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The Map is a Game System that displays and represents the world. It can be accessed by pressing the Minimap in the top left of the screen, opening from Paimon Menu > Map, pressing PlayStation L1 > Map (via the joystick) on PlayStation, or pressing M on PC. Teleport Waypoints, Statues of The Seven, Domains, and certain locations can be teleported to by selecting them on the Map and pressing "Teleport."

Quest Domains do not show up on the Map. Instances do not show up on the Map unless they have a special marker.

Most Subareas are labeled on the Map. The current area and its Exploration Progress is labeled at the bottom right of the Map. When fully zoomed out, Domains and areas (with their Exploration Progress percentage) are labeled on the Map. The Exploration Progress percentage is only visible after the map is revealed (i.e. the Statue of The Seven or Inscribed Map have been touched).

Other information available on the Map Menu include Notifications, Tabs, Spiral Abyss and Imaginarium Theater progress, and Original Resin count.

Select the gear icon at the bottom left of the screen to access the Map Settings.

Map Area[]

Map Before The Outlander Who Caught the Wind

Available map area before completion of The Outlander Who Caught the Wind

While the player can move the Map around and view inaccessible areas, the player cannot venture into Out of Bounds areas.

Upon beginning the game, the Map is initially limited to about half of Starfell Valley plus, roughly, Windrise, Falcon Coast, and Springvale. The Statue of The Seven in Windwail Highland cannot be accessed.

Upon completion of Prologue: Act I - The Outlander Who Caught the Wind, the rest of the map becomes available.

Unlocking a Statue of The Seven lights up that Statue's area on the Map. Touching the Inscribed Map unlocks Enkanomiya's Map, and progressing through The Chasm Delvers quest series unlocks the Map for The Chasm: Underground Mines. After fully lighting up a region's map, players will earn an achievement.

Tabs[]

Tabs can be accessed by clicking on the icon at the bottom right of the map screen. Tabs can be used to switch between different Maps and also to quickly switch between different regions of the Teyvat Map. Each tab can optionally have an icon on it if there are any Map Notifications or Quest Objectives in that Map or Region.

List of Tabs

Pins[]

Pins are custom map markers that players can add to the Map. A maximum of 250 Pins can be placed on the Map. A custom name and icon can be set for each Pin.

Pins can be batched-deleted by selecting a pin, selecting Icon Pin Delete to delete, add pins to delete, and deleting all selected pins.

Map Markers[]

The following are a list of markers that appear on the Map:

Teyvat

When fully zoomed out, the following markers are shown:

When ~30% zoomed in, the following markers are also shown:

When ~70% zoomed in, the following markers are also shown. Some of these markers will allow you to teleport to the nearest Teleport Waypoint:

Enkanomiya

When fully zoomed out everything is shown. This includes:

The Chasm: Underground Mines

When fully zoomed out everything is shown. This includes:

Sea of Bygone Eras

When fully zoomed out nothing is shown.

When ~30% zoomed in everything is shown. This includes:

Serenitea Pot

When fully zoomed out, only Realm Waypoint: A Place to Return To, Sub-Space Waypoints and Companions are shown.

When ~20% zoomed in, the following markers are also shown:

When ~50% zoomed in, the following markers are also shown:

The Cat's Tail

When fully zoomed out nothing is shown.

When ~55% zoomed in, the following markers are shown:

Theater Lobby

When fully zoomed out nothing is shown.

When ~10% zoomed in, the following markers are shown:

Minimap Markers[]

The following markers only appear on the Minimap once close to them:

Multi-Layered Map[]

The Multi-Layered Map allows the player to navigate between maps on different layers. The map layers will be displayed on the right side of the screen on the map.

Not every sub-map has a Teleport Waypoint or Domain within it. The visibility and names of some map layers may change based on exploration or quest progress.

