Genshin Impact Wiki
Genshin Impact Wiki
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This page is about community-derived information, concepts, or terminology.
This page contains unofficial information, concepts, or terminology derived from or based on community discussion, invention, or knowledge. This page may be subjective and contain information or terminology that is not used by miHoYo or in official Genshin Impact communications, and may not be an officially recognized concept.

Below you'll find a list of terminology, abbreviations and similar, as commonly used by the Genshin Impact community, used to simplify and facilitate rapid communication when discussing gameplay.

Please contribute to the page by adding more terms and definitions alphabetically.

These terms are mostly used in the English language. Most of these terms, especially abbreviations, are not explicitly case-sensitive, but nevertheless are listed in the case most commonly found.

Use Ctrl+F (find) to search up particular terms

Contents: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


  • 1.1, 1.2, etc. — Referring to the game's Version 1.1, 1.2,... update.
  • 1-1, 1-2, 1-3,... 12-1 etc. (or 12-1-1, 12-1-2, etc.) — Refers to a specific part of the Spiral Abyss. Notation: Floor-Chamber or Floor-Chamber-Half.
  • 1 Piece, 2 Piece, 4 Piece (or 1PC, 2PC, 4PC) — The number of Artifacts of the same Artifact Set on a Character.
  • 1U, 2U, etc. (or Gauge Units/GU) — The strength of an elemental application, measured in units (U), of an ability. The strength of elemental application of the aura and trigger elements affect the amount of elemental reactions that can be triggered before the elemental aura is depleted. See Elemental Gauge Theory.
  • 50-50 (or 50/50) — The 50 percent chance of getting a Rate Up 5-Star Character in Wishes due to not having any Wishes spent or getting a Rate Up Character as the previous 5-Star Wish.
  • 90 — To ascend and level a character to Lv. 90.
  • [stat] / [stat] / [stat] — The list of stats you should be using on your (in order from left to right) Sands of Eon, Goblet of Eonothem, and Circlet of Logos. The Flower of Life and Plume of Death are not included, they will always be flat HP and flat ATK.


  • A0, A1, A2, etc. — The Ascension Phase of a Character (i.e., "A5 Amber" refers to Amber with Ascension level 5). A1 and A4 may also refer to the Passive Talent unlocked on said Ascension.
  • AARR, AAARR, AARAR, etc. (or Aim Cancel) — Refers to a specific attack sequence and animation cancel that can be used by a bow character. Each "A" represents one attack in the Auto Attack or Normal Attack animation string while each "R" represents pressing Aiming Mode ("R" is the default key binding for Aiming Mode on PC). AARR is an attack sequence involving 2 Normal Attacks followed by quickly entering and exiting Aiming Mode to cancel the attack animation before repeating.
  • Abilities — Another term for "Talents."
  • ADC — Abbreviation of ATK/DMG Bonus/CRIT, a common main stat selection for Artifacts.
  • AEP/ARXP/AXP — Abbreviation of Adventure Experience.
  • Affix (or Affixes, Minor Affix) — The official term for stats and substats on Artifacts and Weapons.
  • AFK — Abbreviation of "Away from Keyboard."
  • Air Fryer — A Burning team consisting of an Anemo, Pyro, and Dendro character. Its effectiveness is often considered questionable. The name refers to the kitchen appliance with "Air" representing Anemo and "Fryer" representing the Burning reaction.
  • AoE — Abbreviation of "Area of Effect."
  • AP — Abbreviation of the Artifact set Archaic Petra.
  • Apologems — "Apology Primogems," issued as compensation when HoYoverse makes bug fixes.
  • AR — Abbreviation of Adventure Rank.
  • ASIMON — Acronym for the Algorithm of Semi-Intransient Matrix of Overseer Network Normal Boss.
  • ATK — Abbreviation of the "Attack" attribute.
  • Aura — Either refers to Enemy Auras or to an element present on an enemy or character (the first element used in an Elemental Reaction). An Aura Character is a character that consistently applies their element to an enemy first. Coexisting/Underlaying auras refers to having multiple existing aura on the same enemy or character.
  • Auto Attack (or AA) — The Normal Attack of Characters.


