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Enemy

For enemies, their HP, ATK and DEF are determined by base values, level multipliers and special multipliers.

For animals, most of them have 0 Base DEF and 0 Base Resistance. Their level HP multipliers are 1 for all levels. Their level ATK multipliers are the same as the multipliers of enemies.

HP data tables and ATK data tables are from Chinese articles in the NGA forum.[1][2]

The data with decimals can be checked in Github.[3][4]

Base Value

Base HP Ratios

It is found that base HP of all enemies are in proportion to the baseline. So the article prefer listing ratios for compactness.

  • The baseline will be listed in the HP Level Scaling section.
  • Oceanid (Event), Hydro Mimic Ferret (Event), Hydro Mimic Boar (Event) and Hydro Mimic Crab (Event) are not only used in the event, but also used in Spiral Abyss.
  • Hypostases (Event) and Regisvines (Event) are used in the event.
Enemy Ratio Level Multiplier
Cicins 0.5 Type 1
Slimes 0.8 Type 1
Large Slimes 2 Type 1
Whopperflowers 3 Type 1
Hilichurls 1 Type 1
Hilichurl Guards 1 Type 1
Hilichurl Grenadiers (Except Cryo) 1 Type 1
Cryo Hilichurl Grenadiers 0.8 Type 1
Hilichurl Shooters 0.8 Type 1
Samachurls 1 Type 1
Unusual Hilichurls 1.6 Type 1
Fatui Skirmishers - Anemoboxer 3 Type 1
Fatui Skirmishers - Electrohammer 4 Type 1
Fatui Skirmishers - Geochanter 3 Type 1
Fatui Skirmishers - Pyroslinger 3 Type 1
Fatui Skirmishers - Cryogunner 4 Type 1
Fatui Skirmishers - Hydrogunner 3 Type 1
Treasure Hoarders - Potioneers 1.6 Type 1
Treasure Hoarders - Scout 1.2 Type 1
Treasure Hoarders - Marksman 1.2 Type 1
Treasure Hoarders - Crusher 2 Type 1
Treasure Hoarders - Gravedigger 2 Type 1
Treasure Hoarders - Handyman 2 Type 1
Treasure Hoarders - Pugilist 2 Type 1
Treasure Hoarders - Crusher 2 Type 1
Nobushis 2 Type 2
Kairagis 4.8 Type 2
Mitachurls 3 Type 1
Lawachurls 9 Type 1
Abyss Mages 2 Type 1
Abyss Heralds 8 Type 1
Abyss Lectors 8 Type 1
Ruin Guard 7 Type 1
Ruin Hunter 6 Type 1
Ruin Grader 9 Type 1
Ruin Cruiser 3 Type 2
Ruin Destroyer 3 Type 2
Ruin Defender 4.2 Type 2
Ruin Scout 4.2 Type 2
Fatui Cicin Mages 5 Type 1
Fatui Agents 5 Type 1
Fatui Mirror Maiden 6 Type 2
Eye of the Storm 5 Type 1
Geovishap 8 Type 1
Geovishap Hatchling 3 Type 1
Hypostases 7 Type 1
Hypostases (Event) 11 Type 1
Regisvines 7 Type 1
Regisvines (Event) 11 Type 1
Oceanid 10 Type 1
Hydro Mimic Crane 0.8 Type 1
Hydro Mimic Raptor 0.8 Type 1
Hydro Mimic Mallard  1.6 Type 1
Hydro Mimic Crab 1.6 Type 1
Hydro Mimic Boar 1.6 Type 1
Hydro Mimic Ferret 1.4 Type 1
Hydro Mimic Frog 3 Type 1
Hydro Mimic Finch 3 Type 1
Oceanid (Event) 14 Type 1
Hydro Mimic Crab (Event) 0.6 Type 1
Hydro Mimic Boar (Event) 3.4 Type 1
Hydro Mimic Ferret (Event) 3.4 Type 1
Primo Geovishap 30 Type 1
Maguu Kenki 20 Type 1
Perpetual Mechanical Array 16 Type 2
Andrius 18 Type 1
Dvalin 9 Type 1
Childe (Phase 1) 6 Type 1
Childe (Phase 2) 6 Type 1
Childe (Phase 3) 10 Type 1
Azhdaha 36 Type 1

