Healing refers to the ability to regenerate Health. This can be done via Food, Character Talents, or special Domain effects.
Some Healing abilities apply team-wide, others only to the individual. Some Healing abilities are local, requiring players to be within a certain field of area to be healed, while others are more global, applying the healing to the player (and other players in Co-Op Mode) wherever they are on or off the battlefield.
Hydro Resonance increases incoming healing, as well as various artifacts.
Elemental Resonance
The Soothing Water Elemental Resonance increases incoming healing by 30%.
Food
Healing
87 Food match the category selection:
Icon | Name | Rarity | Type | Effect | Has Recipe |
---|---|---|---|---|---|
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Apple | ![]() |
Restores 300 HP. | No | |
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Sunsettia | ![]() |
Restores 300 HP. | No | |
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Starshroom | ![]() |
Restores 300 HP. | No | |
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Dango Milk | ![]() |
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Restores 26% of Max HP to the selected character and regenerates 570 HP every 5s for 30s. | No |
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Teyvat Fried Egg | ![]() |
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Revives a character and restores 50~150 HP. | Yes |
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Steak | ![]() |
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Revives a character and restores 50~150 HP. | Yes |
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Outrider's Champion Steak! | ![]() |
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Revives a character and restores 10% of Max HP, then restores an additional 150 HP. | Yes |
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Chicken-Mushroom Skewer | ![]() |
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Restores 8~10% of Max HP and an additional 800~1,200 HP to the selected character. | Yes |
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Fruity Skewers | ![]() |
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Restores 16% of Max HP and an additional 1,350 HP to the selected character. | Yes |
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Flaming Red Bolognese | ![]() |
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Restores 18~22% of Max HP to the selected character and regenerates 300~470 HP every 5s for 30s. | Yes |
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Mysterious Bolognese | ![]() |
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Restores 26% of Max HP to the selected character and regenerates 570 HP every 5s for 30s. | Yes |
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Radish Veggie Soup | ![]() |
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Restores 8~10% of Max HP to the selected character and regenerates 210~300 HP every 5s for 30s. | Yes |
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Tea Break Pancake | ![]() |
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Revives a character and restores 250~550 HP. | Yes |
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Sweet Madame | ![]() |
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Restores 20~24% of Max HP and an additional 900~1,500 HP to the selected character. | Yes |
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Mushroom Pizza | ![]() |
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Restores 26~30% of Max HP to the selected character. Regenerates 450~790 HP every 5s for 30s. | Yes |
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Invigorating Pizza | ![]() |
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Restores 34% of Max HP to the selected character and regenerates 980 HP every 5s for 30s. | Yes |
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Mondstadt Hash Brown | ![]() |
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Restores 30~34% of Max HP and an additional 600~1,900 HP to the selected character. | Yes |
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Puppy-Paw Hash Brown | ![]() |
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Restores 40% of Max HP and an additional 2,350 HP to the selected character. | Yes |
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Crab, Ham & Veggie Bake | ![]() |
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Revives a character and restores 900~1,500 HP. | Yes |
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Black-Back Perch Stew | ![]() |
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Restores 26~30% of Max HP to the selected character and regenerates 450~790 HP every 5s for 30s. | Yes |
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Squirrel Fish | ![]() |
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Restores 30~34% of Max HP and an additional 600~1,900 HP to the selected character. | Yes |
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Matsutake Meat Rolls | ![]() |
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Restores 20~24% of Max HP and an additional 900~1,500 HP to the selected character. | Yes |
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Mora Meat | ![]() |
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Revives a character and restores 50~150 HP. | Yes |
