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Kinich is a playable Dendro character in Genshin Impact.

A Saurian Hunter from the Scions of the Canopy with the Ancient Name MLP ("MLP," Malipo), Kinich is a taciturn individual who has a knack for calculating the price of any request — even wetwork — due to his utilitarian philosophy. He is almost always seen with the egocentric self-proclaimed "Almighty Dragonlord" K'uhul Ajaw, whom he regularly quarrels with.

Gameplay Info[]

Ascensions and Stats[]

Toggle Ascension Materials

Ascension
Phase
LevelBase
HP
Base
ATK
Base
ATK
Base
DEF
CRIT DMGCRIT DMG
0✦1/201,000.9925.8862.40
20/202,596.5667.14161.87
Ascension Cost (0 → 1)
Nagadus Emerald Sliver 1
Saurian Claw Succulent 3
Juvenile Fang 3
1✦20/403,454.8189.33215.38
40/405,169.50133.66322.27
Ascension Cost (1 → 2)
Overripe Flamegranate 2
Nagadus Emerald Fragment 3
2✦40/505,779.31149.43360.299.6%
50/506,649.17171.92414.52
Ascension Cost (2 → 3)
Overripe Flamegranate 4
Nagadus Emerald Fragment 6
3✦50/607,462.26192.94465.2119.2%
60/608,341.12215.67520.00
Ascension Cost (3 → 4)
Overripe Flamegranate 8
Nagadus Emerald Chunk 3
4✦60/708,950.93231.43558.0219.2%
70/709,837.81254.36613.31
Ascension Cost (4 → 5)
Nagadus Emerald Chunk 6
5✦70/8010,447.62270.13651.3228.8%
80/8011,344.50293.32707.24
Ascension Cost (5 → 6)
Nagadus Emerald Gemstone 6
6✦80/9011,954.32309.09745.2538.4%
90/9012,858.21332.46801.60

Total Cost (0✦ → 6✦)

Mora 420,000 Mora

Talents[]

IconNameType
Nightsun Style
Normal Attack
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Normal Attack
Performs up to 3 rapid strikes.
After using his Elemental Skill "Canopy Hunter: Riding High"'s mid-air swing, he can perform a Normal Attack in mid-air before landing.

Charged Attack
Consumes a certain amount to spin and throw his Claymore forward to attack opponents.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

  • When in possession of a Spore of Repose, Kinich's mid-air Normal Attack will consume it and create a temporary Leaf of Repose.
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTagTypeTypeS. L.S. L.H. F.H. F.V. F.V. F.
Normal Attack 1-Hit1UNormal Attack2.5s/3 Hits131Heavy2000
Normal Attack 2-Hit1U117Heavy4000
Normal Attack 3-Hit1U160Heavy4000
Mid-Air Normal Attack1U100Light2000
Charged Attack1U40Light00
Plunging Attack Collision0UNo ICD35Light2000
Low Plunge1UNo ICD150Heavy8000
High Plunge1UNo ICD200Air0800
1234567891011
1-Hit DMG (%)98.99107.04115.1126.61134.67143.88156.54169.2181.86195.67209.48
2-Hit DMG (%)82.989.6596.4106.04112.79120.5131.1141.71152.31163.88175.45
3-Hit DMG (%)123.5133.55143.6157.96168.01179.5195.3211.09226.89244.12261.35
Mid-Air Normal Attack DMG (%)167.7181.35195214.5228.15243.75265.2286.65308.1331.5354.9
Charged Attack
Charged Attack DMG (%)48.42×352.36×356.3×361.93×365.87×370.38×376.57×382.76×388.95×395.71×3102.47×3
Charged Attack Stamina Cost50
Plunging Attack
Plunge DMG (%)74.5980.6686.7395.4101.47108.41117.95127.49137.03147.44157.85
Low Plunge DMG (%)149.14161.28173.42190.77202.91216.78235.86254.93274.01294.82315.63
High Plunge DMG (%)186.29201.45216.62238.28253.44270.77294.6318.42342.25368.25394.24
Canopy Hunter: Riding High
Elemental Skill
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview
Kinich uses his big-game hunting skills to either move swiftly or attack his opponent.
When there is an opponent or object that can be attacked nearby, he will attach a grappling hook to the target and enter Nightsoul's Blessing with 0 Nightsoul points. If neither is nearby, he fires a grappling hook forward and swings in mid-air, and this Skill's CD is decreased by 60%.
This skill can be Held to release. When it is Held, Kinich can aim the grappling hook.