Base ATK Ratios

For base ATK of enemies, it is found that base ATK of all enemies are in proportion to the baseline. So the article prefer listing ratios, because it is more obvious than listing real base ATK values.

  • The baseline will be listed in the ATK Level Scaling section.
  • Oceanid (Event), Hydro Mimic Ferret (Event), Hydro Mimic Boar (Event) and Hydro Mimic Crab (Event) are not only used in the event, but also used in Spiral Abyss.
  • Hypostases (Event) and Regisvines (Event) are used in the event.
Enemy Ratio
Cicins 0.8
Slimes 0.6
Large Slimes 1.4
Whopperflowers 2
Hilichurls 1.8
Hilichurl Guards 1.8
Hilichurl Grenadiers (except Cryo) 1.8
Cryo Hilichurl Grenadier 0.9
Hilichurl Shooters 0.9
Samachurls 2
Unusual Hilichurls 1.8
Fatui Skirmishers - Anemoboxer 2
Fatui Skirmishers - Electrohammer 4
Fatui Skirmishers - Geochanter 2
Fatui Skirmishers - Pyroslinger 3
Fatui Skirmishers - Cryogunner 3
Fatui Skirmishers - Hydrogunner 2
Treasure Hoarders - Potioneers 1.6
Treasure Hoarders - Scout 1.2
Treasure Hoarders - Marksman 1.2
Treasure Hoarders - Crusher 1.6
Treasure Hoarders - Gravedigger 1.6
Treasure Hoarders - Handyman 1.6
Treasure Hoarders - Pugilist 1.6
Treasure Hoarders - Crusher 1.6
Nobushis 2
Kairagis 5
Mitachurls 2.4
Lawachurls 6
Abyss Mages 3
Abyss Heralds 3
Abyss Lectors 3
Ruin Guard 6
Ruin Hunter 7
Ruin Grader 7
Ruin Cruiser 4.2
Ruin Destroyer 4.2
Ruin Defender 3
Ruin Scout 3
Fatui Cicin Mages 4
Fatui Agents 4
Fatui Mirror Maiden 3
Eye of the Storm 5
Geovishap 3
Geovishap Hatchling 2.4
Hypostases 6
Hypostases (Event) 6
Regisvines 5
Regisvines (Event) 6
Oceanid 6
Hydro Mimic Crane 5
Hydro Mimic Raptor 4
Hydro Mimic Mallard  2
Hydro Mimic Crab 4
Hydro Mimic Boar 2
Hydro Mimic Ferret 3
Hydro Mimic Frog 5
Hydro Mimic Finch 5
Oceanid (Event) 4
Hydro Mimic Crab (Event) 2
Hydro Mimic Boar (Event) 3
Hydro Mimic Ferret (Event) 3
Primo Geovishap 4
Maguu Kenki 8
Perpetual Mechanical Array 6
Andrius 6
Dvalin 6
Childe (Phase 1) 5
Childe (Phase 2) 5
Childe (Phase 3) 7
Azhdaha 3

Base DEF

For most enemies, their Base DEF is 500.

For most animals, their Base DEF is 0.

Level Multiplier

HP Level Scaling

Values in tables are rounded, but the actual values used in the game are decimals. Using these values to calculate will often result in some small rounding error.

