Fortune-Mocking Pedigree is the second part in the Teyvat storyline Archon Quest Chapter III: Act VI - Caribert.
Steps[]
- Look for Paimon inside the house
- Go inside
- Talk to Eide
- Synthesize the Nameless Taboo Medicine of the Royal Court
- Go to the nearby Statue of The Seven
- Administer the dose of medicine to the hilichurl
- Go to the waterfall to fetch some water
- Give Eide the water
- Defeat the attacking monsters
- Wave 1:
- Wave 2:
- Talk to Eide
- Pick the Strange Mushrooms (0/2)
- Synthesize the Nameless Taboo Medicine of the Royal Court
- Quest Navigation: The synthesis of the Nameless Taboo Medicine of the Royal Court requires both Kalpalata Lotuses and Sumeru Roses.
- Talk to Eide
- Go to the nearby Statue of The Seven
Gameplay Notes[]
- Starting from the beginning of the quest, the player will be in a Special Story Mode.
- If the player leaves this mode, they will be teleported to the main overworld outside of the hut where Caribert stays, and the active quest step will change to "Go inside" with the quest marker at the entrance to the hut, unless otherwise noted in the quest steps. Entering the hut will return the player to the special story mode, even if the latest quest checkpoint appears to be different.
- The Paimon Menu button is replaced with an exit button (as in Domains) which displays a notice when used:
- Hint: You are currently in a special story mode. You will be able to continue it even if you leave. Do you wish to leave?
- Most other menus are also not accessible through the UI, hotkeys, or Shortcut Wheel, including the Party Setup, Map, Time, and Settings menus.
- The minimap:
- Displays a temporary red world border.
- When approaching the border, the player's character will stop by themselves and return on their own with a voiced line from the Traveler (as Paimon is not present during this quest sequence).
- Will always be lit up, regardless of whether or not the player has unlocked the Statue of The Seven.
- Does not show the map icons for Spire of Solitary Enlightenment or Teleport Waypoints, including the Teleport Waypoint located within the bounded area, even though they are present (but unusable) in the world.
- Does not show the player's map pins, even if they have some set in the bounded area on the normal map.
- Does not show the "Hidden Cavern: I" or "Hidden Cavern: II" map layers.
- Displays a temporary red world border.
- The tunnel coming from the Chasm is blocked off by a solid fog wall at the Sumeru-Liyue border within the tunnel.
- The cavern below the Spire of Solitary Enlightenment (the "Hidden Cavern: I" map layer) is accessible from both entrances, regardless of whether or not the player has removed the vines. It is also flooded, regardless of whether or not the player has drained the water.
- This mode has its own set of collectible items (Kalpalata Lotus, Harra Fruit, etc.), enemies, and wildlife, independent of those found in the main overworld. Some entities are only found in either the special story mode or the main overworld, while others are present in both.
- Collecting items or killing enemies or wildlife in one will not affect the presence of any entities in the other.
- Enemies and wildlife do not drop anything other than their normal amount of energy particles and orbs.
- Enemies respawn when the special story mode is re-entered. No items respawn.
- There are no ores.
- Most NPCs and interactables (such as cooking pots, Investigation spots, Elemental Monuments, Bouncy Mushrooms, and Clusterleaves of Cultivation) are removed.
- There is special dialogue in this mode.
- The Statue of The Seven:
- Only has the "Leave" dialogue option.
- Displays in the dilapidated Level 1 style, regardless of how much it has been repaired by the player.
- Has its own pool of Restorative Power, which appears to hold an infinite amount of HP.
- Will auto-recover the player's characters to 100% HP, regardless of what auto-recover maximum the player has set and whether or not the player has auto-recover turned on.
- Characters who are healed to 100% HP by the Statue of The Seven trigger overhealing effects such as Furina's 1st Ascension Passive, which does not happen with normal Statues of The Seven.
- Does not continuously heal nearby characters who lose HP after the initial heal from the Statue.
