonia: So allow me to briefly introduce it once more—
Phonia: A certain merchant "released" some Anglers, native to Sumeru, into Cider Lake, which then began to multiply rapidly.
Phonia: To prevent these invasive creatures from impacting the water quality of Cider Lake and affecting Mondstadt's wine industry, the Knights of Favonius dispatched a unit with strong recon capabilities to undertake a limited operation.
Phonia: I, Signals Officer Phonia of the Investigative Team, and my colleague Weapons Specialist Ematol, received orders to use limited force to precisely eliminate the invasive species with minimal collateral damage.
Phonia: Currently, Ematol and I have deployed 457 bombs and cleared out 203 nests and all the invasive Anglers, successfully eliminating the negative effects resulting from the introduction of the invasive species.
Phonia: According to the calculations of other colleagues, it will take about a week for the residual explosive remnants in the water to fall to safe levels.
Paimon: S—Such precise numbers!
Incredible!
Good job!
Phonia: Thank you for your approval.
Phonia: This operation has also allowed me to verify a large quantity of information necessary to the development of the Signals Officer corps. As a cog in the Knights of Favonius' grand machine, I have reaped significant benefits.
Goodbye!
Phonia: Goodbye to both of you.
Phonia: If there's a chance, I hope I can show you the results of the improved equipment in the near future.

Mutual Security Enhancing Simulation[]

Set #1[]

Available before acquiring the quest Scenarios for Study.

Phonia: We meet again, Honorary Knight. When Su Ding mentioned he planned on inviting a reliable outside expert to join us, I immediately thought of you.
Sorry, I don't remember you very well...
Phonia: That's fine, after all, I'm just a cog in the machine. Officers don't necessarily have to remember the name of everyone serving under them, just their positions and duties. That's enough to be able to effectively give orders.
Phonia: I'm Phonia, formerly a Signals Officer of the Investigative Team. I'm responsible for testing alchemical instruments developed by Captain Albedo and exploring the uses of remote reconnaissance technology.
Phonia: However, in light of how the Knights of Favonius have updated their tactics and the staffing structure now that some units from the expeditionary force have returned, Captain Albedo applied to have me assigned to the reorganized 7th Company.
Phonia: The 7th Company is temporarily designated as a "Combined Arms Company," which integrates knights with a range of capabilities into a single combat unit, with a balance of ranged and melee firepower. Such a unit is also very reliant on reconnaissance.
Phonia: When the time comes, the expeditionary force's No. 2 — the venerable Commander Frederica Gunnhildr might become our Company's Captain.
Phonia: After all, Commander Frederica has served for longer than many Knights have been alive, and her experience in battle is unmatched. It wouldn't be too much to say she is perfectly suited for leadership.
Gunnhildr? That sounds familiar...
Isn't that also Jean's last name...?
Phonia: Correct! Commander Frederica is the Acting Grand Master's mother, and is famous throughout Mondstadt.
Phonia: She's been on active duty on the front lines for decades on end, never tiring or slowing. When the youths of Mondstadt talk of their dreams of being a hero, the name "Frederica" is never far from their lips.
Phonia: And I was one of them! When I joined the Knights of Favonius, it was because of my admiration for Commander Frederica...
Phonia: Of course, I later realized that I was only talented enough to be just one more cog in the machine. As for the heroic protagonists of the storybooks that can take on a hundred foes all alone... that's another story.
Jean's mother...
Might become a Captain?
Phonia: That's only my speculation as a Signals Officer. As I see it, the 7th Company will likely be one of the most formidable units, and so Commander Frederica would be the most suitable candidate for Captain.
Phonia: Though Commander Frederica's position in the Knights of Favonius long surpassed any ordinary Captain, she doesn't seem to like pushing paperwork around and insists on staying on the front lines, toe-to-toe with foes.
Phonia: In principle, the Knights of Favonius value ability and experience equally, so after she returns, perhaps we'll see the Acting Grand Master giving orders to Commander Frederica...
Phonia: The two of them should have absolutely seamless synergy.
I feel like I've seen you before...
Phonia: That's right! We've met once before, while I was executing the "Annihilate the Invasive Anglers" operation.
Phonia: Since then, I've been carrying out experiments to advance alchemical detection equipment as planned, and have worked with the Reconnaissance Company and Outriders on numerous occasions.
Phonia: Over time, I slowly became a slightly more important cog in the Knights of Favonius's intelligence machine, and that's why I was chosen to participate in this event.
Phonia: Who knows, maybe the next time you return to the Knights to take on a commission, the intel I gather will be useful to you!
How do you think the Wargame is going?
Phonia: The thing that strikes me most is how each nation has a vastly different approach to fighting.
Phonia: Due to the different levels of focus on the size of their forces and training, the Millelith are concerned more with formations and the disposition of their troops.
Phonia: When clearing out hordes of monsters, they're like a steel-flanked juggernaut. They can just directly roll over an entire camp of the beasties, crushing everything in their path. Offense and defense all in one, completely unstoppable.
Phonia: When operating on terrain ill-suited to deploying a wide front line, they'll split up, reassembling into multiple smaller formations of the appropriate dimensions such that their flexibility to pursue their objectives isn't compromised.
Phonia: Even if an opponent studies their tactics and formations, and their intelligence is accurate, it would still be difficult to find a weakness to exploit.
Phonia: Fortunately, this style requires a very high degree of awareness and discipline from every soldier. In all of Teyvat, maybe only Liyue's Millelith can do that...
I won't keep you any longer.
Phonia: Then we'll talk more next time, Honorary Knight.