Below are baselines with Level Multipliers:

Level Type 1 Type 2
1 72.917 73.420
2 92.628 93.289
3 114.394 115.237
4 138.215 139.266
5 164.093 165.379
6 192.050 193.599
7 222.075 223.916
8 237.820 239.844
9 261.734 264.020
10 286.604 289.169
11 326.883 330.773
12 368.759 374.083
13 412.257 419.129
14 460.521 469.225
15 510.583 521.255
16 562.470 575.254
17 624.878 640.217
18 679.928 697.853
19 736.002 786.963
20 885.200 851.125
21 932.013 916.916
22 979.483 984.334
23 1023.665 1052.130
24 1083.859 1121.129
25 1145.135 1191.353
26 1208.108 1255.221
27 1272.347 1322.928
28 1337.866 1393.131
29 1404.679 1488.315
30 1472.800 1584.970
31 1554.986 1683.133
32 1638.968 1784.843
33 1708.106 1890.934
34 2020.002 2001.498
35 2088.602 2127.689
36 2158.307 2260.648
37 2253.314 2398.972
38 2357.923 2541.917
39 2464.276 2691.184
40 2694.849 2845.847
41 2825.174 3006.931
42 2957.735 3182.917
43 3083.906 3371.801
44 3212.145 3573.107
45 3593.158 3823.187
46 3718.716 4077.436
47 3934.571 4346.025
48 4154.840 4629.380
49 4379.583 4928.888
50 4996.484 5243.532
51 5224.296 5512.657
52 5454.720 5796.984
53 5687.789 6090.197
54 5923.530 6392.746
55 6146.911 6803.885
56 6333.418 7187.701
57 6572.412 7582.394
58 6835.255 7988.528
59 7101.442 8416.958
60 8381.255 8858.942
61 8657.451 9310.857
62 8961.233 9852.285
63 9268.136 10411.526
64 9668.122 10983.546
65 9982.892 11646.845
66 10241.750 12221.555
67 11265.319 12815.883
68 11619.707 13414.004
69 11949.945 14030.204
70 13051.973 14652.096
71 13410.889 15283.167
72 13805.527 15983.958
73 14092.246 16647.155
74 14504.316 17341.355
75 14920.828 18333.969
76 15265.360 19284.010
77 15663.968 20273.352
78 16066.612 21278.437
79 16439.805 22358.461
80 18565.728 23636.617
81 18947.872 24891.897
82 19333.386 26169.663
83 19573.308 27414.775
84 20178.597 28658.140
85 20424.359 30198.153
86 20823.049 31476.422
87 21244.643 32775.531
88 21718.220 34096.897
89 22197.342 35506.446
90 24354.087 37100.287
91 24932.385 38469.363
92 25570.901 39857.282
93 26217.758 41617.236
94 27122.642 43354.761
95 27748.838 45428.659
96 27923.105 47481.524
97 28116.286 49509.205
98 30658.232 51500.591
99 30869.964 53452.946
100 36765.122 55460.018

ATK Level Scaling

Values in tables are rounded, but the actual values used in the game are decimals. Using these values to calculate will often result in some small rounding error.

Below are the baseline with the Level Multiplier:

Level ATK
1 25.378
2 29.212
3 33.331
4 37.737
5 42.436
6 47.429
7 52.720
8 57.534
9 62.562
10 67.803
11 74.844
12 82.219
13 89.930
14 98.332
15 107.102
16 116.243
17 128.672
18 141.482
19 154.673
20 167.250
21 179.191
22 191.422
23 203.520
24 215.891
25 228.533
26 237.196
27 245.991
28 254.919
29 263.981
30 273.177
31 284.077
32 295.166
33 306.444
34 318.655
35 329.047
36 339.593
37 355.539
38 372.612
39 390.017
40 408.414
41 428.114
42 448.198
43 467.830
44 487.822
45 508.173
46 523.940
47 547.637
48 571.783
49 596.378
50 629.827
51 652.868
52 676.160
53 699.700
54 723.485
55 746.186
56 765.760
57 793.546
58 823.501
59 853.823
60 886.924
61 915.341
62 945.973
63 976.916
64 1015.454
65 1047.383
66 1070.712
67 1122.979
68 1157.086
69 1189.463
70 1224.357
71 1257.473
72 1293.152
73 1321.191
74 1358.439
75 1396.030
76 1423.447
77 1459.909
78 1496.678
79 1531.398
80 1575.265
81 1608.297
82 1641.554
83 1665.374
84 1689.255
85 1713.197
86 1741.543
87 1778.423
88 1818.638
89 1859.168
90 1903.137
91 1952.438
92 2005.583
93 2059.441
94 2129.461
95 2183.095
96 2200.554
97 2220.073
98 2383.502
99 2404.573
100 2462.209