Nightsoul's Blessing: Kinich
Kinich's Nightsoul's Blessing lasts 10s and generates 2 Nightsoul points every second.
In this state, Kinich will hook onto a nearby opponent and perform a variable attack:
  • When using a Normal Attack, Kinich will fire Loop Shots as he loops around the grappled target based on his current movement direction, dealing Nightsoul-aligned Dendro DMG and generating 3 Nightsoul points. Loop Shot DMG is considered Elemental Skill DMG.
  • When Nightsoul points are at max, he can use the Elemental Skill "Scalespiker Cannon": Consume all Nightsoul points to deal Nightsoul-aligned Dendro DMG. When "Scalespiker Cannon" is Held, Kinich can aim this shot. After firing the Cannon, Kinich will try to grapple to its target.
While in Nightsoul's Blessing, after grappling an opponent or firing "Scalespiker Cannon," a Blind Spot will be generated next to the opponent. When Kinich enters this Blind Spot, it will disappear and he will generate 4 Nightsoul points.
If the grapple connection should snap due to exceeding the maximum distance or some other reason, using a Normal Attack will establish a new connection with a nearby opponent before performing Loop Shots.
  • When Scalespiker Cannon hits at least one enemy, it generates 5 Elemental Particles.
    • This particle generation can only be triggered once per Nightsoul's Blessing.
  • Blind Spots always spawn perpendicular to the direction the player is facing relative to the grappled target.
    • The Blind Spot is a circular sector with a central angle of around 70°.
    • For the first Blind Spot, if the enemy is on the left side of the screen, The Blind Spot will be on the right side of the enemy (with respect to Kinich), and vice versa.
  • If no movement direction is inputted for Kinich's Loop Shots, he will loop around the grappled target automatically based on the enemy's position on the screen.
    • If the enemy is on the left side of the screen, Kinich will loop around counter-clockwise, and vice versa.
    • Due to this, the auto movement will make Kinich take a shorter path into the Blind Spot if the enemy is kept on one side of the screen.
  • Scalespiker Cannon will be fired faster when Held.
  • Kinich is immune to Fall DMG for 5 seconds after using this skill to swing in mid-air.
  • If there are no opponents nearby while Kinich is in Nightsoul's Blessing, he will be able to glide and use Normal Attacks. However, he will still not be able to use Charged Attacks or Plunging Attacks.
  • For the duration which Kinich glows after grappling into the air, he is considered to be in the Nightsoul's Blessing state.
  • Kinich's Loop Shots allow movement over the surface of water and Liquid Phlogiston. However, using Scalespiker Cannon will still cause him to fall.
Constellation Effects
  • Constellation Level 1, Parrot's Beak Parrot's Beak: "After Kinich lands from Canopy Hunter: Riding High's mid-air swing, his Movement SPD will increase by 30% for 6s. Additionally, Scalespiker Cannon's CRIT DMG is increased by 100%."
  • Constellation Level 2, Tiger Beetle's Palm Tiger Beetle's Palm: "When Kinich's Elemental Skill hits an opponent, it will decrease their Dendro RES by 30% for 6s. Additionally, the first Scalespiker Cannon Kinich fires after entering Nightsoul's Blessing has increased AoE, and its DMG increases by 100%."
  • Constellation Level 3, Protosuchian's Claw Protosuchian's Claw: Increases this talent's level by 3, up to a maximum of 15.
  • Constellation Level 4, Hummingbird's Feather Hummingbird's Feather: "When in Nightsoul's Blessing, Kinich will restore 5 Energy after using his Loop Shots or after unleashing the Scalespiker Cannon. Energy can be regenerated this way once every 2.8s. Additionally, Hail to the Almighty Dragonlord deals 70% more DMG."
  • Constellation Level 6, Auspicious Beast's Shape Auspicious Beast's Shape: "After Scalespiker Cannon hits an opponent, it will bounce between opponents once, dealing 700% of Kinich's ATK as Dendro DMG. If this Scalespiker Cannon triggers the buffs that Passive Talent 'Flame Spirit Pact' or the Constellation 'Tiger Beetle's Palm' grant to the Cannon, the bouncing attack will also obtain the relevant buffs."
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTagTypeTypeS. L.S. L.H. F.H. F.V. F.V. F.
Loop Shot DMG1ULoop Shot2s25Light2000
Scalespiker Cannon DMG1UScalespiker Cannon1.2s100Heavy2000
12345678910111213
Loop Shot DMG (%)57.28×261.58×265.87×271.6×275.9×280.19×285.92×291.65×297.38×2103.1×2108.83×2114.56×2121.72×2
Scalespiker Cannon DMG (%)687.44739790.56859.3910.86962.421031.161099.91168.651237.391306.141374.881460.81
Nightsoul Point Limit20
CD18s
Hail to the Almighty Dragonlord
Elemental Burst
  • Description
  • Gameplay Notes
  • Advanced Properties
  • Attribute Scaling
  • Preview