Liyue[]

Inazuma[]

  • Araumi Ruins
    • Araumi Ruins: B1
    • Araumi Ruins: B2
  • Tsurumi Island Ruins
    • Tsurumi Island Ruins: Upper Level
    • Tsurumi Island Ruins: Lower Level

Sumeru[]

Dharma Forest
Great Red Sand
  • Dar al-Shifa: Subterranean Halls
  • Dendro Hypostasis: Rooted Hollow
  • Valley of Dahri
    • Valley of Dahri, Mountain Interior: Upper Cavern
    • Valley of Dahri, Mountain Interior: Lower Cavern
  • Abdju Road
    • Abdju Road: Upper Ruins
    • Abdju Road: Lower Ruins
  • Khemenu Temple
    • Khemenu Temple: Entrance Hall (Khemenu Temple: Unknown Area I before An Introduction to Indoor Archaeology)
    • Khemenu Temple: Underground Area (Khemenu Temple: Unknown Area II before An Introduction to Indoor Archaeology)
    • Khemenu Temple: Underground Depths (Khemenu Temple: Unknown Area III before An Introduction to Indoor Archaeology)
    • Khemenu Temple: Chamber of Secrets (Khemenu Temple: Unknown Area IV before An Introduction to Indoor Archaeology)
  • The Mausoleum of King Deshret
    • The Mausoleum of King Deshret: Main Hall
    • The Mausoleum of King Deshret: Middle Level
    • The Mausoleum of King Deshret: Lower Level
    • The Mausoleum of King Deshret Eastern Section
      • The Mausoleum of King Deshret Eastern Section: Sekhem Hall (The Mausoleum of King Deshret Eastern Section: Unknown Area I before The Secret of Al-Ahmar)
      • The Mausoleum of King Deshret Eastern Section: Rock Cavern Area (The Mausoleum of King Deshret Eastern Section: Unknown Area II before The Secret of Al-Ahmar)
    • The Mausoleum of King Deshret Northwest
      • The Mausoleum of King Deshret Northwest: Rock Cavern Upper Level (The Mausoleum of King Deshret Northwest: Unknown Area I before The Secret of Al-Ahmar)
      • The Mausoleum of King Deshret Northwest: Rock Cavern Middle Level (The Mausoleum of King Deshret Northwest: Unknown Area II before The Secret of Al-Ahmar)
      • The Mausoleum of King Deshret Northwest: Rock Cavern Lower Level (The Mausoleum of King Deshret Northwest: Unknown Area III before The Secret of Al-Ahmar)
    • The Mausoleum of King Deshret Southwest
      • The Mausoleum of King Deshret Southwest: Rock Cavern Area (The Mausoleum of King Deshret Southwest: Unknown Area I before The Secret of Al-Ahmar)
      • The Mausoleum of King Deshret Southwest: Middle Level Passage (The Mausoleum of King Deshret Southwest: Unknown Area II before The Secret of Al-Ahmar)
      • The Mausoleum of King Deshret Southwest: Lower Ruins (The Mausoleum of King Deshret Southwest: Unknown Area III before Dual Evidence)
    • The Mausoleum of King Deshret, Southwest Section: Underground Ruins
    • The Mausoleum of King Deshret, Southern Section: Underground Ruins
  • Temple of Gurabad
    • Temple of Gurabad: Upper Level (Hidden Temple: Upper Level before The Temple Where Sand Flows Like Tears)
    • Temple of Gurabad: Lower Level (Hidden Temple: Lower Level before The Temple Where Sand Flows Like Tears)
  • Liloupar's Cell (Unearthly Prison before The Temple Where Sand Flows Like Tears)
  • Mt. Damavand Ruins
    • Mt. Damavand Ruins: Upper Level
    • Mt. Damavand Ruins: Lower Level
  • The Orchard of Pairidaeza (Enigmatic Land before completing Dune-Entombed Fecundity: Part III)
  • Wenut Tunnels
    • Wenut Tunnels: Upper Passage
    • Wenut Tunnels: Upper Level
    • Wenut Tunnels: Middle Level
    • Wenut Tunnels: Lower Level
  • Apep's Resort
Girdle of the Sands

Fontaine[]

Sea of Bygone Eras

Natlan[]

Simulanka[]

Notifications[]

The following Notifications can appear in the top left of the screen:

Teyvat
Serenitea Pot
The Cat's Tail
Theater Lobby
  • Transcription missing
Event-Specific

Tutorials[]

About the Multi-Layered Map
Tutorial About the Multi-Layered Map 1
You will sometimes encounter Teleport Waypoint and Domain Entrance Map Pins bearing such sub-icons.
These symbols indicate that the destination is located in a multi-layered area. After you unlock the corresponding map layer, you can interact with said pins to open the corresponding sub-map.

Tutorial About the Multi-Layered Map 2
Use the layer markers on the right of the Map interface to switch between layers within the same group or select the big icon to return to the top-level map.