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Mondstadt Grilled Fish | ![]() |
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Revives a character and restores 50~150 HP. | Yes |
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Stir-Fried Filet | ![]() |
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Revives a character and restores 50~150 HP. | Yes |
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Crystal Shrimp | ![]() |
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Restores 18~22% of Max HP to the selected character and regenerates 300~470 HP every 5s for 30s. | Yes |
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Grilled Tiger Fish | ![]() |
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Restores 8~10% of Max HP and an additional 800~1,200 HP to the selected character. | Yes |
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Teyvat Charred Egg | ![]() |
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Revives a character and restores 10% of Max HP, then restores an additional 150 HP. | Yes |
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Lighter-Than-Air Pancake | ![]() |
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Revives a character and restores 15% of Max HP, then restores an additional 550 HP. | Yes |
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Golden Shrimp Balls | ![]() |
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Revives a character and restores 900~1,500 HP. | Yes |
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Definitely Not Bar Food! | ![]() |
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Revives a character and restores 10% of Max HP, then restores an additional 150 HP. | Yes |
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Wanmin Restaurant's Boiled Fish | ![]() |
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Restores 34% of Max HP to the selected character and regenerates 980 HP every 5s for 30s. | Yes |
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All-Delicacy Parcels | ![]() |
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Restores 26% of Max HP to the selected character and regenerates 570 HP every 5s for 30s. | Yes |
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Flash-Fried Filet | ![]() |
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Revives a character and restores 10% of Max HP, then restores an additional 150 HP. | Yes |
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Qiankun Mora Meat | ![]() |
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Revives a character and restores 10% of Max HP, then restores an additional 150 HP. | Yes |
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Survival Grilled Fish | ![]() |
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Restores 16% of Max HP and an additional 1,350 HP to the selected character. | Yes |
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Nutritious Meal (V.593) | ![]() |
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Revives a character and restores 20% of Max HP, then restores an additional 1,500 HP. | Yes |
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Holy Water | ![]() |
Recovery Dishes | | No |
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Pop's Teas | ![]() |
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Restores 14% of Max HP to the selected character and regenerates 350 HP every 5s for 30s. | No |
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Apple Cider | ![]() |
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Restores 26% of Max HP to the selected character and regenerates 570 HP every 5s for 30s. | No |
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Bamboo Shoot Soup | ![]() |
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Restores 26~30% of Max HP to the selected character. Regenerates 450~790 HP every 5s for 30s. | Yes |
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Northern Apple Stew | ![]() |
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Restores 30~34% of Max HP and an additional 600~1,900 HP to the selected character. | Yes |
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Slow-Cooked Bamboo Shoot Soup | ![]() |
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Restores 34% of Max HP to the selected character and regenerates 980 HP every 5s for 30s. | Yes |
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Crab Roe Tofu | ![]() |
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Revives a character and restores 250~550 HP. | Yes |
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Fullmoon Egg | ![]() |
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Revives a character and restores 900~1,500 HP. | Yes |
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Stir-Fried Fish Noodles | ![]() |
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Restores 18~22% of Max HP and regenerates 300~470 HP every 5 seconds for 30s. | Yes |
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Vegetarian Abalone | ![]() |
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Revives a character and restores 250~550 HP | Yes |
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Rice Buns | ![]() |
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Restores 8~10% of Max HP and an additional 800~1,200 HP to the selected character. | Yes |
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Ghostly March | ![]() |