Set #2[]

Available after acquiring the quest Scenarios for Study.

Phonia: Looks like you're pretty much done, Honorary Knight. Our work here is almost finished too, so we'll be heading back to Mondstadt soon.
How did the collaboration go?
Phonia: Not bad at all. It's exposed a flaw in our current strategy — namely, that the long-range capabilities of our mobile forces seem to be somewhat lacking.
Phonia: During the Wargames, we had multiple skirmishes with the clockwork meka of Fontaine. Though we did have units with heavy bows, they had great difficulty penetrating the thick armor of our opponents, so we had to get in close as much as possible.
Phonia: But as a result, we lost the intel advantage that we'd expected our alchemical recon equipment to give us.
Phonia: Seems like we're going to need the Outrider's input on this one.
Phonia: Or... Perhaps Ematol could make us some miniature explosives, which we could... attach to our arrowheads?
Phonia: Yes... That sounds like it might just work.
Safe trip back!
Phonia: See you in Mondstadt, Honorary Knight.

Dodoco's Boom-Bastic Escapades[]

Phonia: Greetings Honorary Knight and the Helper in White. I'm not technically on duty right now, but I can't go home yet, thanks to this extracurricular project that Ematol has given me.
Extracurricular Project?
Phonia: Basically, she's worried her record of your experience playing "Dodoco's Boom-Bastic Escapades" might not suffice, so she wanted me to take some extra recordings.
Paimon: Wow, you two really are close, aren't you?
Phonia: The way I see it, this is just a way of banking some credit so Ematol might actually feel guilty the next time she plays a prank on me.
Paimon: Uhh, Paimon's not sure she actually will, but at least it adds another layer to your relationship!
Come on Phonia, lighten up!
Phonia: Oh, you think I'm taking it too seriously? People often say that my responses are a bit too by-the-book. Boring, even...
Phonia: But I'm just trying to cut down on unnecessary communication so I can get some peace and quiet.
Paimon: Umm... (TravelerTraveler), we should probably go now...
Anyway, keep up the good work!
Phonia: Thank you, and have fun. Once we're done with all the recording, it'll finally be time for this cog in the machine to get some rest...

