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Khaenri'ah was a nation without a god — not because it had a god that died or abandoned them, but because it never had a god to begin with. It was a powerful nation, built purely by humans, an unprecedented flourishing and glorious civilization — it was the pride of humankind.

Khaenri'ah, also known as the Kingdom of Khaenri'ah or Dahri, is a region that is not part of the continent of Teyvat and is not under the purview of The Seven.

Khaenri'ah is most importantly known for its role in the "cataclysm" 500 years ago. During this time, monsters created by the alchemist Rhinedottir, also known as "Gold," poured out from Khaenri'ah to invade Teyvat, and Khaenri'ah was eventually destroyed by Celestia and the gods. Afterwards, all Khaenri'ahns who were not "pure-blooded" were turned into monsters, whereas all "pure-blooded" Khaenri'ahns were cursed with immortality.[4]

Despite its destruction and the transformation of many of its people into monsters, some Khaenri'ahns are still wandering through Teyvat. Dainsleif — a denizen of Khaenri'ah and the narrator of Travail — describes it as one of "the hidden corners where the gods' gaze does not fall," and says that its people "dream of dreaming," unlike the majority who are "content to live, and not to dream."[5]

According to Kaeya, it is said that Khaenri'ah is located deep underground somewhere near Sumeru.[6] The Khaenri'ahn installation known as Hangeh Afrasiyab guards a giant, tightly sealed stone gate beneath it that most likely leads to Khaenri'ah.[7]

Archon Quest Chapter ?? takes place in this region.


In the perpetual meantime of a sheltered eternity, most are content to live, and not to dream.
But in the hidden corners where the gods' gaze does not fall, there are those who dream of dreaming.
Some say a few are chosen and the rest are dregs, but I say we humans have our humanity.
We will defy this world with a power from beyond.

Dainsleif, Teyvat Chapter Storyline Preview: Travail[5]

Khaenri'ah is dark underground and mostly barren of natural life. What little is currently known about Khaenri'ah largely comes from weapon and artifact descriptions, as well as books found throughout the world. According to Dainsleif, it is the "pride of humanity", as it was built purely by humans without involvement from any god, until later it was destroyed by the gods 500 years ago.[8]

The practice of the Art of Khemia[9] and the use of forbidden knowledge[10] led to the Kingdom of Khaenri'ah's ruin. Around 500 years ago, King Irmin introduced forbidden knowledge to enhance the kingdom's technological advancement. The alchemist Rhinedottir also used it in her experiments to develop powerful creatures containing the power of the Abyss, including Durin, Elynas, and the Riftwolves. For some reason, these creatures began wreaking havoc throughout Khaenri'ah and then spilled out into the rest of Teyvat.[11]

In response,[12] the gods of Celestia, with the help of six of The Seven,[13] launched an assault on Khaenri'ah. The skies turned red and filled with crimson cubes (possibly the work of the Unknown God), and the landmass the kingdom was built on was torn to pieces, with lava flooding the shattered fragments of it.[14] While the gods were victorious, at least two of The Seven — the Hydro Archon Egeria and the Electro Archon Raiden Makoto[15] — were killed. A third Archon, Greater Lord Rukkhadevata died after mostly purifying the surge of forbidden knowledge that contaminated Irminsul and creating her successor, Lesser Lord Kusanali, from the tree's purest branch.[16]

Mondstadt's Knights of Favonius, then led by Grand Master Arundolyn, led an expedition into Khaenri'ah to quell the monsters. His best friend and rival, Rostam, fell in battle during the cataclysm, leaving Arundolyn greatly bereaved. Other notable figures who are known for fighting against the monsters include Viridescent and the Crimson Witch of Flames. While the initial surge of monsters was eventually suppressed, hilichurls continue to spawn throughout Teyvat.

In the present, Khaenri'ah continues its struggle against the effects of the curse. Kaeya, their "last hope," was sent to Mondstadt for the sake of an "ancient plot," infiltrating the Ragnvindr Clan by being abandoned at the Dawn Winery.[17][18] The ultimate reason behind Kaeya being placed as a "sleeper" in Mondstadt by forces from Khaenri'ah is unknown.

Abyss Order[]

The Abyss Order originates from the destruction of Khaenri'ah by the gods;[8] it seeks to destroy the countries under the protection of The Seven in revenge.[19] The people of Khaenri'ah turned into the monsters of the Abyss.[20] Thus, it is thought that Abyss Mages, Abyss Heralds, and Abyss Lectors were once people from Khaenri'ah, possibly its aristocracy and knights / defending people.

Art of Khemia[]

Khaenri'ah was an underground realm, and its natural fauna were few indeed. As such, its alchemy focused more heavily on the creation of life. This art of creation was known as "The Art of Khemia."

The Art of Khemia is an advanced type of alchemy developed in Khaenri'ah which allows for the creation of life itself.[21] Five hundred years ago, the Art of Khemia was a major contributing factor behind the cataclysm and the fall of Khaenri'ah.[9][22]

The only known practitioners of the Art of Khemia are Rhinedottir and Albedo, her student and successful attempt to create a synthetic human.


