The nation of Khaenri'ah is marked by being a "pride of humankind" which "never had a god to begin with".
Life in Khaenri'ah[]
Agriculture[]
Khaenri'ah is dark underground and mostly barren of natural life. This led Khaenri'ahns to focus on artificial creation of life itself by developing the Art of Khemia. The Khaenria'ahn diet consists mainly of meat and mushrooms. Food like grain has to be imported, though imports were falling in the final years of Irmin's reign. Some food is also created using alchemy.[1]
Architecture[]
According to Dainsleif, the ruins in The Chasm: Underground Mines look somewhat similar to those of Khaenri'ah, and their civilization had ties to the one of Khaenri'ah.[2] Due to the nation's underground location, buildings are primarily made out of stone.[1]
The remnants of ancient Khaenri'ah like the Ruins of Dahri, giant Ruin Golems in Sumeru or an Azosite factory located in the Girdle of the Sands all share a grandiose scale. Furthermore, the Golems, the Azosite factory and the Madinat al-Nuhas testing facility share the same industrial, brass feel on the inside.
Education[]
Khaenri'ah possessed a Royal Library, to which nobles (no information about others) such as Chlothar had access. They were still forbidden from accessing the banned texts which the library held, among which were those that involved recipes that required the power and blessings from the Seven, as they were considered taboo.[3]
Entertainment[]
The Universitas Magistrorum developed a minor spell called "Chaos Permeation" or "The Seven-Shifting Serpent" that was made to mock Vision holders on the surface by using Abyssal energy to evoke effects similar to the Elements. It was used as a party trick in performances and parades. Street performers spent months to master shifting a single element.[4]
Technology[]
Khaenri'ahn technology before the cataclysm was advanced enough to allow production of automatons known as Ruin Machines, which were considered weapons of war. These machines could remain active for hundreds of years, mostly due in part to a self-repair system. They took on the forms of various wildlife on the surface and could even imitate some of their functions.
Khaenri'ahns used Azosite as a form of energy, drawn from pure elemental energy from Ley Lines,[5] formed into Energy Blocks for use and produced in the factory located in the Girdle of the Sands.[6] This workshop was the last in the entire kingdom to use an Azosite-powered system.[7]
Khemia was also an advanced art, compared to widespread alchemy.
Designs, Motifs, and Symbols[]
The following designs, motifs, and symbols are largely exclusive to the Khaenri'ah or Khaenri'ah-affiliated parties.
Four-Pointed Star[]
The four-pointed star in Albedo's talent, Homuncular Nature.
The four-pointed star (unofficial name), is a recurring astroid star. It is a recurring symbol on Khaenri'ah-adjacent characters' clothing and design. Notably, pure-blooded Khaenri'ahns have pupils that take the shape of a four-pointed star. The shape can be found on Albedo's neck between his collarbones. This symbol is also prominently used in association with the Traveler.
Eight-Pointed Star[]
The eight-pointed star on a Chaos Oculus
This motif is a recurring symbol tied to Khaenri'ah, present on Chlothar's and Halfdan's clothes, The Black Serpents' armors and on Gate of Zulqarnain. The eight-pointed star shape also appears on or around the 'eyes' of Ruin Machines.
Fashion[]
Men's Fashion[]
Women's Fashion[]
Eclipse Dynasty Uniforms[]
Royal Guard Armors[]
This is the present state of armor of degraded husks of The Black Serpents.
Languages[]
Little is known about Khaenri'ah's native language. Black Serpent Knights attempt to speak it while guarding hilichurls in the Chasm, but Dainsleif is only able to make out one word, "run."[2]
With the influx of the immigrants, Khaenri'ah likely used the common language. It is also likely that the nation used a version of now-associated with the Abyss Latin-Based Language.
Politics[]
Before the cataclysm, Khaenri'ah had been a monarchy with a stratified society, by class and likely by nationality (native Khaenri'ahns contrasted with the immigrants). Around the time of the cataclysm, the political power of the Eclipse Dynasty waned, allowing the noble Alberich Clan to usurp power with Anfortas as the regent.
Following the gods' invasion of Khaenri'ah, the current leadership is unknown, but people still continue to live in the nation and struggle against the curse inflicted by them. Kaeya was intentionally abandoned in Mondstadt near the Dawn Winery for the sake of an "ancient plot".
References[]
- ↑ 1.0 1.1 Archon Quest, Song of the Welkin Moon, Act III - A Nation That Doesn't Exist, Part 2: Special Operation
- ↑ 2.0 2.1 Archon Quest, Chapter II, Act IV - Requiem of the Echoing Depths, Part 2: The Grave of the Guarded
- ↑ Archon Quest, Chapter III, Act VI - Caribert, Part 2: Fortune-Mocking Pedigree
- ↑ Skirk's Character Story: The Seven-Shifting Serpent
- ↑ Loading Screen Tip: Azosite
- ↑ Quest Item: Rene's Investigation Notes
- ↑ Interactable: Ragged Engineering Notes
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