Exercise Surging Storm[]

Set #1[]

Available before accumulating 4000 Wargame Medals, if the player did not participate in Dodoco's Bomb-Tastic Adventure and Mutual Security Enhancing Simulation.[ver­i­fi­ca­tion need­ed]

Phonia: Let the wind lead, Honorary Knight. As you can see, the Knights are currently piloting Wargaming simulations. If you can spare the time, we hope you can assist us in completing the testing.
And you are...
Phonia: I'm Phonia, intelligence officer of the reorganized 7th Company, and also one of the people who proposed this Wargame.
Phonia: Currently, my main tasks are the development and maintenance of alchemical recon equipment, collecting intel, and analyzing enemies. If you need help, just contact my acting superior.
Sounds like reporting work...
Phonia: Well, we all work for the Knights of Favonius, and we're all on the clock right now, so rather than indulging ourselves in exchanges of meaningless information, our time would be best used discussing useful intel..
Phonia: I am but an ordinary cog in the machine that is the Knights of Favonius. Aside from my duties, any information about me is of significance to you.
Well, "cog" is a rather peculiar way to describe yourself.
Phonia: It is only the truth. I'm just an ordinary person without any particular talent or ambition. I'm just here to do what I can.
Phonia: And that's fine by me. I worry about nothing outside of my duties, and I live an ordinary life. A good way to avoid troubles, really.
Err, could you tell me a bit about yourself anyway?
Phonia: I've told you all that's worth hearing. Or would you like to hear something more personal? Let me think...
Phonia: I'm Phonia, 26 years old, single. I currently live in the third room on the third floor of the third building to the right of the city gates. I have a roommate called Ematol, who also happens to be my tenant, and the monthly rent is... I forget, it's not important.
Phonia: My hobby is sleeping. After work, I just go home and sleep. If it's too noisy, I'll have some wine to help me sleep. I don't remember what kind of wine I used to drink, but that's not important either. As long as it can get me drunk, it's good wine.
Phonia: As for where I was born, how I spent my childhood, what my parents did before I was born, and all that, I suspect such things are far less significant.
Phonia: If you don't need any more information from me, please allow me to continue my analysis work. Of course, if you do have any questions about the Wargame, please feel free to consult me at any time.
Your acting superior?
Phonia: Yes. 7th Company was only reorganized recently, so we haven't yet settled on our captaincy.
Phonia: The 7th Company is temporarily designated as a "Combined Arms Company," which integrates knights with a range of capabilities into a single combat unit, with a balance of ranged and melee firepower. Such a unit is also very reliant on reconnaissance.
Phonia: In time, the expeditionary force's No. 2 — the venerable Commander Frederica Gunnhildr — might become our Company's Captain.
Phonia: After all, Commander Frederica has served for longer than many Knights have been alive, and her experience in battle is unmatched. It wouldn't be too much to say she is perfectly suited for leadership.
Wait. That Gunnhildr?
Isn't that also Jean's last name...?
Phonia: Correct! Commander Frederica is the Acting Grand Master's mother, and is renowned throughout Mondstadt.
Phonia: She's been on active duty on the front lines for decades now, never tiring or slowing. When the youths of Mondstadt talk of their dreams of being a hero, the name "Frederica" is never far from their lips.