DEF Level Scaling

For enemies, the function for level scaling is linear.

For calculation,

Level DEF Multiplier = 1 + 0.01 * Level

Special Multiplier

Special HP Multiplier

For types of special HP multipliers, there are Quests, Domains, Spiral Abyss and Co-Op Mode.

Special HP multipliers of different types stack multiplicatively.[citation needed]

Type Multiplier
Quests
Full Speed Ahead 0.4
Bounties 1.1, 1.2, 1.25, 1.5, 1.75, 2.0, 2.25
Ruin Hunter (In World Quest The Chi of Guyun) 2
Ruin Hunter (In World Quest Nine Pillars of Peace) 1.5
Contending Tides 1.7/2.0/3.0/1.5/2.0/ 1.2->3.0 /2.0
Domains
Domains of Mastery I (Lv. 38): 1.0
II (Lv. 54): 1.0
III (Lv. 71): 1.0
IV (Lv. 88): 1.2
Domains of Forgery I (Lv. 15): (1.0?)
II (Lv. 26) : (1.0?)
III (Lv. 59): 1.0
IV (Lv. 80): 1.2
Hidden Palace of Zhou Formula II (Lv. 69): 1.2
III (Lv. 80): 1.5
IV (Lv. 90): 2.0
Midsummer Courtyard II (Lv. 69): 1.2
III (Lv. 80): 1.2
IV (Lv. 90): 1.5
Peak of Vindagnyr II (Lv. 69): 1.0
III (Lv. 80): 1.2
IV (Lv. 90): 2.0
Valley of Remembrance II (Lv. 69): 1.2
III (Lv. 80): 1.5
IV (Lv. 90): 1.5
Clear Pool and Mountain Cavern II (Lv. 69): 1.2
III (Lv. 80): 1.5
IV (Lv. 90): 2.0
Domain of Guyun II (Lv. 69): 1.2
III (Lv. 80): 1.2
IV (Lv. 90): 1.5
Ridge Watch II (Lv. 69): 1.0
III (Lv. 80): 1.2
IV (Lv. 90): 1.5
Hypostatic Symphony Custom: 1.25 / 1.5 / 2.0
Peculiar Wonderland 2
Energy Amplifier Initiation Custom: 2 / 2.5 / 4 / 6
Spiral Abyss
Floor 3 - 7 1.5
Floor 8 - 11 2.0
Floor 12 2.5
Co-Op Mode
2 Players in the Same Area 1.5
3 Players in the Same Area 2.0
4 Players in the Same Area 2.5

Special ATK Multiplier

For types of special ATK multipliers, there are Quests and Co-Op Mode.

Special ATK multipliers of different types stack multiplicatively.[citation needed]

Type Multiplier
Quests
Bounties 1.1, 1.2, 2, 2.2, 3.5
Co-Op Mode
2 Players in the Same Area 1.1
3 Players in the Same Area 1.25
4 Players in the Same Area 1.4
Other
Buff from Pyro Elemental Nodes 1.4

Special DEF Multiplier

There are not many special DEF multipliers in the current version.

The buff from Cryo Elemental Nodes in Domains or Cryo Infusion Stones in Dragonspine can double the DEF of enemies.

References

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