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A Gnosis, plural Gnoses, is an item used by The Seven to directly resonate with Celestia, and is proof of an Archon's status as one of The Seven.[1] They take on the appearance of a chess piece.[2]

It is implied that the Gnoses were rewarded to the gods who emerged victorious from the Archon War.[3]


The Gnoses are the embodiments of the Heavenly Principles' control over Teyvat and of the "laws,"[3] created using the remains of the Third Descender.[4] After Nibelung's great war of vengeance left the Heavenly Principles gravely injured and unable to use its absolute authority to subdue the world's original order, the Heavenly Principles and "one who came after" created the Gnoses as part of a "new order."[5] The gods were driven to fight each other over possession of the Gnoses, with seven victors ultimately being chosen to each possess one of the elemental Gnoses.[3]

Taking on a physical appearance reminiscent of a gleaming chess piece, Gnoses typically reside within an Archon's chest.[1][3] They can either be forcefully removed through the powers of another god (as with the powers bestowed upon the Eleven Fatui Harbingers by the Tsaritsa),[1] or willfully materialized and given away by the Archon themselves.[2][6]

It is suggested that Visions began appearing either around the same time as the Gnoses or after The Seven were established,[5] and Venti calls Visions "primitive" compared to the Gnoses.[1] Like Visions, Gnoses can hold their users' ambitions and obsessions, and losing the Gnosis can take the former owner's ambitions away.[7] Just as Visions cannot be destroyed or tampered with via mundane human methods,[8][9] Ei failed in her attempts to turn her Gnosis into an energy supply device,[10] although others have succeeded in using Gnoses to empower other devices.

Current Ownership[]

The Tsaritsa seeks to collect the Gnoses for unknown reasons. As of Archon Quest Chapter IV: Act V - Masquerade of the Guilty, six of them are in Fatui's possession:

  1. The Cryo Gnosis, possessed by the Tsaritsa.
  2. The Anemo Gnosis, obtained by La Signora forcibly taking it from Barbatos.[1]
  3. The Geo Gnosis, obtained by La Signora after fulfilling the Tsaritsa's end of the contract with Rex Lapis.[6]
  4. The Electro Gnosis, obtained by Il Dottore after agreeing to Lesser Lord Kusanali's ultimatum that he erase his segments in exchange, lest she destroy the Gnosis and potentially awaken the Heavenly Principles.[3]
  5. The Dendro Gnosis, obtained by Il Dottore in exchange for giving Lesser Lord Kusanali information about the rumor that "the skies of Teyvat are fake."[3]
  6. The Hydro Gnosis, obtained by Arlecchino as Neuvillette's "diplomatic gift," after he received it from Focalors as she faded away.[4]


Little is known about the Gnoses' purpose or abilities. So far, they are said to:

  • Allow Archons to resonate with Celestia directly[1]
  • Grant Archons the "divine ability" to defend their nation[12]
  • Allow the user to summon a mass of elemental power at their owner's disposal[13]

Unlike humans, Archons have innate elemental abilities and do not rely on the Gnoses to wield the elements, proven by the way Venti, Zhongli, Ei, and Nahida use their elemental abilities in battle during their respective Story Quests, after parting with their Gnoses during their respective Archon Quests. That said, Gnoses seem to greatly enhance an Archon's abilities; Zhongli states that the "power of the Geo Archon" is required to create Mora and indicates that the Golden House would have to temporarily close since he can no longer do this.[6] He also suggests that he lost a significant portion of his power after relinquishing the Gnosis,[14] and Azhdaha could sense that Zhongli was no longer the Geo Archon.[15]

A god can gather their own element's power using another element's Gnosis, as seen when Nahida uses the Electro Gnosis to summon Dendro power and unlock Greater Lord Rukkhadevata's realm of consciousness. However, it remains to be seen whether a god can use a Gnosis to control an entirely different element, and Il Dottore's dialogue with Nahida suggests that it is not possible.[3]

After being made into a god, Scaramouche uses the Electro Gnosis to control the weather at Pardis Dhyai, striking many Fatui personnel and Tighnari with lightning.[16] It is unknown if he had any elemental abilities or was capable of utilizing the Gnosis before his apotheosis.

As a Power Source[]

While Ei failed to either create a vessel capable of housing her Gnosis and modify her Gnosis into a power supply device, others have used Gnoses to empower other devices. The currently known devices are:

  • The Akasha System in Sumeru, created by Greater Lord Rukkhadevata to combat forbidden knowledge during the cataclysm by linking the minds of those who wear Akasha Terminals. It requires the energy of the Dendro Gnosis to work, and has become defunct now that the Gnosis is in Fatui possession.
  • Shouki no Kami, a mechanical shell used to turn The Balladeer into an artificial god, developed by Sumeru Akademiya's sages in collaboration with Il Dottore and the Fatui. Following The Balladeer's defeat at the hands of Lesser Lord Kusanali and the Traveler, it is now defunct.[3]
  • The Oratrice Mecanique d'Analyse Cardinale in Fontaine contained the Hydro Gnosis after Focalors merged with it in order to generate and store enough Indemnitium to execute Focalors and destroy the Hydro Archon's throne. With Focalors' execution, the Oratrice has ceased to function.[17]