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Revives a character and restores 15% of Max HP, then restores an additional 550 HP. | Yes |
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Universal Peace | ![]() |
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Restores 30~34% of Max HP and an additional 600~1,900 HP to the selected character. | Yes |
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Prosperous Peace | ![]() |
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Restores 40% of Max HP and an additional 2,350 HP to the selected character. | Yes |
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Lantern Rite Special Grilled Tiger Fish | ![]() |
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Restores 10% of Max HP and an additional 1,200 HP to the selected character. | No |
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Crispy Potato Shrimp Platter | ![]() |
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Restores 26~30% of Max HP to the selected character and regenerates 450~790 HP every 5s for 30s. | Yes |
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Mint Jelly | ![]() |
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Restores 8~10% of Max HP and an additional 800~1,200 HP to the selected character. | Yes |
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Dinner of Judgment | ![]() |
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Restores 30% of Max HP and an additional 1,750 HP to the selected character. | Yes |
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Golden Chicken Burger | ![]() |
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Restores 30~34% of Max HP and an additional 600~1,900 HP to the selected character. | Yes |
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"My Way" | ![]() |
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Revives a character and restores 15% of Max HP, then restores an additional 550 HP. | Yes |
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Tuna Sushi | ![]() |
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Restores 20~24% of Max HP and an additional 900~1,500 HP to the selected character. | Yes |
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Tricolor Dango | ![]() |
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Restores 30~34% of Max HP and an additional 600~1,900 HP to the selected character. | Yes |
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Onigiri | ![]() |
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Restores 18~22% of Max HP to the selected character and regenerates 300~470 HP every 5s for 30s. | Yes |
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Tonkotsu Ramen | ![]() |
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Restores 30~34% of Max HP and an additional 600~1,900 HP to the selected character. | Yes |
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Egg Roll | ![]() |
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Revives a character and restores 50~150 HP. | Yes |
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Dry-Braised Salted Fish | ![]() |
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Restores 8~10% of Max HP and an additional 800~1,200 HP to the selected character. | Yes |
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Miso Soup | ![]() |
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Restores 8~10% of Max HP to the selected character and regenerates 210~300 HP every 5s for 30s. | Yes |
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Sakura Mochi | ![]() |
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Revives a character and restores 900~1,500 HP. | Yes |
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Konda Cuisine | ![]() |
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Revives a character and restores 900~1500 HP. | Yes |
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Mixed Yakisoba | ![]() |
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Revives a character and restores 250~550 HP. | Yes |
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"Snow on the Hearth" | ![]() |
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Revives a character and restores 20% of Max HP, then restores an additional 1500 HP. | Yes |
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All-Weather Beauty | ![]() |
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Restores 16% of Max HP and an additional 1,350 HP to the selected character. | Yes |
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Summer Festival Fish | ![]() |
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Restores 40% of Max HP and an additional 2,350 HP to the selected character. | Yes |
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Dizziness-Be-Gone no Jutsu Version 2.0 | ![]() |
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Restores 26% of Max HP to the selected character and regenerates 570 HP every 5s for 30s. | Yes |
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Special Mushroom Pizza | ![]() |
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Restores 28% of Max HP to the selected character. Regenerates 620 HP every 5s for 30s. | No |
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Invigorating Kitty Meal | ![]() |
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Restores 26~30% of Max HP to the selected character. Regenerates 450~790 HP every 5s for the next 30s. | Yes |
