Health or Health Points abbreviated in-game as HP, is an integer measure of how much life force a character has. If a character's HP reaches 0, they will become incapacitated, and the next character in the player's team will be brought onto the field. If all characters on the team die, the player will automatically revive at the nearest Teleport Waypoint and the characters will have less than 50% of HP. HP can be restored by eating food, by using Talents, character Passives, weapon passives that heal, or by a Statue of The Seven's Blessing.
- When the player's entire team falls, the following sound effect plays:
- In the overworld: All members have fallen
- In domains: Challenge failed
The relevant in-game attribute is Max HP — the current maximum HP of a character. Max HP can be increased by raising your character level or equipping artifacts and weapons that provide HP or HP% increase. Leveling up these weapons and artifacts will also increase the HP bonus they provide. All flower-type artifacts increase HP, so leveling these up is a good way to boost HP.
Character Ascension
1 Character has HP as their ascension stat:
Character | HP (Lv. 90) |
---|---|
24.0% |
Scaling with Character's Health
Talents
19 Talents match the category selection:
Character | Name | Description | Type |
---|---|---|---|
Zhongli deals bonus DMG based on his Max HP:
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4th Ascension Passive | ||
Every mountain, rock and inch of land is filled with the power of Geo, but those who can wield such powers freely are few and far between. Press Commands the power of earth to create a Stone Stele. Hold Causes nearby Geo energy to explode, causing the following effects:
Stone Stele |
Elemental Skill | ||
The ever-reliable Baron Bunny takes the stage. Baron Bunny
Hold |
Elemental Skill | ||
Bennett performs a jumping attack that deals Pyro DMG, creating an Inspiration Field. Inspiration Field
|
Elemental Burst | ||
DMG dealt by Crimson Ooyoroi's Fiery Collapse is increased by 2.2% of Thoma's Max HP. | 4th Ascension Passive | ||
Only an unwavering flame can cleanse the impurities of this world. Hu Tao consumes a set portion of her HP to knock the surrounding enemies back and enter the Paramita Papilio state. Paramita Papilio
Blood Blossom |
Elemental Skill | ||
When a Rain Sword is shattered or when its duration expires, it regenerates the current character's HP based on 6% of Xingqiu's Max HP. | 1st Ascension Passive | ||
Fires an Icy Paw that deals Cryo DMG to opponents and forms a shield on hit. The shield's DMG Absorption scales based on Diona's Max HP, and its duration scales off the number of Icy Paws that hit their target. Press Rapidly fires off 2 Icy Paws. Hold Dashes back quickly before firing five Icy Paws. The shield created by a Hold attack will gain a 75% DMG Absorption Bonus. The shield has a 250% Cryo DMG Absorption Bonus, and will cause your active character to become affected by Cryo at the point of formation for a short duration. |
Elemental Skill | ||
Ningguang creates a Jade Screen out of gold, obsidian and her great opulence, dealing AoE Geo DMG. Jade Screen
Jade Screen is considered a Geo Construct and can be used to block certain attacks, but cannot be climbed. Only one Jade Screen may exist at any one time. |
Elemental Skill | ||
Kamisato Ayato shifts positions and enters the Takimeguri Kanka state. After this shift, he will leave a watery illusion at his original location. After it is formed, the watery illusion will explode if opponents are nearby or after its duration ends, dealing AoE Hydro DMG. Takimeguri Kanka In this state, Kamisato Ayato uses his Shunsuiken to engage in blindingly fast attacks, causing DMG from his Normal Attacks to be converted into AoE Hydro DMG. This cannot be overridden. It also has the following properties:
Takimeguri Kanka will be cleared when Ayato leaves the field. Using Kamisato Art: Kyouka again while in the Takimeguri Kanka state will reset and replace the pre-existing state. |
Elemental Skill | ||
Summons a "Bake-Kurage" created from water that can heal her allies. Using this skill will apply the Wet status to Sangonomiya Kokomi. Bake-Kurage Deals Hydro DMG to surrounding opponents and heal nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP. |