- Restores 10% of the Max HP of fallen characters when reviving them upon approaching the Statue of The Seven. (Characters are still healed by the usual 35% of their Max HP when revived after the whole party falls.)
- Serves as the respawn location when the player's party falls.
- Hitting trees will not yield wood.
- Most gadgets cannot be used. Gadgets that can be used include: Wind Catcher, NRE (Menu 30), Memento Lens, Peculiar Pinion, Red Feather Fan, Windblume Festival Commemorative Balloon, Jumpy Dumpty Party Popper, Adepti Seeker's Stove, Warming Bottle, "Special Analysis Zoom Lens," most "equipment" gadgets, and gadgets that are not located in the "Gadgets" tab of the Inventory,[Scarlet Sand Slate?] such as the Aranyaka gadget.
- Although the Seed Dispensary cannot be "used," its contents can still be viewed (which is what "using" the Seed Dispensary does) from the Inventory screen. Additionally, having the Seed Dispensary equipped will still allow the player to obtain seeds as usual.
- Unlike other "equipment" gadgets, Liloupar[verification needed] and Sorush cannot be equipped.
- No character can be targeted by Nahida's All Schemes to Know.
- As the Time menu is inaccessible, the time of day during some parts of the quest cannot be changed until the story advances.
- Other quests that take place in this area, such as the World Quest Starry Night Chapter in Series Agnihotra Sutra, cannot be started or progressed, although the "Trackable Quest(s) Nearby" notice will still appear.
Dialogue[]
Quest Description
As night passes and you awaken next to the bonfire, you realize that Paimon is missing. As you search for her, you come upon a wandering father by chance...
- (Approach the house)
- Intimidating Man: Halt! What do you think you're doing!?
- Agh!
- You startled me!
- Intimidating Man: This place is not whatever you think it is... Nor should you be poking your nose into my business! Begone!
- Whoa, whoa... Just calm down.
- I'm only here to look for my traveling companion.
- Intimidating Man: Your travel companion? ...You mean the one that was keeping watch by your side last night?
- Intimidating Man: Your companion departed for the forest early this morning. That much I saw with my own eyes.
- (TravelerTraveler): (I thought so... Still, I don't know if I can trust this person's word just yet.)
- So you mean to say that...
- You were nearby last night?
- Intimidating Man: What business is that of yours? All you need to know is that I claimed this place first — and what I do here is none of your concern.
- Intimidating Man: Do I make myself quite clear? Leave!
- (TravelerTraveler): ...
- (TravelerTraveler): (There's something strange about this person. I need to find out what he's hiding...)
- Intimidating Man: Well? What are you waiting for?
- I don't think I'll have much luck trying to find my companion in the woods...
- I think I'm better off waiting here for them to come back.
- Intimidating Man: *sigh* If you must... Suit yourself.
- Forest Ranger, nor someone from the Akademiya. Intimidating Man: I've been observing you, and you don't look like a
- Intimidating Man: Still, I'm warning you, no funny business. Promise me that, and you can do as you please.
- I'm no villain.
- Nor will I pretend to be a saint.
- Intimidating Man: Okay, fine, whatever... Move aside. I'm heading in.
- May I join you?
- I was out here all night. I'm cold.
- Intimidating Man: You...
- Intimidating Man: *sigh* Oh, go on then, have it your way. I knew I wasn't going to be able to hide this anyway. Just come in.
- Intimidating Man: But no overreacting to anything you see in here, okay? You understand me?
- Relax. I've been around, it takes a lot to faze me.
- Got it.
- Intimidating Man: Come on, then.
- (Approach the Hilichurl)
- Hilichurl: ...
- A hilichurl?
- Why do you keep a hilichurl at home?
- Intimidating Man: Mind your own business. Don't worry, he isn't aggressive...
- Intimidating Man: ...How could he be. He was too young for anything like that.
- Intimidating Man: So don't you lay a finger on him. Just find yourself a corner to rest if you're tired or cold.