  • Back-load — Refers to doing the large majority of damage at the end of a rotation or character's field time. For example, Eula's Lightfall Sword exploding seven seconds after casting Glacial Illumination.
  • Bain-marie — A team consisting of a Pyro, Hydro, Dendro, and Cryo character with specific rates of Elemental Application enabling the Cyro and Hydro character to respectively trigger Melt and Vaporize with a Burning Aura while the Hydro character is still able to able to trigger Bloom allowing the Pyro character to trigger Burgeon. The name "Baine-marie" refers to the piece of equipment, also known as a double boiler, which is often used to melt ingredients for cooking.
  • Banner — Another term for Wishes (e.g., the "Venti Banner" refers to the Ballad in Goblets Character Event Wish).
  • Battery — A character whose purpose on the team is to generate Energy for other characters.
  • Best in Slot (or BiS) — A Weapon or Artifact that performs the best for a character.
  • Bleeding — Refers to a debuff characterized by a continuous loss of HP, such as Corrosion.
  • BoL — Abbreviation of Bond of Life.
  • Bot — When used after a skill or ability name, it means primarily using a character for said ability. For example, a "Shieldbot" refers to supports used mainly for their shields, and an "Ult Bot" refers to Burst Supports.
  • BP — Abbreviation of "Battle Pass."
  • BS — Abbreviation of the Artifact set Blizzard Strayer or Sword weapon The Black Sword.
  • BSC — Abbreviation of the Artifact set Bloodstained Chivalry.
  • Buff — A positive effect (or the ability that produces it).
  • Buffer — The act of adding an input before the current action has ended in order to queue up the next action to perform as early as possible; often used in context of Normal Attacks. It can also refer to characters that can provide a positive effect.
  • Build — A specific combination of a Weapon and Artifacts equipped on a character. May also include talent priority.
  • Burnmelt — A portmanteau of the reactions Burning and Melt, refers to use of the Burning Aura in order to Reverse Melt Cryo. Can also refer to a team composition that uses this combination of reactions to deal damage such as Ganyu, Bennett, Dehya, and Nahida.
  • Burst — Shortened form of Elemental Burst.
  • Burst Support — Refers to characters in the team whose main function is dealing damage through their Elemental Burst.


  • C0, C1, C2, C3, C4, C5, C6 — The Constellations of a character, often to refer to how many constellations a character has.
  • C6R5 — A character (typically a 5-Star character) with six Constellations, equipped with a weapon (typically a 5-Star weapon) whose Refinement rank is at 5 (see R1, R2, ...). The absolute peak of a character's power, usually requiring significant money expenditure to achieve.
  • CA — Abbreviation of "Charged Attack."
  • Cancel or Animation Cancel — Ending a skill's or attack sequence's animation early by starting a different animation in the middle of the previous animation. The most common cancels are Jump Cancels and Dash Cancels which are performed by Jumping or Dashing to skip any remaining animation frames after damage is already dealt.
  • Capped — The state of the Original Resin counter being at the natural recharge limit.
  • Carry — One or more party members who contribute significantly to the party. The most common types of carrying are through dealing the most damage or healing party members.
  • CBT — Abbreviation of "Closed Beta Test," referring to the beta tests of the game in the past prior to its global release. Version 0.0.1, Version 0.7.1 and Version 0.9.9 are the three closed beta tests.
  • CC — Abbreviation of either "Crowd Control" or the "CRIT Rate" or "Critical Chance" attribute, depending on the context.
  • CD — Abbreviation of either "Cooldown" or the "CRIT DMG" or "Critical Damage" attribute, depending on the context.
  • CDMG — Abbreviation of Crit DMG or "Critical Damage" attribute.
  • Circle Impact — Refers to the strategic limitations that certain Character Talents impose on the player due to only applying their effects inside a restrictive and often circular area which does not move with the active Character. Such Talents require players to carefully position characters and/or enemies to make the most of their effects. Examples include Bennett's Fantastic Voyage, Rosaria's Rites of Termination, and Diona's Signature Mix.
  • Circlet — Shortened form for the Circlet of Logos Artifact piece.
  • Cleanse — Removing the imbued elements or Ley Line Disorders by intentionally causing elemental reactions on the character.
  • Comp — Abbreviation of "Team Composition" which refers to a particular combination of characters used in a team.
  • Cons — Abbreviation of Constellation.
  • CR or CRate — Abbreviation of "CRIT Rate" attribute.
  • Crit Fishing — The practice of using extremely low CRIT Rate (in order to use higher damage stats such as CRIT DMG) and taking multiple attempts to achieve a run where all or most attacks crit.
  • Crit Value (or CV) — A way of quantifying the amount of investment into total CRIT on a character or artifact. . On a single artifact, a crit value of 20-30 is considered decent, 30-40 is considered very good, and 40 or more is considered excellent. Not to be confused with Character Voices.
  • Crowning — Spending a Crown of Insight to level a character's combat talent(s) (Normal Attack, Elemental Skill, or Elemental Burst) to their final base rank (Lv. 10, not including levels from Constellations).
  • Cup — Another term for the Goblet of Eonothem Artifact piece.
  • Curry — A team that utilizes both the Hyperbloom and Burgeon reaction. Composes of a Dendro, Hydro, Electro, and Pyro character. The name refers to adding Dendro or so called Vegetables to Soup to create "Curry".
  • CWoF/CWF/CW — Abbreviation of the Artifact set Crimson Witch of Flames.
  • CY — Abbreviation of Chongyun.