Ruin Machines were made as weapons of war by the people of Khaenri'ah. The most common type, Ruin Guards, were code-named "Field Tillers" by the people of Khaenri'ah. After the nation's downfall, the machines migrated across Teyvat. Though dangerous, they now lack any planned purpose.[8]


The people of Khaenri'ah were changed into creatures of the Abyss in the cataclysm that destroyed the dynasty 500 years as a result of the curse. However, pure-blooded Khaenri'ahns were instead given a curse of immortality, preventing them from aging but still suffering from apparent erosion. The others, who hailed from the lands of the gods, were instead transformed into various creatures; a majority turned into hilichurls, but others instead appeared to turn into Abyss mages, heralds or lectors. The royal guard of Khaenri'ah, The Black Serpents, were instead eroded into either Shadowy Husks or still remained as the Black Serpents, but with a different form and suffering from erosion. The erosion was not complete, as some hilichurls were aware of the powers of a fountain in the Chasm and went there to "die" peacefully, while Halfdan and his subordinates remembered their duties to protect the people of Khaenri'ah.[20][23]

Kaeya's family, the Alberich Clan, were the Regents of Khaenri'ah after the cataclysm. It is unclear the number of generations between Kaeya and the Catalysm. It is also unclear why Kaeya is unaffected by the curse.

Other persons associated with the state include Pierro,[24][25] Rhinedottir, and possibly Albedo and Arlecchino by extension.

Related Playable Characters[]

2 Characters match the category selection:

Icon Name Quality Element Weapon Region Model Type
Arlecchino Icon Arlecchino 5 Stars Element Pyro Pyro Weapon-class-polearm-icon Polearm Emblem Nation Unknown Snezhnaya Tall Female
Kaeya Icon Kaeya 4 Stars Element Cryo Cryo Weapon-class-sword-icon Sword Mondstadt Emblem Night Mondstadt Tall Male

Upcoming Characters[]

1 Character matches the category selection:

Icon Name Quality Element Weapon
Dainsleif Icon Dainsleif Character Dainsleif Vision


There are 1 NPCs who appear in Khaenri'ah:

Related NPCs

There are 3 additional NPCs related to Khaenri'ah:

Mentioned Characters

There are 8 mentioned characters related to Khaenri'ah:

Upcoming NPCs

There are no upcoming NPCs related to Khaenri'ah.


Khaenri'ah "The Dream Yet to Be Dreamed"

Screenshot from Teyvat Chapter Storyline Preview: Travail

  • In the trailer Teyvat Chapter Storyline Preview: Travail, unlike the Seven Nations who each have a line written in Teyvat's Latin script, there is nothing under the title of its featured quest The Dream Yet to Be Dreamed.
  • Jean's Voice-Overs mention a legend of a "heroic king of Khaenri'ah," which she offers to tell the Traveler about.
  • The Eclipse Dynasty was previously translated as the Blacksun Dynasty.
  • In the story told in the description of Bloodstained Final Hour, the Bloodstained Knight ventures into the Abyss, which he discovers was once a kingdom, those inhabitants were turned into monsters by a curse. A direct link with Khaenri'ah is not made though it could be speculated that the two are actually the same.
  • It is unclear if the term Khemia is just a synonym for Alchemy, or a more advanced art.
  • A hilichurl tribe called the Eclipse tribe seems to be related to Khaenri'ah's Eclipse Dynasty.[26]
    • The Traveler seems to know something about the Eclipse symbol used by the Eclipse tribe.[27]
  • Although it has been stated that Khaenri'ah's downfall was caused by the Heavenly Principles[28] and that The Seven, with the exception of Greater Lord Rukkhadevata, were summoned to Khaenri'ah,[16] it is unknown if The Seven were directly involved in its destruction or not.
  • Characters of Khaenri'ahn descent, such as Kaeya and Dainsleif, are typically depicted with pupils in the shape of four-pointed stars.
  • A door with the Khaenri'ah crest can be found in the depths of Hangeh Afrasiyab, though it cannot be currently interacted with in any way.


  • Khemia is phonetically similar to several etymological origins for the modern terms alchemy and chemistry. The origin of these terms are uncertain and multiple derivations exist.[29]
    • One possible derivation is from the Arabic كيمياء kīmiyāʾ, "chemistry", which comes from Coptic term ⲕⲏⲙⲉ kēme, "Egypt". The Coptic term ultimately derives from the ancient Egyptian word 𓆎𓅓𓏏𓊖 kmt, referring to both the country Egypt and the color black.
    • Other possible derivations are from the Ancient Greek χημεία khēmeía meaning "pouring" or "infusion," or the Ancient Greek metallurgical term χυμεία khumeía originally meaning "pouring together," "casting together," "weld," or "alloy."
    • In Arabic, "alchemy" translates to خيمياء ḵīmiyāʾ.
  • In Sumeru, Dahri is an archaic name for Khaenri'ah that's commonly used in the Vahumana Darshan.[30] The Arabic-Persian word "dahri" (Arabic: دَهْرِيّ dahriyy; Persian: دهری dahrī), derived from dahr (Arabic-Persian: دَهْر "the course of time, fate"), is a theological term which refers to an atheist, or an adherent of the doctrine that the universe has no beginning in time. The term has been used in different ways in Middle Persian and Islamic writings, but generally, dahri deny the existence of a creator god and believe that the world exists eternally in time.[31]

