Final Night Cemetery is a subarea located in Paha Isle, Nod-Krai.
It is the home of Flins and many ghosts of deceased Lightkeepers. The Meeting Point of the same name is situated at the lighthouse on the island.
Quests[]
World Quests
- The Chef's Tale
- The Lost Child's Tale
- The Special Support Squad's Tale
- The Sun Rises Once More
- To the Lighthouse
Anecdotes
Features[]
Local Specialties[]
Graves[]
Aimo's Grave[]
- Aimo's Grave: Here lies Lightkeeper Aimo.
- (Available if Flins is the active character)
Inspect carefully- Aimo's Grave: May his endless stories keep him company at night as he sleeps beneath the earth.
Dietrich's Grave[]
- Dietrich's Grave: Here lies Dietrich the Lightkeeper.
- (Available if Flins is the active character)
Inspect carefully- Dietrich's Grave: "The sound of dancing drifted from my neighbors', it set my feet a-tapping, oh!"
- Dietrich's Grave: "You're all smiling, the fiddle I'm playing,"
- Dietrich's Grave: "And we're all dancing to and fro!"
- Dietrich's Grave: "Come crowd around, let's dance away!"
- Dietrich's Grave: May his dreams be filled with wine and endless song.
Eetu's Grave[]
- Eetu's Grave: Here lies Lightkeeper Eetu.
- (Available if Flins is the active character)
Inspect carefully- Eetu's Grave: We thank him for his courage in the face of crisis. May neither horror not despair disturb his dreams again.
Haapa's Grave[]
- Haapa's Grave: Here lies Haapa the Lightkeeper.
- (Available if Flins is the active character)
Inspect carefully- Haapa's Grave: May the waves and the moonlight sweep the darkness around him away, leaving only light and hope.
Jaakob's Grave[]
- Jaakob's Grave: Here lies Jaakob, the chef.
- (Available after completing the special interaction on Day #4 of The Chef's Tale)
- (Available if Flins is the active character)
Inspect carefully- Jaakob's Grave: The hero who protected our stomachs and souls. May his dreams be filled with the flavor of smoked fish steaks.
Khorin Family Grave[]
- Khorin Family Grave: Here lies the Khorin family.
- (Available if Flins is the active character)
Inspect carefully- Khorin Family Grave: May little Adina's dreams be forever filled with flowers and candy.
- Khorin Family Grave: Praise the courage of Danuta and Hamalainen. May they and their daughter enter a dream free from sorrow.
Sumrak's Grave[]
- (Available if Flins is the active character)
- Sumrak's Grave: Here lies the Lightkeepers' Special Support Squad Sumrak
- Sumrak's Grave: May our brothers and sisters rest in eternal peace.
Interactables[]
Lighthouse[]
Available after completing To the Lighthouse
- (Interact with the telescope)
Activate.
Illuminate the Coastal Waters
Send the Guidance Signal- Distant Scene: The island remains tranquil, with only a few sea creatures lingering on the beach in sight.
Send the Summoning Signal- Distant Scene: The ship offers no response, the flickering light from the lighthouse merely startles the seabirds.
Send the All Safe Signal- Distant Scene: From the lighthouse, you can see the factory looming like a silent behemoth in the distance.
Exit Operations
Illuminate the Open Sea
Send the Guidance Signal- Distant Scene: The people in the distance remain focused on their tasks, showing no reaction to the lighthouse's flickering light.
Send the Summoning Signal- Distant Scene: By the lone chair standing on the island, a ghost appears, pacing back and forth.
Send the All Safe Signal- Distant Scene: The lighthouse's flickering glare fails to draw the attention of the mechanical constructs.
Exit Operations
Illuminate the Distant Island
Send the Guidance Signal- Distant Scene: Looking to the far north, you spot a city of unusual design — is that the Piramida Flins mentioned?
Send the Summoning Signal- Distant Scene: Beneath the crystalline waves, whales glide in joyful arcs.
Send the All Safe Signal- Distant Scene: The flickering of the lighthouse attracts the island's ghosts, who offer a silent greeting.
Exit Operations
Lamp Signal Handbook[]
The reference list for light signals is as follows. Please remember the
corresponding light signals and avoid sending incorrect ones.
Distress: Short-long-short, short-long-short
Guidance: Short-long, short-short-short
Summoning: Long-short-long, long-short-long
All Safe: Short-Long, short-long-short
Warning: ... (the instruction is blurry and unreadable}}
Cooking Stove[]
- (If the player extinguishes the fire in the stove)
- Faint Voice: ...Tsk.
