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Raise a Floppa - The Loop
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Fatui Electro Cicin Mages are Elite Enemies that are part of the Fatui Cicin Mages enemy group and the Fatui family.
For specific locations, see the Official interactive Map.
Drops











Stats
Resistances | |||||||
-20% | 10% | 10% | 50% | 10% | 10% | 10% |
The following table describes the level scaling. Note that values may change in Co-Op, some Quests, and certain Domains. The change usually involves multiplying some of the values by a constant scale factor.
Level | HP | ATK | DEF |
---|---|---|---|
1 | 365 | 102 | 505 |
5 | 820 | 170 | 525 |
10 | 1,433 | 271 | 550 |
15 | 2,553 | 428 | 575 |
20 | 4,426 | 669 | 600 |
25 | 5,726 | 914 | 625 |
30 | 7,364 | 1,093 | 650 |
35 | 10,443 | 1,316 | 675 |
40 | 13,474 | 1,634 | 700 |
45 | 17,966 | 2,033 | 725 |
50 | 24,982 | 2,519 | 750 |
55 | 30,735 | 2,985 | 775 |
60 | 41,906 | 3,548 | 800 |
65 | 49,914 | 4,190 | 825 |
70 | 65,260 | 4,897 | 850 |
75 | 74,604 | 5,584 | 875 |
80 | 92,829 | 6,301 | 900 |
85 | 102,122 | 6,853 | 925 |
90 | 121,770 | 7,613 | 950 |
95 | 138,744 | 8,732 | 975 |
100 | 183,826 | 9,849 | 1,000 |
Abilities and Attacks
Attack names are unofficial.
- Summon Electro Cicin: Summons three Electro Cicins. Summoned Cicins will despawn when the Electro Cicin Mage is defeated. The Mage will only use this ability when no summoned Cicins are present. While summoning Cicins, the mage's Interruption Resistance is greatly increased.
- Cicin Charge: Teleports summoned Cicins into a line in front of the Mage and commands them to charge consecutively at the target in balls of Electro, dealing 100% Cicin's ATK as Electro DMG. After charging, Cicins become immobilized briefly.
- Blink: Travels through the air to a nearby point as an electric current. The Mage can use this ability immediately after recovering poise, allowing her to blink out of a stagger or knockback animation.
- Blink (Approaching): Consecutively blinks up to 4 times towards the target. The Mage will only use this ability if far from the target. This is considered a different ability than the regular Blink, so the Mage can use them in succession.
- Thunderbolt: Summons a falling bolt of Electro energy to strike their foe, dealing 100% ATK as AoE Electro DMG; leaves behind a static charge that deals 25% ATK as Electro DoT to targets within. Enhanced versions of Electro Cicin Mages are able to consecutively summon 3, 4, or 6 thunderbolts instead of just 1, but it's not clear how they choose the number to summon.
- Supercharged Shield: After ~40 seconds, absorbs all summoned Cicins, conjures an Electro Shield and then begins flying towards the player, and continuously deals 25% ATK as Electro DMG to surrounding targets. While generating a shield, the mage's Interruption Resistance is greatly increased.
- The shield grants immunity to DMG and increased movement speed (faster than a player's base running speed, but slower than base sprinting speed) and prevents the Mage from being staggered or knocked down.
- The shield depletes gradually over ~12 seconds, but can be depleted faster with elemental reactions.
- The shield starts with 8 Electro gauge units, but will usually deplete after 5 to 6 units of reactions due to the decay over time.
- Afterwards, the ability needs to recharge over another 40 seconds. The charge rate of this ability is affected by energy charge rate modifiers such as the buff from Electro Elemental Nodes.
Previews
Hover over previews to view in higher quality.
Strategy
- One can use Vacuum Fields to pull the mages or Freeze them to prevent them from teleporting everywhere.
- Electro Cicin Mages can teleport to dodge player's attacks even while staggered.
- Use AoE attacks to deal with the cicins and mage simultaneously.
- Use Pyro and Cryo to destroy their Electro shield. See Shields/Shield Gauge Data for more info. Alternatively, one can wait for the shield to decay automatically.
- Like most human enemies, Electro Cicin Mages have a vulnerability to Physical DMG, so dealing Physical DMG will be especially effective.
- Superconduct can further lower Physical RES, but it may hit diminishing returns since mages have lower Physical RES to begin with.