  • Dailies — The four Daily Commissions. Some players also include the daily Battle Pass missions when using this term.
  • DB/DBane — Abbreviation of the Polearm weapon Dragon's Bane.
  • DD — Abbreviation of "Damage Dealer."
  • Debuff — A negative effect (or the ability that produces it).
  • DEF — Abbreviation of "Defense" attribute.
  • Defense Shred (or DEF Shred) — Decreasing the Defense of enemies.
  • DM — Abbreviation of the Polearm weapon Deathmatch or the Artifact set Deepwood Memories.
  • Dolphin — A player who spends moderate amounts of money on the game.
  • Donut — Refers to the Catalyst weapons Everlasting Moonglow and Jadefall's Splendor.
  • DoT — Abbreviation of "Damage over Time."
  • Downtime — The period of a cooldown during which an Elemental Skill, Elemental Burst, or other effect becomes inactive; compare with uptime. The term may also be used to refer to a server maintenance period (typically between Version updates).
  • DPC — Abbreviation of the Artifact set Desert Pavilion Chronicle.
  • DPR — Abbreviation of "Damage per Rotation."
  • DPS — Abbreviation of "Damage per Second." Typically used to refer to any character who serves as the party's main damage dealer, but also may be used to refer to the party's general damage output. In the community, is sometimes jokingly abbreviated as "Damage per Screenshot" in situations where one tries to display high damage numbers through Crit Fishing.
  • Dragonstrike/Dougragon Strike/Dougstrike — Using Hitlag to boost jumping height, allowing melee characters to perform Plunging Attacks regardless of terrain.
  • Driver — A character that is used on-field to constantly trigger other characters' off-field abilities. Drivers often have fast animations, consistent elemental application, or other on-field utility. For example, Sucrose is a popular driver for Beidou's Stormbreaker in a Sucrose, Beidou, Fischl, and Xingqiu Taser team.
  • Dynamic — The opposite of Snapshotting. Refers to Talents that aren't Snapshottable and update their effects according to a character's current stats.



  • Fav — Shortened form of any weapon from the Favonius Series.
  • FD — Abbreviation of the Sword weapon Festering Desire.
  • Feather — Another term for the Plume of Death Artifact piece.
  • Field Time — Refers to the amount of time necessary for a character to be active.
  • Fireworks — Another name for the Childe Taser team composition. Can also refer to team compositions using Yoimiya and the Overloaded reaction.
  • Flagship Event — The main event during a Version. See Flagship Event.
  • Flex — Shortened form of Flexible, often refers to slots in certain teams that have multiple viable character options. Can also refer to sharing an impressive feat such as a showcases of luck, high amount of investment on a character, or skillful gameplay.
  • Flower — Shortened form for the Flower of Life Artifact piece.
  • Footstool — Using certain enemy collision boxes to gain altitude in order to perform Plunging Attacks regardless of terrain.
  • FoPL — Abbreviation of the Artifact set Flower of Paradise Lost.
  • Forward Vape or Forward Melt — The 2× multiplier version of the Vaporize reaction (applying Hydro on Pyro) or the Melt reaction (applying Pyro on Cryo) respectively, as opposed to Reverse Vape or Reverse Melt.
  • Fragile/Frag — Shortened form of Fragile Resin.
  • Free to Play (or F2P) — Refers to players who do not spend real money on the game.
  • FreemogemsPrimogems earned through natural progression such as Daily Commissions, Quests, Events, Achievements, and Promotional Codes.
  • Fridge — The act of applying Hydro to a target with coexisting Cryo and Dendro auras. Due to reaction priorities, Frozen will be triggered first, which will consume the majority of the Hydro trigger. Bloom will then be triggered, and due to the reduced Hydro gauge, the Dendro aura will be consumed minimally. This allows for more instances of Bloom to be triggered using the same Dendro aura. The name "fridge" comes from the analogy of refrigerating vegetables to keep them fresh for longer.
  • FRIKEE — Acronym for the Fontaine Research Institute of Kinetic Energy Engineering or the region named after it.
  • Front-load — Refers to doing the large majority of damage at the beginning of a rotation or character's field time. For example, using Tartaglia's Havoc: Obliteration right after he becomes the active character or using Zhongli's Planet Befall right at the beginning of combat.
  • Funerational — A more unconventional variant of National that doesn't incorporate Bennett and, instead, is composes of Hu Tao, Xiangling, Xingqiu, and Yelan.
  • Funnel/Funneling — Refers to using one character to generate Energy particles, then swapping to another character to in order to fill their Elemental Burst faster.