- You're... from Khaenri'ah, aren't you?
- Intimidating Man: Huh?
- Intimidating Man: You know Khaenri'ah... Who are you, exactly? And how do you know I'm from Khaenri'ah?
- I'm just a traveler.
- Your clothes...
- Your eyes...
- I've met others from Khaenri'ah.
- Your clothes...
- Your eyes...
- Intimidating Man: ...
- Intimidating Man: Do you worship a god, Traveler?
- I follow no god. In fact, I count some of them as my foes.
- I follow no god. Though I count some of them as my friends.
- Eide: ...Sounds like you've had an eventful life. Alright, well... my name is Eide. And you are correct — I was once Khaenri'ahn.
- The Seven are nigh extinct... Eide: I apologize for my earlier hostility. But you must understand... As far as I'm concerned, humans who do not worship
- Eide: ...And all who place faith in the gods are my enemies.
- That sounds a little too black-and-white.
- Spoken like a true Khaenri'ahn.
- Eide: ...That may be, but the fact is that chances to talk to people like yourself have been few and far between since the cataclysm.
- Eide: This wretched curse of immortality... Who knows how long I must continue to suffer like this?
- What is the curse of immortality, exactly?
- I take it that's how you've survived for so long?
- Eide: The curse? Huh, it was a little gift given to the people of Khaenri'ah by those vile gods...
- Eide: We lost our home, our loved ones, everything... The agony of the cataclysm itself was already too much to bear... but then came the curse, robbing us any chance of release.
- Eide: All we can do is watch helplessly as our souls erode and our bodies decay.
- (TravelerTraveler): (So Eide is just like Dain, someone who bears the curse of immortality.)
- So why did some people turn into hilichurls...
- ...While you were afflicted by this curse instead?
- Eide: Because although Khaenri'ah began with a single bloodline, it was a home to others, too...
- Eide: Any who forsook their gods and came to Khaenri'ah were welcomed as our fellow citizens.
- Eide: When the cataclysm came, we pure-blood Khaenri'ahns were declared the "greater sinners." Upon us, the gods placed the curse of immortality...
- Eide: But those whose ancestry belonged to the domains of other gods were punished with the curse of the wilderness as they fled, turning them into monsters.
- So... who is this hilichurl to you?
- Caribert... my illegitimate son. Eide: He is
- Eide: *sigh* How times have changed. I can say that out loud with no consequence now, but... it was once a matter of unspeakable shame.
- Eide: I was a noble of Khaenri'ah by blood... but I resented the life that my family had arranged for me.
- Mondstadt... but that mattered not to me. It was love at first sight. Eide: Then one day, I met a beautiful woman amongst the people. Her roots were in
- Eide: ...Caribert faced great hardship from the very moment of his birth, all due to my selfish desires... and I was never able to be there by his side for any of it.
- Eide: ...After all that, he turned into a hilichurl right before my very eyes.
- Eide: I always owed him much, and now... at least I can finally be close to him.
- ...What happened to his mother?
- Eide: She was...
- Eide: ...*sigh* We were separated. I do not wish to dwell on it.
- I'm sorry...
- I know this must cause you great pain.
- Eide: ...It could be worse. I suffer the pain of loss because I once had everything I could wish for.
- Eide: And now... now that I have lost almost everything, the little that remains I see with new clarity.
- Eide: If nothing else... At least I still have Caribert.
- (TravelerTraveler): ...
- What do you plan to do now?
- What were you planning to do around here?
- Eide: Ah, yes, that reminds me. I only returned here to check on Caribert, but I do have other things I wish to do... You may come with me, if you're so inclined.
- (Talk to Caribert, optional)
- Caribert: ...
- (Approach Eide)
- Eide: Over here.
- A Crafting Bench?
- What are you going to use this for?
- Sumeru. Eide: I'm sure you're wondering why I brought Caribert here, to
- Eide: Well, it's because he needs a medicine that can only be made here...