Phonia: And I was one of them! When I joined the Knights of Favonius, it was because of my admiration for Commander Frederica...
Phonia: Of course, I later realized that I was only talented enough to be just one more cog in the machine. As for the heroic protagonists of the storybooks that can take on a hundred foes all alone... that's another story.
So Jean's mother... will be your captain?
Phonia: That's only my speculation as an intelligence officer. As I see it, the 7th Company will likely be one of the most formidable units, and so Commander Frederica would be the most suitable candidate for Captain.
Phonia: Though Commander Frederica's position in the Knights of Favonius has long surpassed any ordinary Captain, she's never been one for pushing pencils. She's always insisted on staying on the front lines, toe-to-toe with foes.
Phonia: In principle, the Knights of Favonius value ability and experience equally, so after she returns, perhaps we'll see the Acting Grand Master giving orders to Commander Frederica...
Wargame?
Phonia: Yes. As I'm sure you've seen, the scourge of monsters wandering the wilds remains one of the issues that all nations in Teyvat must deal with.
Phonia: In short, I've drawn inspiration from the Millelith General Staff's previous methods, collating all manner of reports in order to construct this Wargame.
Phonia: By simulating battles between monsters, we can learn the best strategies to defeat them while in a non-combat environment. If you're interested, please give it a try yourself.
It looks like... a game of chess?
Phonia: You're certainly right about that. There are indeed similarities between the conduct of Wargames and chess, so the comparison is quite apt.
Phonia: "Playing chess" is enough to help conduct valuable tactical analysis, and that's also where the charm of Wargames lie. You can just think of it as a regular "chess game."
Phonia: In any case, I've applied for permission from the Acting Grand Master. Everyone is free to take part in these simulations, and all participants will be entitled to a thank-you gift.
Phonia: So if you have the time, Honorary Knight, I hope that you, too, will take part in our simulations. After all, I doubt that there are many in Mondstadt who know more about monsters than you do.
I see. I'll give it a go when I have time, then.
Phonia: My thanks. We've already prepared the board, so we can begin at any time. I look forward to witnessing a commanding performance from you, Honorary Knight.
Everyone can participate?
Phonia: The battlefield brims with uncertainty. No matter how thorough the investigation, the fog of war, which no wind can disperse, will still shroud about three-quarters of it.
Phonia: As such, the more participants we get, the more likely we can simulate even the most unpredictable of monster behavior patterns.
Phonia: All strategy and theory can only be based on real tactical results. No matter what the battle situation, only the success of our strategies can determine victory or defeat.
Phonia: Such simulations help to expose our weaknesses, such that we Knights can improve them in real future combat scenarios.
Nice! Clear as mud, though!
Phonia: It's alright. Analyzing the simulation results is an intelligence officer's duty, Honorary Knight. You, as the commander, do not have to fret over these details. Just focus on doing battle.
Got it. So I'll play the chess, and you'll do the rest?
Phonia: Precisely. Analyzing the simulation results is an intelligence officer's duty, Honorary Knight. You, as the commander, do not have to fret over these details — simply command.
Well, I'll leave you to it then. See you.
Phonia: Alright. You stay safe as well.