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Sweet Shrimp Sushi | ![]() |
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Revives the selected character. Restores 50~150 HP. | Yes |
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Bird Egg Sushi | ![]() |
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Restores 8~10% of Max HP and an additional 800~1,200 HP to the selected character. | Yes |
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Taiyaki | ![]() |
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Restores 26~30% of Max HP to the selected character. Regenerates 450~790 HP every 5s for the next 30s. | Yes |
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Grilled Unagi Fillet | ![]() |
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Restores 20~24% of Max HP and an additional 900~1,500 HP to the selected character. | Yes |
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Satiety Gel | ![]() |
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Restores 16% of Max HP and an additional 1,350 HP to the selected character. | Yes |
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A Stunning Stratagem | ![]() |
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Restores 16% of Max HP and an additional 1,350 HP to the selected character. | Yes |
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Faith Eternal | ![]() |
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Revives a character and restores 10% of Max HP, then restores an additional 150 HP. | Yes |
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Berry Mizu Manjuu | ![]() |
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Restores 18~22% of Max HP and regenerates 300~470 HP every 5 seconds for 30s. | Yes |
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Soba Noodles | ![]() |
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Restores 8~10% of Max HP to the selected character and regenerates 210~300 HP every 5s for 30s. | Yes |
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"Warmth" | ![]() |
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Restores 14% of Max HP to the selected character and regenerates 350 HP every 5s for 30s. | Yes |
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Way of the Strong | ![]() |
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Revives a character and restores 15% of Max HP, then restores an additional 550 HP. | Yes |
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Victorious Legend | ![]() |
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Restores 40% of Max HP and an additional 2,350 HP to the selected character. | Yes |
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Udon Noodles | ![]() |
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Revives a character and restores 250~550 HP. | Yes |
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Fukuuchi Udon | ![]() |
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Revives a character and restores 15% of Max HP, then restores an additional 550 HP. | Yes |
Healing Bonus
3 Food match the category selection:
Icon | Name | Rarity | Type | Effect | Has Recipe |
---|---|---|---|---|---|
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Golden Crab | ![]() |
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Increases all party members' DEF by 215~308 and healing effects by 6~10% for 300s. | Yes |
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Butter Crab | ![]() |
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Increases all party members' DEF by 215~308 and healing effects by 6~10% for 300s. | Yes |
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Unagi Chazuke | ![]() |
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Increases all party members' Healing Bonus by 15%~20% for 300s. | Yes |
Weapons
Healing
The following Weapons are able to heal. 8 Weapons match the category selection:
Icon | Name | Rarity | Base ATK (Max) | 2nd Stat (Max) | Passive Ability |
---|---|---|---|---|---|
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Aquila Favonia | ![]() |
48 (674) |
Physical DMG Bonus 9% (41.3%) |
Falcon's Defiance ATK is increased by 20~40%. Triggers on taking DMG: the soul of the Falcon of the West awakens, holding the banner of the resistance aloft, regenerating HP equal to 100~160% of ATK and dealing 200~320% of ATK as DMG to surrounding opponents. This effect can only occur once every 15s. |
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Prized Isshin Blade (Awakened) | ![]() |
42 (510) |
ATK | Wandering Striker When a Normal, Charged, or Plunging Attack hits an opponent, it will release an Accused Spirit, dealing AoE DMG equal to 180% of ATK and restoring 100% of ATK as HP. This effect can be triggered once every 8s. The DMG done by this weapon's wielder is decreased by 50%. |
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Prototype Amber | ![]() |
42 (510) |
HP 9% (41.3%) |
Gilding Using an Elemental Burst regenerates 4~6 Energy every 2s for 6s. All party members will regenerate 4~6% HP every 2s for this duration. |
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The Black Sword | ![]() |
42 (510) |
CRIT Rate 6% (27.6%) |
Justice Increases DMG dealt by Normal and Charged Attacks by 20~40%. Additionally, regenerates 60~100% of ATK as HP when Normal and Charged Attacks score a CRIT Hit. This effect can occur once every 5s. |