- Eide: One which will help him to recover his clarity of mind.
- Recover his clarity of mind?
- (TravelerTraveler): (When we were in The Chasm, Dain said that the curse could not be undone... Is recovery really possible?)
- Eide: I do not hope to break the curse. I am well aware of my powerlessness against the punishment of the gods.
- God of Wisdom, and can awaken the mind from a state of deep stupor... It has been used in the past to treat cases of mania. Eide: But it's said that this medicine is imbued with the power of Sumeru's
- Eide: I believe that it might just work...
- Where did you hear of this?
- Eide: ...I read about it in a book from the Royal Library of Khaenri'ah. It was banned, since this medicine requires the power of The Seven to work.
- Eide: In my youth, I—I disliked the life of nobility, and craved excitement. I was leafing through some forbidden texts and happened upon it.
- You know, there must've been a reason it was banned...
- It sounds dangerous...
- Eide: ...What other choice do I have? What exactly would you have me do?
- Eide: The gods have already punished us! What does one more sin matter now?
- Alright, don't get too worked up...
- I understand. No matter what, you have to try.
- Eide: Never mind, as long as you understand... I—I'm sorry, I struggle to take control of my mood sometimes... Perhaps a consequence of having lived too long.
- Eide: As it happens, I am in dire need of some help to make this medicine.
- Eide: My hands don't have the dexterity they once did. I fear that they may be decaying from within... all thanks to this curse of immortality.
- Eide: Okay, to start with, take this ingredient...
- A mushroom?
- I've never seen a mushroom of this kind before...
- Kalpalata Lotuses and Sumeru Roses.
- (If the player has the ingredients)
- I've picked some before, yes.
- Eide: Wonderful. I—In that case, we have everything we need.
- (If the player does not have the ingredients)
- No, but I can go out and get some.
- Eide: Could you really? Much obliged.
Eide: Also, do you have any of Sumeru's regional specialties on hand? I believe they're called... - (Obtain Strange Mushroom ×2)
Eide: This is the method for making the medicine. You just need to follow the steps.
- (Talk to Eide again, optional)
- Eide: Without your help, goodness knows how long this would take me...
- Eide: Thank you.
- (Talk to Eide after crafting Nameless Taboo Medicine of the Royal Court)
- Eide: Is it done? Splendid, let me see...
- Eide: Hmm. In all honesty, I do not know what the end product is supposed to look like. The banned book didn't feature any illustrations...
- Eide: ...Well, the moment has finally arrived... Curses.
- Excuse me?
- Is it time to give Caribert the medicine?
- Eide: No, no. We need to perform one final step to complete the medicine.
- Eide: I said before that this medicine relies on the power of the God of Wisdom for its restorative effects...
- Eide: Which means... we must pay a visit to a Statue of The Seven.
- Ouch... that can't be easy for someone from Khaenri'ah...
- I understand your reluctance.
- (TravelerTraveler): (Since he needs the God of Wisdom's power, should I get Nahida to help?)
- (TravelerTraveler): (...Forget it. Eide hates the gods — it could complicate things. I'll just do it his way.)
- Eide: Let's go. Bring the medicine with you.
- (Approach the Statue of The Seven)
- Eide: Look at this statue... How can I bow before this thing...
- Eide: God of Wisdom. Look at me.
- Eide: I will utter no prayer, nor will I sing your praises.
- Eide: You and your kind destroyed my home, wrought unfathomable suffering on my compatriots... Yet here I stand before you.
- Eide: You cannot mock me more than fate itself already has.
- Eide: God of Wisdom, I seek not to disavow myself of the sinful blood that flows through my veins. I wish only to beseech you to have pity upon a young and unfortunate soul.
- Eide: My son, Caribert... He was turned into a monster before he had the chance to witness anything beautiful in this world... This is no fate for a child.
- Eide: ...
- Eide: If everything the gods have done was in order to have the impious people of Khaenri'ah bow their heads...
