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HP Loss

HP Loss refers to when a fixed amount of HP is removed from a character or enemy. HP Loss ignores DEF, RES, Damage Reduction, or Shields.

HP Loss is not Damage, and therefore cannot trigger passive effects that require taking damage, such as Serpent Spine's stack loss.

HP Loss Sources

Comparison

Source HP Loss Per Instance Frequency Target
Fall Damage (Standard) Depends on height of fall (up to and including Death) Per Landing Character
Fall Damage (Plunge Attack) Depends on height of fall (10% to 40% Max HP) Per Landing Character
Bane of All Evil Bane of All Evil Varies by Talent Level (3%, 2.5%, or 2% Current HP) Per Second Self
Guide to Afterlife Guide to Afterlife 30% Current HP Per Activation Self
Sanctifying Ring Sanctifying Ring 30% Current HP Per Activation Self
Icon Corrosion.png Corrosion Varies by Source (see Corrosion § Overview) Per Hit, Per Second Character
Primo GeovishapPrimo Geovishap Deflected (Light) 5% Max HP Per Hit Self
Primo GeovishapPrimo Geovishap Deflected (Heavy) 15% Max HP Per Hit Self
Bathysmal Vishaps (Elite Enemies) Cleansing Shower Depends on remaining Energy (up to 14% Max HP + 200 HP) Per Hit Character
Coral DefendersCoral Defenders Cleansing Shower Depends on remaining Energy (up to 17% Max HP + 600 HP) Per Hit Character
Abyss Lector: Fathomless FlamesAbyss Lector: Fathomless Flames Brand of Abyssal Flame 20% Abyss Lector ATK + 15% Character Max HP Per Hit Character
Magatsu Mitake Narukami no MikotoMagatsu Mitake Narukami no Mikoto "The Final Calamity" 100% Max HP Per Hit Character
Shadowy Husks Buff Activation 15% Current HP Per Activation Self
Sheer Cold 1% Max HP + 150 HP Per Second Character
Blazing Heat 1% Max HP + 150 HP Per Second Character
Whirlpool 20% Max HP + 150 HP Per Second Waverider
Balethunder Initial 1% Max HP + 150 HP Per 2 Seconds Character
Balethunder Extended Exposure 3% Max HP + 450 HP Per 2 Seconds Character
Electro Water Varies by Hit (from 13.15% Max HP + 40.47 HP to 28.9% Max HP + 142.82 HP) Per 2 Seconds Character
Dark Mud 0.4% Max HP + 60 HP Per Second Character

Talents

3 Talents match the category selection:

Character Name Description Type
Xiao Xiao Bane of All Evil Bane of All Evil Xiao dons the Yaksha Mask that set gods and demons trembling millennia ago.

Yaksha's Mask
  • Greatly increases Xiao's jumping ability.
  • Increases his attack AoE and attack DMG.
  • Converts attack DMG into Anemo DMG, which cannot be overridden by any other elemental infusion.

In this state, Xiao will continuously lose HP.
The effects of this skill end when Xiao leaves the field.

Elemental Burst
Hu Tao Hu Tao Guide to Afterlife Guide to Afterlife Only an unwavering flame can cleanse the impurities of this world.
Hu Tao consumes a set portion of her HP to knock the surrounding enemies back and enter the Paramita Papilio state.

Paramita Papilio
  • Increases Hu Tao's ATK based on her Max HP at the time of entering this state. ATK Bonus gained this way cannot exceed 400% of Hu Tao's Base ATK.
  • Converts attack DMG to Pyro DMG, which cannot be overridden by any other elemental infusion.
  • Charged Attacks apply the Blood Blossom effect to the enemies hit.
  • Increases Hu Tao's resistance to interruption.

Blood Blossom
Enemies affected by Blood Blossom will take Pyro DMG every 4s. This DMG is considered Elemental Skill DMG.
Each enemy can be affected by only one Blood Blossom effect at a time, and its duration may only be refreshed by Hu Tao herself.

Paramita Papilio ends when its duration is over, or Hu Tao has left the battlefield or fallen.

Elemental Skill
Kuki Shinobu Kuki Shinobu Sanctifying Ring Sanctifying Ring Creates a Grass Ring of Sanctification at the cost of part of her HP, dealing Electro DMG to nearby opponents.

Grass Ring of Sanctification
Follows your current active character around. Deals Electro DMG to nearby opponents every 1.5s and restores HP for the active character(s) within the ring's AoE based on Kuki Shinobu's Max HP.

The HP consumption from using this skill can only bring her to 20% HP.
Elemental Skill

Enemies

Self HP Loss

HP Loss Interaction

Artifacts

1 Artifact Set matches the category selection:

Set Rarity Pieces Bonuses
Vermillion Hereafter 4-5★ Flowering LifeFeather of Nascent LightSolar RelicMoment of the PactThundering Poise 2 Piece: ATK +18%.
4 Piece: After using an Elemental Burst. this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This increase can occur this way maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.

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