  • In a standard Western chess game, there are only six distinct pieces: pawn, rook, knight, bishop, queen and king, which would be one short for a complete set of all The Seven's Gnoses. However, each side starts with a total of seven major (2 rook and 1 queen) and minor (2 knight and 2 bishop) pieces. Upon reaching the other side of the chessboard, a pawn can also promote these pieces.
    • The Anemo Gnosis and Geo Gnosis are modeled after the queen and rook, respectively. Queens and rooks are considered major pieces, or pieces that can checkmate the opponent with only their own king for support.
    • Unlike the Anemo and Geo Gnoses, the Electro Gnosis does not strongly resemble a single chess piece. The bishop and the pawn are often suggested as the models for the Electro Gnosis. A bishop is a minor piece that may be used to checkmate but requires other pieces besides the king.
  • It is currently uncertain how much the mortal people of Teyvat know about Gnoses. Venti states that his Gnosis "isn't something [he is] meant to discuss with ordinary people," while many of the rank-and-file members of the Fatui do not seem to know much about the Harbinger's operations on the Tsaritsa's behalf.
    • Yae Miko is aware of the power of a Gnosis and its connection to Celestia, and was responsible for guarding the Electro Archon's Gnosis. Whether this is information known to the Kitsune, or simply because Raiden Ei briefed her on its function beforehand remains to be determined.
    • Beidou seems to have at least a basic understanding that the Gnoses belong to the Archons when the Traveler mentions their thefts during her Hangout Event, When the Crux Shines Bright.[18] How much she knows about their power and nature beyond this is currently unknown.
    • The sages involved in the god creation plan likely knew about the Electro Gnosis due to its importance to their plan.
    • The House of the Hearth members under Arlecchino know of her plan to use the Hydro Gnosis to break the Fontaine prophecy before handing it over to the Tsaritsa.


  • In Gnosticism, gnosis is a term used for wisdom, knowledge, or insight into divine nature. Through Gnosis, one can transcend the material realms controlled by the seven archons and enter the supercelestial realm of Ogdoad.
  • The Chinese term for Gnosis, 神之心 Shén zhī Xīn, "Heart of God," is similar to the term for Visions (Chinese: 神之眼 Shén zhī Yǎn, "Eye of God"). Both of them are called 魔力器官 "magical organs," which was translated as "magical foci" in English.
    • During Teyvat Chapter Interlude Teaser: A Winter Night's Lazzo, after Capitano inquires about Scaramouche and Inazuma's Gnosis, Il Dottore replies that "Divine Knowledge cannot be rationally comprehended." The Chinese equivalent for "Divine Knowledge" is 神之灵知 Shén zhī Língzhī, where 灵知 Língzhī is the Chinese term for the Gnostic concept of gnosis.



Other Languages[]

LanguageOfficial NameLiteral Meaning
Shén zhī Xīn
Heart of God
Shén zhī Xīn
Japaneseかみ こころ
Kami no Kokoro[19]
Heart of God
Korean 심장심장
Sin-ui Simjang
Heart of God
RussianСердце Бога
Serdtse Boga
Heart of God
GermanGöttliches HerzDivine Heart

Change History[]


  1. 1.0 1.1 1.2 1.3 1.4 1.5 Archon Quest, Prologue, Act III - Song of the Dragon and Freedom, Part 8: Ending Note
  2. 2.0 2.1 Archon Quest, Chapter II, Act III - Omnipresence Over Mortals, Part 9: Wishes
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Archon Quest, Chapter III, Act V - Akasha Pulses, the Kalpa Flame Rises, Part 4: Where the Boat of Consciousness Lies
  4. 4.0 4.1 Archon Quest, Chapter IV, Act V - Masquerade of the Guilty, Part 6: Finale
  5. 5.0 5.1 Neuvillette's Character Story: Vision
  6. 6.0 6.1 6.2 Archon Quest, Chapter I, Act III - A New Star Approaches, Part 6: The Fond Farewell
  7. Archon Quest, Chapter III, Act V - Akasha Pulses, the Kalpa Flame Rises, Part 4: Where the Boat of Consciousness Lies (Cutscene Summary)
    Having lost the Gnosis, which now houses all his strong obsessions, The Balladeer falls out of his giant mechanical shell in despair and drops to the ground.
  8. Sucrose's Character Story: Vision
  9. Keqing's Character Story: Vision
  10. Raiden Shogun's Character Story: Gnosis
  11. Event Labyrinth Warriors Quest, Part 3: Away With Obsessions and Falsehood
  12. Zhongli's Character Story: Gnosis
  13. Nahida's Character Story: Gnosis
  14. Zhongli's Voice-Over: Feelings About Ascension: Conclusion
  15. Story Quest, Zhongli, Historia Antiqua Chapter: Act II - No Mere Stone, Part 4: Amidst Chaos, the Rock Is Unmoved
  16. Archon Quest, Chapter III, Act V - Akasha Pulses, the Kalpa Flame Rises, Part 2: As by a God's Side
  17. Archon Quest, Chapter IV, Act V - Masquerade of the Guilty, Part 5: The Opera of Noirceur and Blancheur
  18. Hangout Event, Beidou, Act I - When the Crux Shines Bright: Life on the High Seas
  19. Archon Quest, Prologue, Act III - Song of the Dragon and Freedom, Part 8: Ending Note (Japanese Voice-Over)