Set #2[]

Available before accumulating 4000 Wargame Medals, if the player participated in Dodoco's Bomb-Tastic Adventure and Mutual Security Enhancing Simulation.[ver­i­fi­ca­tion need­ed]

Phonia: An honor to see you again, Honorary Knight. As you can see, the Knights are currently piloting Wargaming simulations. If you can spare the time, we hope you can assist us in completing the testing.
I remember you...
Phonia: Phonia's the name. Former Investigative Team Signals Officer, responsible for testing alchemical recon instruments developed by Captain Albedo. Presently, I'm the 7th Company's Intelligence Officer, and also the one who proposed this Wargame.
Ah, I remember now! You were the one by Cider Lake...
Phonia: Yes. My thanks for your assistance in the "Annihilate the Invasive Anglers" operation, as well as your participation in Su Ding's Wargame of Five Armies, Honorary Knight.
Phonia: Still, I'm just an ordinary "cog" in the Knights of Favonius "machine," so I'm honored that you remember me at all.
I'm sorry, but I really don't remember you...
Phonia: It's alright. I'm just an ordinary "cog" in the Knights of Favonius "machine." There's no need to spend too much time remembering my name.
Phonia: In any case, you have my thanks for your assistance in the "Annihilate the Invasive Anglers" operation, as well as your participation in Su Ding's Wargame of Five Armies, Honorary Knight.
So, about this Wargame...
Phonia: Following that last joint Wargame, I referenced the methods of the Millelith General Staff to make monster chess pieces, which will be used to simulate fights between them. This will assist us in discovering the best ways of dealing with said monsters.
Phonia: It's just that I've expanded the variety of pieces based on intel received from our expedition force, such that we can simulate different combat environments.
Phonia: If we get the chance to work together again, the Knights of Favonius will share this intel with our neighboring nations, in the interest of enhancing our common security.
I see some rare creatures indeed...
Phonia: And that is thanks to the expedition force. I doubt my imagination would have sufficed without the intel they brought back.
Phonia: Gathering intel has always been one of the most important components of our tactics, and it is also one of the most effective ways to avoid unnecessary casualties.
Phonia: It was five hundred years ago that Grand Master Arundolyn said thusly...
Phonia: Ah, sorry. I got off-topic. In any case, these game pieces were created based on the intel we gathered, and they should be enough to simulate the monsters' true abilities.
I didn't expect you to be interested in Wargames...
Phonia: ...Ahem. I fear I must correct you, Honorary Knight. This is not merely a "Wargame," but tactical training, which I must — with the utmost enthusiasm — recommend to my fellow Knights.
Phonia: This... This is a serious measure taken to achieve a serious goal, not a mere "interest." A "cog" like myself does not have any "interests"...
Phonia: In any case, I've applied for permission from the Acting Grand Master. Everyone is free to take part in these simulations, and all participants will be entitled to a thank-you gift.
Phonia: So if you have the time, Honorary Knight, I personally hope that you, too, will take part in our simulations. After all, I doubt that there are many in Mondstadt who know more about monsters than you do.
I see. I'll give it a go when I have time, then.
Phonia: My thanks. We've already prepared the board, so we can begin at any time. Just as before, I look forward to learning from your commanding performance, Honorary Knight.
You say that everyone can participate... Could you elaborate a bit?
Phonia: The battlefield brims with uncertainty. No matter how thorough the investigation, the fog of war, which no wind can disperse, will still shroud about three-quarters of it.
Phonia: As such, the more participants we get, the more likely we can simulate even the most unpredictable of monster behavior patterns.
Phonia: All strategy and theory can only be based on real tactical results. No matter what the battle situation, only the success of our strategies can determine victory or defeat.
Phonia: Such simulations help to expose our weaknesses, such that we Knights can improve them in real future combat scenarios.
I don't get it... But I just need to play, right?
Phonia: Precisely. Analyzing the simulation results is an intelligence officer's duty, Honorary Knight. You, as the commander, do not have to fret over these details — simply command.
Phonia: During the previous joint Wargame, Turenna of Fontaine's Special Security and Surveillance Patrol mentioned a saying — "Fontaine expects that everyone will do their duty"...
Phonia: It seems to have been a famous quote from a naval commander of theirs from long ago — a most outstanding figure indeed. I am in full agreement with this view, and it applies to us Knights too, in a sense.
Phonia: From commander to soldier, so long as every "cog" in the "machine" fulfills its duty, operating in perfect accordance with orders given, we should be sufficient to ensure Mondstadt's security.
Phonia: *sigh* If only Ematol could understand this simple principle, she wouldn't give me a headache from making noise all day long...
Phonia: Well, at any rate, we've already prepared the board, so we can begin at any time. Just as before, I look forward to learning some techniques from you, Honorary Knight.
Speaking of which, you did mention a weakness previously...
Phonia: That's right — you have an excellent memory, Honorary Knight. Our previous joint Wargame exposed our lack of strong ranged combat capabilities.
Phonia: It is difficult for our projectiles to hit highly-armored targets at a distance, but if they get close, we lose the positional advantages granted by our alchemical recon equipment.
Phonia: To solve this, I have asked the Acting Grand Master to put Ematol into the 7th Company to develop miniature explosive arrowheads or similar substitutes.
Phonia: Frankly speaking, I don't have any clue how far she's gotten, but as long as she doesn't blow my house up, I couldn't care less if she blew herself sky-high. Wouldn't be the first time she's done that.
Phonia: In terms of results, at least she's not over at Cider Lake tinkering with her bombs day-in and day-out, so that's a mental health positive for me... Even though she's still terribly noisy.
Well, I'll leave you to it then. See you.
Phonia: Don't worry, you weren't disturbing me either way. If there is anything I can help with, or if there's any intel you need me to gather, you need only ask, Honorary Knight.

