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Fishing Points are locations where fishing is possible. They are available in each region. The player will not be able to fish if they are currently in combat and/or the Traveler has fallen.

Walking, swimming or sailing with the Waverider into a Fishing Point will scare the fish, causing them to disappear and be replaced by small bubble effects. Fish will reappear shortly after the disturbance leaves the Fishing Point's area.

A wide ripple effect of the Fishing Point's diameter indicates that fish are present at this spot. The effect will disappear once all its available fish have been caught, and will return once at least one fish has respawned. New fish will respawn every 72 hours.

Every fishing point has 2 sets of spawns, which may contain different types of fish:

  • Night: Between the hours of 18:00 – 06:00, based on in-game time.
  • Day: Between the hours of 06:00 – 18:00, based on in-game time.

While most fishing points contain an assortment of common fish, certain fishing points contain unique types of fish that are exclusive to that location:

Fishing Points by Region[]

Trivia[]

  • The detection range for scaring fish has no vertical limit: it is possible to scare the point's fish by gliding way above the Fishing Point. This is most easily tested at the Aaru Village Fishing Point.
  • Fontemer Aberrants in Fontaine do not scare the Fishing Point's fish.

Change History[]

Version 4.2

Version 4.1


Version 4.0


Version 3.6


Version 3.4


Version 3.1


Version 3.0


Version 2.6


Version 2.4


Version 2.2


Version 2.1

  • Fishing Points were released.

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