Elemental Skill | ||
Summons water droplets resembling musical notes that form a Melody Loop, dealing Hydro DMG to surrounding opponents and applying the Wet status to them. Melody Loop
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Elemental Skill | ||
Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya. Ceremonial Garment
These effects will be cleared once Sangonomiya Kokomi leaves the field. |
Elemental Burst | ||
The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry gains the following effects:
|
4th Ascension Passive | ||
Ms. Yun may just be acting out fights on stage, but her skills with the spear are real enough to defend against her foes. Press Flourishes her polearm in a cloud-grasping stance, dealing Geo DMG. Hold Takes up the Opening Flourish stance and charges up, forming a shield. DMG Absorption is based on Yun Jin's Max HP and has 150% effectiveness against all Elemental DMG and Physical DMG. The shield lasts until she finishes unleashing her Elemental Skill. When the skill is released, when its duration ends, or when the shield breaks, Yun Jin will unleash the charged energy as an attack, dealing Geo DMG. Based on the time spent charging, it will either unleash an attack at Charge Level 1 or Level 2. |
Elemental Skill | ||
Heals your own party members and nearby teammates for a large amount of HP that scales with Barbara's Max HP. | Elemental Burst | ||
Commands a blazing spirit to attack, dealing Pyro DMG in a large AoE. Upon striking the enemy, regenerates a percentage of Hu Tao's Max HP. This effect can be triggered up to 5 times, based on the number of enemies hit. If Hu Tao's HP is below or equal to 50% when the enemy is hit, both the DMG and HP Regeneration are increased. |
Elemental Burst | ||
Nothing to worry about. Should anyone raise a hand against her or her men, she will avenge it ten-fold with sword and thunder. Press Accumulating the power of lightning, Beidou swings her blade forward fiercely, dealing Electro DMG. Hold Lifts her weapon up as a shield. Max DMG absorbed scales off Beidou's Max HP. Attacks using the energy stored within the greatsword upon release or once this ability's duration expires, dealing Electro DMG. DMG dealt scales with the number of times Beidou is attacked in the skill's duration. The greatest DMG Bonus will be attained once this effect is triggered twice. The shield possesses the following properties:
|
Elemental Skill | ||
Leaving a single Ice Lotus behind, Ganyu dashes backward, shunning all impurity and dealing AoE Cryo DMG. Ice Lotus
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Elemental Skill |
Constellations
9 Constellations match the category selection:
Character | Name | Description | Level |
---|---|---|---|
When Stormbreaker is used: Creates a shield that absorbs up to 16% of Beidou's Max HP for 15s. This shield absorbs Electro DMG 250% more effectively. |
1 | ||
Spirit Blade: Cloud-Parting Star deals 15% more DMG to opponents with a lower percentage of their Max HP remaining than Chongyun. This skill will also summon 1 additional spirit blade. |
6 | ||
When Midnight Phantasmagoria is used, it deals 222% of ATK as Electro DMG to surrounding opponents. When the skill duration ends, Fischl regenerates 20% of her HP. |
4 | ||
Increases the Blood Blossom DMG by an amount equal to 10% of Hu Tao's Max HP at the time the effect is applied. Additionally, Spirit Soother will also apply the Blood Blossom effect. |
2 | ||
Triggers automatically when Kaeya's HP falls below 20%: Creates a shield that absorbs damage equal to 30% of Kaeya's Max HP. Lasts for 20s. This shield absorbs Cryo DMG with 250% efficiency. Can only occur once every 60s. |
4 | ||
Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods:
|
2 | ||
While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG. This DMG is not considered Normal Attack DMG. |
1 | ||
When Done Deal is used: Creates a shield that absorbs up to 45% of Yanfei's Max HP for 15s. This shield absorbs Pyro DMG 250% more effectively. |
4 | ||
When the Jade Shield takes DMG, 40% of that incoming DMG is converted to HP for the current character. A single instance of regeneration cannot exceed 8% of that character's Max HP. |
6 |
Increasing Character's Health
Talents
No Talents match the category selection.