- (The stove is lit up again)
Monument[]
- Monument: The Lightkeepers do solemnly swear in this place:
- Monument: "Thus did I..."
- Monument: "...deathly silence."
- After completing the World Quest Lightkeepers' Oath
- Monument: The Lightkeepers do solemnly swear in this place:
- (Available if Flins is the active character)
Inspect carefully
- Monument:
"Thus did I foresee —
waves crashing on the shore, the night sky devoured by deathly silence." - Monument:
"Thus did I declare —
whomsoever cradles the flame and keeps it burning unquenched need not descend into that darkness." - Monument:
"Thus did I vow —
our bones and blood we shall use as fuel, we shall make life greater than death." - Monument:
"The winds awaken, the leaves whirl round,
free your heart from dreams of the living." - Monument:
"Our cheeks are pale, our hair does flutter, our eyes burn bright as flame." - Monument:
"We shall part the snow-curtain of the sky, and blast the winter winds across the wasteland." - Monument:
"We are the Lightkeepers, who shine the eternal light of hope into the endless snow-swept plains."
Engraved Inscription[]
- Engraved Inscription: A sacred memorial to "Aarnivalkea" Chudomir.
- (Available if Flins is the active character)
- Engraved Inscription: A sacred memorial to "Aarnivalkea" Chudomir.
Tavern Bulletin Board[]
- Tavern Bulletin Board: New brews in stock! Dandelion Wine from Mondstadt, rich in flavor!
- Tavern Bulletin Board: Warning from ███: Please do not touch my seat without permission!
NPCs[]
- Food-Obsessed Phantom aka Jaakob (after completing The Chef's Tale)
- Loud Phantom aka Dietrich
- Ritual-Conducting Phantom
Descriptions[]
Lore[]
The island was an active outpost of the Lightkeepers. The lighthouse served many functions, from guiding passing merchants and Lightkeeper fleets to reporting on the Wild Hunt's activity in the surrounding area. Its light was never once extinguished and came to symbolize the hope and warmth they sought to bring to Nod-Krai.
A mysterious "blue lantern" was preserved on the island. The Ratniki turned it into a local legend and believed that, if followed, it would "guide them far from the Wild Hunt". The Starshyna of the time even ordered to make offerings to it.[1]
On the western part of the island was once a tavern.[2]
Several decades ago the light of the historic outpost was snuffed out in a conflict against the Wild Hunt. Ninety percent of the troops stationed lost their lives. In their despair, the Ratniki turned to the fabled "blue lantern". They coincidentally awakened Flins who helped them in the fight, despite his limited powers due to being freshly-awakened. The remaining survivors and Flins buried the fallen heroes and thus established the cemetery. The Lightkeepers abandoned the island and only Flins remains stationed there.[3]
It is always dark at the Final Night Cemetery.[1]
Gallery[]
Other Languages[]
| Language | Official Name | Literal Meaning |
|---|---|---|
| English | Final Night Cemetery | — |
| Chinese (Simplified) | 终夜长茔 | Final Night Cemetery |
| Chinese (Traditional) | 終夜長塋 | |
| Japanese | 夜明かしの墓 Yoakashi no Haka | |
| Korean | 종야의 묘지 Jong'yaui Myoji | |
| Spanish | Cementerio Nochefinal | Finalnight Cemetery |
| French | Cimetière de la nuit finale | Final Night Cemetery |
| Russian | Кладбище ночи Kladbishche nochi | Cemetery of the Night |
| Thai | สุสานราตรีนิรันดร์ | |
| Vietnamese | Nghĩa Trang Đêm Cuối | Final Night Cemetery |
| German | Friedhof der letzten Nacht | Cemetery of the final night |
| Indonesian | Final Night Cemetery | — |
| Portuguese | Cemitério da Noite | |
| Turkish | Son Gece Mezarlığı | |
| Italian | Cimitero dell'Ultima Notte | Cemetery of the Last Night |
Change History[]
[]
- ↑ 1.0 1.1 World Quest: To the Lighthouse
- ↑ NPC Dialogue: Loud Phantom
- ↑ Archon Quest, Song of the Welkin Moon, Act II - Elegy of Dust and Lamplight, Part 3: One There Was, Who Hunted the Moon