- Electro is not recommended as the mages have increased Electro RES.
- Note that ranged autoattacks may lock on to cicins instead of the mage, so using AoE attacks or closing the distance with melee characters may make it easier to hit the mage.
- Use the environment to your advantage: Electro Cicin Mages that spawn near bodies of water will drown to death if they are knocked into deep water.
Locations
Fatui Cicin Mages locations can mostly be pinpointed on the map by using the Adventurer Handbook.
Mondstadt |
---|
Liyue |
---|
Voice-Overs
Condition | Line |
---|---|
Spotting the Traveler | There you are eavesdropper. |
Are you here to play with me? | |
Summoning Cicins | The more the merrier! |
Ah ha ha! Let me amuse myself a little longer. | |
Teleporting | Over here! |
Poof! | |
Blink! | |
Idle | Boring... So very boring... Eh he he hm hm hm! |
Ha ha ha ha! | |
Uhhh.... Who can I find to amuse me? | |
Ehmm hmm... | |
Activating Shield | You really know how to get me going! Ha ha ha ha! |
Oh! Now you got me worked up! | |
Defeated | Look at me... just... once more... |
The Cicins shine no longer... |
Condition | Line |
---|---|
Spotting the Traveler | 发现你了,偷窥者。 |
你是来陪我玩的吗? | |
Summoning Cicins | 既然要玩,就多叫些小伙伴来! |
让这些孩子们来助助兴吧! | |
Teleporting | 这边! |
Blink!(in English) | |
Idle | 无聊无聊好无聊。 |
哈哈哈哈! | |
啊……谁能陪我玩玩呢? | |
啦啦啦~ | |
Activating Shield | 你可真会,讨我开心!哈哈哈哈哈! |
这下你可把我惹急了。 | |
Defeated | 再……多看我一眼。 |
萤火……不再……闪烁。 |
Condition | Line |
---|---|
Spotting the Traveler | 찾았다, 염탐꾼! |
나랑... 놀려고 온 건가? | |
Summoning Cicins | 이왕 노는 거, 친구를 좀 더 불러오지! |
이 아이들로... 분위기 좀 띄워볼까? | |
Teleporting | 이쪽이다! |
워프! | |
Blink!(in English) | |
Idle | 지루해... 지루해... 너무 지루해... |
하하하하! | |
어디... 재밌는 상대 없을까? | |
라라라~ | |
Activating Shield | 넌 정말 날 즐겁게 해주는군! |
나 이번엔 진짜 화났어! | |
Defeated | 한 번만 더 봐줘... |
반딧불이 더 이상 빛나지 않아... |
Notable Fatui Electro Cicin Mages
Katarina
Katarina is an Electro Cicin Mage sent to the Chasm's underground to look for her lost brother, Nikolay.
Trivia
- An old design for Electro Cicin Mages can be seen in the English version of Character Demo - "Venti: A Bard's Business". At some point, the Chinese version of the demo was updated to use their current design.
Other Languages
Language | Official Name | Literal Meaning |
---|---|---|
English | Fatui Electro Cicin Mage | — |
Chinese (Simplified) |
愚人众・雷萤术士 Yúrénzhòng - Léiyíng Shùshì |
Fatui - Electro Cicin Mage |
Chinese (Traditional) |
愚人眾・雷螢術士 Yúrénzhòng - Léiyíng Shùshì |
|
Japanese | ファデュイ・雷蛍術師 Fadyui: Raikei Jutsushi |
Fatui - Electro Cicin Mage |
Korean | 우인단・번개 치친 술사 U'indan: Beongae Chichin Sulsa |
Fatui - Lightning Cicin Mage |
Spanish | Soldado Fatui - Maga de Cicin Electro | Fatui Soldier - Electro Cicin Mage |
French | Mage électroluciole des Fatui | Fatui Electrofirefly Mage |
Russian | Фатуи: Маг Электро цицинов Fatui: Mag Elektro tsitsinov |
|
Thai | Fatui - Electro Cicin Mage |
— |
Vietnamese | Fatui - Thuật Sĩ Cicin Lôi | Fatui - Electro Cicin Mage |
German | Fatui – Elektro-Cicin-Zauberin | Fatui - Electro Cicin Mage |
Indonesian | Fatui - Electro Cicin Mage | — |
Portuguese | Fatui - Feiticeira Cicin Electro | Fatui - Electro Cicin Sorceress |
Change History
Released in Version 1.0