Unleashes the power of the Almighty Dragonlord, K'uhul Ajaw (on a limited, conditional, restricted, contractual, partial, temporary basis), dealing Nightsoul-aligned AoE Dendro DMG. Ajaw will unleash his Dragon Breath at intervals, dealing Nightsoul-aligned AoE Dendro DMG.
If Kinich is in Nightsoul's Blessing when this is used, this Blessing's duration is extended by 1.7s.

  • Since the Burst's Animation is 2.2s long, the effective Nightsoul's Blessing's duration is still reduced by 0.5s.
  • No more than one K'uhul Ajaw from this talent may exist in the world at any time, including in Co-Op Mode. Successive uses of this talent will override previous uses.
Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTagTypeTypeS. L.S. L.H. F.H. F.V. F.V. F.
Skill DMG1UElemental Burst2.5s/3 Hits35Heavy2000
Dragon Breath DMG1U35Light2000
12345678910111213
Skill DMG (%)134144.05154.1167.5177.55187.6201214.4227.8241.2254.6268284.75
Dragon Breath DMG (%)120.74129.79138.85150.92159.98169.03181.1193.18205.25217.32229.4241.47256.56
Duration15s
CD18s
Energy Cost70
The Price of Desolation
1st Ascension Passive
When Kinich is in Nightsoul's Blessing state, opponents hit by his Elemental Skill will enter the Desolation state, and when affected by Burning or Burgeon reaction DMG, they will restore 7 Nightsoul points to him. Nightsoul points can be gained this way once every 0.8s. The Desolation state will persist until this instance of Kinich's Nightsoul's Blessing state ends.
Flame Spirit Pact
4th Ascension Passive
After a nearby party member triggers a Nightsoul Burst, Kinich will gain 1 stack of Hunter's Experience that lasts 15s. Max 2 stacks. When Kinich uses Canopy Hunter: Riding High's Scalespiker Cannon, all stacks of Hunter's Experience will be consumed, with each stack consumed increasing the DMG dealt by this Cannon shot by 320% of Kinich's ATK.
Repaid in Full
Night Realm's Gift Passive
  • Description
  • Gameplay Notes
  • Preview
When Kinich is in the air following Canopy Hunter: Riding High's mid-air swing, he can consume 10 Phlogiston points to perform another mid-air swing.
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Kinich. When the current active character is sprinting, in movement states that result from specific Talents, or in the air, when you switch to Kinich: Kinich will perform one of the following actions depending on the conditions met:
  • When facing a Coilgrass Sigil that can be interacted with: He will fire a grappling hook towards it to move;
  • When there are nearby opponents and you are in combat: Kinich will use Canopy Hunter: Riding High in the direction of the opponents;
Otherwise, Kinich will fire a grappling hook and swing, prioritizing valid Coilgrass Sigils as grapple targets.
Nightsoul Transmission can be triggered once every 10s by your own party.

When interacting with Coilgrass Sigils and other items that Yumkasaurs can interact with, "Canopy Hunter: Riding High" will be converted to "Yumkasaur Mimesis," which causes interactions with such items to follow rules applicable to Yumkasaurs, and which will not put Canopy Hunter: Riding High on CD.
  • When holding a Flamegranate via "Yumkasaur Mimesis," Kinich will consume Phlogiston at a rate of 1.5 per second. During this time, he is also considered to be in the Nightsoul's Blessing state.
Swift Envoy
Utility Passive
  • Description
  • Gameplay Notes

While in an area with Phlogiston Mechanics within Natlan, interacting with some harvestable items will increase your own party members' Movement SPD by 15% for 10s. Additionally, the location of nearby resources unique to Natlan will appear on your mini-map.