  • Hard Pity — The phenomenon of having a guaranteed 5-Star on the 90th Wish on the Wanderlust Invocation and Character Event Wish, or on the 80th Wish on the Weapon Event Wish.
  • Hat or Headpiece — Another term for the Circlet of Logos Artifact piece.
  • Healer — Refers to a character whose talents can regenerate HP.
  • Hitbox — The area that, when an attack successfully crosses, deals damage to enemies and/or players as well as apply status effects.
  • Hitlag — Additional frozen frames added to a character's attack animation when melee attacks hit an enemy or object. The character is momentarily paused for a few frames depending on the type of enemy or object to give the player the impression of weight behind their attacks.
  • HoD — Abbreviation of either the Artifact set Heart of Depth or the Sword weapon Harbinger of Dawn.
  • HoOD/Husk — Abbreviation of the Artifact set Husk of Opulent Dreams.
  • Hourglass — Another term for the Sands of Eon Artifact piece.
  • HP — Abbreviation of "Health Points," "Hit Points," or "Health."
  • Hypercarry — A team archetype that focuses on using teammates to help a single character, known as the Hypercarry, deal the overwhelming majority of the team's damage. For example, Xiao, the Hypercarry, in a team with Bennett (increases Xiao's ATK), Faruzan (reduces enemies' Anemo resistance, increases the team's Anemo DMG, and generates Anemo particles), and Zhongli (reduces enemies' resistances and improves Xiao's survivability).
  • Hyperfridge — A team that utilizes the Fridge interaction to create more Dendro Cores to Hyperbloom. Consists of a Cryo, Dendro, Hydro, and Electro character.


  • Ice Bridge/Ice Bridging — Refers to using a Cryo Character's elemental application via Infused Normal Attacks, Elemental Skill, or Elemental Burst to freeze and traverse water by walking on ice. Kaeya's Elemental Skill, Frostgnaw, is a popular ability to use for this purpose because of its low cooldown and ability to create relatively long lasting ice. Certain Anemo abilities such as the Traveler's Palm Vortex (held) can be used to spread existing ice.
  • Internal Cooldown (or ICD) — A hidden cooldown of an elemental source before they can reapply elements or trigger an Elemental Reaction again.
  • Intergrassional Team (also Intergrassional) — A variation of the International Team that utilizes the Burgeon reaction. The team consists of Tartaglia, Bennett, a Dendro character, and, the Burgeon trigger, either Xiangling or Kazuha.
  • International Team (also International or Childe National) — A popular variation of the National team composition that uses Tartaglia in place of Xingqiu and Kaedehara Kazuha in the fourth slot. Occasionally, Sucrose would be used in the fourth slot, instead. The team's name refers to how every member is from a different nation.
  • Invincibility Frame (also iFrame or I-Frame) — A brief moment of invulnerability caused by certain animations. In Genshin Impact, this typically refers to dodging enemy attacks by sprinting or using a character's Elemental Burst.





  • Main (plural Mains) — (noun) A character that a player chooses to primarily use; (noun) A player who chooses to primarily use a particular character; (verb) The action of choosing to primarily use a character.
  • Main DPS or MDPS — A generic term that tends to refer to the character that does the majority of a team's damage.
  • Mainstat — The primary stat(s) for Weapons and Artifacts.
  • Mats — Abbreviation of "Materials."
  • MC — Abbreviation of "Main Character," the Traveler. AMC/GMC/EMC/DMC/HMC are abbreviations referring to Traveler when they are in their Anemo/Geo/Electro/Dendro/Hydro forms respectively.
  • Melusine sword — Refers to the Claymore weapon "Ultimate Overlord's Mega Magic Sword".
  • Meme build — The building and use of a character that is considered contrary to the generally accepted usage. Examples include a Barbara built for damage instead of Healing or a Xiao stacked with Elemental Mastery for Swirls instead of an ADC build.
  • Metagame (or Meta) — The strategic aspect of a game that transcends the boundaries of conventional gameplay. In Genshin Impact, the meta involves decisions intended to make combat gameplay more efficient, such as selecting characters preferred for their higher damage outputs, or using certain team compositions of characters with good synergy.
  • MH — Abbreviation of the Artifact set Marechaussee Hunter.
  • MHY — Abbreviation of miHoYo, the developers of Genshin Impact.
  • Microwave — The use of Zhongli as an off-field DPS by using his Stone Stele in combination with Geo Traveler's Geo constructs to increase the range and the amount of pulses.
  • Mob — Shortened form of "Mobile object." Usually refers to enemies.
  • Mono(-element) — Commonly refers to a team with usually at least three characters of one element that deals the vast majority of its DPS through raw non-reaction damage of said element. The final slot of the team is often filled with an off-element character that can support the team better than without. Common off-element characters are Bennett, Zhongli, Furina, Kazuha, or other characters that can use Viridescent Venerer .
  • Morgana — A team composition comprised of Mona, Ganyu, Diona, and Venti that utilizes the Freeze reaction. The name is also a portmanteau of Mona, Ganyu, and Diona.
  • Motion Value (or MV) — The percentage of a character's stats dealt using an attack (usually found in the attribute scaling section on character talent pages). Motion Value per second (or MV/s) is often used to help calculate character DPS.
  • Moveset — Refers collectively to a character's Combat Talents.
  • Multi (plural Multis/Multies, also "Multipull," "10 Pull," "10×," etc.) — Colloquial term for doing 10 Wishes at once, by spending 10 Intertwined Fates, 10 Acquaint Fates or 1,600 Primogems, as opposed to "Singles" which are a single Wish at a time.


