Ochimusha: Ensorcelled Thunder are Quest Enemies that are part of the Ochimusha enemy group and the Other Human Factions family.
Drops[]
Items[]
Level | |||||
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90+ | 64–98 | 20 | 1 + 68.08% | 44.82% | 11.20% |
Energy[]
Energy Drops | ||
---|---|---|
Type | HP Threshold | Drop(s) |
Non-Elemental | 75% | Particle ×1 |
50% | Particle ×1 | |
25% | Particle ×1 | |
0% | Particle ×1 |
Stats[]
RES | ||||||||
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-20% | 10% | 10% | 10% | 10% | 10% | 10% | 10% |
Level Scaling | |||
---|---|---|---|
Level | HP | ATK | DEF |
1 | 352 | 127 | 505 |
10 | 1,388 | 339 | 550 |
20 | 4,085 | 836 | 600 |
30 | 7,608 | 1,366 | 650 |
40 | 13,660 | 2,042 | 700 |
50 | 25,169 | 2,872 | 750 |
60 | 42,523 | 3,836 | 800 |
70 | 70,330 | 5,102 | 850 |
80 | 113,456 | 7,411 | 900 |
90 | 178,081 | 9,516 | 950 |
100 | 266,208 | 12,311 | 1,000 |
104 | 299,344 | 13,295 | 1,020 |
Note that HP and ATK values may change in Co-Op Mode, some Quests, and certain Domains (including Spiral Abyss and Imaginarium Theater). For more details, see Enemy/Level Scaling § Other Multipliers.
Abilities[]
Most ability names are unofficial.
Hover over previews to view in higher quality.
DMG Reduction | |
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Shortly after being aggravated, the Ochimusha gains a 80% Damage Reduction, which reduces the Damage Bonus of incoming attacks by 80%.
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Shortly after being aggravated, the Ochimusha gains a 80% Damage Reduction, which reduces the Damage Bonus of incoming attacks by 80%. | |
Three Point Slash | |
The Ochimusha slashes at the player three times, dealing 46.6% ATK as Physical DMG or Electro DMG with each slash. When the blade is infused with Electro, there is a possibility that the final strike may be substituted for a Iai: Stormbreath instead.
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The Ochimusha slashes at the player three times, dealing 46.6% ATK as Physical DMG or Electro DMG with each slash. When the blade is infused with Electro, there is a possibility that the final strike may be substituted for a Iai: Stormbreath instead. | |
Sword Charge | |
The Ochimusha will point its blade towards the player and charge towards them once, dealing 66.6% ATK as Physical DMG or Electro DMG. This attack also destroys all player-created Geo Constructs in its path.
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The Ochimusha will point its blade towards the player and charge towards them once, dealing 66.6% ATK as Physical DMG or Electro DMG. This attack also destroys all player-created Geo Constructs in its path. | |
Iai: Stormbreath | |
The Ochimusha performs a spin attack, dealing 66.6% ATK * 2 as Physical DMG or Electro DMG.
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The Ochimusha performs a spin attack, dealing 66.6% ATK * 2 as Physical DMG or Electro DMG. | |
Leaping Strike | |
The Ochimusha will jump towards the player's location and perform a downwards strike, dealing 80% ATK as Physical DMG or Electro DMG. In the Final Frenzy state, It is possible for the Ochimusha to perform a double slash after this attack.
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The Ochimusha will jump towards the player's location and perform a downwards strike, dealing 80% ATK as Physical DMG or Electro DMG. In the Final Frenzy state, It is possible for the Ochimusha to perform a double slash after this attack. | |
Dodge | |
The Ochimusha jumps backwards, away from the player.
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The Ochimusha jumps backwards, away from the player. | |
Kamuna Talisman: Electro | |
The Ochimusha infuses its blade with Electro and performs a ground slam, dealing 100% ATK as Electro DMG. This Electro infusion will last for 30 seconds and will cause all other attacks to be imbued with Electro as well. Note that this weapon infusion cannot be neutralised by any Elemental Reactions.
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The Ochimusha infuses its blade with Electro and performs a ground slam, dealing 100% ATK as Electro DMG. This Electro infusion will last for 30 seconds and will cause all other attacks to be imbued with Electro as well. Note that this weapon infusion cannot be neutralised by any Elemental Reactions. | |
Taunt | |
Clenches and raises their fist to taunt their opponents. They will not perform this move if they are in an Final Frenzy state.
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Clenches and raises their fist to taunt their opponents. They will not perform this move if they are in an Final Frenzy state. | |
Block | |
The Ochimusha enters a stance with its blade held downwards, pointed diagonally, during which it will block player attacks from the direction they're facing, similarly to shield-using Mitachurls.
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The Ochimusha enters a stance with its blade held downwards, pointed diagonally, during which it will block player attacks from the direction they're facing, similarly to shield-using Mitachurls. | |
Final Frenzy | |
When an ally Ochimusha dies in battle, the other Ochimusha will attempt to avenge their fallen comrade. The Ochimusha imbues itself with a dark-purple aura, as well as infusing its blade with Electro. While in this state, the Ochimusha is also immune to immobilization effects, including Frozen elemental reactions and Planet Befall's petrification. The Ochimusha will then gain a 30-second 50% max HP increase (this will also heal the Ochimusha if it is under its max HP) and will then enter the Final Frenzy state permanently. While in this state the Ochimusha has increased Interruption Resistance and will always prioritize infusing their blade if their blade's infusion ends. Ochimusha can also perform a number of different attack combos while in this state.