Set #3[]

Available after accumulating 4000 Wargame Medals, if the player did not participate in Dodoco's Bomb-Tastic Adventure and Mutual Security Enhancing Simulation.[ver­i­fi­ca­tion need­ed]

Phonia: Greetings, Honorary Knight. The game board has been reset. You may begin your simulations at any time.
Could you tell me who you were, one more time...?
Phonia: Phonia. Presently the 7th Company's intelligence officer, and also the one who proposed this Wargame.
Phonia: But ultimately, I am just a "cog" in the "machine" that is the Knights of Favonius. You don't have to worry too much about my affairs, Honorary Knight.
How's the wargaming gone?
Phonia: Rather well. Thanks to you, we've already come up with standard combat procedures for most common monsters.
Phonia: If you're interested, you'll be able to find these procedures in our library once we're done putting them together.
Phonia: But with your immense strength, I'm not entirely sure you would need these strategies, designed as they are for ordinary knights. Perhaps you might even "critique," rather than "check," them.
Phonia: In any case, until our analytical assignment ends, please feel free to perform simulations as you please, as many times as you please.
Well, I'll leave you to it then. See you.
Phonia: Alright, you stay safe as well.

Set #4[]

Available after accumulating 4000 Wargame Medals, if the player participated in Dodoco's Bomb-Tastic Adventure and Mutual Security Enhancing Simulation.[ver­i­fi­ca­tion need­ed]

Phonia: Greetings, Honorary Knight. The game board has been reset. You may begin your simulations at any time.
How's the wargaming gone?
Phonia: Rather well. Thanks to you, we've already come up with standard combat procedures for most common monsters.
Phonia: If you're interested, you'll be able to find these procedures in our library once we're done putting them together.
Phonia: But with your immense strength, I'm not entirely sure you would need these strategies, designed as they are for ordinary knights. Perhaps you might even "critique," rather than "check," them.
Phonia: In any case, until our analytical assignment ends, please feel free to perform simulations as you please, as many times as you please.
About the weakness you mentioned before...
Phonia: Hmm. You speak of the contradiction between the "range advantage granted by alchemical recon gear" and "the significant reduction in current weapon effectiveness at long ranges."
Phonia: I discussed this issue with our Outrider after the previous joint Wargames. Our final conclusion was that our most efficient way forward is to improve the weapons themselves.
Phonia: Longer range, faster rates of fire, greater payload strength. As to how we can achieve that, I'm not so sure — that's Ematol's area of expertise.
Phonia: Sure, she's dumb and noisy, her head has nothing in it besides explosives, she often falls behind on rent, and she can't even cook, but when it comes to weapons development, she knows her duty as a "cog."
Phonia: So I choose to trust her judgment. No matter what she gets up to, I will... provide support, within reason.
Phonia: That said, I must confess that this idea of "digging a cone-shaped cavity inside bombs to increase their explosive power" sounds like a load of hogwash...
Well, I'll leave you to it then. See you.
Phonia: Don't worry, you weren't disturbing me either way. If there is anything I can help with, or if there's any intel you need me to gather, you need only ask, Honorary Knight.
Well, I'll leave you to it then. See you.
Phonia: Don't worry, you weren't disturbing me either way. If there is anything I can help with, or if there's any intel you need me to gather, you need only ask, Honorary Knight.

Trivia[]

Etymology[]

  • Phonia's name is a pun on the Greek word for "sound", phōnḗ (Greek: φωνή), alluding to her acute sense of hearing.

Other Languages[]

LanguageOfficial Name
EnglishPhonia
Chinese
(Simplified)
方妮雅
Fāngnīyǎ
Chinese
(Traditional)
方妮雅
Fāngníyǎ
Japaneseファニーヤ
Faniiya
Korean파니아
Pania
SpanishPhonia
FrenchPhonia
RussianФония
Foniya
ThaiPhonia
VietnamesePhonia
GermanPhonia
IndonesianPhonia
PortuguesePhonia
TurkishPhonia
ItalianPhonia

Change History[]

References[]

  1. Event Dodoco's Bomb-Tastic Adventure Optional Dialogue: Suspicious Wooden Chest (Chinese version)
    Ematol: 别别别别别,我错了!方妮雅,我的好姐姐!就算以前的几十次恶作剧都我干的…刚才的那次也绝对不是我!
  2. Event Dodoco's Bomb-Tastic Adventure Optional Dialogue: Suspicious Wooden Chest