Talent Upgrade[]

Talent
Level
(Ascension)
Materials
[Subtotal]
1 → 2
(2✦)
Mora 12,500[12,500]
Juvenile Fang 6[6]
Teachings of Kindling 3[3]
2 → 3
(3✦)
Mora 17,500[30,000]
Seasoned Fang 3[3]
Guide to Kindling 2[2]
3 → 4
(3✦)
Mora 25,000[55,000]
Seasoned Fang 4[7]
Guide to Kindling 4[6]
4 → 5
(4✦)
Mora 30,000[85,000]
Seasoned Fang 6[13]
Guide to Kindling 6[12]
5 → 6
(4✦)
Mora 37,500[122,500]
Seasoned Fang 9[22]
Guide to Kindling 9[21]
6 → 7
(5✦)
Mora 120,000[242,500]
Tyrant's Fang 4[4]
Philosophies of Kindling 4[4]
Denial and Judgment 1[1]
7 → 8
(5✦)
Mora 260,000[502,500]
Tyrant's Fang 6[10]
Philosophies of Kindling 6[10]
Denial and Judgment 1[2]
8 → 9
(6✦)
Mora 450,000[952,500]
Tyrant's Fang 9[19]
Philosophies of Kindling 12[22]
Denial and Judgment 2[4]
9 → 10
(6✦)
Mora 700,000[1,652,500]
Tyrant's Fang 12[31]
Philosophies of Kindling 16[38]
Denial and Judgment 2[6]
Crown of Insight 1[1]

Constellation[]

IconNameLevel
Parrot's Beak
1
After Kinich lands from Canopy Hunter: Riding High's mid-air swing, his Movement SPD will increase by 30% for 6s.
Additionally, Scalespiker Cannon's CRIT DMG is increased by 100%.
Tiger Beetle's Palm
2
When Kinich's Elemental Skill hits an opponent, it will decrease their Dendro RES by 30% for 6s.
Additionally, the first Scalespiker Cannon Kinich fires after entering Nightsoul's Blessing has increased AoE, and its DMG increases by 100%.
Protosuchian's Claw
3
Increases the Level of Canopy Hunter: Riding High by 3.
Maximum upgrade level is 15.
Hummingbird's Feather
4
When in Nightsoul's Blessing, Kinich will restore 5 Energy after using his Loop Shots or after unleashing the Scalespiker Cannon. Energy can be regenerated this way once every 2.8s.
Additionally, Hail to the Almighty Dragonlord deals 70% more DMG.
Howler Monkey's Tail
5
Increases the Level of Hail to the Almighty Dragonlord by 3.
Maximum upgrade level is 15.
Auspicious Beast's Shape
6
  • Description
  • Advanced Properties

After Scalespiker Cannon hits an opponent, it will bounce between opponents once, dealing 700% of Kinich's ATK as Dendro DMG.
If this Scalespiker Cannon triggers the buffs that Passive Talent "Flame Spirit Pact" or the Constellation "Tiger Beetle's Palm" grant to the Cannon, the bouncing attack will also obtain the relevant buffs.

Gauge
Units
Internal CooldownPoise
Damage
Stagger EffectBlunt
TagTagTypeTypeS. L.S. L.H. F.H. F.V. F.V. F.
Scalespiker Cannon Bounce1UScalespiker Cannon1.2s100Heavy2000
Each Constellation activation requires one Kinich's Stella Fortuna Kinich's Stella Fortuna.

Availability[]

Character Event Wishes[]

Kinich has been promoted or featured with a drop-rate boost in 2 Event Wishes:

Wish Featured Duration Version

Seeker of Flame-Wrought Secrets 2024-09-17
KinichDendro Ki­nich Ki­nich
September 17, 2024 – October 8, 2024 5.0

Seeker of Flame-Wrought Secrets 2025-05-27
KinichDendro Ki­nich Ki­nich
May 27, 2025 – June 17, 2025 5.6

Chronicled Wishes[]

Kinich has not been included in any Chronicled Wishes.

Other Languages[]

LanguageOfficial Name
EnglishKinich
Chinese
(Simplified)
基尼奇
Jīníqí
Chinese
(Traditional)
基尼奇
Jīníqí
Japaneseキィニチ
Kiinichi
Korean키니치
Kinichi
SpanishKinich
FrenchKinich
RussianКинич
Kinich
ThaiKinich
VietnameseKinich
GermanKinich
IndonesianKinich
PortugueseKinich
TurkishKinich
ItalianKinich

Change History[]

Version 5.5
  • Updates to character voice-overs:
    • Updated audio for English:
      • Kinich's Voice Actor was changed from John Patneaude to Jacob Takanashi & John Patneaude.
    • New for All Languages:
      • "About Varesa"

Version 5.1

  • Updates to character voice-overs:
    • Updated audio for English:
      • "Standby"
      • "Nightsoul Transmission"

Version 5.0

  • 2024-09-17: Kinich was released as a playable character.
  • 2024-08-28: Kinich was introduced as an NPC.

References[]

Navigation[]

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