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Otherworldly Story | ![]() |
39 (401) |
Energy Recharge 8.5% (39.0%) |
Energy Shower Each Elemental Orb or Particle collected restores 1~2% HP. |
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Recurve Bow | ![]() |
38 (354) |
HP 10.2% (46.9%) |
Cull the Weak Defeating an opponent restores 8~16% HP. |
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Traveler's Handy Sword | ![]() |
40 (448) |
DEF 6.4% (27.5%) |
Journey Each Elemental Orb or Particle collected restores 1~2% HP. |
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White Iron Greatsword | ![]() |
39 (401) |
DEF 9.6% (43.9%) |
Cull the Weak Defeating an opponent restores 8~16% HP. |
Healing Bonus
The following Weapons increase healing bonus. 1 Weapon matches the category selection:
Icon | Name | Rarity | Base ATK (Max) | 2nd Stat (Max) | Passive Ability |
---|---|---|---|---|---|
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Everlasting Moonglow | ![]() |
46 (608) |
HP 10.8% (49.6%) |
Byakuya Kougetsu Healing Bonus increased by 10~20%, Normal Attack DMG is increased by 1~3.0% of the Max HP of the character equipping this weapon. For 12s after using an Elemental Burst, Normal Attacks that hit opponents will restore 0.6 Energy. Energy can be restored this way once every 0.1s. |
Artifacts
Healing
The following Artifacts can heal. 3 Artifact Sets match the category selection:
Set | Rarity | Pieces | Bonuses |
---|---|---|---|
Adventurer | 1-3★ | ![]() ![]() ![]() ![]() ![]() |
2 Piece: Max HP increased by 1,000. 4 Piece: Opening a chest regenerates 30% Max HP over 5s. |
Lucky Dog | 1-3★ | ![]() ![]() ![]() ![]() ![]() |
2 Piece: DEF increased by 100. 4 Piece: Picking up Mora restores 300 HP. |
Traveling Doctor | 1-3★ | ![]() ![]() ![]() ![]() ![]() |
2 Piece: Increases incoming healing by 20%. 4 Piece: Using Elemental Burst restores 20% HP. |
Healing Bonus
The following Artifacts increase Healing Bonus. 2 Artifact Sets match the category selection:
Set | Rarity | Pieces | Bonuses |
---|---|---|---|
Maiden Beloved | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2 Piece: Character Healing Effectiveness +15% 4 Piece: Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s. |
Ocean-Hued Clam | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2 Piece: Healing Bonus +15%. 4 Piece: When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but it is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field. |
Incoming Healing Bonus
The following Artifacts increase Incoming Healing Bonus. 2 Artifact Sets match the category selection:
Set | Rarity | Pieces | Bonuses |
---|---|---|---|
Traveling Doctor | 1-3★ | ![]() ![]() ![]() ![]() ![]() |
2 Piece: Increases incoming healing by 20%. 4 Piece: Using Elemental Burst restores 20% HP. |
Maiden Beloved | 4-5★ | ![]() ![]() ![]() ![]() ![]() |
2 Piece: Character Healing Effectiveness +15% 4 Piece: Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s. |
Characters
Healing Talents
19 Talents match the category selection:
Character | Name | Description | Type |
---|---|---|---|
Using the Icevein Talisman, Qiqi brings forth the Herald of Frost, dealing Cryo DMG to surrounding opponents. Herald of Frost
|
Elemental Skill | ||
Qiqi releases the adeptus power sealed within her body, marking nearby opponents with a Fortune-Preserving Talisman that deals Cryo DMG. Fortune-Preserving Talisman When opponents affected by this Talisman take DMG, the character that dealt this DMG regenerates HP. |
Elemental Burst | ||
Elemental Burst | |||
Summons protective stone armor, dealing Geo DMG to surrounding opponents and creating a shield. The shield's DMG Absorption scales based on Noelle's DEF. The shield has the following properties:
The amount of HP healed when regeneration is triggered scales based on Noelle's DEF. |
Elemental Skill | ||
Every hit with Frostgnaw regenerates HP for Kaeya equal to 15% of his ATK. | 1st Ascension Passive | ||
Calling upon the wind's protection, Jean creates a swirling Dandelion Field, launching surrounding opponents and dealing Anemo DMG. At the same time, she instantly regenerates a large amount of HP for all party members. The amount of HP restored scales off Jean's ATK. Dandelion Field
|
Elemental Burst | ||
Bennett performs a jumping attack that deals Pyro DMG, creating an Inspiration Field. Inspiration Field
|
Elemental Burst | ||
When a Rain Sword is shattered or when its duration expires, it regenerates the current character's HP based on 6% of Xingqiu's Max HP. | 1st Ascension Passive | ||
Summons a "Bake-Kurage" created from water that can heal her allies. Using this skill will apply the Wet status to Sangonomiya Kokomi. Bake-Kurage Deals Hydro DMG to surrounding opponents and heal nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP. |
Elemental Skill | ||
Summons water droplets resembling musical notes that form a Melody Loop, dealing Hydro DMG to surrounding opponents and applying the Wet status to them. Melody Loop
|
Elemental Skill | ||
Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya. Ceremonial Garment
These effects will be cleared once Sangonomiya Kokomi leaves the field. |
Elemental Burst | ||