  • N1, N2, etc. — The number of Normal Attacks done in a sequence or attack string.
  • N1C, N3C, N1CD, N1CJ,N1CJP, etc. (or Combat Notation) — Refers to a specific attack sequence or animation cancel that can be used by a non-bow character. "N#" specifies the number of Normal Attacks, "C" represents a Charged Attack, "D" represents a Dash cancel, a singular "J" represents a Jump cancel, and "W" represents a Walk cancel. "JP" represents a Jump followed by a Plunging Attack and is usually reserved for Xiao or characters under the effects of Xianyun's Starwicker mechanism.
  • NA — Abbreviation of "Normal Attack."
  • National Team (or National) — A team composition comprised primarily of Xiangling, Xingqiu, and Bennett. Some variations of this team use Chongyun, Sucrose, Kazuha, Kaeya, or Raiden Shogun in the fourth slot or replaces Xingqiu with another Hydro character such as Tartaglia, Yelan, or Kamisato Ayato.
  • ND/Nymph's — Abbreviation of the Artifact set Nymph's Dream.
  • Nerf — A character, weapon or item having its effectiveness at a task reduced due to a change from the developers.
  • NO — Abbreviation of the Artifact set Noblesse Oblige.
  • NPC — Abbreviation of "Non-player character" or "Non-playable character."
  • Nuke — Refers to dealing a large amount of damage in a short time.
  • Nuker - Refers to a character that deals a large amount of damage in a short time.


  • Off-field Character — Refers to characters that are in the party but not on the field.
  • Off-field DPS — Refers to characters that deal damage while off-field.
  • Off-piece — An artifact that does not match the Artifact Set in use, but is still equipped due to it having better affixes than the previous counterpart, namely because the minimum requirement for the preferred artifact set bonus has already been fulfilled.
  • OHC — Abbreviation of the Artifact set Ocean-Hued Clam.
  • OL — Abbreviation of the Overloaded Elemental Reaction.
  • Overcap — The state of the Original Resin counter exceeding the natural recharge limit. Also refers to exceeding 100% of the CRIT Rate stat.
  • Overvape — A portmanteau of the reactions Overloaded and Vaporize referring to the triggering of both reactions simultaneously by applying Pyro on a target affected by both a Hydro and an Electro aura (Electro-Charged). Can also refer to a team composition that uses this combination of reactions to deal damage such as Raiden National (Raiden Shogun, Xiangling, Xingqiu, and Bennett).
  • Oven — A team that utilizes the Fridge interaction to create more Dendro Cores to Burgeon. Consists of a Cryo, Dendro, Hydro, and Pyro character. The name stems from describing a Oven as a "hot Fridge".
  • Overworld — The overworld includes all areas accessible via the map, including Teyvat, the Serenitea Pot, and the Golden Apple Archipelago.