- Eide: Then... I bow to you now.
- Eide: I have given up all I ever stood for...
- Eide: All I ask for is a tiny miracle. For Caribert to see this world once more.
- Eide: Please, god... I beg of you.
- (TravelerTraveler): ...
- (TravelerTraveler): (I may not know the whole truth behind the cataclysm, but the people of Khaenri'ah have truly suffered...)
- (TravelerTraveler): (Why could Khaenri'ah and The Seven not coexist in peace?)
- Eide: I have made quite enough of a fool of myself for one day. Let's go.
- Things will get better.
- Eide: ...Hm.
- (Talk to Caribert)
- Eide: Caribert?
- Caribert: ...
- (TravelerTraveler): (The hilichurl seems almost lifeless. Its reactions to everything are incredibly weak...)
- Eide: Well, we've prepared the medicine. We might as well try it.
- With your help, Eide feeds the newly made medicine to the hilichurl.
- Eide: Caribert? It's me... It's your father. Caribert?
- Anything?
- Eide: Caribert... Please, say something.
- Caribert: ...
- Eide: I'm sorry I couldn't be at your side when you were born... and that I failed to reach you and mama in time when you both were suffering...
- Eide: But I'm here now. Papa's been by your side all these years. I've never left you. Not once.
- Eide: Are you still angry with me, Caribert?
- Eide: I know you're awake now... Do you not want to talk to me?
- Eide: I'm so sorry, Caribert. Forgive me, please! Say something. Anything!
- Eide: Please... please...
- Eide, stop...
- It didn't work.
- Eide: Aah!
- Eide: Gods above! What more do you want from me!?
- Eide: You took everything from here, and I still bowed to you!
- Eide: I'd give you my very life if only you cared to take it! But you won't even let me die!
- Eide: ...I knew it. I should never have trusted anything that had to do with the gods. I was just deluding myself...
- Eide: The gods of this world have never stood with humanity... Not even for a moment!
- Calm down, Eide.
- There might be other reasons it didn't work.
- Eide: Other reasons... What do you mean?
- Such as... who knows, perhaps the dosage was too low.
- Or maybe it takes a full course of treatment.
- Eide: Huh... you really think so...?
- You have to exhaust all options...
- Unless you are ready to give up on Caribert...
- Eide: Give up? No, no. Never! ...Yes, you're right. I cannot let myself wallow in despair.
- Eide: Even if I must stay here with him for... fifty years? A hundred? What difference does it make? I do not lack for time...
- That's the spirit.
- I'll keep helping you.
- (TravelerTraveler): (To have infinite time, yet no hope... can only be called torture.)
- Eide: Let's go. We'll make another dose.
- Eide: The most crucial ingredient in this medicine is the unusual mushroom, which makes things complicated... but not impossible.
- Where did you get those mushrooms from, anyway?
- Eide: I grow them. In that field.
- Wait, in a field? Like a crop?
- Eide: ...The details don't matter, right? Curb your curiosity and just do as I instruct — if you truly wish to help me, that is how you can do it.
- ...
- Fine.
- Eide: There is a waterfall near the statue I prayed at. I need you to collect some water from there around two in the afternoon.
- Eide: I'll be here watching Caribert. Once you're back, I will make some fertilizer for the mushrooms.
- Got it.
- Eide: Good. Then please head over when the time comes.
- Time passes quickly. Before you know it, it is two in the afternoon...
- (Talk to Eide again, optional)
- Eide: Please fetch the water. I'll be waiting here.
- (Approach Eide after collecting the water)
- Eide: Ah, you're back. Caribert's condition is stable...
- Eide: By which I mean... he still isn't responding.
- (Submit Strange Mushroom-Watering Water)
Eide: Anyway. Give me the water.
- Eide carefully waters his field...
- Eide: I need you to stand guard here for a while. Whatever you do, don't let any Forest Rangers approach the house. Understand?
- Of course...
- Your secret is safe with me.