Creates a Grass Ring of Sanctification at the cost of part of her HP, dealing Electro DMG to nearby opponents. Grass Ring of Sanctification Follows your current active character around. Deals Electro DMG to nearby opponents every 1.5s and restores HP for the active character(s) within the ring's AoE based on Kuki Shinobu's Max HP. The HP consumption from using this skill can only bring her to 20% HP. |
Elemental Skill | ||
Palm Vortex kills regenerate 2% HP for 5s. This effect can only occur once every 5s. | 4th Ascension Passive | ||
Heals your own party members and nearby teammates for a large amount of HP that scales with Barbara's Max HP. | Elemental Burst | ||
Tosses out a special cold brew that deals AoE Cryo DMG and creates a Drunken Mist in an AoE. Drunken Mist
|
Elemental Burst | ||
When Sayu triggers a Swirl reaction while active, she heals all your characters and nearby allies for 300 HP. She will also heal an additional 1.2 HP for every point of Elemental Mastery she has. This effect can be triggered once every 2s. |
1st Ascension Passive | ||
Commands a blazing spirit to attack, dealing Pyro DMG in a large AoE. Upon striking the enemy, regenerates a percentage of Hu Tao's Max HP. This effect can be triggered up to 5 times, based on the number of enemies hit. If Hu Tao's HP is below or equal to 50% when the enemy is hit, both the DMG and HP Regeneration are increased. |
Elemental Burst | ||
Hits by Jean's Normal Attacks have a 50% chance to regenerate HP equal to 15% of Jean's ATK for all party members. | 1st Ascension Passive | ||
The other super special technique of the Yoohoo Ninja Arts! It summons a pair of helping hands for Sayu. Deals Anemo DMG to nearby opponents and heals all nearby party members. The amount of HP restored is based on Sayu's ATK. This skill then summons a Muji-Muji Daruma. Muji-Muji Daruma At specific intervals, the Daruma will take one of several actions based on the situation around it:
|
Elemental Burst |
Healing Constellations
These are constellations that heal characters. 5 Constellations match the category selection:
Character | Name | Description | Level |
---|---|---|---|
When Barbara is in the party but not on the field, and one of your own party members falls:
This effect can only occur once every 15 mins. |
6 | ||
When Midnight Phantasmagoria is used, it deals 222% of ATK as Electro DMG to surrounding opponents. When the skill duration ends, Fischl regenerates 20% of her HP. |
4 | ||
When General's Glory is in the "Impregnable" or "Crunch" states, it will also heal active characters within its AoE by 50% of Gorou's own DEF every 1.5s. | 4 | ||
Using Adeptus Art: Preserver of Fortune revives all fallen party members nearby and regenerates 50% of their HP. This effect can only occur once every 15 mins. |
6 | ||
When the Jade Shield takes DMG, 40% of that incoming DMG is converted to HP for the current character. A single instance of regeneration cannot exceed 8% of that character's Max HP. |
6 |
Healing Improvement Talents
These are passives that buff healing talents. 2 Talents match the category selection:
Character | Name | Description | Type |
---|---|---|---|
Sanctifying Ring's abilities will be boosted based on Shinobu's Elemental Mastery: · Healing amount will be increased by 75% of Elemental Mastery. · DMG dealt is increased by 25% of Elemental Mastery. |
4th Ascension Passive | ||
The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry gains the following effects:
|
4th Ascension Passive |
Healing Improvement Constellations
These are constellations that buff healing abilities for character talents. 3 Constellations match the category selection:
Character | Name | Description | Level |
---|---|---|---|
While Sweeping Time and Breastplate are both in effect, the chance of Breastplate's healing effects activating is increased to 100%. | 1 | ||
Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods:
|
2 | ||
The Muji-Muji Daruma created by Sayu's Yoohoo Art: Mujina Flurry will now also benefit from her Elemental Mastery. Each point of Sayu's Elemental Mastery will produce the following effects:
|
6 |
Healing Bonus Talents
Talents that increase the Healing Bonus attribute. 2 Talents match the category selection:
Character | Name | Description | Type |
---|---|---|---|
When Shinobu's HP is not higher than 50%, her Healing Bonus is increased by 15%. | 1st Ascension Passive | ||
Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate. | Passive |
Incoming Healing Bonus Talents
Talents that increase the Incoming Healing Bonus attribute. 1 Talent matches the category selection:
Character | Name | Description | Type |
---|---|---|---|
When a character under the effects of Adeptus Art: Herald of Frost triggers an Elemental Reaction, their Incoming Healing Bonus is increased by 20% for 8s. | 1st Ascension Passive |
Incoming Healing Bonus Constellations
Constellations that increase the Incoming Healing Bonus attribute. 1 Constellation matches the category selection:
Character | Name | Description | Level |
---|---|---|---|
Characters within Signature Mix's radius will gain the following effects based on their HP amounts:
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6 |
Ascension
The following characters have healing bonus as the increasing attribute when ascending or leveling up. 2 Characters have Healing Bonus as their ascension stat:
Character | Healing Bonus (Lv. 90) |
---|---|
22.0% | |
22.0% |
Healing Comparison
Healing abilities can be divided into the following categories:
- Local: Characters will have to be within a certain radius to receive healing effects.