  • Paddle — Refers to either the Polearm weapon Staff of the Scarlet Sands, Sword weapon Key of Khaj-Nisut, or Claymore weapon Beacon of the Reed Sea. The name is used to describe the blocky shape of the weapons.
  • Paramita Papilio Slide (or PP Slide) — The extension of Hu Tao's Paramita Papilio state through use of her Charged Attack due to the state not being able expire during her CA. Often utilized to prolong the state enough to cast Spirit Soother as late as possible while still allowing it to benefit from Paramita Papilio's ATK bonus. This is separate from Hitlag Extension.
  • Pay to Play (or P2P) — Refers to players who spend a lot of money on the game, usually means getting multiple Constellations for Characters and Refinements for Weapons through Wishes, buying the Bundles in the Gift Shop, and spending Primogems on Original Resin Replenishes.
  • Pay to Win (or P2W) — The idea of a game where the player can only achieve significant success by spending money. Typically used derogatorily to comment on a game's monetization system(s).
  • PC — Abbreviation of "Player character" or Playable Character.
  • Permafreeze — A team that's centered around the Frozen reaction in order to capitalize on Blizzard Strayer's 4-piece set bonus.
  • PF — Abbreviation of the Artifact set Pale Flame.
  • PG — Shortened form of Primogems.
  • Pipe — Refers to the Sword weapon Fleuve Cendre Ferryman.
  • Pity — The counter for Wishes that guarantees a 4-Star or 5-Star after a given amount. See soft pity and hard pity.
  • PJWS — Abbreviation of the Polearm weapon Primordial Jade Winged-Spear.
  • Player versus Environment or PvE (also Player versus Mobs/Monsters or PvM) — Gameplay that involves the player(s) competing against computer-controlled opponents (AI); characteristic of single player games, or multiplayer games wherein players cannot directly attack each other (such as Genshin Impact). This is contrasted with "Player versus Player" (or PvP), in which human players compete against each other, often in a combat-oriented setting.
  • Plume — Shortened form for the Plume of Death Artifact piece.
  • PMA — Acronym for the Perpetual Mechanical Array Normal Boss.
  • Primos — Shortened form of Primogems.
  • Proc — To activate or trigger an effect such as a buff or debuff.
  • Prototypes — Refers to the Northlander Billets used in forging weapons, since before Version 1.3, they were called Northlander Prototypes.
  • Pulls — Wishing on a Wish or the number of Wishes saved up in Primogems, Acquaint Fates, or Intertwined Fates.
  • Pure Pyro — Another term for Mono Pyro.


  • Q — Refers to Elemental Bursts, after its default key binding on PC.
  • Quadratic Scaling — Refers to damage that scales exponentially with the number of enemies. For example, assuming , there will be number of damage instances for each attack. The formula for total damage will be . Currently, the only true example of Quadratic Scaling is Tartaglia's Riptide mechanic; some other character's talents like Albedo's Rite of Progeniture: Tectonic Tide, Ganyu's Celestial Shower, and Kamisato Ayato's Kamisato Art: Suiyuu and the Swirl reaction all have Pseudo-Quadratic Scaling which means they have a maximum capacity on the number of enemies they can scale off of.
  • Quickbloom — A portmanteau of the reactions Quicken and Hyperbloom and refers to either using a character with lower amounts of Hydro application or using a Dendro aura to underlay a Quicken aura in order to have higher Quicken uptime while simultaneously creating Dendro Cores to Hyperbloom. Can also refer to a team composition that uses this combination of reactions to deal damage such as Cyno, Fischl, Nahida, and Barbara
  • Quickswap — Refers to a team composition or playstyle in which each character only stays on-field for a brief period of time, usually just to cast Elemental Skills and Elemental Bursts.


  • R1, R2, R3, R4, R5 (or Refines) — The Refinement rank of a Weapon.
  • Rainbow Razor (also Thundering Furry) — A team consisting of Razor, Bennett, Xingqiu, and a Dendro character that utilizes Razor's wide area of Electro application, his Normal Attack infused with Pyro from Bennett's Fire Ventures With Me, and self application of Electro and Pyro from Lightning Fang and Fantastic Voyage respectively to simultaneously trigger Hyperbloom, Burgeon, and Overloaded. Contrary to the name "Thundering Furry", Razor often uses Gilded Dreams instead of Thundering Fury.
  • Rational Team (also Rational or Raiden National) — A popular variation of the National team composition that uses Raiden Shogun in the fourth slot.
  • RB — Abbreviation of the Artifact set Retracing Bolide.
  • Reduce CD — Short form of "Cooldown Reduction" attribute.
  • Rep — Shortened form of Reputation.
  • Reroll — Creating new accounts in hopes of getting the desired 5-Star Character through Wishes.
  • Rerun — When a Character Wish or Event returns after its first run.
  • RES — Abbreviation of "Resistance" attribute.
  • Resin Refresh (also Refill) — Replenishing Original Resin using Primogems.
  • Resistance Shred (or RES Shred) — Decreasing the Physical Resistance and/or Elemental Resistance of enemies. See Decreasing Enemy Resistance.
  • Reverse Vape or Reverse Melt — The 1.5× multiplier version of the Vaporize reaction (applying Pyro on Hydro) or the Melt reaction (applying Cryo on Pyro) respectively, as opposed to Forward Vape or Forward Melt.
  • RMT — "Real Money Transaction," i.e., the act of exchanging real life currency for in-game ones (e.g., US$ for Genesis Crystals).
  • RNG — Abbreviation of "Random Number Generator." In the community, RNG is synonymous with "luck." Good RNG equates to good luck and vice versa.
  • Rolls — Wishing on a Wish or the number of Wishes saved up in Primogems, Acquaint Fates, or Intertwined Fates. Also refers to obtaining Artifacts from clearing Domains, defeating Bosses, etc. or fully enhancing an Artifact in hope of getting good substats.
  • Roll Value (or RV) — The percentage of useful possible substat rolls over the highest potential roll of said substat of a 5-Star Artifact. The highest possible roll for an 5-Star Artifact substat has a value of 100% with each lower rolls subsequently losing its value by 10%. The Current RV of an Artifact is the total value of its useful substat rolls and the Maximum RV of an Artifact is the highest potential substat value it can possibly get. The Maximum RV for a 5-Star Artifact is 900%.
  • Rosa — Abbreviation for Rosaria.
  • Rotation/Rot — A specific usage order of multiple characters' abilities (Normal Attacks, Elemental Skills, and Elemental Bursts) in a team. Once all the relevant abilities have been used and are off of cooldown again, a rotation may repeat.