Cultural References[]

  • Several elements of Khaenri'ah are most likely inspired by the Germanic legends, particularly the Nibelungen song.
  • Khaenri'ah's motto, "The land is [...] to be fought for with steel and blood",[8] is likely to be a reference to "with iron and blood" (German: durch Eisen und Blut), a famous phrase used during the Blood and Iron Speech made by the Prussian minister president Otto von Bismarck in 1862.
    • While the English version uses the wording "with steel and blood", the Chinese one uses "with iron and blood" (Chinese: 用铁和血) that exactly matches the wording of the historical speech.

Other Languages[]

LanguageOfficial Name

Change History[]


  1. Book: Perinheri, Vol. 2
    Alchemy and the Beastmaster Knights were a mainstay during the Crimson Moon Dynasty, but interest in mechanical engineering during the Eclipse Dynasty would cause it to fall behind.
  2. Archon Quest, Chapter III, Act VI - Caribert, Part 1: Destined Encounter
    Kaeya: You're a pure-blood Khaenri'ahn, aren't you?
  3. Archon Quest, Interlude Chapter, Act II - Perilous Trail, Part 5: At Tunnel's End, Light
    Yelan: That snake is probably a remnant of Khaenri'ahn civilization[...]
  4. Archon Quest, Chapter III, Act VI - Caribert, Part 2: Fortune-Mocking Pedigree
    Eide: [...] When the cataclysm came, we pure-blood Khaenri'ahns were declared the "greater sinners." Upon us, the gods placed the curse of immortality... But those whose ancestry belonged to the domains of other gods were punished with the curse of the wilderness as they fled, turning them into monsters.
  5. 5.0 5.1 YouTube: Teyvat Chapter Storyline Preview: Travail
  6. Archon Quest, Chapter III, Act VI - Caribert, Part 1: Destined Encounter
    Kaeya: [...]And my roots... They're in Khaenri'ah, which is said to have been located deep underground somewhere near Sumeru.
  7. Sumeru, Gavireh Lajavard, Viewpoint: Gate of Everlasting Mourning
  8. 8.0 8.1 8.2 8.3 Archon Quest, Chapter I, Act IV - We Will Be Reunited, Part 2: A Herald Without Adherents
  9. 9.0 9.1 YouTube: Collected Miscellany - "Albedo: Kreideprinz"
  10. Interactable: Someone's Abandoned Letter
    ...Of course, I am keenly aware that the four pillars of our kingdom have achieved the prosperity they have today precisely thanks to us spying upon secrets from beyond the skies, and thus have our mechanisms been able to throw off the shackles imposed by this world's laws...
  11. Book: Breeze Amidst the Forest, Vol. 1 - Ballad Selection Excerpt
  12. Interactable: Ancient Journal
  13. Archon Quest, Chapter III, Act V - Akasha Pulses, the Kalpa Flame Rises, Part 4: Where the Boat of Consciousness Lies
    Greater Lord Rukkhadevata: At that time, The Seven were all summoned to the nation of Khaenri'ah, except for me. I had a more important task to attend to...
  14. Archon Quest, Chapter II, Act III - Omnipresence Over Mortals, Part 8: The Omnipresent God
  15. Story Quest, Raiden Shogun, Imperatrix Umbrosa Chapter: Act II - Transient Dreams, Part 1: Cleansing Light
    Ei: The events of 500 years ago not only robbed me of my friend, Kitsune Saiguu... they also took Makoto away from me for good.
  16. 16.0 16.1 Archon Quest, Chapter III, Act V - Akasha Pulses, the Kalpa Flame Rises, Part 4: Where the Boat of Consciousness Lies
  17. Kaeya's Character Story: Character Story 4
  18. Kaeya's Character Story: Vision
  19. Archon Quest, Chapter I, Act IV - We Will Be Reunited, Part 3: Dishonorable Trial
  20. 20.0 20.1 Archon Quest, Chapter I, Act IV - We Will Be Reunited, Part 4: A Soul Set Apart
  21. Albedo's Character Story: Character Story 3
  22. Venti's Voice-Over: About Albedo
  23. Archon Quest Act, Chapter II, Act IV: Requiem of the Echoing Depths
  24. Artifact, Pale Flame: Mocking Mask
  25. Archon Quest, Interlude Chapter, Act III - Inversion of Genesis, Part 1: The Night-Bird Falls at the Curtain's Call
  26. Book: Hilichurl Cultural Customs
  27. Traveler's Voice-Over: About the Eclipse Tribe
  28. Archon Quest, Chapter II, Act III - Omnipresence Over Mortals, Part 8: The Omnipresent God
  29. Wikipedia: Etymology of chemistry
  30. World Quest: Afratu's Dilemma
  31. Iranic Encyclopedia: Dahrī