Tutorial About the Multi-Layered Map 3
When browsing map layers, the sub-icon of the Map Pin(s) for the current layer will appear in bright blue.

Tutorial About the Multi-Layered Map 4
Dotted lines will be used for indicators (Quest targets, Event targets, etc.) that are not located in the current map layer.

Tutorial About the Multi-Layered Map 5
Additionally, when an area in the center of the map contains different layers that you have previously entered, you can use the layer-switching marker to swap over to the corresponding map.

Map Settings[]

Map Settings can be accessed from the gear icon at the bottom left of the map menu.

Setting Options
Display Separately
Domains only Off/On
Shows Domain names and their type.
Custom Display
Custom Markers Off/On
Search for Players Off/On
Shows Open World Matches for Genius Invokation TCG
Controller
Cursor Sensitivity 1 - 5
Marker Sensitivity Range 1 - 5

List of Maps[]

Teyvat[]

Enkanomiya[]

The Chasm: Underground Mines[]

Sea of Bygone Eras[]

Serenitea Pot[]

Realm Layouts
Main Buildings

The Cat's Tail[]

Theater Lobby[]

Golden Apple Archipelago[]

Three Realms Gateway Offering[]

Veluriyam Mirage[]

Simulanka[]

Trivia[]

  • When in Domains, opening the map will open the Teyvat map and list the current region in the bottom right as "Teyvat" instead of a specific region.
  • The Golden Apple Archipelago does not have exploration progress, so the map name "Golden Apple Archipelago" is at the bottom right.
  • While the Multi-Layered Map's button for the ground level layer is usually placed above the buttons of the other layers, it can also be placed below when the depicted layers are physically above the ground level instead of underground. This was first used for Constellation Metropole's castle in the Simulanka event region, and was first used in permanent content for The Upper Sanctum in Natlan.
  • During the Nilou step of the Archon Quest Jnagarbha Day in Chapter III: Act V - Akasha Pulses, the Kalpa Flame Rises, the player can open the Map but cannot see any markers.

Other Languages[]

LanguageOfficial Name
EnglishMap
Chinese
(Simplified)
地图
Dìtú
Chinese
(Traditional)
地圖
Dìtú
Japaneseマップ
Mappu
Korean
Maep
SpanishMapa
FrenchCarte
RussianКарта
Karta
Thaiแผนที่
VietnameseBản Đồ
GermanKarte
IndonesianPeta
PortugueseMapa
TurkishHarita
ItalianMappa

External Links[]

Change History[]

Version 5.2

Version 5.1


Version 5.0


Version 4.8

  • Introduced temporary Simulanka tab and area for the duration of the version.

Version 4.7


Version 4.6


Version 4.5

  • Map visual corrections:
    • Corrected the color of a green space in the center of Yilong Wharf, which previously appeared blue.
    • Added missing houses southwest of the Beryl Region Statue of The Seven.
    • Added one missing house to the settlement northwest of the Court of Fontaine.

Version 4.4


Version 4.3

  • Normal Boss map icons of recently defeated Normal Bosses now display their respawn cooldown when clicked.
  • Map visual corrections:
    • Redefined the paths connecting to the crossroad in front of Mondstadt City's bridge.

Version 4.2


Version 4.1


Version 4.0


Version 3.8


Version 3.6


Version 3.5


Version 3.4


Version 3.3


Version 3.2


Version 3.1


Version 3.0


Version 2.8


Version 2.7

  • Map visual corrections:

Version 2.6

2022-04-02:
  • The interaction between Tsurumi Island's fog, Teleport Waypoints, and Statue of The Seven was updated so that Teleport Waypoints within foggy areas no longer show up on the map if the Statue of The Seven has not yet been touched. Previously, Teleport Waypoints inside foggy areas showed up on the map if the Statue of The Seven had not yet been touched, allowing players to bypass that aspect of Tsurumi Island's fog.
2022-03-30:

Version 2.5


Version 2.4


Version 2.3


Version 2.2


Version 2.1


Version 2.0


Version 1.6

  • Introduced temporary Golden Apple Archipelago tab and area for the duration of the version.
  • Spiral Abyss Progress and Original Resin positions at the top right of the map were swapped from "Spiral Abyss - Original Resin" to "Original Resin - Spiral Abyss".

Version 1.5


Version 1.4

  • Map visual corrections:

Version 1.3


Version 1.2


Version 1.1


Version 1.0

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