  • Sac — Shortened form of any weapon from the Sacrificial Series.
  • Salad — A Hyperbloom team consisting of an Anemo, Dendro, Electro, and Hydro character that often uses the Anemo character as the Hyperbloom trigger through the use of Elemental Absorption or the Swirl reaction, allowing for the Electro character to be built as a Catalyze damage dealer and often benefiting from Viridescent Venerer's 4-Piece Bonus. The name stems from the Soup team, however, with the Pyro("the heat for the soup") replaced with Dendro("vegetables") so the the Anemo can "toss the vegetables around."
  • Sands — Shortened form for the Sands of Eon Artifact piece.
  • Sauté — A Burgeon team that consists of an Anemo, Dendro, Pyro, and Hydro character. It utilizes the Anemo character, usually Kazuha, to absorb Pyro to trigger Burgeon. The name stems from sauté meaning "jumped up" in French and the most common Anemo option, Kazuha, "jumping" with Chihayaburu.
  • SC — Abbreviation of the Superconduct Elemental Reaction.
  • Scara — Shortened form of Scaramouche.
  • Seed/Seeds — Another term for Dendro Cores.
  • Selfish Carry — Refers to DPS characters that need to stay on the field for the full duration of a skill to deal the most damage. Swapping out usually prematurely ends the skill.
  • Server reset — A specific server time which marks the beginning of a new day, refreshing most of the timed content such as daily login bonuses, daily Commissions and events.
  • Set — Shortened form for Artifact Set.
  • Shieldbot/Shielder — Refers to characters built to maximize their shield's damage absorption at the expense of their overall damage or other support abilities. Full HP Zhongli and full DEF Noelle are a few such builds.
  • Shinra Tensei — A team consisting of Ayaka, Kazuha, Kokomi, and Rosaria. A variation that replaces Rosaria with Shenhe also exists.
  • Shotgun — Using Bow characters' Charged Attacks at close range to enemies.
  • Signature/Sig — A blanket term for weapons that are wielded in official media by a character, often has its Banner ran alongside a character, or mechanically or visually suits a character. Examples include Primordial Jade Winged-Spear for Xiao, Cinnabar Spindle for Albedo, or The Bell for Freminet.
  • Singles — Using a single Acquaint Fate, Intertwined Fate, or 160 Primogems on a Wish.
  • Skill — The Elemental Skill of Characters.
  • Snapshot — Some long lasting/deployable abilities are based on the character's stats at the time of casting. This allows some buffs that are active at the time of casting to effectively last for the entire duration of the ability even if the buff itself runs out. See Snapshotting.
  • SoBP — Abbreviation of the Claymore weapon Song of Broken Pines.
  • Soft Pity — A theory that suggests an increased drop rate before reaching the guaranteed "hard" pity for a 5-Star, starting at around 75 Wishes on the Wanderlust Invocation and Character Event Wish, or around 65 Wishes on the Weapon Event Wish.
  • SoH - Abbreviation of the Polearm weapon Staff of Homa
  • SoT7 or SoTS — Acronym referring to Statues of The Seven.
  • SoSS — Abbreviation of the Polearm weapon Staff of the Scarlet Sands.
  • Soup — A team consisting of a Hydro, Electro, Pyro, and Anemo character which triggers Electro-Charged, Vaporize, Overloaded, and Swirl reactions simultaneously to deal damage.
  • SR/Shime/Shimi — Abbreviation of the Artifact set Shimenawa's Reminiscence.
  • SS — Abbreviation of the Claymore weapon Serpent Spine. Not to be confused with screenshot.
  • Stance — The current character's attack position. Stance will affect how Normal, Charged, and Plunge attacks are performed. Most characters only have one stance, but some, like Tartaglia, have different stances that change their attack pattern.
  • Stat Stick — A weapon that is equipped on a character for the stats it provides, but provides little or nothing else. For example, equipping Aquila Favonia on Bennett for its high Base ATK.
  • Sub DPS — A generic term that tends to refer to characters in the team that deal a significant amount of damage but aren't the main DPS.
  • Sub-reaction (also Chain Reaction) — Reactions that requires the activation of another reaction in order to be available to trigger. Examples includes Hyperbloom and Burgeon requiring Bloom, Spread and Aggravate requiring Quicken, and Shatter requiring Frozen.
  • Substat (or Subs) — The secondary stat(s) for Weapons and Artifacts.
  • Sukokomon — A team composition that consists of Sucrose, Sangonomiya Kokomi, Fischl, and Xiangling. It's known as the precursor to the Soup team archetype and has a relatively difficult rotation. The name is a portmanteau of Sucrose, Kokomi, and Pokémon; the latter word referring the how many "summons" this team uses.
  • Summons — Wishing on a Wish or the number of Wishes saved up in Primogems, Acquaint Fates, or Intertwined Fates. Can also refer to objects that are created from certain Talents like Oz from Fischl's Nightrider and Midnight Phantasmagoria, Ushi from Itto's Masatsu Zetsugi: Akaushi Burst, or Bogglecat Box from Lynette's Magic Trick: Astonishing Shift.
  • Sunfire — Combining both Jean's Dandelion Breeze and Bennett's Fantastic Voyage to constantly Swirl Pyro from the on-field character onto enemies.
  • Sustained/Sustain — Refers to doing consistent damage throughout a rotation or character's field time. For example, dealing damage with Xiangling's Pyronado throughout combat or using Xiao to plunge throughout his duration of Bane of All Evil. Alternatively, Sustain can also refer to the survivability of a team composition or character.