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When an ally Ochimusha dies in battle, the other Ochimusha will attempt to avenge their fallen comrade. The Ochimusha imbues itself with a dark-purple aura, as well as infusing its blade with Electro. While in this state, the Ochimusha is also immune to immobilization effects, including Frozen elemental reactions and Planet Befall's petrification. The Ochimusha will then gain a 30-second 50% max HP increase (this will also heal the Ochimusha if it is under its max HP) and will then enter the Final Frenzy state permanently. While in this state the Ochimusha has increased Interruption Resistance and will always prioritize infusing their blade if their blade's infusion ends. Ochimusha can also perform a number of different attack combos while in this state.
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Voice-Overs[]
- English
- Chinese
- Japanese
Attack or Condition | Audio & Transcription |
---|---|
Entering Battle | Let me try my blade. |
What's one more opponent...? | |
Three Point Slash (Light) | |
Three Point Slash (Heavy) | |
Sword Charge | Taste my blade! |
One strike will suffice. | |
Iai: Stormbreath | I'm ready! |
Take this! | |
Leaping Strike | Fall before me! |
Kamuna Talisman: Electro | This will do! |
This will end you! | |
Dodging | This isn't over! |
I've got the upper hand! | |
Blocking | That won't work! |
Cheap tricks... | |
Staggered | |
Defeated | You win... this... battle... |
Cut down... like... this... |
Attack or Condition | Audio & Transcription |
---|---|
Entering Battle | 让我试试刀吧! Ràng wǒ shìshì dāo ba! |
再多个对手也无妨! Zài duō gè duìshǒu yě wúfáng! | |
Sword Charge | 借你试刀! Jiè nǐ shìdāo! |
只此一刀! Zhǐ cǐ yīdāo! | |
Iai: Stormbreath | 准备好了! Zhǔnbèi hǎole! |
接这一刀! Jiē zhè yīdāo! | |
Leaping Strike | 给我倒下! Gěi wǒ dàoxià! |
Kamuna Talisman: Electro | 这就,足够了! Zhè jiù, zúgòule! |
这招对付你! Zhè zhāo duìfù nǐ! | |
Dodging | 还没结束! Hái méi jiéshù! |
有一手! Yǒu yīshǒu! | |
Blocking | 这招,无用! Zhè zhāo, wúyòng! |
小把戏! Xiǎo bǎxì! | |
Defeated | 你…胜一筹… Nǐ... Shèng yīchóu... |
凋零…于此… Diāolíng... Yú cǐ... |
Attack or Condition | Audio & Transcription |
---|---|
Entering Battle | お主でこの刀を試す。 |
大勢でかかってきても構わんぞ。 | |
Sword Charge | 刀を試す! |
この一撃で仕留める! | |
Iai: Stormbreath | — |
これで…どうだ! | |
Leaping Strike | くたばれ! |
Kamuna Talisman: Electro | これで…十分! |
これでも…くらえ! | |
Dodging | まだ終わらぬ! |
奥の手だ! | |
Blocking | その手は食わぬ。 |
こざかしい。 | |
Defeated | お主の、勝ちだ… |
ここで、散る…か… |
Appearances[]
- Sacred Sakura Cleansing Ritual: All parts
- A Strange Story in Konda, Konda Village well: an Ochimusha appears with the epithet "Phantom Warrior Beneath the Konda Village Well"
- Sacrificial Offering: a Mysterious Samurai appears with the epithet "Phantom Warrior of the Abandoned Shrine"
- Cleansing Defilement: the Ochimushas appear with the epithet "Filth Forced From the Thunder Sakura's Roots"
- Ochimusha may also appear in some Time Trial Challenges and Sword Hilt puzzles
- Three Realms Gateway Offering event: found in the event area's open world.
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Ochimusha: Ensorcelled Thunder | — |
Chinese (Simplified) | 落武者・咒雷 Luòwǔzhě - Zhòu Léi | Fallen Warrior - Cursing Thunder |
Chinese (Traditional) | 落武者・咒雷 Luòwǔzhě - Zhòu Léi | |
Japanese | 落武者・呪雷 Ochimusha - Jurai[!][!] | Fallen Warrior - Cursed Thunder |
Korean | 낙무자・주뢰 Nakmuja - Juroe | Ochimusha - Ensorcelled Thunder |
Spanish | Guerrero caído - Trueno embrujado | Fallen Warrior - Bewitched Thunder |
French | Ochimusha - Tonnerre ensorcelé | Ochimusha - Ensorcelled Thunder |
Russian | Отимуся: Проклятый гром Otimusya: Proklyatyy grom | Ochimusha: Accursed Thunder |
Thai | Ochimusha: Ensorcelled Thunder | — |
Vietnamese | Ochimusha - Chú LôiChú Lôi | Ochimusha - Cursing Thunder |
German | Ochimusha – Zauberblitz | Ochimusha: Magic Lightning |
Indonesian | Ochimusha: Ensorcelled Thunder | — |
Portuguese | Guerreiro Caído: Trovão Amaldiçoado | |
Turkish | Ochimusha: Lanetli Yıldırım | |
Italian | Ochimusha: tuono incantato |
Change History[]
Released in Version 2.0
Version 3.1
- ATK increased by 50%.
- DMG multipliers decreased by 1/3.
- The Ochimusha: Ensorcelled Thunder was changed to use the Type 2 ATK Scaling, resulting in varying degrees of ATK decrease from Level 41 to Level 89.
- Ochimusha: Ensorcelled Thunder was released.