Constellations
1 Constellations match the category selection:
Character | Name | Description | Level |
---|---|---|---|
Namisen's maximum stack count is increased to 5. When Kamisato Ayato has at least 3 Namisen stacks, his Max HP is increased by 50%. | 2 |
Weapons
Substat
The following weapons have HP as a substat. 7 weapons match the category selection:
Icon | Name | Rarity | Base ATK (Lv. 90) | 2nd Stat (Lv. 90) | Passive Ability |
---|---|---|---|---|---|
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Everlasting Moonglow | ![]() |
46 (608) |
HP 10.8% (49.6%) |
Byakuya Kougetsu Healing Bonus increased by 10~20%, Normal Attack DMG is increased by 1~3.0% of the Max HP of the character equipping this weapon. For 12s after using an Elemental Burst, Normal Attacks that hit opponents will restore 0.6 Energy. Energy can be restored this way once every 0.1s. |
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Prototype Amber | ![]() |
42 (510) |
HP 9% (41.3%) |
Gilding Using an Elemental Burst regenerates 4~6 Energy every 2s for 6s. All party members will regenerate 4~6% HP every 2s for this duration. |
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The Bell | ![]() |
42 (510) |
HP 9% (41.3%) |
Rebellious Guardian Taking DMG generates a shield which absorbs DMG up to 20~32% of max HP. This shield lasts for 10s or until broken, and can only be triggered once every 45s. While protected by a shield, the character gains 12~24% increased DMG. |
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Black Tassel | ![]() |
38 (354) |
HP 10.2% (46.9%) |
Bane of the Soft Increases DMG against slimes by 40~80%. |
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Ferrous Shadow | ![]() |
39 (401) |
HP 7.7% (35.2%) |
Unbending When HP falls below 70~90%, increases Charged Attack DMG by 30~50%, and Charged Attacks become much harder to interrupt. |
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Recurve Bow | ![]() |
38 (354) |
HP 10.2% (46.9%) |
Cull the Weak Defeating an opponent restores 8~16% HP. |
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Thrilling Tales of Dragon Slayers | ![]() |
39 (401) |
HP 7.7% (35.2%) |
Heritage When switching characters, the new character taking the field has their ATK increased by 24~48% for 10s. This effect can only occur once every 20s. |
Passives
The following weapons have HP as part of their passive effect. 2 weapons match the category selection:
Icon | Name | Rarity | Base ATK (Lv. 90) | 2nd Stat (Lv. 90) | Passive Ability |
---|---|---|---|---|---|
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Primordial Jade Cutter | ![]() |
44 (542) |
CRIT Rate 9.6% (44.1%) |
Protector's Virtue HP increased by 20~40%. Additionally, provides an ATK Bonus based on 1.2~2.4% of the wielder's Max HP. |
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Staff of Homa | ![]() |
46 (608) |
CRIT DMG 14.4% (66.2%) |
Reckless Cinnabar HP increased by 20~40%. Additionally, provides an ATK Bonus based on 0.8~1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1~1.8% of Max HP. |
Artifacts
2 Artifact Sets match the category selection:
Set | Rarity | Pieces | Bonuses |
---|---|---|---|
Adventurer | 1-3★ | ![]() ![]() ![]() ![]() ![]() |
2 Piece: Max HP increased by 1,000. 4 Piece: Opening a chest regenerates 30% Max HP over 5s. |
Tenacity of the Millelith | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2 Piece: HP +20% 4 Piece: When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field. |
Food
1 Food match the category selection:
Icon | Name | Rarity | Type | Effect | Has Recipe |
---|---|---|---|---|---|
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Sakura Shrimp Crackers | ![]() |
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Increases all party members' HP by 20%~25% for 300s. | Yes |
Other Languages
Language | Official Name | Literal Meaning |
---|---|---|
English | HP | — |
Chinese (Simplified) |
生命值 Shēngmìng-zhí |
Life Points |
Chinese (Traditional) |
生命值 Shēngmìng-zhí |
|
Japanese | HP |
— |
Korean | HP |
— |
Spanish | Vida | |
French | PV | LP |
Russian | HP HP |
— |
Thai | พลังชีวิต (HP) |
|
Vietnamese | HP | — |
German | LP | LP |
Indonesian | HP | — |
Portuguese | Vida |
|