  • Ultimate (or Ult) — The Elemental Burst of Characters.
  • Umbrella — Refers to the Sword weapon Toukabou Shigure.
  • Unit — Refers to a playable character or the unit of measurement in Elemental Gauge Theory.
  • Uptime — The period of a cooldown during which an Elemental Skill, Elemental Burst, or other effect remains active. "100% uptime" refers to the maximal, prolonged use of a Skill or Burst due to reduced cooldown (decreasing downtime) or an innate cooldown being equal to or shorter than the effect duration. Compare with downtime.
  • Utility Support (or Supp) — Tends to refer to the characters that can support the team with crowd control, buff, shield, damage reduction, or healing abilities.


  • V1.1, V1.2, etc. — Referring to the game's Version 1.1, 1.2, ... update.
  • VA — Abbreviation of Voice Actor.
  • Vape — Abbreviation of the reaction Vaporize between the Hydro and Pyro elements. May also refer to team compositions that primarily utilize this reaction to deal damage.
  • Vapemelt (also Freezemelt) — Portmanteaus of Vaporize, Melt, or Freeze referring to either triggering Melt on an enemy with Freeze Aura or the usage of Cryo to prevent enemies from having a Pyro Aura and allowing occasional triggers of Vaporize, Frozen, and Melt. Vapemelt/Freezemelt is unable to occur if the enemies have immunity to the Frozen Reaction or if the triggering attack is a Blunt Attack. Can also refer to a team composition that uses this combination of reactions such as Hu Tao, Xingqiu, Kaeya, and Layla.
  • VH — Abbreviation of the Bow weapon The Viridescent Hunt or the Artifact set Vermillion Hereafter. Vermillion Hereafter can also be abbreviated to VHA.
  • VG — Abbreviation of the Artifact set Vourukasha's Glow.
  • VV — Abbreviation of the Artifact set Viridescent Venerer or the Polearm Vortex Vanquisher.


  • Wavedash — An animation cancel for certain characters that utilizes the hold version of Venti's Skyward Sonnet.
  • Web Event — Events that do not involve normal gameplay or do not take place within the game, and is usually accessed through a web browser.
  • Weeklies — The Weekly Bosses, Bounties, or Requests, whose rewards can only be claimed once a week.
  • Welkin — Shortened form of Blessing of the Welkin Moon.
  • Wet Rock — A team that is composed of two Hydro and two Geo characters.
  • WGS — Abbreviation of the Claymore weapon Wolf's Gravestone or, often jokingly, Waster Greatsword.
  • Whale — Players who spend large amounts of money on the game.
  • WL — Abbreviation of World Level. WL0, WL1,... WL8 are used to denote a the World Level of a player's world.
  • WT — Abbreviation of the Artifact set Wanderer's Troupe.