- Global: All players within the party, including other players in Co-Op Mode, will receive healing regardless of their location.
- Individual: Only one character will receive the healing effect per ability activation.
- Teamwide: Various members of the team (including in Co-Op Mode) can receive the healing effect at once.
Terminology used in the table below:
- Under the Character column:
- Skill means Elemental Skill.
- Burst means Elemental Burst.
- AA means Normal Attack (auto-attack).
- CA means Charged Attack.
- C followed by a number means a Constellation level.
- Passive refers to Passive Talents. Passive 1 is the one gained at Ascension 1, while Passive 2 is the one gained at Ascension 4.
- Under the Individual column:
- Fielder refers to your active character on the field; it does not have to be the ability's caster.
- Self means that only the skill's caster receives healing.
Character | Local | Global | Individual | Teamwide |
---|---|---|---|---|
Barbara (Skill heal-over-time) |
✔ (Fielder) |
|||
Barbara (AA and CA with Skill; Burst) |
✔ | ✔ | ||
Bennett (Burst) | ✔ | ✔ (Fielder) |
||
Diona (Burst) | ✔ | ✔ (Fielder) |
||
Fischl (Burst at C4) | ✔ (Self) |
|||
Hu Tao (Burst) | ✔ (Self) |
|||
Jean (AA with Passive 1) | ✔ | ✔ | ||
Jean (Initial Burst) | ✔ | ✔ | ||
Jean (Field Regeneration) | ✔ | ✔ (Fielder) |
||
Kaeya (Skill with Passive 1) | ✔ (Self) |
|||
Noelle (Skill Activation and AA and CA with Skill) | ✔ | ✔ | ||
Qiqi (Skill Healing Over Time and Burst) | ✔ (Fielder) |
|||
Qiqi (AA and CA with Skill) | ✔ | ✔ | ||
Sangonomiya Kokomi (Skill) | ✔ | ✔ (Fielder) |
||
Sangonomiya Kokomi (Burst) | ✔ | ✔ | ||
Sayu (Initial Burst) | ✔ | ✔ | ||
Sayu (Muji-Muji Durama) | ✔ | ✔ (Fielder) |
||
Sayu (Swirl with A1) | ✔ | ✔ | ||
Anemo Traveler (Skill with Passive 2)
|
✔ (Self) |
|||
Xingqiu (Skill and Burst with Passive 1) | ✔ (Fielder) |
|||
Zhongli (Skill with C6) | ✔ (Fielder) |
|||
Kuki Shinobu (Skill) | ✔ | ✔ (Fielder) |
✔ (In Co-Op Mode) |
Other Sources of Healing
- Players can also heal by visiting the Statue of The Seven.
- In the Serenitea Pot, it was found that by trapping various Animals within a confined area and using Jean's talent to attack the animals, it was possible to heal oneself.
- Certain Domains may boost healing effects, including:
- Certain Benedictions of the Abyss
- The story domain Karma-Heavy Cavern, where guest party member Xiao can heal himself by damaging enemies.
Enemies
Various Enemies can also heal themselves and/or their allies, including:
Common Enemies
Fatui Skirmisher - Hydrogunner Legionnaire
Hydro Samachurl
Hydro Specter
Kairagi: Dancing Thunder
Kairagi: Fiery Might
Large Dendro Slime
Normal Bosses
Event Bosses
Other Enemies
Anomalous Model Ruin Grader
Hydro Mimic Boar
Hydro Mimic Ferret
Ochimusha: Cankered Flame
Ochimusha: Ensorcelled Thunder
Change History
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