- Eide: Good. I'll be back soon, the fertilizer won't take but a moment to make.
- You wait in the field for Eide to return. After a while...
- (TravelerTraveler): (Monsters! And so many of them... It looks like they're coming for this field...)
- (TravelerTraveler): (Does watering the field somehow attract monsters? Hmm, better fend them off.)
- (After defeating the Fungi)
- Eide: What happened? Was it monsters?
- Eide: Thank goodness you were here. I couldn't have taken them on all by myself... I'd have to hide and wait until they were gone.
- Eide: Oh yes — I've got the fertilizer. The effects can take some time to kick in, so let's get on with it.
- Eide spreads the fertilizer evenly. Before long, the elemental energy within starts to take effect...
- Eide: Next, we pick the mushrooms and repeat the same steps as before to make another dose. I trust you still remember the method?
- (Talk to Eide again, optional)
- Eide: *sigh* I suppose I will soon have to visit the Statue of The Seven once more...
- (Approach Eide after crafting the Nameless Taboo Medicine of the Royal Court)
- Eide: ...
- Eide, the medicine's ready.
- Hey, stop daydreaming...
- Eide: Oh! Uh, sorry, I just... After resting in this field for a while, my thoughts began to wander...
- Eide: I have been so very weary, for many years... if only I could fall asleep here in this field, and never wake up again...
- But though the curse denies you even this...
- You still have Caribert.
- Eide: Hehe, I do indeed, that's why it was just a fleeting thought... Thank you for your help once again. Now for the final step... Back to the Statue of The Seven.
- (Approach the Statue of The Seven)
- (Eide notices a Hilichurl walking below)
Eide: We're here. Let's begin...
- Eide: Wait a moment... Hey, what was that? ...Caribert?
- What!?
- He left the house?
- Eide: Oh no... He must have left while we were too busy preparing the medicine to notice...
- Eide: Come on! We have to catch up with him!
Special Story Mode Dialogue[]
- (Talk to Hajjan or Fateh, optional)
- Hajjan: The ecological issues in this area require further observation and analysis...
- Fateh: You scholars and your big words... You know what would really impress me? Fixing the humidity in this forest...
- Fateh: My whole family's having a hard time with this climate... Seriously, all my old injuries are acting up.
- (Approach the temporary world border)
- TravelerTraveler): I shouldn't stray too far. Dain and Paimon still aren't back... (
Other Languages[]
Language | Official Name | Literal Meaning |
---|---|---|
English | Fortune-Mocking Pedigree | — |
Chinese (Simplified) | 嘲弄命运的资格 Cháonòng Mìngyùn de Zīgé | |
Chinese (Traditional) | 嘲弄命運的資格 Cháonòng Mìngyùn de Zīgé | |
Japanese | 運命を嘲弄する資格 Unmei wo Chourou Suru Shikaku | The Right to Mock the Fate |
Korean | 운명을 조롱할 자격 Unmyeong'eul Joronghal Jagyeok | The Right to Ridicule Destiny |
Spanish | El derecho a burlarse del destino | The Right to Mock Destiny |
French | Le pouvoir de moquer le destin | The Power to Mock Fate |
Russian | Кому дозволено смеяться над судьбой Komu dozvoleno smeyat'sya nad sud'boy | The One Who's Allowed to Laugh at Fate |
Thai | สิทธิ์ในการเย้ยหยันโชคชะตา | |
Vietnamese | Tư Cách Giễu Cợt Vận Mệnh | |
German | Das Recht zum Verspotten des Schicksals | The Right to Mocking of Fate |
Indonesian | Layak Menghina Takdir | Worthy of Insulting Fate |
Portuguese | Linhagem Para Zombar do Destino | |
Turkish | Talihle Alay Eden Soy | The Fortune Mocking Lineage |
Italian | Stirpe che si fa beffe della fortuna | Lineage That Mocks Good Fortune |
Change History[]
Released in Version 3.5